For the Honor of Malwen
(Inactive)
Game Master
Signore di Fortuna
Chapter 1: Fateful Day
Female Human Paladin 6/Champion 1 HP: 47/47; AC:18, T:11, FF:18, Init +0, Perception +0, F:+10, R:+6, W:+9 (Immune to disease and fear)
"Five, again..." Clara mutters. "I guess we rush in there and try and take those first guards out."
Female Fetchling Ranger 6 HP: 51/51; AC: 20, T: 16, FF: 15; Init: +7; Fort: +7, Ref: +10, Will: +1
"Either that or force them to jump into that hole. However we have no idea what's actually going on, so we could try asking them what the hells they're doing before we just jump in with the killing?" She says as she kind of shrugs.
Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5
"Sounds like some kind of sacrifice to me. Given the ambush they had for us I'm pretty sure any attempt to talk will just lose the element of surprise." Rhadaya says tensely.
♂ Human Cleric 6/Hierophant 1 HP:37/37; AC:18, T:10, FF:18; Init +1, Perception +4, F:+6, R:+2, W:+9 (Immune to disease)
"Yes, my curiosity is sufficiently piqued at this point," Ashram says. "I doubt they'll let us know what's going on, though."
Female Half-elf Druid 9 HP 73/73 AC 20 FF 19 Touch 11 Perception +21 Init +5
She sighs, "I understand that love, but we can't just rush in there and risk getting someone killed. We still have abilities that they know about yet....I think....I think we should at least try to talk to them and find out what's going on. If all else fails we commence with the blasting and storm cover. Immediate acts of violence aren't always the answer though my beloved." She says gently as she goes to Rhy and caresses her check tenderly.
Female Fetchling Ranger 6 HP: 51/51; AC: 20, T: 16, FF: 15; Init: +7; Fort: +7, Ref: +10, Will: +1
She sighs as she goes over their options in her head. The last fight with these creeps was hard as hell and they had already used quite a bit of magic in the last fight, even though she was quite sure they could pull it off if they had to. Motioning at Tesia she sighs again, "Considering everything we've been through, I'm gonna have to agree with the flower child on this. I don't want anyone to be risked unnecessarily if there's another way around it. We can send in one or two and the rest of us can kind of hold support positions in case there's trouble and they need back up." She looks at Rhadaya, Tesia, and Clara, "Does that sound alright?"
Female Human Paladin 6/Champion 1 HP: 47/47; AC:18, T:11, FF:18, Init +0, Perception +0, F:+10, R:+6, W:+9 (Immune to disease and fear)
Clara shrugs. "Seeing that they've been hostile this whole time, I'm not really hopeful that we can be peaceable with them. I'll give it a try, however."
Female Half-elf Druid 9 HP 73/73 AC 20 FF 19 Touch 11 Perception +21 Init +5
She nods, "I'll go with you and the others will be only a little ways behind us if there's trouble."
Female Human Paladin 6/Champion 1 HP: 47/47; AC:18, T:11, FF:18, Init +0, Perception +0, F:+10, R:+6, W:+9 (Immune to disease and fear)
Clara takes a deep breath. "So which one of us is going to do the talking?"
I have a +11 to diplomacy :P
Female Half-elf Druid 9 HP 73/73 AC 20 FF 19 Touch 11 Perception +21 Init +5
She thinks for a moment, "Perhaps it would be better if I let you talk. While I may do alright with animals, the more humanoid variety is not my area of expertise." She admits while looking down slightly.
Female Fetchling Ranger 6 HP: 51/51; AC: 20, T: 16, FF: 15; Init: +7; Fort: +7, Ref: +10, Will: +1
Rajni nods her head but doesn't say anything.
Female Human Paladin 6/Champion 1 HP: 47/47; AC:18, T:11, FF:18, Init +0, Perception +0, F:+10, R:+6, W:+9 (Immune to disease and fear)
"Got it," Clara says, moving forward.
Female Fetchling Ranger 6 HP: 51/51; AC: 20, T: 16, FF: 15; Init: +7; Fort: +7, Ref: +10, Will: +1
Rajni stays back in the trees and readies her bow to fire should things not go well.
Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5
"My communication skills are more suited towards treats unfortunately." Rhadaya says with chagrin. "Yo make me better person, you know that?" she says looking into her wife's eyes with a smile.
+11 to intimidate, lol
|
1 person marked this as a favorite.
|
Female Half-elf Druid 9 HP 73/73 AC 20 FF 19 Touch 11 Perception +21 Init +5
Giving her wife a loving embrace, she looks into her eyes as well. After a light sweet kiss on her wife's lips she says, "You already were a better person. You just needed someone that loves you, to help you see that. I love you my beloved Rhy." She gives her wife a final hug before going with Clara in an attempt to communicate with the enemy.
Female Human Paladin 6/Champion 1 HP: 47/47; AC:18, T:11, FF:18, Init +0, Perception +0, F:+10, R:+6, W:+9 (Immune to disease and fear)
Clara steps into view of the serpentfolk. "Stay your weapons, we mean you no harm."
Diplomacy: 1d20 + 11 ⇒ (5) + 11 = 16
In an instant, the serpentfolk quickly draw their weapons and prepare for battle.
I'll get this started when I get home.
Female Half-elf Druid 9 HP 73/73 AC 20 FF 19 Touch 11 Perception +21 Init +5
Well.....I guess Rhadaya as well as some of the others pretty much called that one. *sigh*
Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5
Sorry, you just keep on believing the best of people.
Initiative:
Rhadaya: 1d20 + 4 ⇒ (3) + 4 = 7
Tesia: 1d20 + 5 ⇒ (5) + 5 = 10
Alethiro: 1d20 + 1 ⇒ (12) + 1 = 13
Rajni: 1d20 + 7 ⇒ (14) + 7 = 21
Shamara: 1d20 + 9 ⇒ (6) + 9 = 15
Clara: 1d20 ⇒ 14
Ashram: 1d20 + 1 ⇒ (15) + 1 = 16
Serpentfolk: 1d20 + 10 ⇒ (2) + 10 = 12
Round 1: Rajni, Ashram, Shamara, Clara, Alethiro, Serpentfolk, Tesia, Rhadaya
Female Fetchling Ranger 6 HP: 51/51; AC: 20, T: 16, FF: 15; Init: +7; Fort: +7, Ref: +10, Will: +1
Rajni fires off two shots at the snake man directly in front of her.
Attacking S3
Attack: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d8 + 2 ⇒ (8) + 2 = 10
Attack: 1d20 + 9 ⇒ (9) + 9 = 18
Growling in frustration she says, "Oh come on!! Really?!"
|
1 person marked this as a favorite.
|
♂ Human Cleric 6/Hierophant 1 HP:37/37; AC:18, T:10, FF:18; Init +1, Perception +4, F:+6, R:+2, W:+9 (Immune to disease)
Ashram stays back, remembering the last time he tangled with one of the serpentfolk up close.
No action.
Female Human Paladin 6/Champion 1 HP: 47/47; AC:18, T:11, FF:18, Init +0, Perception +0, F:+10, R:+6, W:+9 (Immune to disease and fear)
"In the name of Iomedae, I shall rid your cursed kind from this land!" Clara declares, her weapon shining with holy power. "I need not know your hearts to know that you are evil."
Smite Evil.
Attack: 1d20 + 9 + 3 ⇒ (10) + 9 + 3 = 22; Damage: 1d8 + 9 ⇒ (7) + 9 = 16
One of Rajni's arrows sinks into her target, while Clara cuts into another with religious fervor.
Round 1: Rajni, Ashram, Clara, Alethiro, Serpentfolk, Tesia, Rhadaya
Male Elf Cleric 8 / Hierophant 1 /\/\ Init: +1 | HP: 53 / 53 | AC: 18 | FF: 17 | Tch: 11 | Fort: +6 | Ref: +3 | Will: +9 | Per: +10 | Special: +2 saves vs Enchant and emotions spells and effects |
Alethiro moved forward, but stayed out of the Lightning Ladies line of sight. However, he did raise his Holy Symbol. "Pharasma, guide our strikes and fortify us against fear!"
Move to H - 15, Cast Bless. It should get everyone.
S1: 1d4 + 1 ⇒ (2) + 1 = 3
S2: 1d4 + 1 ⇒ (4) + 1 = 5
S3: 1d4 + 1 ⇒ (3) + 1 = 4
S4: 1d4 + 1 ⇒ (2) + 1 = 3
S5: 1d4 + 1 ⇒ (1) + 1 = 2
The serpentfolk struck by the paladin steps backwards and casts an illusion. The others likewise protect themselves with illusory images and surround Clara.
Round 1: Rajni, Ashram, Clara, Alethiro, Serpentfolk, Tesia, Rhadaya
Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5
Are the sacrifices a bit further back? And is the hole on the map?
Geez, why does everyone think they are sacrifices? No, they (and the hole) are further up on the map, about 500 feet ahead.
Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5
Ok, well it's either that, food or breeding stock
Female Half-elf Druid 9 HP 73/73 AC 20 FF 19 Touch 11 Perception +21 Init +5
We're quick to assume the worst aren't we? Lol
Female Half-elf Druid 9 HP 73/73 AC 20 FF 19 Touch 11 Perception +21 Init +5
I'm gonna have to wait till I get home to post here since my stupid phone won't let me look at the map.
Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5
OK guess I'll wait until after you post to act, then.
Male Elf Cleric 8 / Hierophant 1 /\/\ Init: +1 | HP: 53 / 53 | AC: 18 | FF: 17 | Tch: 11 | Fort: +6 | Ref: +3 | Will: +9 | Per: +10 | Special: +2 saves vs Enchant and emotions spells and effects |
GM Henry Fortuna wrote: Geez, why does everyone think they are sacrifices? No, they (and the hole) are further up on the map, about 500 feet ahead. This might be a factor.
GM Henry Fortuna wrote: several humans being dragged off by a serpentfolk in robes. They seem to be heading towards a large hole in the ground.
Female Half-elf Druid 9 HP 73/73 AC 20 FF 19 Touch 11 Perception +21 Init +5
Her eyes crackle with electricity right before the lightning bolt shoots out of her hand and through every single serpentfolk there.
SR for serpent folk: 1d20 + 9 ⇒ (16) + 9 = 25
Zappola!: 3d6 ⇒ (6, 5, 1) = 12
Reflex: 1d20 + 12 ⇒ (9) + 12 = 21
The serpentfolk manage to evade the worst of Tesia's lightning storm, which strikes them despite their illusions, taking minimal damage.
Round 1: Rajni, Ashram, Clara, Alethiro, Serpentfolk, Tesia, Rhadaya
I never said what's in the hole, did I?
Female Half-elf Druid 9 HP 73/73 AC 20 FF 19 Touch 11 Perception +21 Init +5
Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5
Rhadaya strides up behind her wife, the air around her body rippling as she does, rolling thunder building as she does. Stepping forward and a bit wide as she does, the sorceress comes to a stop, bringing her foot up and driving it down with an explosive crash as a blast of thunderous force tears through the ground before her.
Move to H12
Thunderstomp (Trip Manever vs all in 60 ft line S5 and S2): 1d20 + 13 ⇒ (18) + 13 = 31
Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5
If that beats thier CMD they're prone.
The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks.
Standing up is a move-equivalent action that provokes an attack of opportunity.
The two serpentfolk fall against Rhadaya's stomp.
Round 2: Rajni, Ashram, Clara, Alethiro, Serpentfolk, Tesia, Rhadaya
Female Fetchling Ranger 6 HP: 51/51; AC: 20, T: 16, FF: 15; Init: +7; Fort: +7, Ref: +10, Will: +1
Rajni takes one step closer to the serpent folk and lets two arrows fly towards the one on the right of Clara.
Taking five foot step to G16 and attacking S3. I have a +1 from the bless, and another +1 from being within my range thingy.
Fire Away!: 1d20 + 11 ⇒ (13) + 11 = 24
Damage: 1d8 + 2 ⇒ (6) + 2 = 8
Fire Again: 1d20 + 11 ⇒ (3) + 11 = 14
Rajni curses loudly at still only being able to hit the stupidly lucky bastards once. "Why can't you a@@%!%~s just DIE already?!"
Son of a Biotch!! Every DAMN time!!!! WTF?!
♂ Human Cleric 6/Hierophant 1 HP:37/37; AC:18, T:10, FF:18; Init +1, Perception +4, F:+6, R:+2, W:+9 (Immune to disease)
Ashram protects himself with a divine shield.
Shield of Faith.
Female Human Paladin 6/Champion 1 HP: 47/47; AC:18, T:11, FF:18, Init +0, Perception +0, F:+10, R:+6, W:+9 (Immune to disease and fear)
Clara steps forward and attacks the prone serpentfolk whom she pronounced judgment upon.
Attack: 1d20 + 9 + 3 ⇒ (2) + 9 + 3 = 14
Damn it!
S3 or nothing: 1d5 ⇒ 1
Rajni manages to hit the real serpentfolk, while Clara merely slashes at an image.
Round 2: Rajni, Ashram, Clara, Alethiro, Serpentfolk, Tesia, Rhadaya
Female Half-elf Druid 9 HP 73/73 AC 20 FF 19 Touch 11 Perception +21 Init +5
Oh good grief these dice!!
Alethiro fires his crossbow at the closest serpentfolk. Firing at S3.
Attack: 1d20 + 5 ⇒ (10) + 5 = 15
The attack misses but dissipates one of the mirror images. The two serpentfolk on the floor stand up.
Female Human Paladin 6/Champion 1 HP: 47/47; AC:18, T:11, FF:18, Init +0, Perception +0, F:+10, R:+6, W:+9 (Immune to disease and fear)
Clara attacks the target of her smite as it rises.
Attack: 1d20 + 9 + 3 ⇒ (6) + 9 + 3 = 18
She sighs as she fails to connect.
All the serpentfolk focus on Clara.
S1 Sword: 1d20 + 12 ⇒ (18) + 12 = 30; Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Bite: 1d20 + 6 ⇒ (16) + 6 = 22; Damage: 1d6 ⇒ 5
S2 Sword: 1d20 + 12 ⇒ (14) + 12 = 26; Damage: 1d6 + 2 ⇒ (1) + 2 = 3
S3 Sword: 1d20 + 12 ⇒ (6) + 12 = 18; Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Bite: 1d20 + 6 ⇒ (13) + 6 = 19; Damage: 1d6 ⇒ 1
S4 Sword: 1d20 + 12 + 2 ⇒ (19) + 12 + 2 = 33; Confirm: 1d20 + 12 + 2 ⇒ (9) + 12 + 2 = 23; Damage: 2d6 + 4 ⇒ (3, 5) + 4 = 12; Sneak Attack: 1d6 ⇒ 2
Bite: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25; Damage: 1d6 ⇒ 4; Sneak Attack: 1d6 ⇒ 6
S5 Sword: 1d20 + 12 + 2 ⇒ (1) + 12 + 2 = 15
Bite: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
They drop kill the paladin with little effort. 3 Fort Saves, DC 16.
Round 2: Rajni, Ashram, Alethiro, Serpentfolk, Tesia, Rhadaya
Female Human Paladin 6/Champion 1 HP: 47/47; AC:18, T:11, FF:18, Init +0, Perception +0, F:+10, R:+6, W:+9 (Immune to disease and fear)
Dead people don't make Fort Saves...
Female Half-elf Druid 9 HP 73/73 AC 20 FF 19 Touch 11 Perception +21 Init +5
This is some stupid b#&&@~&! and they will pay dearly for that!
Female Half-elf Druid 9 HP 73/73 AC 20 FF 19 Touch 11 Perception +21 Init +5
As she sees Clara fall to the f%*@ing serpentfolk she lets out a feral scream of anger as thunder sounds and her body begins to crackle with electricity. Looking down at the fallen paladin she screams, "CLARA NOOOO!!!! You GodsDamned sons of f++!ing motherless b~~+@es. I am going to f*@+ your s~%% up today m+*!~+#!+~@+s!! All of you will F$#@ING DIE HERE!!!" She screams as she takes another step back and unleashes another lightning bolt, but this time all her anger is focused into it as she directs at the two directly in front of her.
Burn m!~$&& f$*+*&s, burn: 9d6 ⇒ (6, 6, 6, 5, 4, 1, 2, 2, 4) = 36
Taking five foot step back and throwing lightning bolt at S3 and S5
|