Dungeon Master S's "Skull & Shackles" (Inactive)

Game Master Chris Marsh

TACTICAL MAP |Island Gazetteer | The Shackles
HANDOUTS | MAP TEMPLATES | Naval Combat
CAMPAIGN RECORDS | DRAMATIS PERSONAE | Ports of Call

The Fleet

Current Date: Calendar

Initiative:

[dice=Foes]d20[/dice]
[dice=Kiltem]d20+1[/dice]
[dice=Ko]d20+6[/dice] (Always in surprise)
[dice=Arthur]d20+4[/dice]
[dice=Lucky]d20+11[/dice] (+2 in the water)
[dice=Slappy]d20+2[/dice]

Skill Quickpost:

Perception
[dice=Kiltem]d20+13[/dice]
[dice=Ko]d20+11[/dice]
[dice=Art]d20+9[/dice]
[dice=Lucky]d20+15[/dice] (+4 v. Traps, +2 in water)
[dice=Slappy]d20+17[/dice]

Stealth
[dice=Kiltem]d20+1[/dice]
[dice=Ko]d20+7[/dice]
[dice=Art]d20+1[/dice]
[dice=Lucky]d20+14[/dice] (+2 in Water)
[dice=Slappy]d20+14[/dice]

Sense Motive
[dice=Kiltem]d20+2[/dice]
[dice=Ko]d20+7[/dice]
[dice=Art]d20+0[/dice]
[dice=Lucky]d20+6[/dice]
[dice=Slappy]d20+14[/dice]

Prof Sailor/Pirate
[dice=Kilt]d20+8[/dice]
[dice=Ko]d20+10[/dice]
[dice=Art]d20+10[/dice]
[dice=Lucky]d20+12[/dice]
[dice=Slappy]d20+4[/dice]


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Male Bekyar Mwangi (Human) Slayer (Vanguard) 7, HP 65 (65), AC 19 (T32,FF16), Init +6, Per +11, Fort +7, Ref +8, Will +3, CMD 23, CMB +10

Cool. Thanks for the info. I got power attack as a bridge to Cornugan Smash. Other than skill points and HP, that was my only change. I upgraded Bluff, Acrobatics, Diplomacy, Intimidate, Sense Motive, Perception.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Hey everyone. I'll be on international travel April 20-27. I'm guessing that my activity will be one post every 48 hours for that week. It's not outside the realm of possibility that I'm totally offline.

By all means feel free to banter and roleplay while I'm gone!


M Human L7 Swashbuckler (Picaroon) HP 61 / 61 Init +5; Panache: 1 / 3 CL 4 / 4 AC 21 FF 15 T 16; F3 R8 W2(+2 vs fear); CMB 8
FA Tooth:
[dice=Tooth]d20+13[/dice] [dice=damage]d6+5[/dice] [dice=Tooth]d20+8[/dice] [dice=damage]d6+5[/dice]

cool, then we've got time to TOTALLY Brightstone the everloving SH1T outta stuff!!


Male Human Druid 7, HP 79/79, AC18 (T12 FF17), CMD 20, Init +1, Percep +13, (Fort +8, Ref +5, Wil +8)
Arthur Cantor Delgado wrote:
cool, then we've got time to TOTALLY Brightstone the everloving SH1T outta stuff!!

What do you mean? You don't think we can finish this whole atoll in a week?


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Let's go!


M Human L7 Swashbuckler (Picaroon) HP 61 / 61 Init +5; Panache: 1 / 3 CL 4 / 4 AC 21 FF 15 T 16; F3 R8 W2(+2 vs fear); CMB 8
FA Tooth:
[dice=Tooth]d20+13[/dice] [dice=damage]d6+5[/dice] [dice=Tooth]d20+8[/dice] [dice=damage]d6+5[/dice]

deed suggestion:
what thinkest thou of this:
Dramatic Reload: If the Swashbuckler has the Quick Draw feat, the Rapid Reload feat, and is using cartridges, he may spend 1 panache to reload a pistol once per round, even if he has something in his other hand, as a free action.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Art:

Balancing gun deeds in Pathfinder has been done ad nauseum, I'm loathe to touch them more.


M Human L7 Swashbuckler (Picaroon) HP 61 / 61 Init +5; Panache: 1 / 3 CL 4 / 4 AC 21 FF 15 T 16; F3 R8 W2(+2 vs fear); CMB 8
FA Tooth:
[dice=Tooth]d20+13[/dice] [dice=damage]d6+5[/dice] [dice=Tooth]d20+8[/dice] [dice=damage]d6+5[/dice]

but...but...we talked about this! You thought it would make a good Deed!! d'oh


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Aye.... but then I did the research! It's such a tangled mess, I don't want to touch it.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Just a reminder that I'm essentially AFK for the next week. I'll be posting today, but that's my last regular post.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Just a reminder that Kiltem, Art, and the DM will be at The Gathering II from this afternoon until after Game of Thrones on Sunday. I'm bringing my laptop, so I might be able to post.


Male Human Druid 7, HP 79/79, AC18 (T12 FF17), CMD 20, Init +1, Percep +13, (Fort +8, Ref +5, Wil +8)

We are here in port to research Warvil’s Folly. Who has the good Gather Information checks and high intelligence for library research? Roll them.

Maybe because of the strange laws/customs in this port we should make this a quick stop and keep our crew on ship.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

I strongly recommend using the time to spread your reputation too.


M Human L7 Swashbuckler (Picaroon) HP 61 / 61 Init +5; Panache: 1 / 3 CL 4 / 4 AC 21 FF 15 T 16; F3 R8 W2(+2 vs fear); CMB 8
FA Tooth:
[dice=Tooth]d20+13[/dice] [dice=damage]d6+5[/dice] [dice=Tooth]d20+8[/dice] [dice=damage]d6+5[/dice]

the infamy rules aren't in the S&S players' guide; it's referenced to a different link that I can't get to at work. I'll try to access it ASAP.


Male Human Druid 7, HP 79/79, AC18 (T12 FF17), CMD 20, Init +1, Percep +13, (Fort +8, Ref +5, Wil +8)

Heading to the beach for family vacation. I will have plenty of time to check in on game. However, I can't manipulate my guy on the tactical maps.

I'll try to be very clear in my posts so someone else can move me.


Male Gnome Bard (Thundercaller) 7 AC: 17 Touch 14 FF 14 : HP: 58/58 Per: +17 Init: +2: Fort: +4 Ref: +8: Will +6

I just looked on the Skill Quickpost spoiler above, and Slappy's numbers are out of date.

Please update to:

Perception +10
Stealth: +10
Sense Motive: +0 (Will change next level to at least +11 next level)
Profession Sailer: +4


Male Human Druid 7, HP 79/79, AC18 (T12 FF17), CMD 20, Init +1, Percep +13, (Fort +8, Ref +5, Wil +8)
Slappy Wundershart wrote:

I just looked on the Skill Quickpost spoiler above, and Slappy's numbers are out of date.

Please update to:

Perception +10
Stealth: +10
Sense Motive: +0 (Will change next level to at least +11 next level)
Profession Sailer: +4

Good call

Kilt’s perception should be +11


M Human L7 Swashbuckler (Picaroon) HP 61 / 61 Init +5; Panache: 1 / 3 CL 4 / 4 AC 21 FF 15 T 16; F3 R8 W2(+2 vs fear); CMB 8
FA Tooth:
[dice=Tooth]d20+13[/dice] [dice=damage]d6+5[/dice] [dice=Tooth]d20+8[/dice] [dice=damage]d6+5[/dice]

Please also update Art's numbers:

Perception = 8
Stealth = 1
Profession (pirate) = 9


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Just want to give a heads up. I'll be on travel Thursday afternoon to Monday morning. I have NO idea what my internet time will be as I'll be in a different country and way different time zone (GMT +2.) If you're waiting on me, I trust people to bot. I suspect I'll have time in the morning and at night to post though.


1 person marked this as a favorite.
M Human L7 Swashbuckler (Picaroon) HP 61 / 61 Init +5; Panache: 1 / 3 CL 4 / 4 AC 21 FF 15 T 16; F3 R8 W2(+2 vs fear); CMB 8
FA Tooth:
[dice=Tooth]d20+13[/dice] [dice=damage]d6+5[/dice] [dice=Tooth]d20+8[/dice] [dice=damage]d6+5[/dice]

You all heard it, S is allowing us to bot him...


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Oops. I probably should have made a different post for me own games..


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Due to American Thanksgiving, my posting will be spotty from Wednesday Morning until Sunday morning. I'll do my best! If I'm a player, bot me! If I'm the GM, DO NOT BOT ME.


Male Gnome Bard (Thundercaller) 7 AC: 17 Touch 14 FF 14 : HP: 58/58 Per: +17 Init: +2: Fort: +4 Ref: +8: Will +6

But but but. Sigh ok


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

I'm still working though.... Look up top and you'll see.


M Human L7 Swashbuckler (Picaroon) HP 61 / 61 Init +5; Panache: 1 / 3 CL 4 / 4 AC 21 FF 15 T 16; F3 R8 W2(+2 vs fear); CMB 8
FA Tooth:
[dice=Tooth]d20+13[/dice] [dice=damage]d6+5[/dice] [dice=Tooth]d20+8[/dice] [dice=damage]d6+5[/dice]

tracking: it's really tough for me to do tracking, as I have limited internet access from work (plus, you know, working is busy AF right now). Adn I get home late enough that other stuff takes precedence. Anyone else care to give it a go?


Male Human Druid 7, HP 79/79, AC18 (T12 FF17), CMD 20, Init +1, Percep +13, (Fort +8, Ref +5, Wil +8)
Arthur Cantor Delgado wrote:
tracking: it's really tough for me to do tracking, as I have limited internet access from work (plus, you know, working is busy AF right now). Adn I get home late enough that other stuff takes precedence. Anyone else care to give it a go?

I was doing really good keeping track of XP and treasure.

Sorry, I've got a little lazy about it.

I"ve never kept track of infamy...

I should have some time tonight to go backand look at it.


Male Human Druid 7, HP 79/79, AC18 (T12 FF17), CMD 20, Init +1, Percep +13, (Fort +8, Ref +5, Wil +8)

I believe our XP and plunder are now up to date.

Infamy, I'll see what I can do


2 people marked this as a favorite.
Male Human Druid 7, HP 79/79, AC18 (T12 FF17), CMD 20, Init +1, Percep +13, (Fort +8, Ref +5, Wil +8)

Another fun discussion about magic items/treasure that we are NOT using!

First off, Ko was given a +1 chainmail shirt a while ago and he has never added it to his character sheet.
Ko, you AC should be +1!!!!

So this means we have another +1 Chainshirt up for grabs, please someone claim this.
Lucky appears to not be wearing ANY armor at all...

Slappy there is a metamagic Rod of Reach. This should go to you. Technically Kiltem can use it, but NOT while in Wildshape.

There is also a magic Bag of Tricks. Not a game changer, but still some clever uses for it. Slappy? or maybe Lucky? Who wants it?


Male Gnome Bard (Thundercaller) 7 AC: 17 Touch 14 FF 14 : HP: 58/58 Per: +17 Init: +2: Fort: +4 Ref: +8: Will +6

Bluff to increase plunder value assist Lucky: 1d20 + 13 ⇒ (7) + 13 = 20
Bluff to decrease item purchase values Captain: 1d20 + 13 ⇒ (11) + 13 = 24
Bluff to decrease item purchase values Kiltem: 1d20 + 13 ⇒ (12) + 13 = 25
Bluff to decrease item purchase values Lucky: 1d20 + 13 ⇒ (4) + 13 = 17
Bluff to decrease item purchase values Ko: 1d20 + 13 ⇒ (13) + 13 = 26
Bluff to decrease item purchase values Slappy: 1d20 + 13 ⇒ (16) + 13 = 29


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Day 1 is spent on mercantilism. Slappy gets a sell value of 1,100 per point of Plunder!

Everyone else should do their shopping on that same day. Don't forget to shoot for infamy. You have one major quest lead open (if I have time I'll find the post that sums them up.)


Male Gnome Bard (Thundercaller) 7 AC: 17 Touch 14 FF 14 : HP: 58/58 Per: +17 Init: +2: Fort: +4 Ref: +8: Will +6

Just a reminder to the party, if there is anything alchemical that the party wants Slappy can craft it.


Male Gnome Bard (Thundercaller) 7 AC: 17 Touch 14 FF 14 : HP: 58/58 Per: +17 Init: +2: Fort: +4 Ref: +8: Will +6

Also I just noticed on our campaign tracker that we are supposed to be 6th level


Male Human Druid 7, HP 79/79, AC18 (T12 FF17), CMD 20, Init +1, Percep +13, (Fort +8, Ref +5, Wil +8)

Oh damn! Sorry, I should have caught that

HPs 1d8 ⇒ 8 yeah!

+1 skill point to Perception, Prof Sailor, Animal Handling, Spellcraft


AC: +19, T: +14, FF: +15 (+1 vs. Traps) | Fort +3 / Reflex: +9 (+1 vs. Traps) / Will: +2 | Max HP: 45 | Character Sheet | Piranha | Tactical Map |TCELES B HSUP!

HPs: 1d8 + 1 ⇒ (6) + 1 = 7


M Human L7 Swashbuckler (Picaroon) HP 61 / 61 Init +5; Panache: 1 / 3 CL 4 / 4 AC 21 FF 15 T 16; F3 R8 W2(+2 vs fear); CMB 8
FA Tooth:
[dice=Tooth]d20+13[/dice] [dice=damage]d6+5[/dice] [dice=Tooth]d20+8[/dice] [dice=damage]d6+5[/dice]

hp: 1d10 + 1 ⇒ (6) + 1 = 7

all saves up 1; BAB to 6 (gaining 1 attack--NOT getting Improved 2WF feat, so only 1 shot w/2 stabs max). Skills boosted. 1 extra use of Charmed Life per day.


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Male Human Druid 7, HP 79/79, AC18 (T12 FF17), CMD 20, Init +1, Percep +13, (Fort +8, Ref +5, Wil +8)

All leveled up!

Can't wait for next opportunity to WildShape, have some GOOD ones!


1 person marked this as a favorite.
Male Bekyar Mwangi (Human) Slayer (Vanguard) 7, HP 65 (65), AC 19 (T32,FF16), Init +6, Per +11, Fort +7, Ref +8, Will +3, CMD 23, CMB +10

Leveled. Got killing flourish, so I can demoralize all within 30' when I kill any enemy.


M Human L7 Swashbuckler (Picaroon) HP 61 / 61 Init +5; Panache: 1 / 3 CL 4 / 4 AC 21 FF 15 T 16; F3 R8 W2(+2 vs fear); CMB 8
FA Tooth:
[dice=Tooth]d20+13[/dice] [dice=damage]d6+5[/dice] [dice=Tooth]d20+8[/dice] [dice=damage]d6+5[/dice]
Harisko "Ko" wrote:
Leveled. Got killing flourish, so I can demoralize all within 30' when I kill any enemy.

Oh...that will synergize well with my ability to Intimidate to demoralize as a swift action. I don't know if it will bring something from "shaken" to "frightened," but if it does that's cool; on a ship there's not far to run!


Male Bekyar Mwangi (Human) Slayer (Vanguard) 7, HP 65 (65), AC 19 (T32,FF16), Init +6, Per +11, Fort +7, Ref +8, Will +3, CMD 23, CMB +10

sweet!!


Male Gnome Bard (Thundercaller) 7 AC: 17 Touch 14 FF 14 : HP: 58/58 Per: +17 Init: +2: Fort: +4 Ref: +8: Will +6

question: Would the owners of a pirate ship like to have a bard equiped with this? Lyre of Building


Male Human Druid 7, HP 79/79, AC18 (T12 FF17), CMD 20, Init +1, Percep +13, (Fort +8, Ref +5, Wil +8)
Slappy Wundershart wrote:

question: Would the owners of a pirate ship like to have a bard equiped with this? Lyre of Building

So, it would protect the ship from ANY damage for 30 minutes?

Sounds pretty sweet. I'm not sure we can afford it at the moment.


M Human L7 Swashbuckler (Picaroon) HP 61 / 61 Init +5; Panache: 1 / 3 CL 4 / 4 AC 21 FF 15 T 16; F3 R8 W2(+2 vs fear); CMB 8
FA Tooth:
[dice=Tooth]d20+13[/dice] [dice=damage]d6+5[/dice] [dice=Tooth]d20+8[/dice] [dice=damage]d6+5[/dice]

yeah, this is an amazing magic item, and it's probably a good idea to procure one when we can. I remember how awesome it was to have one for my castle-building character (Ross the Boss!)


Male Gnome Bard (Thundercaller) 7 AC: 17 Touch 14 FF 14 : HP: 58/58 Per: +17 Init: +2: Fort: +4 Ref: +8: Will +6

Ok so how much gold did we receive from the last haul? I think my cash on hand numbers are way off. Is this being tracked on our campaign record stuff?

Also I wasn’t asking to purchase a CLW for Slappy. What I am asking for is advice, besides a circlet of persuasion, what are some good magic items for a bard?


Male Human Druid 7, HP 79/79, AC18 (T12 FF17), CMD 20, Init +1, Percep +13, (Fort +8, Ref +5, Wil +8)

Is everyone leveled up?

Looks like we are here one more day waiting for The Capitan's bayonet/pistol. Lets finish up and sail out!


Male Gnome Bard (Thundercaller) 7 AC: 17 Touch 14 FF 14 : HP: 58/58 Per: +17 Init: +2: Fort: +4 Ref: +8: Will +6

Slappy gets a sell value of 1,100 per point of Plunder!

How many points of plunder did we have?


1 person marked this as a favorite.
M Human L7 Swashbuckler (Picaroon) HP 61 / 61 Init +5; Panache: 1 / 3 CL 4 / 4 AC 21 FF 15 T 16; F3 R8 W2(+2 vs fear); CMB 8
FA Tooth:
[dice=Tooth]d20+13[/dice] [dice=damage]d6+5[/dice] [dice=Tooth]d20+8[/dice] [dice=damage]d6+5[/dice]

We got 3,100 a head from the split, if memory serves.


Male Human Druid 7, HP 79/79, AC18 (T12 FF17), CMD 20, Init +1, Percep +13, (Fort +8, Ref +5, Wil +8)

DM, I went thru everyone's character sheet to look at skills.

Please change the above the Party Skills tab

Perception
Kiltem +12
Ko +10
Art +9
Lucky +14
Slap +11

Stealth
Kiltem +1
Ko +7
Art +1
Lucky +13
Slap +11

Sense Motive
Kiltem +2
Ko +7
Art 0
Lucky +5
Slap 0

Prof Sailor/Pirate
Kilt +8
Ko +10
Art +10
Lucky +11
Slap +4


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Hey everyone, I'll be on travel from 22-Feb to 1-Mar. I'm expecting to be without internet that time. If I'm a player, please bot. If I'm the GM, I apologize for the game disruption, but please DON'T bot!


AC: +19, T: +14, FF: +15 (+1 vs. Traps) | Fort +3 / Reflex: +9 (+1 vs. Traps) / Will: +2 | Max HP: 45 | Character Sheet | Piranha | Tactical Map |TCELES B HSUP!

I'm traveling too... should be back online around 3 March. Bot at will!


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Nothing to see here.

Raen: 1d20 + 12 ⇒ (10) + 12 = 22 (See Invisibility)
Ushyle: 1d20 + 9 ⇒ (18) + 9 = 27
Vael: 1d20 + 6 ⇒ (7) + 6 = 13 (Darkvision 60')
--->Tulia: 1d20 + 14 ⇒ (8) + 14 = 22 (Darkvision)
Whistle Pig: 1d20 + 11 ⇒ (6) + 11 = 17
Doxon: 1d20 + 3 ⇒ (5) + 3 = 8 (Darkvision 60')
Hamilton: 1d20 + 15 ⇒ (4) + 15 = 19

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