Demon Hunters ala Fabian (Inactive)

Game Master Fabian Benavente

Telling the interactive story of a group of 'demon hunters' and their incursion into the Worldwound.


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Possibly this weekend will be better, but life is a bit hectic at the moment. I like the idea of the game, and I really would like to play, but I'm not sure of my capacity right now.

I thought that attunement only had to play for the actual enhancement bonus.

So a holy, vorpal, flaming sword could be used as a +1, 2, 3, 4 or 5 depending on level.


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)
Fabian Benavente wrote:
Shaeda Stormborn wrote:
Just posted up a first run at much of Shaeda's crunch. Her background and stuff still needs work.

I've got a couple of questions (speed?), but I'll wait until you finish.

And you know I'm more interested in the fluff.

Game on!

You mean why is she 20' in full plate? Alternate racial to be a 30' halfling, and then the armor slows her back to 20'.


male
Kirsdrake wrote:

I'll try to get something together next week. And I'm open for suggestions, though the Stonelord still sounds better than anything else I have managed to come up with.

Though, what I would really love to play would be a Warlock, but too bad they don't have those in Pathfinder, and from what I read they are unlikely to make an appearance, copyright issues and all. There were a few decent player-made attempts to translate them into Pathfinder, but those are hardly official.

I love warlocks!

This is Paizo's warlock: http://www.d20pfsrd.com/occult-adventures/occult-classes/kineticist.

But I don't like it because I'm not familiar with it and it incorporates another mechanics to be learned (burn).

Point me to the 'conversions' you are talking about and we'll take a look at it. We can always adjust if we later determine that something is 'unbalanced'.


Male Human Monk (unchained) 11

I think this is my favourite conversion attempt https://iourn.wordpress.com/2014/07/22/the-warlock-for-pathfinder/


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

Linkified


male
Eirik Clausen wrote:
I think this is my favourite conversion attempt https://iourn.wordpress.com/2014/07/22/the-warlock-for-pathfinder/

That conversion is not complete as the links don't work.

What do you all think of this one?


Human

Noticed I need to do my languages still, I'll do it when I get home again.


Male Human Monk (unchained) 11
Fabian Benavente wrote:
Eirik Clausen wrote:
I think this is my favourite conversion attempt https://iourn.wordpress.com/2014/07/22/the-warlock-for-pathfinder/

That conversion is not complete as the links don't work.

What do you all think of this one?

That's a lot like the Tome of Secrets Warlock. With most of the invocations except Blast Shape and Eldritch Essence replaced by spell access. Which to me seems to be twisting the class beyond breaking point.

I liked the one I liked because it's very much a direct conversion, with only a little bit of tinkering (replacing the BS and EE invocations with feats). And Pacts from 4ed were a nice touch, but don't actually do much since the author didn't go ahead classifying the existing Invocations into those Pacts and applying the bonuses. Nor did he do anything with the Curse except speculate about it.

The only broken like I found was the one leading to Wizard list of official Invocations - those can be found easily enough from the three Warlock resource books listed, and could be used as is, I think.


Human

Got my languages fixed and my skill points tweaked slightly. In addition I found that I hadn't added my hit points in, also corrected that.


male
Eirik Clausen wrote:
Fabian Benavente wrote:
Eirik Clausen wrote:
I think this is my favourite conversion attempt https://iourn.wordpress.com/2014/07/22/the-warlock-for-pathfinder/

That conversion is not complete as the links don't work.

What do you all think of this one?

That's a lot like the Tome of Secrets Warlock. With most of the invocations except Blast Shape and Eldritch Essence replaced by spell access. Which to me seems to be twisting the class beyond breaking point.

I liked the one I liked because it's very much a direct conversion, with only a little bit of tinkering (replacing the BS and EE invocations with feats). And Pacts from 4ed were a nice touch, but don't actually do much since the author didn't go ahead classifying the existing Invocations into those Pacts and applying the bonuses. Nor did he do anything with the Curse except speculate about it.

The only broken like I found was the one leading to Wizard list of official Invocations - those can be found easily enough from the three Warlock resource books listed, and could be used as is, I think.

Do me a favor and send me a link with everything for the warlock conversion. Better yet if you can put it in a document (.pdf?) so I have everything together for a proper view of things.

Thanks,


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

Any objection to a scorpion whip having cold iron blades?


male
Shaeda Stormborn wrote:
Any objection to a scorpion whip having cold iron blades?

No, that's fine.


Human

There, got my equipment fixed since we aren't using the auto bonus prog now.


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)
Fabian Benavente wrote:
Shaeda Stormborn wrote:
Any objection to a scorpion whip having cold iron blades?
No, that's fine.

Cool, I mean, knowing we're demon hunter/killers, it would be silly not to have cold iron where available.


Male Human Monk (unchained) 11
Fabian Benavente wrote:

Do me a favor and send me a link with everything for the warlock conversion. Better yet if you can put it in a document (.pdf?) so I have everything together for a proper view of things.

Thanks,

I think I shall just leave the Warlock for later date and go with the dwarf for now ;^) Less hassle, and if I start putting together my own "All you ever wanted to know about Warlocks but were afraid to ask" document I won't get anything else done ;^)


male
Eirik Clausen wrote:
Fabian Benavente wrote:

Do me a favor and send me a link with everything for the warlock conversion. Better yet if you can put it in a document (.pdf?) so I have everything together for a proper view of things.

Thanks,

I think I shall just leave the Warlock for later date and go with the dwarf for now ;^) Less hassle, and if I start putting together my own "All you ever wanted to know about Warlocks but were afraid to ask" document I won't get anything else done ;^)

I'm Ok with this as I'm sure you'll come up with a really good dwarf PC.

Our human archer is finished and our halfling warpriest needs a good story.

How's everyone else coming with their PCs?


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)
Fabian Benavente wrote:
Our human archer is finished and our halfling warpriest needs a good story.

Whoa! Nobody said anything about a "good" story, the deal was an "interesting" story!


male
Shaeda Stormborn wrote:
Fabian Benavente wrote:
Our human archer is finished and our halfling warpriest needs a good story.
Whoa! Nobody said anything about a "good" story, the deal was an "interesting" story!

It's got to be interesting AND good. And don't forget about 'cool'. :)


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

Alrighty then, so I have a background now. Let me know what you think.

With the change on the magic item rules, I am redoing her stats a bit, but will get them posted up this week.

I do need to change her appearance stuff as well.

Also, I tried to make her speech patterns become a bit less nautical and lowbrow as she progressed in her story, as her memories of things were more removed and from a time when her speech patterns were different. She'll always throw out some nautical references and stuff, but it doesn't define who she is like it once did.


male
Shaeda Stormborn wrote:

Alrighty then, so I have a background now. Let me know what you think.

With the change on the magic item rules, I am redoing her stats a bit, but will get them posted up this week.

I do need to change her appearance stuff as well.

Also, I tried to make her speech patterns become a bit less nautical and lowbrow as she progressed in her story, as her memories of things were more removed and from a time when her speech patterns were different. She'll always throw out some nautical references and stuff, but it doesn't define who she is like it once did.

That was good! (and interesting and cool) :)

Yeah, go ahead and fix the rest of the fluff.

So it sounds like your little warpriest is really popular with the soldiers...

Game on!


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

A girl needs a hobby!


I've been trying to get my human bloodrager together but have been delayed. I hope to have it together (mostly) by the weekend :)


male
Shari wrote:
I've been trying to get my human bloodrager together but have been delayed. I hope to have it together (mostly) by the weekend :)

No worries, I've been busy and expect a busy week next as well.

However, I'd like to start during the weekend of October 10 and 11.

If we get our PCs from 'here', that is doable. If we have to go out and recruit then that will take longer.

Now that being said, I think we have four PCs (halfling warpriest, human archer, human bloodrager, and dwarf paladin (?)).

There was also a swashbuckler mentioned but I haven't heard anything in a while from Harakani about that PC.

Harakani, are you still interested?

In any case, I'm fine with the four (five?) promised. Two are already done.

Thoughts?

Game on!


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

Ok, I've updated Shaeda's stats.

Many might consider a Warpriest to be a frontliner, and I suppose she can do that, but it's not her natural role.

Shaeda should be right behind the front liners, hopefully adjacent to both of them. When the front liners are attacked by a melee attack, she will take an AOO to (hopefully) provide them a +5 on their ACs. She can also use her own actions to grant a +4 to hit, so she's all about making the front liners more beastly!


Er, it wasn't a swashbuckler.
I hope I am through this speed-bump in my life. I should know by the end of the weekend.
The game looks very interesting and I would like to play.
Totally understand if you want to replace me, though

RPG Superstar 2014 Top 16

Harakani wrote:
Er, it wasn't a swashbuckler.

Was it a hot halfling dude?


male
Harakani wrote:

Er, it wasn't a swashbuckler.

I hope I am through this speed-bump in my life. I should know by the end of the weekend.
The game looks very interesting and I would like to play.
Totally understand if you want to replace me, though

Oops, my bad. For some reason, swashbuckler stuck to me.

No need to replace you at all; this weekend should be fine since we are not starting until the following weekend.

What are you thinking of?

Game on!


It was a cleric. I don't want to overlap too badly with the warpriest and paladin. More than mechanical overlap worrying me is conceptual overlap.

I was looking at Fabian's initial quote

Quote:
I also don't want you all to be psycho demon killers. I think there's room here for other character concepts. Like the reluctant bookworm (caster?) who needs to come along for his knowledge. Or the lofty paladin out to redeem these demons. Or the gal who's out there hoping to find something really valuable. Is there a crazy bookworm who's out there just for knowledge? A historian of sorts? However, I am really hoping that at least one of you will put forth the psycho demon killer. They are just fun.

I need to read through the PCs and see what concepts people have - unless people can volunteer the answers :)


Is there a person/patron that ties us together? Would work it into my backstory if there was. I seem to remember a name being mentioned but couldn't find anything when I looked back at the discussion.


male
Harakani wrote:

It was a cleric. I don't want to overlap too badly with the warpriest and paladin. More than mechanical overlap worrying me is conceptual overlap.

I was looking at Fabian's initial quote

Quote:
I also don't want you all to be psycho demon killers. I think there's room here for other character concepts. Like the reluctant bookworm (caster?) who needs to come along for his knowledge. Or the lofty paladin out to redeem these demons. Or the gal who's out there hoping to find something really valuable. Is there a crazy bookworm who's out there just for knowledge? A historian of sorts? However, I am really hoping that at least one of you will put forth the psycho demon killer. They are just fun.
I need to read through the PCs and see what concepts people have - unless people can volunteer the answers :)

The four of you that have their concepts ready, please post a couple of sentences about your PC. Role in party, role in combat, etc.

I posted some PC concepts earlier in the thread:

a paladin demon hunter (undead hunter variant)
- a ranger demonslayer
- an inquisitor cold iron warden
- some sort of druid (blight?)

Wilderness travel/survival will be 'big' here so someone needs to step up to that role.

You know what also would be good (I'm considering running one myself) is an unchained summoner since their eidolons have alignment subtypes which bypasses demons DR. And you can build your summoner as melee fairly easily (high STR, two-handed weapon, and power attack).

I don't know, just some more options.

Thoughts?


male
Shari wrote:
Is there a person/patron that ties us together? Would work it into my backstory if there was. I seem to remember a name being mentioned but couldn't find anything when I looked back at the discussion.

There was no shared patron but I'm fine with shared backstories so go for it if it makes sense.

You 'church contact' has asked you to travel to the Diamond City of Nerosyan (Mendev) and report to the local garrison there to Captain Jaspar of the Crusader Heralds.

Is this what you were asking?


Human

I am actually tempted to rebuild the summoner route since we ditched the auto bonus progression. Was going to make them dual archers but the lack of magic items for the eidolons was going to ruin the build. I might flesh one out for kicks since there is another week til stary though if you want to do a summoner Gabi then by all means feel free.


male

I started to populate the campaign tab with maps and information on Nerosyan, the capital of Mendev, where you adventures will start.

So I need some PCs...

Game on!


I think I should have something ready for my character tonight minus the equipment.

Can I get a summary on what we're allowed as equipment and how much money we have to spend.

Hedda will be a frontline fighter.


male
Shari wrote:

I think I should have something ready for my character tonight minus the equipment.

Can I get a summary on what we're allowed as equipment and how much money we have to spend.

Hedda will be a frontline fighter.

4th level so 6,000 gp. Anything Paizo should be fine for equipment.

Look into the specialized 'demon-hunting' equipment for good ideas.

Other questions?


Female Human (Ulfen) CN Bloodrager (abyssal) 6 / mythic 1 | HP 63/63 | AC 20 (12 T, 18 FF) | CMB +10, CMD 21 | Fort. +7, Ref. +3, Will +3/+5(when raging) | Init. +5 | Perc +11, Sense Motive +0 | Speed 30ft | Rage 16/16 | Spells 2/2 1st lvl |

I've posted Backstory, Appearance, and Personality in Hedda's profile. Let me know if I need to change anything.

Still working on character sheet...


So, taking some guesses from the sheets
Name. Race & class. Motivation. Roles.
Hedda. Human Bloodrager. Making up for her first rage. Melee Combatant , Minor spell & Wilderness Survivalist.
Mardok. Human Fighter. Crazy & hates cultists? Ranged Combatant & Actor.
Shaeda. Halfling Warpriest. Religious Conviction. Healing, minor spell & defensive melee combatant.

Am I right?

And, Eirik was looking at a Dwarf Paladin (Stonelord)?

I like the idea of a Sarkorian - possibly a God Caller. Bit worried it overlaps a bit too much with Hedda though.

I'm also interested (calling back to one of the suggested adventures) in an Elven Magus Demonslayer from the treerazor wars. He'd be an elven trickster who claims to be "just one of the guys from the front", and that Treerazor is by far harder than Deskari. That overlaps with Mardok a but much, but if Mardo suddenly became a Summoner I'd be very interested.

Interested (for some reason) in someone from Aroden's original war who returned to help out. Possibly he didn't get on that well with the new boss when Iomedae took over, and returned in Angel (Aasimir) form. I think that would be a Divine Herald.

Incidentally, that Cold Iron Warden archetype is crazy good against demons. My min-maxy instincts are biting me.


Male Human Monk (unchained) 11

Time-management-wise, getting involved in this game is looking harder by the moment. Got a major network redesign project coming my way (not the thing that made me hesitate earlier - this one ambushed me). I'd love to find the time to play this game, but I think it's better to focus attention on one game and manage it than drop the ball on both.

I will certainly be lurking here to read the adventures, though, and if you are in need of a fill-in member at a more opportune time for me... ;^)


male
Harakani wrote:

So, taking some guesses from the sheets

Name. Race & class. Motivation. Roles.
Hedda. Human Bloodrager. Making up for her first rage. Melee Combatant , Minor spell & Wilderness Survivalist.
Mardok. Human Fighter. Crazy & hates cultists? Ranged Combatant & Actor.
Shaeda. Halfling Warpriest. Religious Conviction. Healing, minor spell & defensive melee combatant.

Yes, I think that's a good summary.

With regards to your concepts:

I don't think the God-caller overlaps with Hedda, but it will overlap with Drogeny's new summoner PC if Mardok (archer) will be discarded.

The elven magus from the Treerazor wars sounds very good. Veteran sent to aid in the Crusade.

The aaasimar PC is the one that least appeals to me at this time but I'm sure you can make it work.

Mechanically the iron cold warden is very good but we need an interesting backstory/motivation to go along with it.

Keep them thoughts coming!


male
Eirik Clausen wrote:

Time-management-wise, getting involved in this game is looking harder by the moment. Got a major network redesign project coming my way (not the thing that made me hesitate earlier - this one ambushed me). I'd love to find the time to play this game, but I think it's better to focus attention on one game and manage it than drop the ball on both.

I will certainly be lurking here to read the adventures, though, and if you are in need of a fill-in member at a more opportune time for me... ;^)

Sorry to see you go but the 'missions' I have in mind will lend themselves to bringing in new 'specialists'.

Keep us informed regarding your time availability and we'll work something out.

@rest of team: BTW, I will NOT open this up for recruitment unless one of you has someone specific in mind that would enjoy playing 'our type of game'. If so, have them contact me. Otherwise, we'll start with the four of you.

Thoughts?

Game on!


Human

I think, since I've already got him built, I'll stick with Mardock as he currently is, a fighter (archer). Hate changing a concept once I get it finished. I might try a summoner if he dies or something but not right now.


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)
Harakani wrote:
Shaeda. Halfling Warpriest. Religious Conviction. Healing, minor spell & defensive melee combatant.

Oh, you know, morale officer. Keeping the spirits of the men up to fighting trim. Not a big diplomat, but she has her ways.

Can also have utility divine spells ready, or at worst available the following day.


I couldn't make the summoner jell properly, and an elven archer will overlap badly with Mardok, I think.

Okay, how's this:
Arodric Wieland-Foundlast (Arodric of family Wieland of clan Foundlast)

Background:

Background
In 4433 AR Aroden came to Sarkoris and drove the Deskari scum into the lake. Sarkoris was a land that saw gods in everything - it was inevitable that when a true god walked among them at least some would recognise his power and worship him.

One tribe in particular worshipped Aroden. They migrated through Sarkoris over the ages, moving closer and closer to Ustalav.

In 4606 AR the worldwound opened. Tribe member after tribe member grew to adulthood and sought to stop the rift. When the scale of the threat became known most of the elderly and children in the tribe fled across the river to Ustalav. They were slaughtered.

The remnant of the tribe - mostly only those men and women who went off to fight and returned when the first crusade ended - were heartbroken. Inasmuch as they could they remarried and set up within the structure of the endless defence of the crusades. Tribe members grew up, married young, had children then went off to serve. Those who returned raised the children of those who didn’t. Iomedae simply became another of their tribal gods.

Arodric was born 32 years ago. He was a handsome, cheerful young man, renowned for a quick wit, a quick smile and a quicker tongue. He never knew life outside the barracks-town he grew up in, and had three children by different local girls by the age of eighteen. At that age, trained as an infantryman, he went off to fight the worldwound. He distinguished himself and managed to rise to the rank of corporal.

When he was twenty he was trapped, with his squad, in the Worldwound. A simple expedition had turned tragically wrong and the cavalry and logistics abandoned them. The infantry were left to buy time for the others to escape, then scattered and ran.

Would like to work Mardok into this

Arodric’s squad was intercepted by demons. Arodric called upon Aroden, Iomedae and his tribal gods, and his faith was answered. Celestial beings fought off the demons, holy energy healed his squad, and they managed to make it across the wardstone barrier.

Arodric was taken into the clergy of Iomedae. He was a terrible fit - he was more interested in survival than ‘honour’. Still, they taught him how to use a sword, forge a prayer, and identify the enemy. He was made into a cleric and an officer. After all his training he was sent out into the world.

He initially went back to the infantry - knowing all too well how much they needed the help - but when word came of a special squad, he volunteered.


Personality:

Personality:
I’m old. I’ve seen damn near everything, it seems. My kids will be fighting in the war now, and I should head back to train the next generation…
But the gods have chosen me for a reason. I am an avatar of Iomedae. A caller of the Divine Heralds of the Herald of Aroden. I don’t think I was gifted this power to train others.
I’m good, damn good, at infiltration and diplomacy.
I’ve heard of fighting fair. I don’t hold with it.
I don’t care what race you are - unless you’re demon tainted or Ustalavic. I’ve seen good Orcs and bad Elves. Tieflings have an urge - they usually fight it, but you can never really trust them. Ustals are arrogant bastards, claim to be obsessed with honour, but they’ll cut you down to distract a demon when they’re running away.

Mechanics:

Human Cleric (Herald Caller) 4
Str 10
Dex 14
Con 11
Int 12
Wis 14
Cha 18
HP 23
BAB +3
CMB +3
CMD +5
Init +2
AC 16 (+4 armour, +2 dex)
Fort (+1 base)
Ref (+1 base +2 dex)
Will (+4 base + 2 wis)
Feats: Deceitful, Alignment Channel (Evil), Cunning Caster
Traits: Demonbane Summoner, Fast Talker
Skills:
Bluff +16 (+4 ranks, +3 class, +2 feat, +1 trait, +2 racial, +4 cha)
Diplomacy +13 (4 ranks, +3 class, +2 racial, +4 cha)
Profession: Soldier +9 (4 rank, +3 class, +2 wis)
Perception +6 (4 rank, +2 wis)
Know: Planes +5 (1 rank, +3 class, +1 int)
Know: Religion +5 (1 rank, +3 class, +1 int)
Know: Arcana +5 (1 rank, +3 class, +1 int)
Survival +3 (1 rank, +2 wis)
Heal +6 (1 rank, +3 class, +2 wis)
Spellcraft +5 (1 rank, +3 class, +1 int)
Sense Motive +6 (1 rank, +3 class, +2 wis)
Linguistics +6 (1 rank, +3 class, +2 int)
Disguise +6 (+2 feat, +4 cha)
Languages: Hallit, Taldane, Abyssal
Racial Abilities: Silver Tongue, Bonus Feat, favoured class = +4 to penetrate outsider SR
Class Abilities: Channel 2d6 DC 16 7/day, Dedicated Summoner, Call Heralds +1(burn for summon spell), Divine Heralds, Mighty Heralds
Spells/day
0:4
1: 4+1
2:3+1
Domain: War (Tactics) spells = magic weapon, aid. 5/day when roll init allow an ally to reroll
Equipment:
Rod of Giant Summoning (3000)
Mithril Chain Shirt (1100)
M/W Heavy X Box (400)
100 Cold Iron Bolts (20)
Cold Iron longspear (10)
Masterwork Backpack (50)
Cleric Kit (16)
Cold Iron Caltrops x3 (6)
Holy Water x 3 (75)
Summoner’s Idol x3 (150)
Cold Iron Longsword (30)
Muleback Cords(1000)
Remaining: 143gp

An old infantryman become herald caller for Aroden's successor.
Not 100% convinced on the domain.
I was trying to put together someone a but like Hannibal from the A-team. I also wanted it to be someone who was genuinely good, but now stupid about it.
Seemed like we didn't have a full caster or a face.
Demonbane means his summons count as cold iron, which should help with fighting demons.

@Shaeda: Sorry, couldn't work out how to justify a Halfling Sarokrian.


male
Harakani wrote:

I couldn't make the summoner jell properly, and an elven archer will overlap badly with Mardok, I think.

Okay, how's this:
** spoiler omitted **...

I'm fine with the backstory, etc. BUT I don't want my games to have summoned creatures all over the place so...

I can work with this as long as no more than one creature is summoned per encounter. You can 're summon' if the spell expired or creature is killed. I really don't want to deal with multiple creatures all over the place since it's pain to keep track of, roll for, etc.

Please make sure the above does not hinder your ability to play and have fun with the PC.

Let me know your thoughts.


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

Does this mean I can't have multiple suitors at my beck and call at the same time?


male
Shaeda Stormborn wrote:
Does this mean I can't have multiple suitors at my beck and call at the same time?

No more than one 'beau' at a time during adventuring. :)

What you do (and with how many) in your off-time is your choice, and we don't need to hear about it. :)


Alright, thought about it for a day. I'm okay with the restriction - I can see where you're coming from. I normally play summoners only in PbP because the delays are ameliorated by the format, and can accept that in this modified format that is not true.
I would like to suggest the 8th level ability get switched out at some point - probably just for another summoning feat (there are enough of them).

Are you okay with the Cunning Caster Feat route? Not sure how often it'll be useful, but I like the idea of a cleric whose faith is not completely obvious.


male
Harakani wrote:

Alright, thought about it for a day. I'm okay with the restriction - I can see where you're coming from. I normally play summoners only in PbP because the delays are ameliorated by the format, and can accept that in this modified format that is not true.

I would like to suggest the 8th level ability get switched out at some point - probably just for another summoning feat (there are enough of them).

Are you okay with the Cunning Caster Feat route? Not sure how often it'll be useful, but I like the idea of a cleric whose faith is not completely obvious.

We can switch out the 8th level ability.

Please explain the cunning caster feat route since I didn't see any references.

Thanks,


It lets you cast a spell, make a bluff check and have onlookers unaware you cast anything.

I'd like to have at least one of my spells with the V & S equivalent of looking up at the sky and saying "A little help, maybe?"

Have sent the details.

Can switch out for a stronger summoning focus if you like (which I should probably have done, but it seemed cool)


male
Harakani wrote:

It lets you cast a spell, make a bluff check and have onlookers unaware you cast anything.

I'd like to have at least one of my spells with the V & S equivalent of looking up at the sky and saying "A little help, maybe?"

Have sent the details.

Can switch out for a stronger summoning focus if you like (which I should probably have done, but it seemed cool)

I'm Ok with that. it's similar to what Dark Sun casters (preservers) had to do to avoid being discovered.

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