Eberron ala Fabian

Game Master Fabian Benavente


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male
Vi Olaro wrote:
** spoiler omitted **

Yes, I am a sucker for the story so I will sometimes bend the rules if I like the description of the execution, the intended results, and/or the RP that comes about because of it.

These old timers are 'decent' players and will usually describe all their actions as successes when there is any doubt. :)

Questions?

Game on!


Male Warforged Artificer (Alchemist) 5. AC 21. HP 43/43. HD 5/5, 1st 4/4. 2nd 2/2.

Min(attaaaaaaack!: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12attaaaaaaack!: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15)
Min(attaaaaaaack!: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12attaaaaaaack!: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12)
Huh. Weird rolls. I also might keep the inspiration until I get a better roll
"Designation accepted. Targeting." Squeak continued to pour fire - literally - into the jungle in the direction of the highlighted lizardman. Unsurprisingly the recipient of the incoming fire made way, the range allowing time for it to put a tree between itself and the Warforged.


HP: 55 | AC: 18/19 | Init: +3 | Saves: Str: +3; Dex: +3; Con: +6; Int: +0; Wis: +2; Cha: +0 | Inspiration: [ ] Rage: 3 (3) | Passive Perception: 15; Passive Insight: 12 |

re: temp hp - I figured as much. just wanted to be sure.

Fendir returned to the group, content to let the lizardfolk flee as he struggled to get the beast back into it's metaphorical cage.

Not doing anything really this round except moving, so I'll take the dodge action.


Current Face: Mei'Vi, elven explorer AC 15 | HP 21/38 | Saving Throws: Dex, Int | Init +3 | Perc +5

FABIAN! You broke the spoiler rule! This 'decent' player is appalled! Crosses arms and sulks

bow with disadv: 1d20 + 6 ⇒ (19) + 6 = 25
bow with disadv: 1d20 + 6 ⇒ (18) + 6 = 24
damage: 1d6 + 3 ⇒ (6) + 3 = 9
Cool! Haven't needed that bardic dice yet!

Mei'Vi tracked her target through the jungle, her breathing calm and steady. Taking into account the upcoming foliage, she guessed where the purple glowing lizard would zig instead of zag, and released her arrow. She was extremely satisfied to watch it plunge straight between his shoulderblades.


HP: 55 | AC: 18/19 | Init: +3 | Saves: Str: +3; Dex: +3; Con: +6; Int: +0; Wis: +2; Cha: +0 | Inspiration: [ ] Rage: 3 (3) | Passive Perception: 15; Passive Insight: 12 |

Lol I was talking about the answer to my question Fabian posted in the recap. What are you talking about?


Female Half-elf Bard 5 | AC: 15; Init: +3; Perc: +3 (Passive 13) Darkvision

Vi:
Thank you for the heads up on that :D

Her magic seeming to be of little use currently, Rainn scooped up her crossbow and adopted a crouched position. She stared at the jungle so hard the leaves started to play tricks on her vision.

perception: 1d20 + 3 ⇒ (10) + 3 = 13

She has no chance but she doesn't know that!

"So I ask this with the best of intentions... does anyone have a plan that doesn't require these lizards deciding to surrender? As at the moment I can't see much of anything or do much of anything and would very much like to be helpful in some way!"


Warforged Cleric 5

Time for another Cure Wounds, since another patient comes into range…

”Observation. You seem to have sustained some damage,” Palisade said calmly as the bleeding and battered Fendir trotted back to the rest of the group. ”This one would like to offer you its gratitude for correctly prioritizing your own survival against Lady d’Deneith’s safety. Well done. Would you like some healing, so that you can more effectively put your body in harm’s way in future encounters with the enemy?”

Assuming Fendir doesn’t quite clearly say “no”…

Cure Wounds: 1d8 + 2 ⇒ (4) + 2 = 6


male
Fendir Tang wrote:
Lol I was talking about the answer to my question Fabian posted in the recap. What are you talking about?

@Fendir, I usually read anything that is posted in the game so if you want to keep something private you have to send via PM. :)

The 'decent' player is an inside joke. Like all group of friends, we have inside jokes. We've never met each other but some of us have been playing together for years like more than 10 years. Well, I take that back; Bronwyn and Vi are real-life friends.

@everyone: Rainn once more raised the question about the temple. Remember that both Fendir and Vi are poisoned (effect goes away after a long rest or magical aid). You have also left three highly-skilled poison dusk archers loose in the jungle.

Questions?

Game on!


HP: 55 | AC: 18/19 | Init: +3 | Saves: Str: +3; Dex: +3; Con: +6; Int: +0; Wis: +2; Cha: +0 | Inspiration: [ ] Rage: 3 (3) | Passive Perception: 15; Passive Insight: 12 |

Shoot, I read the wrong name on her comment....twice. My bad.


male

Turn 049 - Targeting

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


HP: 55 | AC: 18/19 | Init: +3 | Saves: Str: +3; Dex: +3; Con: +6; Int: +0; Wis: +2; Cha: +0 | Inspiration: [ ] Rage: 3 (3) | Passive Perception: 15; Passive Insight: 12 |

Action 2:

Fendir chuckled and said "sure, why not." at Palisade's question.

Action 3:

"We should ambush them." suggests Fendir at Rainn's question.


Male Warforged Artificer (Alchemist) 5. AC 21. HP 43/43. HD 5/5, 1st 4/4. 2nd 2/2.

"Given they have superior stealth, speed and intelligence gathering ability I would assume they will continue to snipe at us for the foreseeable future, presumably while sending a scout back to base to call for reinforcements. As we move towards them, they will move back. Their goal will be to pin us down."

Squeak paused a moment "Suggested counter-tactics include; area destruction so as to create a clear area, deploying our own snipers, or moving to an area where they do not have a tactical advantage."


Current Face: Mei'Vi, elven explorer AC 15 | HP 21/38 | Saving Throws: Dex, Int | Init +3 | Perc +5

Action 1

Mei'Vi stood and automatically ran a few steps after her prey, then caught herself and stopped short. "Guess it would be stupid to run in there after them," she acknowledged. "Hopefully they're gone for good. Or at least for today.

Action 3

"I think we should take a break, rest and recoup a bit, then hit them today. They know where we are, and they can keep a "strike and run" tactic going for a long time. I think our chances of hiding from them within striking distance of the temple is unlikely. What do you think?" she asked the group in general, being sure to include Fendir and Rainn. [b]"Great spell with the purple, by the way," she said, smiling.

My kid's birthday is on Friday, and we're having a D&D party. I'm in crazy planning mode, so I'll be sporadic on here for a few days.


Warforged Cleric 5

D&D party? Sounds fun ;^)

Palisade nodded its satisfaction as the tactical discussion began. "Agreement. Unit Squeak, your tactical insights are valid as ever. It is very unlikely we are able to sneak up on the enemy, as they have just proved they are able to move around us unseen in this jungle, and strike at their leisure. If we are to seek to engage them, the clearing around the temple will likely provide us with the most advantageous setting."

"On the other hand, our previous engagements, this one included, have all resulted in fatalities among the enemies and only injuries among our numbers. Eventually, the enemy will likely be reinforced from other camps, but thus far the war of attrition is serving us well."


Female Half-elf Bard 5 | AC: 15; Init: +3; Perc: +3 (Passive 13) Darkvision

I envy you your party! I look forward to introducing my kids to D&D soon :)

Action 1

"I think I'm following what you're saying Squeak" she nods, unsure.

"If we've lost the element of surprise, perhaps we could just make a rush for the temple we wanted to get to anyway? Perhaps they won't suspect a move quite so brazen!? I think it's either that or retreat and regroup!"

Action 3

Rainn smiles as Vi mentiones her spell

"It was all I could think of to be honest!"

She listens further to those of the group that had more experience with the terrain and fighting as a group.

"I will defer to your better judgement, happy to help no matter what!"


male

D&D party? That sounds cool!

I GM for both my girls (17 and 19), but it's hard to get any traction. The older one has too many interests. At one point, I was going to GM for them and their friends; I was getting ready to run Wrath of the Righteous in 5e but it hasn't happened yet. :(

There are at least 4-5 more games that I would love to GM, but there's no time! When can I stop work and dedicate myself to having fun? :)

Game on!


male

@old crew who already went through one PC adjustment (from PF1 to 5e)...

The new 5e Eberron book came out and I'll take a look at the book tonight...

I don't think you will be acquiring this book so I plan to compare your current PCs and see what changed.

I'll tell me what you lost, what you gained, what has changed, and how it affects other properties associated with the item. For example, if you lost 2 points in WIS then that affects your perception skill.

I plan to have everything updated during the weekend if possible so you can then update your PC sheets.

@Rainn: I know Artur will update his own PC but let me know if you want/need help with your bard.

Questions?

Game on!


HP: 55 | AC: 18/19 | Init: +3 | Saves: Str: +3; Dex: +3; Con: +6; Int: +0; Wis: +2; Cha: +0 | Inspiration: [ ] Rage: 3 (3) | Passive Perception: 15; Passive Insight: 12 |

I'm working on updating Fendir now...I'm having to rejuggle ability scores to try and get back to what I was at before, and It's annoying. I'm gonna ask, cause it can't hurt, but would you be willing to let me swap from Barbarian to Monk (specifically Kensai)? I'm going to be losing at least 2 points of AC, so I'm looking to see if there's a better way to go forward. Monk will at least let me keep my "no armor" aesthetic and will make me a better tracker and guide.


Female Human Fire Adept Wizard/5 | HP 27 | Init +2 | AC12 | Mage armor AC15 |

Action 1:

Vi wrote:
Mei'Vi stood and automatically ran a few steps after her prey, then caught herself and stopped short. "Guess it would be stupid to run in there after them," she acknowledged. "Hopefully they're gone for good. Or at least for today.

Bronwyn nodded emphatically, "Especially since they like to hide and are good at it. Besides, it's the temple that is our priority."

Action 3:

Vi wrote:
"I think we should take a break, rest and recoup a bit, then hit them today. They know where we are, and they can keep a "strike and run" tactic going for a long time. I think our chances of hiding from them within striking distance of the temple is unlikely. What do you think?"

"I guess we should take a bit of a break and make sure you're okay as is Fendir. But we should take a run at the temple today." Bronwyn flipped her ponytail over her shoulder, "Fire is always the answer. I say I light up the temple so they're distracted trying to put out the fire. That and the poisoning lizardfolk don't seem to want to approach the temple so we shouldn't have to deal with them once we're inside."

I'm assuming the outside of the temple is made of stone? Any parts of it that would readily burn?


male
Fendir Tang wrote:
I'm working on updating Fendir now...I'm having to rejuggle ability scores to try and get back to what I was at before, and It's annoying. I'm gonna ask, cause it can't hurt, but would you be willing to let me swap from Barbarian to Monk (specifically Kensai)? I'm going to be losing at least 2 points of AC, so I'm looking to see if there's a better way to go forward. Monk will at least let me keep my "no armor" aesthetic and will make me a better tracker and guide.

What? No...

It can't be that bad. :)

Shifter barbarians are one of the most iconic combinations there is in Eberron.

You may rejuggle just about everything but let's keep race and class and hopefully even subclass.

I keep telling everyone that a number here and there won't make a difference in my games.

Questions?

Game on!


male
Bronwyn d'Deneith wrote:
I'm assuming the outside of the temple is made of stone? Any parts of it that would readily burn?

Not really other than vines clinging to it. The huts outside the temple will burn though...

Questions?

Game on!


Female Half-elf Bard 5 | AC: 15; Init: +3; Perc: +3 (Passive 13) Darkvision

I’m not going to be able to acquire the book at the moment, maybe at Christmas! So if you could please advise anything that touches Rainn’s crunch (I’m guessing Dragonmark and maybe house agent background?) then that would be appreciated :)


Male Warforged Artificer (Alchemist) 5. AC 21. HP 43/43. HD 5/5, 1st 4/4. 2nd 2/2.

"Hmmm." Squeak considered "I would like time to gather our supplies and do some alchemical analysis of the poison before we attack. Doing so is likely to provoke..."
Squeak fell silent for a moment.

"I suggest I begin this process. In order to keep us pinned down the lizardmen should attempt to kill me. Doing so will reveal their position, and allow the rest of you to engage. There is a risk here, in that this will leave ...you all exposed. Should I be struck well I will do my best to falsely give the impression I have been injured, or killed. This may lure them into coming closer."


Male Warforged Artificer (Alchemist) 5. AC 21. HP 43/43. HD 5/5, 1st 4/4. 2nd 2/2.

I have run for Zach, but I had to do very short sessions.
My wife (also a gamer) has a theory that we need to organise an "old gamer's retirement home." Then all of us can move into it (when we're older) and run all the games we always meant to.


HP: 55 | AC: 18/19 | Init: +3 | Saves: Str: +3; Dex: +3; Con: +6; Int: +0; Wis: +2; Cha: +0 | Inspiration: [ ] Rage: 3 (3) | Passive Perception: 15; Passive Insight: 12 |

Okay, I'll do what I can.

EDIT: here are my changes:
*+1 str, -2 dex, +1 wis

*+1 to nature, perception, wisdom saves, and survival (increase passive perception and insight by 1)

*-1 to AC, Attack, Damage, dex saves, Initiative, and Steath checks


male

I've recapped ongoing conversations but didn't really advance things as you still need to come up with a plan for me to execute.

Turn 050 - Planning

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


HP: 55 | AC: 18/19 | Init: +3 | Saves: Str: +3; Dex: +3; Con: +6; Int: +0; Wis: +2; Cha: +0 | Inspiration: [ ] Rage: 3 (3) | Passive Perception: 15; Passive Insight: 12 |

"We need to move." was all Fendir would say before moving into the jungle back the way Bronwyn's group had come. Once he got a bit of a way in, he began stealthing about, stowing his shield and rapier and drawing his bow.


Female Half-elf Bard 5 | AC: 15; Init: +3; Perc: +3 (Passive 13) Darkvision

"Ok, well, there's some little preference for heading onwards to..."

She paused and watched as Fendir vanished in to the jungle

"...wards the temple..."

She turned and looked at the others.

"So I think your plan has merit Squeak, however it would be dreadful for you to place yourself in harm's way! And Bronwyn..."

Her eyes went a little wide

"I agree fire may well be helpful as a distraction!"

She looked over to Vi

"I can't do much about whatever they smeared their arrow heads with, but if you like I can try and ease the pain if you are in any discomfort?"


HP: 55 | AC: 18/19 | Init: +3 | Saves: Str: +3; Dex: +3; Con: +6; Int: +0; Wis: +2; Cha: +0 | Inspiration: [ ] Rage: 3 (3) | Passive Perception: 15; Passive Insight: 12 |

"Plan later move now!" snarled Fendir in response to Rainn's comment before, indeed, disappearing into the jungle.


Current Face: Mei'Vi, elven explorer AC 15 | HP 21/38 | Saving Throws: Dex, Int | Init +3 | Perc +5

How long am I poisoned for?


male
Vi Olaro wrote:
How long am I poisoned for?

OOC: until you take a long rest (8 hours) or someone casts lesser restoration or similar magic.

The Creator-Goddess grants lesser restoration to its clerics (2nd level spell) but your local acolyte does not have it 'prepared'. :(

Although a certain GM that loves stories could allow a certain acolyte to re-prepare its spells after a short rest (1 hour) with a 'decent' post. How does an acolyte obtain the favor of the Creator-Goddess anyway? :)

Questions?

Game on!


Female Human Fire Adept Wizard/5 | HP 27 | Init +2 | AC12 | Mage armor AC15 |
Squeak wrote:

“I suggest I begin this process. In order to keep us pinned down the lizardmen should attempt to kill me. Doing so will reveal their position and allow the rest of you to engage. There is

a risk here, in that this will leave ...you all exposed. Should I be struck well, I will do my best to falsely give the impression I have been injured or killed. This may lure them into coming closer.”

Bronwyn shook her head emphatically causing her ponytail to hit her right ear and then her left, "No!" She placed her hands on her hips and fixed Squeak with a fiery look that could melt gold, "You are not putting yourself in danger unnecessarily. We'll find another way. I say we forget about the sneaky lizardmen and focus on the temple. We could always incinerate both their camps. They may be so focused on trying to put out the fire that they wouldn't notice us - either attacking them or entering the temple."

Fendir wrote:
"Plan later move now!"

The wizard then whirled on Fendir who kept barking orders but saying nothing helpful. "And where are we supposed to move to? We're not going to frolic in the jungle while a bunch of poisoning lizardfolk, who are champions at hide-n-seek, stalk us!" And with that, she resolutely sat down on a log instead of following.

I'm really sorry but Bronwyn doesn't respond well to angry orders. I hate to cause conflict but she just met Fendir so she probably won't follow him blindly. Although if one of the 'forged picks her up, there's little she can do - except be indignant


male
Bronwyn d'Deneith wrote:
I'm really sorry but Bronwyn doesn't respond well to angry orders. I hate to cause conflict but she just met Fendir so she probably won't follow him blindly. Although if one of the 'forged picks her up, there's little she can do - except be indignant

OOC: don't be sorry. I would have been sorry if Bronwyn would have gone along. :)

We are RPing here and I'm sure Fendir's 'handler' is not upset. Fendir is probably fuming though. :)

I'm going to let this run one more day before recapping.

Questions?

Game on!


HP: 55 | AC: 18/19 | Init: +3 | Saves: Str: +3; Dex: +3; Con: +6; Int: +0; Wis: +2; Cha: +0 | Inspiration: [ ] Rage: 3 (3) | Passive Perception: 15; Passive Insight: 12 |

Nope, not upset at all. Fendir is kinda an a-hole, truth be told.

Fendir's only response to Bronwyn's indignant statement is to disappear from view.

Fendir is going to move into the jungle a bit and wait for the group to follow what he considers common sense then will do his best to erase the tracks of their passage.


male
Fendir Tang wrote:
Nope, not upset at all. Fendir is kinda an a-hole, truth be told.

OOC: I'm fine with that and I know the rest of the gang is mature enough to separate PC and player.

And while it's OK for the party to split for short periods of time, this is still a story of the group so remember that in the end we all have to play well together.

Questions?

Game on!


Current Face: Mei'Vi, elven explorer AC 15 | HP 21/38 | Saving Throws: Dex, Int | Init +3 | Perc +5

It doesn't really make sense to attack today and use up two high-level spells from Palisade to get Fendir and me un-poisoned. We should probably move camp, lay low, and attack in the early morning, start with firing up the camps.

Today's party day, so this is it for me until tomrrow morning. I need to go put the finishing touches on my goblin head pinata. :)


male
Vi Olaro wrote:
Today's party day, so this is it for me until tomrrow morning. I need to go put the finishing touches on my goblin head pinata. :)

OOC: Have fun! Post some ics somewhere for everyone to see.


male

I have gone through the new 5e Eberron book races and class and outlined the changes for your PCs.

With the exception of Fendir, who already took care of the changes, all PCs have changed due to race; Squeak also changed due to the class.

The document is here; please go through and let me know if you have any questions.

BTW, we seemed to have stalled again in a 'planning session'. I'm starting to think that it may be best to assign leaders for different parts of the adventure to make decisions and then act on them. Planning sessions would be OK if everyone was involved but tend to drag as we wait for someone to make a decision.

Thoughts?

Game on!


Current Face: Mei'Vi, elven explorer AC 15 | HP 21/38 | Saving Throws: Dex, Int | Init +3 | Perc +5

Gotta say, I was really looking forward to using Unsettling Visage. It feels like with every change our people get less...well, just less.

Also, the party was fun. No pics though, I was too busy trying to keep 11 kids from burning up in the river of lava to take photos. :( Didn't even remember to take one of the goblin before he got smashed up. I've been running 5 nine year olds through the D&D 5e beginners set adventure, and we're having tons of fun.

Grabbing Bronwyn by the arm, Vi hauled her to her feet. "I know, he's abrasive, but he's not wrong. We need to get out of here before those guys come back. Between me and Fendir, hopefully we can disguise our tracks enough so they can't easily follow us."

As they moved into the jungle, she said, "Let's wait until tomorrow to hit the temple again. I feel like I need a solid day and night to sleep off the effects of whatever that was on the arrow. Fendir's probably the same. Let's rest up, you magic types can prepare whatever would help us with this poison, and let's hit them just before first light. We can fire up the huts and make a run for the door. What do you think?"


Female Half-elf Bard 5 | AC: 15; Init: +3; Perc: +3 (Passive 13) Darkvision

I know it's not much compared to others, but I lost my swim speed. What little harm was a swim speed going to do!? Meh!

"Yes I agree with Vi here Bronwyn" she nodded at the elven woman

"He's annoying and coarse, but he does know what he's doing out here. Let's just find somewhere to rest up and then you can burn to your heart's content!"

She turned to the 'forged.

"Are you both ok? Functioning ok? My experience with the Warforged is rather limited, but please let me know if there's anything I can do to assist you."


Female Human Fire Adept Wizard/5 | HP 27 | Init +2 | AC12 | Mage armor AC15 |
Vi wrote:
Grabbing Bronwyn by the arm, Vi hauled her to her feet. "I know, he's abrasive, but he's not wrong. We need to get out of here before those guys come back. Between me and Fendir, hopefully we can disguise our tracks enough so they can't easily follow us."

Bronwyn looked slowly from where Vi had grabbed her arm up to her friend's eyes. She silently held her gaze until Vi released her arm. For a moment, the wizard felt like she was back in Karnath being ordered about because everyone always dismissed her. After all, she wasn't strong and she wasn't a fighter so what did she possibly have to offer? Apparently it was too much to ask where they were going before wandering around a hostile jungle. And if they were returning to their camp then they would be sitting ducks because surely the lizardfolk had already found 162 and their stuff.

She offered an uncharacteristic one word answer, "Fine." Then without looking back, she moved in the direction Fendir disappeared.


male
Vi Olaro wrote:

Gotta say, I was really looking forward to using Unsettling Visage. It feels like with every change our people get less...well, just less.

Also, the party was fun. No pics though, I was too busy trying to keep 11 kids from burning up in the river of lava to take photos. :( Didn't even remember to take one of the goblin before he got smashed up. I've been running 5 nine year olds through the D&D 5e beginners set adventure, and we're having tons of fun.

OOC: yeah, I can see how it's tough going from overpowered to normal is a bummer. However, I assure you that you are all where you should be with regards to power level.

Sounds like the party was fun! No pics? :(

BTW: I'll wait to see if any of the warforged have anything to say and move this along with the plans of a) rest overnight and b) attack right before first light.

Questions?

Game on!


Female Human Fire Adept Wizard/5 | HP 27 | Init +2 | AC12 | Mage armor AC15 |

So there's no way that Bronwyn can now have a 16 Int with the new changes. So I take it that she has no choice of being downgraded?

EDIT: Would you allow me to buy a 16 if I can jigger her other stats enough? Extrapolating would suggest she'd have to pay 11

And can you remind me what the point buy was again? I can't find my original changes


Warforged Cleric 5

Just got back home... bummer about the Str decrease, pretty meh changes otherwise. I'm not thrilled at this "let's kill one enemy and camp to get everything back to full" tactic, but Palisade will follow Bronwyn's lead if that's what she decides.

As for our next approach... nothing still has really changed. We aren't stealthy as a group. The enemies are, and know the terrain. Fighting in the forest seems like a bad idea. Getting to the temple clearing unseen isn't really up to us, since there's no way we'll all manage decent Stealth rolls. If we do get there, we can at least see the enemies and fight back more effectively. The temple still has only one entrance, and seems full of particularly powerful enemies. Although some of those might have re-positioned themselves to the gates. Could try to clear the outside first and then see if we could lure some enemies from the inside to come play on the outside, but I doubt that'd work more than once, if that.


male
Bronwyn d'Deneith wrote:

So there's no way that Bronwyn can now have a 16 Int with the new changes. So I take it that she has no choice of being downgraded?

And can you remind me what the point buy was again? I can't find my original changes

I am sure that Bronwyn can have 16 INT.

The point buy is as follows:

Score, Cost
8, 0
9, 1
10, 2
11, 3
12, 4
13, 5
14, 7
15, 9

Your race gives you +2 to CON and +1 to WIS.

Ah... I see what you are saying! There is no way for a Deneith to have INT above 15. I guess all that fighting just makes them sort of dumb, huh?

But guess what? You are special! You are one of those smart Deneith, which is why they sent you to wizards school! :)

Just keep your abilities the way they are.

Questions?

Game on!


Female Human Fire Adept Wizard/5 | HP 27 | Init +2 | AC12 | Mage armor AC15 |
Fabian Benavente wrote:
Bronwyn d'Deneith wrote:

So there's no way that Bronwyn can now have a 16 Int with the new changes. So I take it that she has no choice of being downgraded?

And can you remind me what the point buy was again? I can't find my original changes

I am sure that Bronwyn can have 16 INT.

The point buy is as follows:

Score, Cost
8, 0
9, 1
10, 2
11, 3
12, 4
13, 5
14, 7
15, 9

Your race gives you +2 to CON and +1 to WIS.

Ah... I see what you are saying! There is no way for a Deneith to have INT above 15. I guess all that fighting just makes them sort of dumb, huh?

But guess what? You are special! You are one of those smart Deneith, which is why they sent you to wizards school! :)

Just keep your abilities the way they are.

Questions?

Game on!

Looks like we crossposted as I was editing Bronwyn's previous post. I'm happy to lower her strength to 8 because that's how it was initially. I could also lower her wisdom to 10 (same bonus) and that would balance her a bit more. That would give her the following:

Str 8
Dex 14
Con 12
Int 16
Wis 10
Cha 13

Or I can keep her abilities the same - but that may not be fair to everyone else...


male
Palisade wrote:

Just got back home... bummer about the Str decrease, pretty meh changes otherwise. I'm not thrilled at this "let's kill one enemy and camp to get everything back to full" tactic, but Palisade will follow Bronwyn's lead if that's what she decides.

As for our next approach... nothing still has really changed. We aren't stealthy as a group. The enemies are, and know the terrain. Fighting in the forest seems like a bad idea. Getting to the temple clearing unseen isn't really up to us, since there's no way we'll all manage decent Stealth rolls. If we do get there, we can at least see the enemies and fight back more effectively. The temple still has only one entrance, and seems full of particularly powerful enemies. Although some of those might have re-positioned themselves to the gates. Could try to clear the outside first and then see if we could lure some enemies from the inside to come play on the outside, but I doubt that'd work more than once, if that.

Maybe you missed it but I did give Palisade the option of 're-preparing' his spells so he would have two lesser restorations available to remove the poisoned condition.

See Post 5081 above.

I wondered why you didn't come up with a 'crazy post' to obtain the favor of your Creator-Goddess but now I know you weren't home. :)

Questions?

Game on!


male
Bronwyn d'Deneith wrote:

Looks like we crossposted as I was editing Bronwyn's previous post. I'm happy to lower her strength to 8 because that's how it was initially. I could also lower her wisdom to 10 (same bonus) and that would balance her a bit more. That would give her the following:

Str 8
Dex 14
Con 12
Int 16
Wis 10
Cha 13

Or I can keep her abilities the same - but that may not be fair to everyone else...

OOC: I'm not worried of unbalancing the game because of the ability array so I'll leave it up to you. Either one works for me and would not unbalance the game.

I do think you have another avenue of RPing now that you know that you're probably the smartest person in your house. Are you under appreciated? :)

Questions?

Game on!


Current Face: Mei'Vi, elven explorer AC 15 | HP 21/38 | Saving Throws: Dex, Int | Init +3 | Perc +5

I'm quite happy to storm the castle now, as long as I'm not at disadvantage. Palisade...wanna pray?


male
Vi Olaro wrote:
I'm quite happy to storm the castle now, as long as I'm not at disadvantage. Palisade...wanna pray?

OOC: Palisade is going through some personal issues and will try to post as he is able but we are not to wait on him.

I'll have Palisade reshuffle its prepared spells, heal Fendir and Vi, and have the group approach the temple early in the afternoon.

I intend to recap later today.

Questions?

Game on!

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