Bormann Grimm |
"Works for me, Kurag. But I think we might do better yelling for you than tapping the wall three times. You might hear that better." Bormann says as surveys the scene.
"I'm ready to go when the rest of you are. It will be a glorious fight."
Kurag Urlot III |
True but I figured there would be som much yelling and screaming over there that I might not understand what you are saying. I wasn't planning on hearing the taps but more looking for the hand gestures.
Kurag draws 3 arrows and sticks them in the thatched rood for easy access. Cayden Be with you. I will see you on the roof.
BB Beetle |
Surprise Round
BB moves to J13.
Round 1
How tall is the building?
BB will begin casting Summon Monster I.
BB will wait for one of the frontliners to enter before going to J18 and then heading upstairs.
Kurag Urlot III |
surprise attack but over 30ft so no sneak attack 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19 for 1d8 + 2 + 2 ⇒ (2) + 2 + 2 = 6
Kurag bides his timing well as he knows he may only get a single shot off before the drummer hides. Watching the arms beat upon the drum he waits for the upswing of the near arm as he releases his arrow. The blade of the arrow just missing the orc's elbow as the shaft buries itself into the orc's exposed flank. It wasn't a killing blow but it was a decent shot. Kurag draws another arrow ready to release it should he get another opportunity.
Bormann Grimm |
I'm not really sure where on the map the door to the building lies, so I can't provide a specific coordinate. All I can say is Bormann's got 30 feet of movement and intends to use them all.
Bormann trots out toward the door, fully expecting it to be defended by some orc vermin with a death wish.
BB Beetle |
I see! I thought the Orc at M18 was the one on the rooftop. In that case...
Surprise Round
BB will move to L14.
Round 1
BB will cast Daze (Will Save DC 13) on the orc, then draw his quarterstaff.
Bormann Grimm |
@Bormann: The orc is standing over the doorway (M18)
Cool. Then I should be able to make it to about N14.
DM RichD |
Surprise Round
Kurag launches an arrow at Kagak of the Rolling Thunder standing on top of the tower striking him.
BB, Bormann, Greta & Sergei[BOT] advance to the door.
BB Beetle: 1d20 + 0 ⇒ (2) + 0 = 2
Bormann Grimm: 1d20 + 1 ⇒ (10) + 1 = 11
Greta Bolkasdottir: 1d20 + 0 ⇒ (18) + 0 = 18
Kurag Urlot III: 1d20 + 3 ⇒ (17) + 3 = 20
Sergei von Janderhoff: 1d20 + 1 ⇒ (4) + 1 = 5
Kagak: 1d20 + 4 ⇒ (14) + 4 = 18
Round 1
Kurag Urlot III 20(18/18)
Greta Bolkasdottir 18(17/17)
Kagak 18(17/23)WOUNDED
Bormann Grimm 11(30/30)
Sergei von Janderhoff 5(26/26)
BB Beetle 2(15/15)
I will update the Tactical Map when I get home tonight.
Kurag Urlot III |
Having luck with his first shot Kurag draws back and releases another arrow at the orc on the roof.
1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23 for 1d8 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Again Kurag lands his arrow where he wanted but did not have the draw necessary to make it a killing blow. Still it was 2 successful hits and the damage would add up enough to fell the orc.
Kurag Urlot III |
will save 1d20 + 2 + 2 ⇒ (5) + 2 + 2 = 9
Is that a 1 round action so it takes effect on the start of its next turn meaning I have a chance to attack and disrupt him?
DM RichD |
@Kurag: You are correct. You will not fall asleep until Kugak's turn in the initiative.
Round 1 Cont'
Bormann goes to the door and with a twist of the handle finds it unlocked. Three orcs are on this level guarding the stairs to the upper levels.
Next up: Sergei
Tactical Map updated. Kugak is on the roof, the three orc's are on the first level.
BB Beetle |
BB begins casting Summon Monster I. Takes 1 entire round to cast.
DM RichD |
Round 1 Cont'
Sergei barrels past Bormann into the room sinking his axe into the first orc he finds.
BB begins a summoning.
The orc that Sergei struck tries to return the favor but is unable to.
Orc 1 Attack: 1d20 + 5 ⇒ (7) + 5 = 12
His two friends step up and also try their luck.
Orc 2 Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Orc 3 Attack: 1d20 + 5 ⇒ (4) + 5 = 9
Orc 2 Confirm Crit: 1d20 + 5 ⇒ (1) + 5 = 6
Orc 2 Damage: 2d4 + 4 ⇒ (2, 1) + 4 = 7
Round 2
Kurag Urlot III 20(18/18)
Greta Bolkasdottir 18(17/17)
Kagak 18(12/23)WOUNDED
Bormann Grimm 11(30/30)
Sergei von Janderhoff 5(19/26)
BB Beetle 2(15/15)
Orc 1(-1/6) WOUNDED
Orc 2(6/6)
Orc 3(6/6)
Up Next: Kurag & Greta
Tactical Map Updated
Kurag Urlot III |
Feeling some affect start to fall upon him Kurag draws the last of his 3 arrows that he stuck in the roof. Holding his breathe slightly as he sights down the shaft of the arrow he sees the orc chanting some strange phrase. As the orc opens his mouth once again to continue the phrase Kurag release the arrow.
favored enemy 1d20 + 7 ⇒ (19) + 7 = 26 for 1d20 + 4 ⇒ (5) + 4 = 9
The arrow does indeed finds its mark but whether it was enough to stop the orc from chanting though was another matter.
On the start of its turn Kurag falls asleep and dreams of beer and his horse and forgets the troubles of this world for a time.
BB Beetle |
The top row seems to have been cutoff, I'm having trouble giving coordinates.
BB's spell completes, and a celestial dog appears on row I, flanking one of the orcs with Sergei! It bites at the middle Orc.
bite: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13
Damage: 1d4 + 1 ⇒ (1) + 1 = 2
The Dog will last for 2 rounds thanks to my conjuration school.
BB, meanwhile, runs in behind Bormann and casts Daze at the Northwest orc, hoping to slow them down before they overwhelm Sergei. Will Save DC 13
Sergei von Janderhoff |
"It takes more than that to take down a Dwarf!"
Sergei grits his teeth, and keeps fighting.
MW Cold Iron Battle Axe: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20, for 1d8 + 6 ⇒ (4) + 6 = 10 damage.
Bormann Grimm |
Bormann enters the chamber, axe at the ready. He steps to the right of Sergei and takes an overhand chop at the orc in front of him.
Greataxe: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d12 + 4 ⇒ (12) + 4 = 16 In case that hit...
DM RichD |
Round 2 Cont'
Greta casts guidance on Sergei to help in until help arrives.
He does not have long to wait as Bormann comes rushing into the room and slices an orc with his axe.
Sergei smiles as he faces the three orcs and strikes the one he struck before.
BB's dog appears and finishes off Sergei's orc. BB then takes position behind Bormann and casts daze at the northwest orc.
Orc Will Save DC 13: 1d20 - 1 ⇒ (2) - 1 = 1
The orc in front of Bormann, his life force draining away, tries to make his mark in the world.
Attack: 1d20 + 5 ⇒ (5) + 5 = 10
But is unable to do anything.
The other orc is feeling a little dazed, but still tries to lash out against Sergei.
Attack: 1d20 + 5 ⇒ (8) + 5 = 13
He also fails.
Round 3
Kurag Urlot III 20(18/18) SLEEPING
Greta Bolkasdottir 18(17/17)
Kagak 18(14/23)WOUNDED
Bormann Grimm 11(30/30)
Sergei von Janderhoff 5(19/26)
BB Beetle 2(15/15)
Orc 1(-13/6) DEAD
Orc 2(-8/6) WOUNDED
Orc 3(6/6) Dazed at BB's turn
Up Next: Kurag & Greta
Tactical Map Updated
@Greta: No problem. Strep is not fun!
DM RichD |
Round 3
Kurag falls under the effect of the sleep spell, while Greta steps up to help her companions but her swing misses the orc. Kagak begins to sing a song in orc and the orc warriors seem more angry at the dwarves.
Up Next: Sergei, Bormann, & BB
I will update the Tactical Map when I get home tonight.
BB Beetle |
The Dog will try to shuffle 5 ft and flank with one of the dwarves, hoping to finish off an orc.
Bite: 1d20 + 2 ⇒ (5) + 2 = 7
Damage: 1d8 + 2 ⇒ (6) + 2 = 8
Add +2 if flanking...not that will do much
If all the orcs are defeated, BB will double move towards the top of the stairs. If not, BB will prepare a glob of acid splash.
Ranged Touch: 1d20 + 0 ⇒ (1) + 0 = 1
Damage: 1d3 ⇒ 3
Lets hope he doesn't have to attack...
Bormann Grimm |
"Fight on, dwarves! And when these have fallen, we will throw their leader's broken body from the parapet so all may see and despair!" Bormann yells as he hacks at the orc in front of him some more.
Greataxe: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d12 + 4 ⇒ (6) + 4 = 10
DM RichD |
Round 3 Cont'
Bormann fells the orc right in front of him. BB tosses an acid splash at the dazed orc, but misses him completly.
Round 4
Kurag Urlot III 20(18/18) SLEEPING
Greta Bolkasdottir 18(17/17)
Kagak 18(14/23)WOUNDED
Bormann Grimm 11(30/30)
Sergei von Janderhoff 5(19/26)
BB Beetle 2(15/15)
Orc 1(-13/6) DEAD
Orc 2(-18/6) DEAD
Orc 3(6/6) Dazed until BB's turn
Up Next: Everyone give me an action.
I will update the Tactical Map when I get home.
BB Beetle |
The dog disappears. BB hustles around the room to I18 and tries to kick the orc.
Unarmed, Flanking: 1d20 + 2 + 2 ⇒ (1) + 2 + 2 = 5 Two 1s in a row
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Catching nothing but air.
Bormann Grimm |
With two of the orc raiders down and only the third to go (at this point), Bormann shifts to bring him into reach and chops away.
Greataxe: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d12 + 4 ⇒ (8) + 4 = 12
Greta Bolkasdottir |
Greta casts guidance on Bormann, adding +1 to his attack through the power of Bolka! She also murmurs a short lesson on how to be a good husband. It involves never ever saying the words fat or unattractive.
DM RichD |
Round 4
Kurag dreams of slaying orcs while Greta casts guidance on Bormann and telling him how to be a good dwarven husband.
Kagak, not hearing anything more from his warriors below, taps himself with a cure light wand.
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
Bormann and Sergei both finish off the stunned orc with blistering attacks.
@BB: Since the orc is dead, you can do another Round 4 action if you wish.
Round 5
Kurag Urlot III 20(18/18) SLEEPING
Greta Bolkasdottir 18(17/17)
Kagak 18(18/23)WOUNDED
Bormann Grimm 11(30/30)
Sergei von Janderhoff 5(19/26)
BB Beetle 2(15/15)
Orc 1(-13/6) DEAD
Orc 2(-18/6) DEAD
Orc 3(-15/6) DEAD
Up Next: Everyone give me an action.
I will update the Tactical Map when I get home.
BB Beetle |
Round 4
Glad the orcs were defeated, BB heads upstairs.
Round 5
BB gets within 30 feet of Kagak, pulls out his spellbook and speaks unknown words. A 10x10 patch of grease appears under the orc's feet, threatening his balance.
Casting grease. Reflex Save DC 14 or he falls prone. The 10x10 square of grease covers K18 to L19.
Bormann Grimm |
"Where is Kurag? Is he still keeping the orc on the roof pinned down?" Bormann asks, because someone always has to asks these sorts of things in scenes like this.
Then he stops up the stairs to face down the orc leader and end his life.
DM RichD |
Round 5
Kurag continues to dream a little dream of Kagak. Greta follows BB up the stairs. Kagak figures sleep worked so well, he will try it again this time on BB. DC13 Will save for BB. Bormann follows Greta and BB up the stairs and since he was closer, squeezes through.
Next Up: Sergei
Tactical Map updated.
BB Beetle |
"Huh, feeling a little drowsy, here."
Will Save, DC 13: 1d20 + 6 ⇒ (15) + 6 = 21
"That was you, wasn't it?" BB giggles and pats his tummy. "Not gonna work on me!"