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Fort Save: 1d20 + 2 ⇒ (6) + 2 = 8
As the Troglodytes burst into the room the overwhelming lizard "musk" assaults Lexel's refined Halfling nose. Maybe it was partially the wine or the nerves of a first experience, regardless vomit fills his mouth and some splatters out on the floor.

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Fort Save: 1d20 ⇒ 13
Knowledge (local: 1d20 + 4 ⇒ (4) + 4 = 8
Hearing troglodytes from his comrades throats, Reuhne sprang to attention even though the nauseating stench of them almost overwhelmed him.
Letting loose his trained arrow, the mage figured a shot now would be better than charging in.
Longbow - Attack: 1d20 + 2 ⇒ (5) + 2 = 7
With the arrow clattering off against the nearby rubble, the elf let out a heavy sigh, dropped his bow, and brought out his sword. It would see he would be striving for a defensive posture this time around.

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waiting on Viswall before trogs' turn?
fortitude: 1d20 + 4 ⇒ (12) + 4 = 16
Hearing Esme's shout from ahead, Asha asks, "Troglodytes? What's a tro---oh--ggnh" barely managing to keep his stomach in check as the stench reaches him.

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Resisting some attempt on his gag reflex, V thrusts his drawn rapier instinctively at the oncoming enemy. Troglodytes? Here? his bewilderment displays across his face.
k (local): 1d20 + 5 ⇒ (9) + 5 = 14
Fort: 1d20 ⇒ 16
Rapier: 1d20 + 1 ⇒ (8) + 1 = 9
What can we do to keep from having to roll fort saves again?

Shalm |

1d20 + 1 ⇒ (8) + 1 = 9
1d20 + 1 ⇒ (4) + 1 = 5
1d6 - 1 ⇒ (2) - 1 = 1
As Viswall closed quickly, the troglodytes lash out with their clubs at the rogue. He is able to dodge one but the other hits home.
Viswall takes 2 points of damage. Lexel can act.

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Lexel manages to resist the urge to hurl his entire breakfast on the floor as he extended his right hand toward the one of the troglodytes. He mutters under his breath and his eyes become inky black pools as a marble sized jet of acid shoots from his hand towards the scaly beast.
Acid Splash: 1d20 - 2 + 2 ⇒ (1) - 2 + 2 = 1 versus touch AC for a possible damage: 1d3 ⇒ 3
LOL and the dice of death continue

Shalm |

Suddenly, the troglodytes turn and stare behind the group, and one speaks in a tongue only some of you recognize.
At that moment, the lizard bounds toward the group, clearly distesssed and excited by the commotion. It emits an electrical shock randomly that happens to catch Asha.
Asha takes 2 damage from the shock. Viswall, Esme, Asha, and Reuhne can act.
1d8 ⇒ 2
1d20 ⇒ 1

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am I threatened by the lizard? If so, treat following as 5-foot step, else I'll move further towards the door we came in by
Asha backpedals away from the lizard, trying not to make any threatening gesture towards it while focusing on the troglodytes as the more actively malevolent threat.
longbow attack: 1d20 + 4 ⇒ (3) + 4 = 7
longbow damage: 1d6 ⇒ 2
--his shot going wild as the combined effect of the stench and the shock proving too distracting.
Sweet Shelyn, but we're rolling awfully!

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Esme moves back towards the door she came in from, holding onto the pommel of her whip and calling for the attention of Calistria.
"Dear Sweet Lady of Fickle Fortune, please see our band through this fracas!"

Shalm |

Wanting desperately to make up for his last missed attack, Viswall takes an extra moment concentrating on his next thrust. His sword pierces the eye of one of the troglodytes, and the creature crumples to the ground.
The other troglodyte retaliated, catching Viswall on the head with its club.
Viswall takes 3 more damage. Blothar and Lexel can act. See the discussion tab about the 48-hour rule. Blothar still needs to make his Fort save.
1d6 + 1 ⇒ (5) + 1 = 6
1d20 + 4 ⇒ (20) + 4 = 24
1d6 + 1 ⇒ (4) + 1 = 5
1d20 + 1 ⇒ (18) + 1 = 19
1d6 - 1 ⇒ (4) - 1 = 3

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Lexel targets the remaining troglodyte extending his hand and firing another marble sized glob of acid at the beast.
Acid Splash: 1d20 + 2 - 2 ⇒ (17) + 2 - 2 = 17 versus touch AC for a possible 1d3 ⇒ 3 damage

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Seeing the lizard snap at Rheune, Asha draws his longsword and moves to support the elf, circling slightly around the beast to set up Rheune to flank it.
move action to step diagonally toward wall and then in toward lizard while drawing sword, then attack.
longsword attack: 1d20 + 4 ⇒ (17) + 4 = 21
longsword damage: 1d6 + 2 ⇒ (5) + 2 = 7

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Esmeralda moves around the battlefield, brushing by Lexel on her way.
She draws her whip, moving to provide the opportunity for a flank to her friends from a distance.
Threatening with reach weapon

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Viswall flees from immediate danger, retreating to a corner of the room where he drops his rapier in preparation of drawing his crossbow and offering ranged support.
Full: withdraw, Free: drop rapier.

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Seeing as the holy one was more martially prepared, Reuhne instead focused his efforts on keeping the lizard preoccupied, so as to give Asha the advantage.
Aid Another: 1d20 + 5 ⇒ (5) + 5 = 10
If the roll makes it, Asha, you get a +2 bonus to attack, or a +2 bonus to your AC if the lizard attacks you. Not sure if you knew that.

Shalm |

Damage: 1d6 - 1 ⇒ (3) - 1 = 2
Attack: 1d20 + 3 ⇒ (18) + 3 = 21
damage: 1d6 + 2 ⇒ (6) + 2 = 8
crit: 1d20 + 3 ⇒ (7) + 3 = 10
damage: 1d6 + 2 ⇒ (4) + 2 = 6
The remaining troglodyte takes another swing with its club at Blothar, hitting the half-orc in the chest. Blothar wheezes and doubles over for a moment, trying to keep sickness from overtaking him. He steels himself, shifts toward the wall, and swings his scimitar aggressively.
I will end this now, I can't take much more of the stench!
His blade catches the troglodyte off-guard; it collapses in a heap.
Lexel, you're up! Just the lizard remaining.

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Acid Splash: 1d20 + 2 - 2 + 1 - 4 ⇒ (19) + 2 - 2 + 1 - 4 = 16 versus touch AC for a possible Damage: 1d3 ⇒ 1
Lexel briefly considered ending the fight with a more powerful spell but with only the lizard remaining decides to save it for greater enemy. He extends his hand and again fires a glob of acid. This time towards the electric lizard creature.

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Esmeralda sashays in front of Viswall, her whip at the ready. Once in place a space removed from the lizard, she lets loose the whip with a crack!
Whip Attack with Flank and Bless: 1d20 + 2 + 2 + 1 ⇒ (10) + 2 + 2 + 1 = 151d3 ⇒ 2 non-lethal damage

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Viswall lets out a sigh of relief and goes back to clutching his head, "It seems a clutch of...troglodytes has taken up...residence in these...gah...ruins." He returns his crossbow to its hook on his pack, and picks up his rapier, sheathing it, "There's at least...one more...that goes by the name...Tasskar. That one will be quite...irate at the death of his pet," he gestures at the fallen monitor before him.

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Viswall's bolt flies accurately, piercing the rough skin of the lizard, killing it.
Combat ended!
I didn't think you could draw and load a light crossbow and fire all in the same round without the rapid reload feat.

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It was a light crossbow. You can't store a light crossbow loaded. Sorry to be pedantic, but....rules.

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Hunting but not finding....could it have been a home rule? I've always played in Pathfinder Society with all sorts of GMs that you could load and store a heavy crossbow, but not a light crossbow....Help?

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and flank from me, too. Nice hit, btw.
Not technically, Reuhne. Though you are on his side, you are not flanking the monster in the position that you're in. Take a look HERE for flanking clarification.

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sorry, I thought he had positioned himself in a flanking position, which would also mean I flank with him, too. In any case...
Hoping the lizard was thoroughly distracted, Reuhne swung once more at the partially surrounded fiend.
attack: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

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Viswall lets out a sigh of relief and goes back to clutching his head, "It seems a clutch of...troglodytes has taken up...residence in these...gah...ruins." He returns his crossbow to its hook on his pack, and picks up his rapier, sheathing it, "There's at least...one more...that goes by the name...Tasskar. That one will be quite...irate at the death of his pet," he gestures at the fallen monitor before him.

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Lexel pinches his nostrils closed with the thumb and index of his left hand but the odor of lizard musk still prevails and he gags again trying not to vomit. "Troglodytes stink so bad. We might be able to smell the next group. "

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"Oooof. What a stink. Gather round, boys. Let me tend to who's hurt."
Esmeralda awaits everyone to get in close.
"I need you closer, boys. My contact with my god requires intimacy. If you want contact with my god, you're going to need to contact me. So do it."
Esmeralda holds her healing powers until everyone who requires healing is at least touching her frock.
Channel Positive Energy: 1d6 ⇒ 2
"If you didn't get enough Calistrian goodness, you weren't touching me enough," she giggles.

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Seeing as he wasn't wounded, but still a mage, and lacking any kind of divinity, Reuhne knew he had to pay at least a practicum of respect for Es' deity.
Doing as she asked, the elf calmly walked over, and since she stated touching a portion of her clothing, he simply galked there for a moment, not sure what spot was most honorable, and respectful to touch.
Anyone at that moment, would see an elven boy blush as he had no idea how to handle this situation. Finally, the awkwardness of the situation overruled his training, and Reuhne settled for a section of cloth on her shoulder.
Suffice to say, he had never touched a woman in this way before. The woman's giggles made him blush even harder. He hardly even noticed the trog smell.

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V hears Esme say something about healing through the ringing in his ears, so he saunters over to the cleric and leans into an awkward embrace with her.
After being healed, he looks up at her and his ears go bright red, but seeing her giggle, he finally calms himself and shoots her a dashing grin before stepping back.

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"Highly unlikely, but are these fragrant foes armed with anything more interesting than body odour?" the half-elf says, reluctant to touch the humanoids for fear of the clinging stench.