Doug M's Way of the Wicked (Inactive)

Game Master Douglas Muir 406

Follow the Way of the Wicked, the award-winning AP from Fire Mountain games.

The wickedness continues in Way of the Wicked Part II: The Dark Tower!


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Judge Tohram Quasangi wrote:

When properly subjugated and subservient, women like Cy and your Tiadora can make for a very enjoyable repast.

The Cardinal looks thoughtful. "I would think twice before putting the matter in those terms anywhere our dear Tiadora could overhear," he says. "The former second leader of the Seventh Knot said something like that in front of her. I was able to retrieve enough to build a zombie, but not a very good one."

Judge Tohram Quasangi wrote:
Yes, I would be quite interested in looking into following in the footsteps of Lord Varnith whose taint I believe caused me to be as I am. But, not until I have the power to walk the streets without the fear of every paladin and priest hunting me like a rat.

The Cardinal nods. "I quite understand. And let me assure you, our plans for Talingarde presume exactly such an end state. In Dark Talingarde, a man like yourself will be able to enjoy the dominant role that is his true destiny. It will be the so-called paladins who are the hunted then... hunted until the very last has shed his blood on the altar of our Father."


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Jax Naismith wrote:
Jax is going to explore as well, he's specifically looking for a library. Spellcraft checks to write new spells in a spellbook take a substantial amount of time and he'd prefer to do it in a place that's full of quiet contemplation.

There is indeed a library. It's across from the Cardinal's suite. The door is open. A lamp, clearly magical, provides endless light to read by.

There is one shelf of scrolls and books that is locked with what looks like a rather good lock. A small sign on this shelf says Application form 102-L(special)-A(7), cosigned by C. T. or T. only. -- Pilkington.

Even ignoring that shelf, the rest of the library is absolutely fascinating. It's hard to say what impresses Jax more: the value of the books (which is certainly far into the thousands of gold pieces, maybe tens of thousands) or the knowledge that is contained here. Books on magic, books on history, books on the various planes, books every sort of knowledge imaginable... Jax could spend days here, weeks, just reading.

Spending an hour in the library will allow literate character with an Int of 11 or higher to add +5 to any Knowledge check. Also, the magical reference works will allow you to add +2 to a Spellcraft check, including checks to learn or transcribe new spells. If any of your previous checks missed by 1 or 2 (I think they failed by more than that, but if) an hour of research here would flip that to success.

A sign on the inside of the door says, Damaging, misshelving, misplacing or mishandling books is punishable by up to Category Three Correction. Do not remove without an approved form 102-L-A(3).

Opposite the door is a book stand. On it is a very large book bound in what looks like black leather and iron. From here you can see the pentacle symbol of Asmodeus on it. A small sign has been affixed to the bookstand, bearing only the trefoil symbol for "Magical Hazard".


Jax Naismith wrote:


If there are other knots/teams other than VIII in the area, Jax will also make attempts to be friendly with them.

VIII is the only other one in residence at the moment. Let's play out your first meeting with them, and then we can see how y'all get along.

Doug M.


Bref wrote:

Bref's lesson is very fresh in his mind and face. He unlocks nothing looks for now trouble whatsoever.

He is more interested in finding Tiadora.

Tiadora will not be available for most of the rest of today, as she is pleasantly preoccupied with Zargo. However, if Bref continues to search over the next couple of days, he will certainly encounter her.


Edmin Al'Roth wrote:


Edmin salutes the Cardinal by making a fist with his right hand and placing it over his heart. "I stand ready Sir. I will prove myself a champion of the Dark Father,or die in the trying."

"Then prepare yourself, my son." The Cardinal steps back and then makes a sudden sweeping gesture, while murmuring something that sounds very complicated indeed.

Some years back, when Edmin was a young soldier, he once saw a card sharp playing with a deck. The man picked up the deck, and ordinary deck of cards... and then he made the solid deck of cards suddenly turn into a stream of cards, a shower of cards, that somehow flew through the air in a perfect arc and then landed neatly, once again a compact solid, in his other hand.

Something like that happens to him now.

Edmin feels himself instantly broken apart, shuffled, streamed at impossible speeds through spaces that his mind is simply too flat to comprehend. And then, before he can open his mouth to cry out or protest, it is over. He is compact again, a solid body, himself.

But he is somewhere else.


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

Edmin shakes his head trying to clear it as he moves into a ready stance, holding his axe in front of him. The knight turns quickly looking for an opponent.

Perception: 1d20 + 4 ⇒ (12) + 4 = 16


Bloody light streams across the inside of a vast open space.

It takes Edmin a moment to understand what he is seeing. This place is interior -- it's the inside of a building -- but it's huge. It's a room that's at least two hundred feet wide and three times that in length. The ceiling is well over a hundred feet overhead, supported by vast carven pillars.

It's cold in here. Ridiculously cold -- well below freezing. Sir Edmin exhales and his breath streams out in a cloud. The vast space is empty and terribly silent. The light is coming from an immense stained glass window. The light is red partly because the window is mostly red, and partly because the light is red to begin with -- it's the light of a setting or rising sun. The angle of the light is all wrong, too low! It's as if hours passed in that fraction of a second. There are pictures on the windows, but it's too far away and too high up to see just now. Anyway, Sir Edmin has other things to think about.

He is standing in a vast empty space some fifty feet in front of the great black altar. Halfway between him and the altar an armored figure stands motionless.

Sir Edmin looks at the armored figure and instantly has two reactions. His conscious mind -- the part of him that has been training in combat and leadership since boyhood -- takes in the details. Full plate, at least masterwork. Heavy mace of some unknown black metal. Heavy metal shield. His stance, his posture... obviously a very experienced fighter.

But the rest of his mind begins to howl in animal terror.

Something about that black armored figure simply oozes fear. It comes off him in waves. It takes a conscious effort of will just to look at him. Advancing towards him will be like climbing a steep hill. Attacking him... does a kitten attack a rabid wolf? Run, for your life! RUN!!


Sir Edmin grits his teeth, forcing himself to stand his ground as every nerve screams flee, flee. He narrows his eyes, trying to focus on details. The man's shield bears an unfamiliar coat of arms: a wolf's head, raving, beneath a flaming crown. His black armor is chased with red and gold; it is obviously incredibly expensive, very probably magical, and has clearly seen heavy use. The armored figure is motionless; only a faint cloud of exhalation around the helmet suggests that the armor contains a living man, not some construct of steel and adamantite. It is impossible to see the man's face, but Edmin can feel that there are living eyes behind that visor: their regard is like a heavy smothering weight on his spirit.

Cardinal Thorn takes several paces away and then turns. He raises his hand and then lets it fall. "Begin."

The black armored figure shifts its position ever so slightly, taking a defensive stance.


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

Edmin frowns, he has never backed down from a fight but he has never felt like this. Sure he has been afraid before combat, when he first started, but that was years ago. Now the cold hand of fear grips at his heart as he looks at the armored hulk before him.

No! I will not be afraid! I would rather die than feel like this!

Edmin taps into his anger, the part of him that is always right there, always trying to take over, always trying to lash out. The anger shoves away the fear and the knight howles like a beast as he charges his enemy.

Challenge, charge, Power Attack.

Power Attack: 1d20 + 7 - 1 + 2 ⇒ (9) + 7 - 1 + 2 = 17
Damage: 1d12 + 9 + 1 ⇒ (6) + 9 + 1 = 16


The armored figure does not move until Sir Edmin is almost upon it. Then it moves with sudden, impossible, blinding speed.

The shield flicks to one side, blocking the axe-stroke. Then the great black mace lashes out like a striking snake.

1d20 + 29 ⇒ (19) + 29 = 48


2d8 + 20 ⇒ (1, 5) + 20 = 26

The mace head coming straight at his face.

CRUNCH


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

Holy S%@~!
Good Night!


A crit with a heavy mace straight to the face: I'm not even going to describe the damage. You are now at exactly 0 hp. You can attack again, but if you do, it will reduce you to -1 hp upon the completion of the attack.

Sir Edmin reels backward. His black-armored opponent, having struck, settles back into his defensive stance.

The Cardinal watches impassively.


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

Ednin shakes his head, one eye dose not work and his mouth hangs open, the jaw broken and unhinged.

He looks around the room with his good eye, attempting to find anything that could save him.

Perception: 1d20 + 4 ⇒ (3) + 4 = 7


There's nothing. It's a vast terrible empty cold space. Nothing but you, him, and the Cardinal standing between you and a little back.


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

Edmin begins to circle his foe, trying to see a hole in it's defense.


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

Not seeing any Edmin attempts to grin at the Cardinal and charges his foe again.

Charge: 1d20 + 7 + 2 - 1 ⇒ (19) + 7 + 2 - 1 = 27
Damage: 1d12 + 9 + 1 ⇒ (5) + 9 + 1 = 15


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

Not finding Tiadora Bref explores until he finds booze. Lots of it. He attempts to discern the best stuff. Appraise1d20 + 3 ⇒ (5) + 3 = 8 Not being sure he grabs several bottles and returns to his room and drinks himself to sleep.

III. ZIMU RENEWS AN OLD ACQUAINTANCE

You not touch Witchy Witch Bref cries he flings a hamhock at her to distract her.

1d20 + 7 - 2 ⇒ (16) + 7 - 2 = 21 for 1d3 + 1d6 ⇒ (2) + (4) = 6 of I assume non lethal to disrupt the spell, I also assume she does not anticipate an attack by bref so added sneak

Seeing his hamhock hit, and remembering what punishment is like Bref scurries away and hides himself under another table.

1d20 + 15 ⇒ (11) + 15 = 26


Bref, you'll need to roll initiative first.


Sir Edmin's blow strikes home! You can feel that your opponent's flesh is somehow tougher than it should be -- your blow doesn't seem to do as much damage as it ought -- but you feint past the blocking shielrd, find a gap in his armor and take a little nick out of one arm.

The blow takes the last of Edmin's strength. He staggers, and begins to fall.

The great black mace comes down again.

1d20 + 29 ⇒ (16) + 29 = 45

1d8 + 10 ⇒ (1) + 10 = 11

And then it strikes yet again, with a backhanded blow.

1d20 + 24 ⇒ (16) + 24 = 40

1d8 + 10 ⇒ (2) + 10 = 12


The first blow smashes Sir Edmin's defenses aside. The second falls directly on his chest, smashing his armor like foil, driving shards of broken ribs into his lungs. His heart is crushed like an apple beneath the wheel of an oxcart.

-24 hit points. You are dead.


So that's what death feels l


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

1d20 + 6 ⇒ (4) + 6 = 10 for init. Bref knows he is following the Third Loyalty but still scred.


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

...arggggghhhh...


The Cardinal is talking to the Judge.

"This issue of... transition, to undeath. It is quite complex. As you know, there are many sorts of intelligent and self-willed undead... some created by circumstances, others by powerful magic.

"To deliberately turn oneself into such a creature, however, is another matter. Especially if one wishes to retain full freedom of action and will." The Cardinal leans back and steeples his fingers. "As I'm sure you know, my dear Judge, a vampire can create new vampires. But most such creations are pathetic creatures... mere spawn. Puppets of their masters, little more than blood-drinking ghouls."

"And even when a vampire creates a new vampire, the new is usually bound, at least initially to the service of the old. We certainly don't want that for you."

"You may be surprised to hear that -- of all people -- my minion, Dr. Zargo, has given this matter a great deal of study." The Cardinal chuckles and shakes his head. "Yes, I gather he did not make a very good first impression. Poor Zargo is rather single minded, and a bit backwards in terms of the social niceties. But what a mind! He may be the greatest alchemist of this generation." The Cardinal frowns. "The fact that a brilliant researcher like Zargo should be reviled as a criminal and condemned to death just for inconveniencing a few slum dwellers... I tell you, Judge, it shows just how horribly wrong this kingdom has gone."


not the pain. the pain doesn't matter

not sorry. nothing worth leaving behind

regrets?

one. never got to make those bastards pay


1d20 + 2 ⇒ (18) + 2 = 20

Bref, I'm going to wait until Zimu shows up to play this out. Zimu, please roll initiative and then tell us what you're doing. If you want to act before Cousin Elise, you'll need to beat a 20 Initiative.


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

Yup. I would like to find Tiadora on a seperate day when you are ready


"Do you know, Zargo was able to induce lycanthropy in a number of test subjects? They all had to be put down, of course. But still! I did not think it possible, myself, until I saw it. And his work on persona fragmentation, the creation of so-called alter egos... Judge, I think you might find that particularly interesting." The Cardinal smiles. "Do you know, he's been trying to create a sort of idealized version of himself for a little while now? To transform himself into a... Super-Zargo, if you like. Without success, to date, but he's had some absolutely fascinating near-misses. He's been able to temporarily give himself a larger brain, for instance! Truly remarkable."

"Let me see." The Cardinal leans back and looks up at the ceiling. "Tiadora finished with him a little while ago, mostly. A Level Two Correction takes some time... yes, she'd been looking forward to that. Zargo's alchemical background has made him astonishingly tough, you know? He's immune to poisons and most sorts of diseases, and really quite astoundingly hard to kill in most other ways. That makes him a near perfect playmate for our Tiadora." The Cardinal closes his eyes, as if in thought. "So what is... Ah. I see that after amusing herself with him for several hours, Tiadora placed him in a punishment fugue before departing. He's undergoing several hours of terrifying, utterly realistic hallucinations." The Cardinal's brow wrinkles slightly, as if concentrating. "He... he thinks that he's lying helpless on the floor of his laboratory... which of course he is, nice touch that... and flesh-eating cockroaches are swarming out of every crevice and crawling over him as he lies there paralyzed and unable to move." The Cardinal nods thoughtfully. "Yes, they've eaten off most of his face, and are starting on his tongue... oh, they're devouring their way through his eyeballs and into his brain. Well!" The Cardinal opens his eyes and smiles broadly. "It's almost worn off. He'll be up and around later today. I daresay he'll be a bit... twitchy, for a day or two. But once he's stopped screaming, we can send you down for a consultation. Trust me, he'll be minding his tongue for the next little while."


fire

surrounded by fire

[take a deep breath]

fire everywhere

[take a deep breath]

burning, fire

[BREATHE!]

HUUHHHHH


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond
Douglas Muir 406 wrote:


There is indeed a library. It's across from the Cardinal's suite. The door is open. A lamp, clearly magical, provides endless light to read by.

There is one shelf of scrolls and books that is locked with what looks like a rather good lock. A small sign on this shelf says Application form 102-L(special)-A(7), cosigned by C. T. or T. only. -- Pilkington.

How wonderful, a public showing of Mr. Pilkington's handwriting..this at least gives me something to do. Jax wanders around the library, keeping in mind this shelf and the exact form number.

Quote:

Opposite the door is a book stand. On it is a very large book bound in what looks like black leather and iron. From here you can see the pentacle symbol of Asmodeus on it. A small sign has been affixed to the bookstand, bearing only the trefoil symbol for "Magical Hazard".

Well..the sign doesn't mention touching... Jax is going to attempt to discern anything he can about the book without actually touching it.

Spellcraft->1d20 + 8 ⇒ (1) + 8 = 9
Know(Arcane)1d20 + 7 ⇒ (1) + 7 = 8


It's a big black book. Jax has never heard of anything like it.

The atmosphere of the library is strange, at once comfortable and forbidding. It feels like you could curl up in a comfortable chair and lose yourself in a good book for hours here. It also feels like you could have your sanity snuffed out in a howling gale of madness by blasphemous knowledge that human minds were never mind to encompass here. The combination is slightly jarring.


Fire I'm breathing fire

"HUUHHHHH!!" Sir Edmin gasps, and jackknifes up to a sitting position.

5d8 ⇒ (4, 6, 5, 4, 6) = 25

The sensation of breathing fire -- breathing! fire! -- is incredibly painful and intense, but it passes in a fraction of a second. The heat seemed to pass in a flash out of his lungs and into every corner of his body. He looks down at himself. For a moment he has the impression that tiny blue flames, like the flames of alcohol, are burning along his legs and feet. He blinks and they are gone.

The Cardinal is squatting down beside him. He is smiling. "Well done, my brave son. Well done."


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

Jarring...or exhilarating. Jax walks around the book frowning. Hazards..well, this is far too enticing of an object to pass up. He strides up to the book and looks it over. After a few moments he reaches out one clawed hand and flips the book open.

What have we here..


Edmin raises his arms. His wounds are mostly closed or closing. The only exception is his face. His nose is a solid block of red pain. He starts to touch it, then decides better.

But he is alive! And he can move! Sir Edmin stands up. The Cardinal rises with him.

You are at exactly 1/2 full hits: 13/26. My house rule on scarring is "get critted by a boss, gain a scar". (That's not counting Tiadora, who can hand out scars pretty much at will.) I think this counts as a boss fight -- CR + >10 -- so, you have a scar. In this case, a broken nose that will never reset to its original shape without a Regenerate. It doesn't affect your Cha or anything -- it's just a distinctive feature.


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

Bref waits outside what he thinks is Tiadora's door for what seems like an eternity. Frustrated he stalks off down the hall until he comes across Judge obviously when he is not with Cardinal

Bloodlicker! Pain Witch no where. Where Shadow Beastie? Want learn talk.


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

Edmin shakes his head as if trying to clear away the fog in his mind and looks the Cardinal in the eyes. "What in the hells was that? What happened to me? I was dead. I was burning?"

The knight squeezes his eyes shut for a moment before looking back at the Cardinal. "I lost."

The nose is fine by me, was an intense moment there.


Jax flips the book open. It's full of small, crabbed printing. There are illustrations... the book falls open to a random page.

he will come in one of the pre-chosen forms. During the rectification of the Vuldronaii, the Traveller came as a large and moving Torb. Then, during the third reconciliation of the last of the Meketrex Supplicants, they chose a new form for him -- that of a Giant Sloar. Many Shubs and Zuuls knew what it was to be roasted in the depths of the Sloar that day...

Jax, please roll a saving throw.


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

Who you gona call?


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

when someone asks if your a god you sayYes!


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

What type of saving throw?
Will: 1d20 + 3 ⇒ (4) + 3 = 7 Fort: 1d20 + 5 ⇒ (4) + 5 = 9

Edit: Seriously..what is with this random number generator? I'm lucky to get higher than a 10!


The black-armored figure reaches across its chest and unbuckles one of its vambraces. The piece of armor clatters to the stone floor. Beneath is a brawny human arm with a shallow slash on it. A bit of blood is trickling slowly down the arm.

"Come," says Cardinal Thorn. He brings you to stand beside your armored opponent. He draws a small silver knife and raises it.

"Now, this may sting a little..."


3d8 ⇒ (2, 7, 5) = 14 points of damage.

What it feels like? It feels like going into a room and petting a cat that doesn't want to be petted, and that suddenly turns and slashes your hand.

SNAP CRACK A blue-white spark of lightning arcs from the book's iron cover. Jax is knocked flat on his back on the carpeted floor.

You have the strong impression the book is conscious and playing with you.


"Here is a story," says the Cardinal.

"Long ago -- centuries, perhaps millenia -- there was a man. A man much like yourself, my son. A man who was unjustly rejected by the forces of so-called light. This man -- this justly, righteously angry man -- cried out to Hell itself for justice. For vengeance."

"And the Dark Father answered. He ascended from Hell itself and appeared to this man. And he shared some of his blood with him. And so was born the first Champion of Asmodeus."

"And so has the line of Champions continued ever since."

"In blood."


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

Edmin follows the Cardinal, and stands next to his armored foe. Even with the pain of his face being smashed, he can not help but smile slightly at the sight of the wound he gave the creature.

"Suck it Trebeck!"


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]
Douglas Muir 406 wrote:

The Cardinal is talking to the Judge.

"This issue of... transition, to undeath. It is quite complex. As you know, there are many sorts of intelligent and self-willed undead... some created by circumstances, others by powerful magic.

"To deliberately turn oneself into such a creature, however, is another matter. Especially if one wishes to retain full freedom of action and will."

"And even when a vampire creates a new vampire, the new is usually bound, at least initially to the service of the old. We certainly don't want that for you."

"Do you know, Zargo was able to induce lycanthropy in a number of test subjects? They all had to be put down, of course. But still! I did not think it possible, myself, until I saw it. "

The Judge sits back in his chair listening to the Cardinal.

This is an interesting dilemma. I have no interest in being a thrall to a lesser just because he or she was a vampire before me. At the same time by your own words your minion has not had the most success in his attempts to create lycanthropes and we both know that even a powerful werewolf or wererat is a pittance to a weak vampire.

The Judge then takes a sip of the proffered tea.

Furthermore, nothing personal, but I am a believer in the arcane and the divine. You do not want to see how many who dabbled in the alchemical ended up before my bench. To say that more than a few went insane is an understatement. Yes, some were pure evil, but they were foolish and got caught so they were punished to the fullest extent allowable under the law.

The Judge sits up and looks directly into the Cardinals eyes:

If I were to agree to this, I would need to see it done successfully more than once. I do not plan on undergoing this transformation only to find myself a lesser vampire, or a ghoul, or a zombie or some other mindless creature. If I wished to become mindless, that is easily accomplished. I wish to be able to intimidate others and then subjugate their will to my own ends. To manipulate peoples desires against their desire.

I do not expect to gain the power necessary to become a true undead lord overnight, so this will give your slightly mad alchemist time to perfect his craft. If he does not succeed, then I expect to become a very powerful half-human. If he does perfect it, well then you and I shall have a long talk and I would expect to become a great asset to the cause of the Dark Lord.


As the blood mingles, Sir Edmin feels a sudden rush of

power

"Ahhhh --"

the sorceress was of draconic blood. she should have been no match for him. but she summoned her grandfather. the great gold dragon gazed at him, its eyes endless pools of light

fire in the blood

they fought. so long. it burned him. but in the end he was stronger

The Cardinal is speaking. Fear is one pillar of power, my son. If you can inspire fear in others, you have power. If you do not feel fear... their power over you is limited.

doesn't matter

"Burns --"

he did not kill the sorceress. kept her instead as a body slave and plaything. she went mad. he laughed at her ravings.

fire in the blood

You will be an agent of fear, my son. The enemies of our Father will tremble before you. His grace will be with you and will strengthen you.

he kept the scars. burned by holy fire and lived. the blessing of our Father

Power, my son.

power

"POWER!"


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CONGRATULATIONS ON YOUR FIRST ANTIPALADIN LEVEL


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

Thank you that was great!


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

Welcome to Chaotic Evil. Bref likes company

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