Dungeon Master S's "The Segang Expedition" [STANDARD] (Subtier 1-2) (Inactive)

Game Master Chris Marsh

TACTICAL MAP | Handout

Initiative Quickpost:



MAP TEMPLATES | Giantslayer | Fall of Plaguestone | Skull & Shackles | Flood

Welcome to my Play-by-Post!
Here's the ctrl+P for all my games:

1. I've been running games since the late 1980s, I've seen a lot of editions. I started playing PFS with Slot 1 Season 0 at Gen Con. I'm solid with the PFRPG rules, but everyone makes mistakes. I'll try to be as fair as possible.
2. I'm a Venture-Lieutenant for Southern NH. If you're ever in the area, or you need help finding games/conventions there. PM me.
3. I post with a high rate of frequency. That being said, if you guys can post 2-3 times per day, awesome. If it's only 1/day I understand. No worries. Real Life Comes First (tm).
4. Feel free to preemptively roll Perception, Disable Device, etc. It makes the game run more efficiently. I ask only that you make sure minis are placed in their actual position in case your choices have consequences (good or bad.)
5. Let's get started:

Player Name:
PC Name:
PFS#:
Faction:
Day Job: Feel free to roll now.
Perception and vision/senses:
Initiative:
Notes: Anything I should know; passive abilities, boons that are way out there, etc. If you have abilities that are immediate actions that interrupt an enemy, I'll be as fair as possible, but you can help me out by telling me under what conditions you typically use it.

The Exchange

Female Human (Varisian) Nature Oracle 1/Fey-Serpentine Sorcerer 1 (HP 15/15, AC 22/ff18/t14, F+2 R+1 W+3, CMB+0 CMD 14, Per +1, Init +1, spells 4/4, tstrike 4/4, fangs 7/7)

Player Name: Wrong John Silver
PC Name: Traceni Skrit
PFS#: 118418-1
Faction: The Exchange (formerly Sczarni)
Day Job: Survival: 1d20 + 5 ⇒ (14) + 5 = 19
Perception: +1, no extra senses
Initiative: +1

Scarab Sages

male dwarf investigator 3 (empiricist) | HP 27/27, inspiration 2/4, 3 Str damage | AC 18, T 12, FF 16 (+4 vs giants, +1 vs traps) | F +4, R +6, W +6 (+2 vs poison/spells/SLAs, +1 vs traps) | CMB +4, CMD 16 (20 vs bullrush/trip) | Spd 20' | Perc +9+1d6 (+10+1d6 to find traps) | Init +4 | Statuses:

Player Name: Tundran
PC Name: Barl
PFS#: 161871-1
Faction: Scarab Sages
Day Job: craft (alchemy): 1d20 + 9 ⇒ (5) + 9 = 14
Perception and vision/senses: darkvision; Perc +8 (+9 to find traps)
Initiative: +4
Notes: Nothing too unusual I don't think.

Scarab Sages

Male Human Monk (Perfect Scholar) 3/Champion 3 - HP 43/43 ,- AC 17/T: 17/FF:12 - Perception +6 - F: +4 / R: +7 / W: +3 - CMB: +6 - CMD:23, Speed: 40, Init. +7;

Introduction:
Name: Amun-Heth
Player: Tarondor (Scott Nolan)
PFS Number: 2405-14
Faction: Scarab Sages
Day Job: None
Init +2; Senses Perception +6

Notes: Pretty straightforward

The Concordance

Active Buffs:
Long Arm, Mirror Image (3), Shield, Protection from Evil, Antitoxin
Male N Oread Bloodrager 6 - Init +0, Senses: Darkvision 60 ft., Perception +12, AC 23/ touch 10/ ff 23; hp 70/70, F+12, R+4, W+8 Speed 30 ft.

Player Name: PDK
PC Name: Jeydahvu
PFS#: 4456-6
Faction: Scarab Sages
Day Job: None
Perception and vision/senses: Perception +7, Darkvision 60 ft.
Initiative: +0
Notes: Bloodrager 1 with oread Earth Affinity trait and Earth Bloodline with Tyranny of Winds (Part 1) boon; i.e. Charisma considered 2 higher for purposes of bloodrager spells (no spells yet so it does't matter yet)

Grand Lodge

male Alchemist 3, Init +5(+7), Perc: +7(+6), |AC 18(21), T13(14), FF15(17)|hp 24/24, BAB2,CMB1, CMD15(16), Fort +5, Ref+7(+9), Will+3(+2)| Elf Alchemist 3 (7XP), dex mutagen (+4 dex, -2 will, +2 natural armor, adjusted stat in ())

Player Name: Wydroe
PC Name: Haska O'Wydroe
PFS# 165069-11
Faction: Grand Lodge
Day Job: Craft Alchemy day job: 1d20 + 7 ⇒ (8) + 7 = 15
init +5, Perception +3
Nothing unusual for an Elf Alchemist.

The Exchange

Female Half elf Cleric 5 / Sorc 6 Init +1 HP 63/63 AC 20 T12 FF19 Fort +9 Ref+5 Will+14 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

Thank you for this opportunity!

PFS # 133884-6
XP 3/3
Fame 0
Prestige 4/6
Faction The Exchange
Day job Profession Merchant: 1d20 + 8 ⇒ (12) + 8 = 20

Init +1 Perception+4


MAP TEMPLATES | Giantslayer | Fall of Plaguestone | Skull & Shackles | Flood

I've got a professional development day tomorrow, so I'll be spotty at best to post until about 4 pm EST. Just an FYI.

Grand Lodge

male Alchemist 3, Init +5(+7), Perc: +7(+6), |AC 18(21), T13(14), FF15(17)|hp 24/24, BAB2,CMB1, CMD15(16), Fort +5, Ref+7(+9), Will+3(+2)| Elf Alchemist 3 (7XP), dex mutagen (+4 dex, -2 will, +2 natural armor, adjusted stat in ())

I will be on my phone for the weekend. I will need help moving on tactical maps.

The Concordance

Active Buffs:
Long Arm, Mirror Image (3), Shield, Protection from Evil, Antitoxin
Male N Oread Bloodrager 6 - Init +0, Senses: Darkvision 60 ft., Perception +12, AC 23/ touch 10/ ff 23; hp 70/70, F+12, R+4, W+8 Speed 30 ft.

I don't seem to have permission to access the map...


MAP TEMPLATES | Giantslayer | Fall of Plaguestone | Skull & Shackles | Flood

Fixed. I used my wrong account.

The Exchange

Female Human (Varisian) Nature Oracle 1/Fey-Serpentine Sorcerer 1 (HP 15/15, AC 22/ff18/t14, F+2 R+1 W+3, CMB+0 CMD 14, Per +1, Init +1, spells 4/4, tstrike 4/4, fangs 7/7)

We can't edit the map (nor have tokens for ourselves), but the map is now visible.


MAP TEMPLATES | Giantslayer | Fall of Plaguestone | Skull & Shackles | Flood

Weird, I never have trouble with this....

Try now.

The Exchange

Female Human (Varisian) Nature Oracle 1/Fey-Serpentine Sorcerer 1 (HP 15/15, AC 22/ff18/t14, F+2 R+1 W+3, CMB+0 CMD 14, Per +1, Init +1, spells 4/4, tstrike 4/4, fangs 7/7)

Excellent, works now!

Grand Lodge

male Alchemist 3, Init +5(+7), Perc: +7(+6), |AC 18(21), T13(14), FF15(17)|hp 24/24, BAB2,CMB1, CMD15(16), Fort +5, Ref+7(+9), Will+3(+2)| Elf Alchemist 3 (7XP), dex mutagen (+4 dex, -2 will, +2 natural armor, adjusted stat in ())

I guess we are still in pause mode waiting. So, I think I will ask questions.

When setting up one of these, how do you create the main thread with the gameplay, discussion, recruitment, etc. tabs? I have gotten as far as creating an event on the site, but soon stall at this thread creation task.

Also, how do you make the links appear under your GM name? That seems to work best for getting to the maps. Otherwise, you have to scroll to the top for the links.

Just wondering... not really expecting answers.


MAP TEMPLATES | Giantslayer | Fall of Plaguestone | Skull & Shackles | Flood

I'm happy to answer. I'll probably GMbot if there's no post after my first lecture tomorrow.

Setting up a thread is easy, but hard to type out from my phone.

Getting the maps I can explain now: for my GM profile, where you guys put your crunch (HP, SAVES, etc.) I use the url= tag. That goes to the sheets I've set up to share. It's super convenient.

-Posted with Wayfinder


MAP TEMPLATES | Giantslayer | Fall of Plaguestone | Skull & Shackles | Flood

Hey everyone, this weekend is going to be extremely busy for me. I'll be offline from Friday afternoon EST (UTC -4) until Essentially Monday morning.

Scarab Sages

Male Human Monk (Perfect Scholar) 3/Champion 3 - HP 43/43 ,- AC 17/T: 17/FF:12 - Perception +6 - F: +4 / R: +7 / W: +3 - CMB: +6 - CMD:23, Speed: 40, Init. +7;

This week has been filled with taxes (mine and my mother's), making offers on a house and my oldest son's fourth birthday (today). So, no appearances from me until tomorrow, probably.


MAP TEMPLATES | Giantslayer | Fall of Plaguestone | Skull & Shackles | Flood

Real Life Comes First!

No worries. I'm straight out too with a lot of the same (no kids though :-))

The Exchange

Female Human (Varisian) Nature Oracle 1/Fey-Serpentine Sorcerer 1 (HP 15/15, AC 22/ff18/t14, F+2 R+1 W+3, CMB+0 CMD 14, Per +1, Init +1, spells 4/4, tstrike 4/4, fangs 7/7)

Thanks for running!

After this adventure, I'm buying a monkey and teaching it the come, fetch, and heel tricks. All are DC 15 so taking 10 on my check should make them all successful.


MAP TEMPLATES | Giantslayer | Fall of Plaguestone | Skull & Shackles | Flood

Hey guys, I made a chronicle assuming that you're normal track for XP. You can grab your chronicles:

HERE

I'll leave the thread open for a couple days or everyone confirms that they got the chronicle and are good to go.

Thanks again for a fun table!

Scarab Sages

Male Human Monk (Perfect Scholar) 3/Champion 3 - HP 43/43 ,- AC 17/T: 17/FF:12 - Perception +6 - F: +4 / R: +7 / W: +3 - CMB: +6 - CMD:23, Speed: 40, Init. +7;

Thank you!

The Concordance

Active Buffs:
Long Arm, Mirror Image (3), Shield, Protection from Evil, Antitoxin
Male N Oread Bloodrager 6 - Init +0, Senses: Darkvision 60 ft., Perception +12, AC 23/ touch 10/ ff 23; hp 70/70, F+12, R+4, W+8 Speed 30 ft.

Thank you very much! great adventure with great GM! :)

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