DM Sockmonkey's Rise of the Runelords (Inactive)

Game Master keith goudreau

Sandpoint Map
Map Link
Loot

Init:

Init
[dice=Arkus]1d20+4[/dice]
[dice=Jer]1d20+5[/dice]
[dice=Zolarus]1d20+4[/dice]
[dice=Prof]1d20+3[/dice]

Magic Items:

Minor
-Scroll, divine, Bless, 25gp
-Scroll, divine, Magic Stone, 25gp
-Scroll, arcane, Web, 150gp
-Potion, Vanish, 50gp
-Wand, Shocking Grasp, 750gp
-Weapon, +1 Short Sword
Medium
-potion, protection vs evil, 50gp
-Wand, Knock, 4500gp
-Blazing Robe, 11000gp,


201 to 250 of 292 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Grand Lodge

Nagaji Dual-cursed Life Oracle 6 HP 51/51 | DR 3 AC 24* (+2 vs evil) T 10* FF 24* CMD 17* | F+5 (+2 vs poison) R+3 W+6 (+2 vs mind) | Init +0 | Perc+12 | Conc+12 | Channel 5/5

Hang in there during this difficult time. My thoughts and prayers are with you.


Male Orc Barbarian (Invulnerable Rager) 2 HP: 4/25 (8/29) | AC: 17/10/17 (15/8/15) | Fort: +5 (+7) | Ref: +2 | Will: +1 (+3) | Init: +4 | Perc: +6 | CMB: +6 (+8) | CMD: 18 (19)|H.Flail: +6 (+8); 1d10+7 (+9)|
Skills:
Acrobatics: +5| Climb:+6| Intimidate: +3| K.(Nature): +6| Sense Motive: +1| Stealth: +0| Survival: +6|
Rage:
0/8

This goes out to all my games.

The worst has happened. The event that I've being dreading has occured. I'll be unable to post as I deal with the loss of family, namely my mother. I'm sorry for the lack of posting lately and truly am sorry for springing this upon all of you.

I'll be back once things have settled down more.

Scarab Sages

Female LN Shoanti Shaman 1 | AC 16 | HP 8/8 | +0/+2/+6 | Intit +10 | Perc +6

Peace and strength to you my friend.

Silver Crusade

Male Human Wizard(Conjurer)/2 | Current HP: 7 out of 7 | AC: 12 | Init: +2 | Perception: +0 | Fort +2 | Ref +2 | Will +2

I'm truly sorry for your loss. My best wishes for you and your family during this extraordinarily difficult time.

Grand Lodge

Nagaji Dual-cursed Life Oracle 6 HP 51/51 | DR 3 AC 24* (+2 vs evil) T 10* FF 24* CMD 17* | F+5 (+2 vs poison) R+3 W+6 (+2 vs mind) | Init +0 | Perc+12 | Conc+12 | Channel 5/5

Arkus, please except my deepest condolences.

I vote we put this game on hold for a week until next Monday, July 21st and longer if need be.


I think that is a good idea Zol.

Ark hang in there, sorry for your loss.


Male Orc Barbarian (Invulnerable Rager) 2 HP: 4/25 (8/29) | AC: 17/10/17 (15/8/15) | Fort: +5 (+7) | Ref: +2 | Will: +1 (+3) | Init: +4 | Perc: +6 | CMB: +6 (+8) | CMD: 18 (19)|H.Flail: +6 (+8); 1d10+7 (+9)|
Skills:
Acrobatics: +5| Climb:+6| Intimidate: +3| K.(Nature): +6| Sense Motive: +1| Stealth: +0| Survival: +6|
Rage:
0/8

Am Back. Am reading through the posts...

Silver Crusade

Male Human Wizard(Conjurer)/2 | Current HP: 7 out of 7 | AC: 12 | Init: +2 | Perception: +0 | Fort +2 | Ref +2 | Will +2

Welcome back.


back

Scarab Sages

Female LN Shoanti Shaman 1 | AC 16 | HP 8/8 | +0/+2/+6 | Intit +10 | Perc +6

Welcome back everyone.

Silver Crusade

Male Human Wizard Conjurer (Teleportation School Archetype)/3 | HP: 20/20 | AC 13 Tch 13 FF 10 | Init +3 | Perc +0 | Fort +3, Ref +5, Will +4

Keith, I copied my avatar into the current map.


Quick edit on the map.

Zol you were moved back a little, this creature has been waiting at the entranceway. You were moved back to were you would of first noticed it.

The map link was also updated at the top of the page.


Did something neat.

The dancing lights spell has two rings around it, one yellow, one green. Inside the yellow is like torch light, inside the green is dim light. The circles are grouped to the dancing light yellow sphere and will move with it.

Silver Crusade

Male Human Wizard Conjurer (Teleportation School Archetype)/3 | HP: 20/20 | AC 13 Tch 13 FF 10 | Init +3 | Perc +0 | Fort +3, Ref +5, Will +4

Nice!


Male Orc Barbarian (Invulnerable Rager) 2 HP: 4/25 (8/29) | AC: 17/10/17 (15/8/15) | Fort: +5 (+7) | Ref: +2 | Will: +1 (+3) | Init: +4 | Perc: +6 | CMB: +6 (+8) | CMD: 18 (19)|H.Flail: +6 (+8); 1d10+7 (+9)|
Skills:
Acrobatics: +5| Climb:+6| Intimidate: +3| K.(Nature): +6| Sense Motive: +1| Stealth: +0| Survival: +6|
Rage:
0/8

Nicely Done.


Waiting on Zol, what would you like to do with the water?

Did anyone else wish to do something?

Scarab Sages

Female LN Shoanti Shaman 1 | AC 16 | HP 8/8 | +0/+2/+6 | Intit +10 | Perc +6

I will have limited access to internet 08/01 - 08/09, playing Disney Dad in FL with my son. Totally stoked.

If I'm playing in your game, please bot me.
If I'm DM'ing your game, please be patient.

Thank you

Silver Crusade

Male Human Wizard Conjurer (Teleportation School Archetype)/3 | HP: 20/20 | AC 13 Tch 13 FF 10 | Init +3 | Perc +0 | Fort +3, Ref +5, Will +4

Nice! Have fun at Disney!


Have Fun!

Damm, had to google it, Cranium Command the Epcot ride has closed... It had Norm from Cheers and Bobcat Goldrich. Was going to suggest it.


Working a double tomorrow and will have no time to post.

Scarab Sages

Female LN Shoanti Shaman 1 | AC 16 | HP 8/8 | +0/+2/+6 | Intit +10 | Perc +6

Back!

Well...kinda:
1) Gen Con on Thursday = 08/14 - 08/17 limited posting.
2) Took a new job which is much more demanding. Posting will be less than previous efforts, last week excluded of course.
3) If you need to boot me I completely understand.

Silver Crusade

Male Human Wizard Conjurer (Teleportation School Archetype)/3 | HP: 20/20 | AC 13 Tch 13 FF 10 | Init +3 | Perc +0 | Fort +3, Ref +5, Will +4

Nice that you're going to GenCon! Have fun!


Congrats on new job!


Tik will bot you in a few if you don't post. (After errands, so you have a few hours).

Grand Lodge

Nagaji Dual-cursed Life Oracle 6 HP 51/51 | DR 3 AC 24* (+2 vs evil) T 10* FF 24* CMD 17* | F+5 (+2 vs poison) R+3 W+6 (+2 vs mind) | Init +0 | Perc+12 | Conc+12 | Channel 5/5

I typically do not memorize Remove fear as low level cleric. Lucky for me it is my only domain spell.

Grand Lodge

Nagaji Dual-cursed Life Oracle 6 HP 51/51 | DR 3 AC 24* (+2 vs evil) T 10* FF 24* CMD 17* | F+5 (+2 vs poison) R+3 W+6 (+2 vs mind) | Init +0 | Perc+12 | Conc+12 | Channel 5/5

Unable to post until tomorrow evening.


Male Orc Barbarian (Invulnerable Rager) 2 HP: 4/25 (8/29) | AC: 17/10/17 (15/8/15) | Fort: +5 (+7) | Ref: +2 | Will: +1 (+3) | Init: +4 | Perc: +6 | CMB: +6 (+8) | CMD: 18 (19)|H.Flail: +6 (+8); 1d10+7 (+9)|
Skills:
Acrobatics: +5| Climb:+6| Intimidate: +3| K.(Nature): +6| Sense Motive: +1| Stealth: +0| Survival: +6|
Rage:
0/8

I'll be gone from 21st to 29th Aug on training camp so Logging on may not be easy for me.

Grand Lodge

Nagaji Dual-cursed Life Oracle 6 HP 51/51 | DR 3 AC 24* (+2 vs evil) T 10* FF 24* CMD 17* | F+5 (+2 vs poison) R+3 W+6 (+2 vs mind) | Init +0 | Perc+12 | Conc+12 | Channel 5/5

Anyone see an end game with the quasit? It appears we are not equipped for ranged combat.

Silver Crusade

Male Human Wizard Conjurer (Teleportation School Archetype)/3 | HP: 20/20 | AC 13 Tch 13 FF 10 | Init +3 | Perc +0 | Fort +3, Ref +5, Will +4

Anybody have a net?


Forced at work, and on a turn around. Will post soon.

Grand Lodge

Nagaji Dual-cursed Life Oracle 6 HP 51/51 | DR 3 AC 24* (+2 vs evil) T 10* FF 24* CMD 17* | F+5 (+2 vs poison) R+3 W+6 (+2 vs mind) | Init +0 | Perc+12 | Conc+12 | Channel 5/5

To complicate matters further, there is a difference between full-round action for casting spells and spells with 1-round casting. Spells with a casting time of one round (like in summoning spells) are full-round actions *AND* the spell takes affect just before your turn on the next round. Although no one in our party is a bard or sorcerer, I thought it should be pointed out for clarification.

Because the sorcerer or bard has not prepared the spell in a metamagic form in advance, he must apply the metamagic feat on the spot. Therefore, such a character must also take more time to cast a metamagic spell (one enhanced by a metamagic feat) than he does to cast a regular spell. If the spell's normal casting time is a standard action, casting a metamagic version is a full-round action for a sorcerer or bard. (This isn't the same as a 1-round casting time.) The only exception is for spells modified by the Quicken Spell metamagic feat, which can be cast as normal using the feat.


cool

so no extra actions or splitting up turns then, sorry Prof

Read the discussion without reading the gameplay thread before reply. Prof you are good to go, learn something new every day. You used the standard action as noted.


Gnome Alchemist (Grenadier) 3 | AC 18 / 14 tch / 15 fl | HP 9/20 (6 flying head) | Init +5 | Fort +3, Ref +6, Will +1

GM:
Profile has level 2 stats, will be ready at level 3 if needed. Look forward to joining you.


Jerrick Bagspark wrote:
** spoiler omitted **

Welcome!

Will give your character a review and send you a private message.

Everyone, we are taking on a 5th member, welcome Jerrick.

Jerrick as I stated before it may be a bit before I can pop you in because the group is in a dungeon at the moment.

Silver Crusade

Male Human Wizard Conjurer (Teleportation School Archetype)/3 | HP: 20/20 | AC 13 Tch 13 FF 10 | Init +3 | Perc +0 | Fort +3, Ref +5, Will +4

Welcome, Jerrick. :-)


Male Orc Barbarian (Invulnerable Rager) 2 HP: 4/25 (8/29) | AC: 17/10/17 (15/8/15) | Fort: +5 (+7) | Ref: +2 | Will: +1 (+3) | Init: +4 | Perc: +6 | CMB: +6 (+8) | CMD: 18 (19)|H.Flail: +6 (+8); 1d10+7 (+9)|
Skills:
Acrobatics: +5| Climb:+6| Intimidate: +3| K.(Nature): +6| Sense Motive: +1| Stealth: +0| Survival: +6|
Rage:
0/8

I'm back. Camp took longer than expected and I crashed on Tuesday, too tired to do much.

Silver Crusade

Male Human Wizard Conjurer (Teleportation School Archetype)/3 | HP: 20/20 | AC 13 Tch 13 FF 10 | Init +3 | Perc +0 | Fort +3, Ref +5, Will +4

Welcome back! :-)


Sorry guys working back to back doubles. Yesterday and today. Will post later if I get a chance.


Just checking in. Work, school, etc. has slowed my posting. Have not forgotten or abandoned the game. Unfortunately my spotty posting may be like this while I am in school.

Silver Crusade

Male Human Wizard Conjurer (Teleportation School Archetype)/3 | HP: 20/20 | AC 13 Tch 13 FF 10 | Init +3 | Perc +0 | Fort +3, Ref +5, Will +4

No worries. :-) Good luck in school!


Gentle bump

Grand Lodge

Nagaji Dual-cursed Life Oracle 6 HP 51/51 | DR 3 AC 24* (+2 vs evil) T 10* FF 24* CMD 17* | F+5 (+2 vs poison) R+3 W+6 (+2 vs mind) | Init +0 | Perc+12 | Conc+12 | Channel 5/5

Two questions. Will Tiktaa accompany us or are we leaving her in Sandpoint?

Are we splitting the proceeds from the magical dagger three or four ways?

8302 x 50% / 3 = 1383.67 gp

8302 x 50% / 4 = 1037.75 gp

I am purchasing a MW cold iron rapier, MW light crossbow, 10 alchemical silver and cold iron bolts, 4 scrolls of cure light wounds, 4 flasks of holy water, 5 flasks of alchemist fire, 1 vial of antitoxin and scroll case for 1,031. Selling mundane rapier for 10 gp.

Diplomacy for 10% discount?

Diplomancy: 1d20 + 10 ⇒ (5) + 10 = 15


Unfortunately she gets a share either way.

Grand Lodge

Nagaji Dual-cursed Life Oracle 6 HP 51/51 | DR 3 AC 24* (+2 vs evil) T 10* FF 24* CMD 17* | F+5 (+2 vs poison) R+3 W+6 (+2 vs mind) | Init +0 | Perc+12 | Conc+12 | Channel 5/5

I updated the loot list. Anyone else making purchases before we head back to dungeon crawl?

Silver Crusade

Male Human Wizard Conjurer (Teleportation School Archetype)/3 | HP: 20/20 | AC 13 Tch 13 FF 10 | Init +3 | Perc +0 | Fort +3, Ref +5, Will +4

Yes, please. And info from the NPCs.

Silver Crusade

Male Human Wizard Conjurer (Teleportation School Archetype)/3 | HP: 20/20 | AC 13 Tch 13 FF 10 | Init +3 | Perc +0 | Fort +3, Ref +5, Will +4

Idle curiosity... How does Zolarus have the following stats?

Strength 10
Dexterity 18
Constitution 10
Intelligence 10
Wisdom 16
Charisma 16

Are we not doing a 20 point buy? I know that azata-blooded get +2 Dex and +2 Cha. That means starting stats of:

Strength 10
Dexterity 16 <-- 10 points
Constitution 10
Intelligence 10
Wisdom 16 <-- 10 points
Charisma 14 <-- 5 points

Should I bump up my stats? Are we supposed to have done a 25 point buy? I only did 20 points.

Grand Lodge

Nagaji Dual-cursed Life Oracle 6 HP 51/51 | DR 3 AC 24* (+2 vs evil) T 10* FF 24* CMD 17* | F+5 (+2 vs poison) R+3 W+6 (+2 vs mind) | Init +0 | Perc+12 | Conc+12 | Channel 5/5

25 point build and bonus toughness feat was initial character creation rules.

Silver Crusade

Male Human Wizard Conjurer (Teleportation School Archetype)/3 | HP: 20/20 | AC 13 Tch 13 FF 10 | Init +3 | Perc +0 | Fort +3, Ref +5, Will +4

GM, should I update my character? I joined at level 2, so maybe not?

I'm definitely only 20 point buy.


Yes you should
Also Jerrick please make sure you are a 25 point character

Silver Crusade

Male Human Wizard Conjurer (Teleportation School Archetype)/3 | HP: 20/20 | AC 13 Tch 13 FF 10 | Init +3 | Perc +0 | Fort +3, Ref +5, Will +4

OK. Thanks. And sorry about misunderstand the character creation rules. I've updated my profile with the new stats (used Hero Lab to make sure I had everything).

To the party: I have 907.75 GP remaining. What should I buy?

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