Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27
Abomentolor is not willing to waste more spells on creatures that don't budge to magic. Or at least not his magical fire and puts therefore a haste on the whole party to speed up the process of manuallly dispatching them.
Hmmm. Still not working, but since it came near me, let’s try piercing
Grergof switches his flail to piercing. And continues his demolition of the floor around him.
HP 116/116
AC 17/12/15 (25/18/23 with Mutagen and shield)
Saves F15/R15/W10 Poison Immune
Weapon in hand:
Special effects:Heroism(+2 attack/skills/saves)See invisible (150 minutes),Countless Eyes (15 hours),Resist Energy Communal(Electric 30 points) 15/23 bombs
Grergof ends this irritation brutally and now only the non aggressive, probably decorative runes are moving around on the walls and floors of the room.
As a reminder:
Strange glyphs crawl like living things across the walls of this chamber. Obsidian pews float lazily in a haphazard arrangement before an unusual statue of a six-winged, mouthless woman, her outstretched hands holding forth a perfectly preserved ceremonial robe of fanciful design. A silver, seven-pronged helmet in the shape of the Sihedron rune rests on her head.
Now that the attacks of the runes are over, you find that this robe looks really interesting to you.
DC23 Will Save to not take and don the robe(suggestion)
Knowledge(Religion) about Statue:
The statue depicts the godess Lissala.
Lissala is the goddess of runes, fate, and the reward of service, and was once a major religious force in the empire of Thassilon. She was depicted either as a stern woman with no mouth, or as a creature with a snake's lower half, a human woman's upper half, six wings, and a Sihedron for a head.
Treassure:
A phylactery of positive channeling and an assortment of 12 small golden idols of Lissala worth 1,000 gp each float among the unanchored pews.
Spugnoir grabs the robe and puts it on and then is dumbfounded and feels weak.
Literally. int -10, str -10.
And taking away the robe reveals a symbol of death.
DC22 Fort Save or die. It has a limit of 150HP so I guess it affects only Spugnoir, as he is closest.
Religion DC25. I read up on symbol of death. And it continues until it affected creatures for 150HP. And it seems like saving against it doesn't count as affected.
Mr. Goblinburner, we can get back with the Wayfinders!
Set your wayfinder to recall to this doorway, and I can use mine to bring us back to the mansion. Then we can get Father Redgrave and Mr. Spugnoir healed!
He picks up Darius and throws him over his shoulder as he pulls out his wayfinder.
Grergof walks over speaks slowly to Spugnoir.
Mr. Spugnoir, I'm going to take this old man to someplace where we can make him feel better. I bet he would really appricate it if you came with me so that when he wakes up he sees his friend there. Will you come with me on a magic trip back to town so we can be made to feel better, and Father Darius can be healed?
Diplomacy as if to a child:1d20 + 24 ⇒ (3) + 24 = 27
At the temple of Sarenrae in underbridge. "Hello. Oh no, what happened here?" Fiona greets the group.
After a short explanation she tells "I'm sorry, but I'm not able to do such magic. You would have to visit the temple of Desna in Keystone or the one of Abadar in Naos. They can probably provide such advanced prayers."
Lets think, Desna would be our natural ally in this situation, given the Dawnbringer's relationship with her, and the fact that she blessed both of us once personally.
But Father Redgrave is a member of good standing in the church of Iomedae. There isn't perhaps a large temple to the The Inheritor someplace in the city is there? He may perhaps wish to be taken first to his own order.
"Yes of course there is. The fortresslike temple of Iomedae is found in Naos. If they are able to ask the Inheritor to raise their fallen, I don't know."
Thank you Sister Samsley. Let us try to lay Father Redgrave out with the respect he deserves for his work saving this city. If you can please preserve him, it would be a load off my mind. Then I will head out and look to see who can help.
He turns to the others:
Mr Goblinburner and Mr Spugnoir, do you want to come with me, or do you have other things you want to do?
Although until he is healed, we may not want to let Mr Spugnoir go off by himself, so he needs to stay with one of us.
Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27
"So that is settled." Abomentolor grabs Spugnoir's hand and dimdoors to his bar on the first floor of the Shadow Clock. It is only down the road, but why take a risk with Spugnoir who has currently the attention span of a squirrel on speed.
"Hi there! I need a meal and non stop suppy of ale for my friend here, before he gets any ideas what else he could do."