Dungeon Master S's "Curse of the Crimson Throne" (Inactive)

Game Master Chris Marsh

Completed Final Post

  • Grym
  • Sandor
  • Morkeleb
  • Gaius
  • Ferox
  • Odric


  • 6,601 to 6,650 of 13,019 << first < prev | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | next > last >>

    Male Half-Orc Fighter 8 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 11; Ref 6; Will 4(6); HP 86/86

    AOO's on the repositioned giant?


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Actually yes! AoOs abound!


    Male Half-Orc Fighter 8 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 11; Ref 6; Will 4(6); HP 86/86

    Yippee! I mean, Arrrrgggghhhh!!!
    AoO:
    +1 Cutlass, two-handed: 1d20 + 15 ⇒ (17) + 15 = 32 for 1d6 + 11 ⇒ (5) + 11 = 16dmg
    DeGrog slashes quickly as the Giant roils away from Sandor's Dwarf-Fu, then follows through with the momentum to make his full power attack

    Round 3:
    Attack 1:
    +1 Cutlass, 2-hand Power Attack: 1d20 + 13 ⇒ (14) + 13 = 27
    1d6 + 17 ⇒ (6) + 17 = 23dmg
    Attack 2:
    same: 1d20 + 8 ⇒ (9) + 8 = 17

    DeGrog misses his second attack as a flap of Giant gore lands on his man-orc visage. Additional flowery graphic descriptions, etc. etc.


    Male Half-Orc Fighter 8 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 11; Ref 6; Will 4(6); HP 86/86

    . . . and 5 ft. step SW


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    ROUND 3

    Seeing the carnage as the giant forces are divided, Morkeleb switches tactics. He levels his staff at one of the giants, and fires off three eldritch bolts, hoping to end its tenuous grasp on life...fire at whichever appears the most badly wounded

    Magic Missiles: 3d4 + 3 ⇒ (3, 1, 3) + 3 = 10


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    DeGrog follows through with alacrity. His three swings score two solid hits. the final one misses, but it matters not for the giant drops in a heap and begins soaking the earth in blood. Morkeleb adds his dweomermight to the fight in the south. The missiles slam into their targets. The giant looking about in desperation.

    Gaius!

    Round 3 summary:

    Sandor: Reposition like a boss.
    DeGrog: Current
    Ferox: Lands another telling arrow.
    Morkeleb: Magic Missile
    Gaius: CURRENT
    Baddies: TBD
    Odric: TBD
    Grym*: TBD

    DM:

    Giant 1: 0 Tasha
    Giant 2: DEAD
    Giant 3: DEAD
    Giant 4: 67


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    Round 3, edit

    Morkeleb gets FOUR missiles!!

    Extra magic Missiley Goodness: 1d4 + 1 ⇒ (3) + 1 = 4


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    Everyone:
    Just to let you know I don't have Greater Reposition, so when I reposition someone it doesn't provoke AoO's. Sorry I didn't respond before everyone made there attacks.

    Reposition CM text wrote:
    An enemy being moved by a reposition does not provoke an attack of opportunity because of the movement unless you possess the Greater Reposition feat. You cannot move a creature into a square that is occupied by a solid object or obstacle.


    King of Korvosa

    Everyone:
    I tried to tell Sandor that he couldn't move the Giant into a square Odric threatens but he didn't listen.
    The Rules wrote:
    You cannot use this maneuver to move a foe into a space that is intrinsically dangerous


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    So Sandor just repositioned the giant. He did it well but NOT like a boss...
    And 16 less damage bc DeGrog's AoO doesnt count.


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    what wonderful trick does Gaius have planned?


    Male Half-Orc Fighter 8 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 11; Ref 6; Will 4(6); HP 86/86

    still hit him once on DeGrog's regular turn for 23 dmg.; still dead anyway?


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Still dead from DeGrog's hit.


    Male Half-Elf Unchained Rogue 4/Cleric 11; Trapspotter 22; Init: 5; AC: 31; T: 18; FF: 30; HP: 145/122; Fort 9, Ref 13, Will 11

    I'm having difficulty tracking everything. The ROFL on the map isn't helping. At first I thought Morkeleb must have it him with Tasha's.

    What is the current status of the three giants on the map?


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Giant to the South is on death's door. The ROFL giant is uninjured, but has been wracked with an uncontrollable, hideous laughter.


    Male Half-Elf Unchained Rogue 4/Cleric 11; Trapspotter 22; Init: 5; AC: 31; T: 18; FF: 30; HP: 145/122; Fort 9, Ref 13, Will 11

    Well then.

    Gaius moves to sting in a tender spot.

    Sneak Attack:1d20 + 9 ⇒ (13) + 9 = 22

    Damage on Hit:1d6 + 1 + 2d6 ⇒ (5) + 1 + (5, 5) = 16

    Gaius is now visible.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Giaus sticks the giant in the hip with his steel. The giant's reaction is solely to continue its macabre baritone laughter. He tries to pull it together WILL: 1d20 + 3 ⇒ (4) + 3 = 7 but simply cannot, and the thunderous peal of laughter continues. The giant to the south meanwhile takes two desperate swings at Grym: club 1: 1d20 + 14 ⇒ (1) + 14 = 15 and misses. He tries the back swing club 2: 1d20 + 9 ⇒ (12) + 9 = 21 and catches him for DMG: 2d8 + 10 ⇒ (2, 5) + 10 = 17.

    ODRIC!

    DM:

    Giant 1: 16 Tasha
    Giant 2: DEAD
    Giant 3: DEAD
    Giant 4: 67


    King of Korvosa

    Round the Third

    Move 15' and attack

    Odric steps back a few feet, then sprints forward, placing his right foot on Sandor's nearly horizontal thigh, then his left foot on the Dwarf's armor-plated shoulder. The human leaps into the air with a screaming, blood-curdling cry. As he arcs through the intervening distance between himself and the giant rolling on the floor laughing, easy to spot because of the clearly labeled "ROFL" on the map Odric swings the Kegerator into a downward thrusting attitude. As he prepares to land on the giant's supine form, he bunches his shoulders up for a mighty stab downward.

    Power Attack (Furious Focus) with MW Keen Falchion +1: 1d20 + 14 + 2 ⇒ (10) + 14 + 2 = 26 for 2d4 + 10 + 6 ⇒ (2, 2) + 10 + 6 = 20 damage.

    Odric laughs along with the giant, his peals of bloodlust-fuelled laughter nearly equal to his foe's in maniacal pitch and timbre. Odric stands to his feet, withdrawing the Kegerator with a terrible sklurch, blood exploding upward in a fountain of red.


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    Round 3 Team Ranger

    Dog and ranger keep good distance around the giant flanking him. As Grym takes a shot from a massive club Bucho moves in from behind to attack. Quickly recovering the ranger bounces back bothblades weaving and spinning in stabby slashy death.

    Buchos power attack 1d20 + 10 - 1 + 2 ⇒ (3) + 10 - 1 + 2 = 14
    power bite 1d8 + 5 + 2 ⇒ (7) + 5 + 2 = 14

    Grym main attack 1d20 + 12 + 2 - 2 ⇒ (16) + 12 + 2 - 2 = 28
    svord 1d6 + 5 ⇒ (1) + 5 = 6

    Offhand power attack 1d20 + 13 + 2 - 2 - 1 ⇒ (7) + 13 + 2 - 2 - 1 = 19
    Shark Slayer 1d4 + 2 + 4 + 2 ⇒ (4) + 2 + 4 + 2 = 12

    2nd main 1d20 + 6 + 2 - 2 ⇒ (7) + 6 + 2 - 2 = 13
    svord 1d6 + 5 ⇒ (4) + 5 = 9

    2nd off 1d20 + 7 + 2 - 2 ⇒ (10) + 7 + 2 - 2 = 17
    Shark Slayer 1d4 + 2 + 4 ⇒ (4) + 2 + 4 = 10

    bugger! One hit out of 5 attacks. And then I roll a 1 for damage...
    I guess a hit is a hit.


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    Round 4

    HP 73/88, AC: 28/32 vs giants

    GM in round 2 said I took 18 dmg (15 after DR), but you only hit a 31 my AC vs Giants is 32, or did I miss something?

    Seing the fallen giant laying there gigling like a gnome in a fart factory. Sandor takes a mighty leap landing on the giant's diaphram. This causes a laughter from down town that even Odric would be proud of. With 2 furious axe blows the dwarf rolls off the side of the giant just as his large meaty hands crash into his diaphram causing some more noxious gas to escape from his nether regions.

    MW Axe: 1d20 + 12 + 4 ⇒ (8) + 12 + 4 = 24<~~~included prone mod
    damage: 1d10 + 3 ⇒ (8) + 3 = 11
    MW Axe: 1d20 + 7 + 4 ⇒ (17) + 7 + 4 = 28<~~~included prone mod
    Damage: 1d10 + 3 ⇒ (5) + 3 = 8

    5'step, Full attack


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Grym, Odric, and Sandor continue the fight. The blood splatters everywhere. Still the giants that remain aren't out of the fight yet! My bad, Sandor did not take that hit.

    DeGrog!

    DM:

    Giant 1: 55 Tasha
    Giant 2: DEAD
    Giant 3: DEAD
    Giant 4: 73


    Active Buffs:
    Per Diem:
    Spells 1st 6/6 | 2nd 6/6 | 3rd 0/6 | 4th 3/4 | 5th 3/3 Judgements 5/5 | Bane 15/15 | Dimesion Hop 150/150
    Male Human Inquisitor 15 | HP 108/120| AC 24 FF 19 Tch 17 | CMD 27 | F+13 R+12 W+13 | Perc +23 | Init +9

    Round 4
    My actions shouldn't conflict with DeGrogs

    Ferox keeps his steely focus on Grym and Bucho's gigantic foe. Two rapid TWANGs ring out and Ferox release yet another volley a the giant.

    Arrow: 1d20 + 16 - 2 - 2 ⇒ (1) + 16 - 2 - 2 = 13
    Damage: 1d8 + 2 + 4 + 2d6 ⇒ (2) + 2 + 4 + (3, 4) = 15

    Arrow: 1d20 + 16 - 2 - 2 ⇒ (6) + 16 - 2 - 2 = 18
    Damage: 1d8 + 2 + 4 + 2d6 ⇒ (6) + 2 + 4 + (5, 3) = 20


    Male Half-Orc Fighter 8 (Corsair) AC=20/23 Lt.Fortification; T=12; FF=18/21; Init. +4; Perc. 0; Fort 11; Ref 6; Will 4(6); HP 86/86

    Nothing like a giant eating at ROFL House to rouse DeGrog's bloodlust, who moves up and hacks at the monster's open mouth at the apex of it's guffaw

    Cutlass +1, 2hand PA:: 1d20 + 13 ⇒ (19) + 13 = 32
    Dmg:: 1d6 + 17 ⇒ (4) + 17 = 21

    Crit confirm: 1d20 + 13 ⇒ (4) + 13 = 17 (prob. nuthin', unless prone helps)
    Crit Dmg: 1d6 + 17 ⇒ (3) + 17 = 20

    hArrgghhh-ar-ar-ar-hArrrggghhhh!!!


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    Morkeleb! Gaius!


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    ROUND 4

    morkeleb draws out a wand, pointing it at the giant still standing. An arc of fire leaps out at him, and a secondary arc strikes the laughing giant.

    Burning Arc primary damage: 3d6 ⇒ (3, 6, 3) = 12 <--Ref DC 13 for half
    Burning Arc 2ndary damage: 1d6 ⇒ 1 <--Ref DC 11 for half


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    Is Gaius alive?


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    He must be delaying till the end of the round.

    Next up!


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    Considering the fact that the giant is LOL for another 4 rounds at least, and everyone can "concentrate all firepower on that Super Star Destroyer," is it not a foregone conclusion that he'll die horribly??


    King of Korvosa

    Ooc- ok well everyone step back and let Odric rack up crits. I need 20 something more for my feat I want.


    King of Korvosa

    Power Attack (Furious Focus) with MW Keen Falchion +1: 1d20 + 14 + 2 + 4 ⇒ (15) + 14 + 2 + 4 = 35 for 2d4 + 10 + 6 ⇒ (4, 2) + 10 + 6 = 22 damage.

    Confirm
    Power Attack (Furious Focus) with MW Keen Falchion +1: 1d20 + 14 + 2 + 4 ⇒ (8) + 14 + 2 + 4 = 28 for 2d4 + 10 + 6 ⇒ (1, 1) + 10 + 6 = 18 damage.


    Male Half-Elf Unchained Rogue 4/Cleric 11; Trapspotter 22; Init: 5; AC: 31; T: 18; FF: 30; HP: 145/122; Fort 9, Ref 13, Will 11

    I wasn't delaying, I was waiting for Chris to update with attack effects. A potential 50+ point crit from DeGrog may end that foe. Then I'd have to go stab the other one.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92
    Morkeleb the Mighty wrote:
    Considering the fact that the giant is LOL for another 4 rounds at least, and everyone can "concentrate all firepower on that Super Star Destroyer," is it not a foregone conclusion that he'll die horribly??

    mY mistake. I (once again) didn't scroll down, and didn't see the standing giant. Carry on.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Hail! I'm back. Trips and whatnot are complete. Indeed the two giants do NOT survive the onslaught. Before you know it, the party is standing over the steaming mass of giant corpses.

    Combat over. XP: 1,824 each


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    The ranger slices a giant ear off to dry it out and make a chew/treat for Bucho
    Survival 1d20 + 12 ⇒ (12) + 12 = 24


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    Morkeleb raises an eyebrow at the ranger's antics.

    Perhaps, Grym, you could track the giants' trail. Often these creatures steal from travelers, and keep the treasures in their lair.


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)
    Morkeleb the Mighty wrote:

    Morkeleb raises an eyebrow at the ranger's antics.

    Perhaps, Grym, you could track the giants' trail. Often these creatures steal from travelers, and keep the treasures in their lair.

    Without a word Grym nods to Morkeleb as he finishes a cut to a giant ear. Swiftly wrapping it up he pockets it and in seconds he is reading the sign among the dirt and grasses, Bucho is casting about for a scent trail...

    Tracking/Survival 1d20 + 15 + 2 ⇒ (14) + 15 + 2 = 31

    Bucho aid, scent perception 1d20 + 16 ⇒ (9) + 16 = 25


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    It turns out that there is a pungent lair not too far from here. Grym leads the party there where he discovers a lot of refuse, but after about half an hour of effort, extracts a fair amount of loot:

    Coins 56 pp, 497 gp
    Gems
    Amethyst (70 gp)
    Aquamarine (400 gp)
    Chrysoprase (50 gp)
    Chrysoprase (65 gp)
    Deep Blue Spinel (130 gp)
    Ivory (55 gp)
    Opal (500 gp)
    Sardonyx (60 gp)
    Masterwork Chain Shirt (250 gp)
    Masterwork Shortsword (310 gp)
    Potion of ???
    Wand of ???


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92
    Dungeon Master S wrote:
    Sardonyx (60 gp)

    *GASP* Not *The Sardion,* is it?!?!? (You'll only know this if you've read The Belgariad and the sequel, The Mallorean)

    Quote:

    Potion of ???

    Wand of ???

    After casting Detect Magic in the stinky lair to insure they didn't miss anything magical, Morkeleb takes the items. First, he removes the stopper on the potion and deeply inhales the scent...

    Spellcraft: 1d20 + 16 ⇒ (12) + 16 = 28

    Then, he pulls out the well-worn Harrow deck, waves a hand over it, and calls out Zaralla, come forth!

    Spellcraft (Identify): 1d20 + 26 ⇒ (1) + 26 = 27


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)
    Morkeleb the Mighty wrote:
    Dungeon Master S wrote:
    Sardonyx (60 gp)

    *GASP* Not *The Sardion,* is it?!?!? (You'll only know this if you've read The Belgariad and the sequel, The Mallorean)

    Quote:

    Its only worth 60 gp. So probably not the Sardion.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92
    Thorgrym the Tracker wrote:
    Its only worth 60 gp. So probably not the Sardion.

    Maybe there's hidden text..."60 gp AND YOUR IMMORTAL SOUL"


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Post was eaten:

    Potion of Gaseous Form

    Wand of Pass Without Trace (43 charges)


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)
    Dungeon Master S wrote:

    Post was eaten:

    Potion of Gaseous Form

    Wand of Pass Without Trace (43 charges)

    I guess none of the giants were able to use the pass w/out trail wand...


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    Unless anyone in the party can make use of the mwk chainshirt or mwk short sword. Grym makes a suggestion to Odric. Perhaps one of the mwk items can be an incentive for our hirelings. A prize for the most alert/brave/whatever guard.


    King of Korvosa

    "Ok gents, back to the boat"

    Odric leads the way and hails his loyal guardsmen. When the boat skills in to shore everyone loads up and the pilot shoves off with a grunt.


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    Back on the boat, the ranger stretches out the giant ear so it will dry in the sun.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
    Thorgrym the Tracker wrote:
    Unless anyone in the party can make use of the mwk chainshirt or mwk short sword. Grym makes a suggestion to Odric. Perhaps one of the mwk items can be an incentive for our hirelings. A prize for the most alert/brave/whatever guard.

    the presence of hirelings reduces the likelihood of random encounters. I'll rule that the mwk gear and a DC 15 Diplomacy check will bump up their efficacy by 1.


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    Morkelb since you have time, we can increase the worth of the armor and sword, by making them magical. Also could ya be able to put an enchantment on my shield? I'm sure you don't have the materials to do deathless yet, unless Ferox has learned the required spell.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92
    Sandor Stouthammer wrote:
    Morkelb since you have time, we can increase the worth of the armor and sword, by making them magical.

    From a mechanics standpoint, that wouldn't net us any gain. It costs half the market value to make magic items, and PCs can sell them at half market value.

    From a RP standpoint...enchanting items to sell is not M's bag. :-) To *wield,* that's more like it


    King of Korvosa

    Odric stands slightly behind the party's face man holding a beautifully crafted weapon and armor up for the sunlight to play across. He cuts an imposing figure and uses his best pose posture to make an impression on the mercenary force.

    Aid another (Gaius): Diplomacy: 1d20 + 5 ⇒ (8) + 5 = 13


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    Grym and Bucho stand with Odric to give a good impression on the men.

    Aid another diplomacy (untrained) 1d20 ⇒ 8

    Clearly Thorgrym is not much help...

    6,601 to 6,650 of 13,019 << first < prev | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | next > last >>
    Community / Forums / Online Campaigns / Play-by-Post / Sfounder's Curse of the Crimson Throne PbP All Messageboards

    Want to post a reply? Sign in.