DM RichD's Council Of Thieves Campaign

Game Master Briccone

Council of Thieves Book 5: The Mother Of Flies
Part 1: A Mother Scorned

The PC's are troublesome to the Council of Thieves. Could the Mother of Flies be an ally?


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HP 97/97 | AC 20 T 13 FF 18 | Saves 8/10/7 | Init +3 | Perception +13 | Richard's familiar | Spells -/3/1/3 | Bardic Performance 25/29| 9 Human Bard (duettist) | Herosim, Tongues on Tal as he enters the camp

Richard continues singing as he draws and throws a vial of holy water.

Ranged Touch: 1d20 + 3 + 2 + 2 ⇒ (11) + 3 + 2 + 2 = 18
Holy Water vs Evil Outsiders: 2d4 ⇒ (2, 4) = 6

"Die monster! You don't belong in this world!"


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

Mera looks over at Richard and pats his shoulder. ”Aww, that was cute. I took care of it already sweetie.”

Smiling she asks ”Now be a dear and pull out that jug of wine from your pack from me. I’m absolutely dying of thirst over here.”


HP 97/97 | AC 20 T 13 FF 18 | Saves 8/10/7 | Init +3 | Perception +13 | Richard's familiar | Spells -/3/1/3 | Bardic Performance 25/29| 9 Human Bard (duettist) | Herosim, Tongues on Tal as he enters the camp

"Bah!" Richard stows his holy water. "I always wanted to say that, too."


NARRATOR GS Map / SS MAP/

Out of Round Mode!


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Tal looks greatful as the healing energies wash over him from Edric. Thank you my good man. I quite appreciate that. Now that that unpleasantness is over perhaps we can get to work on moving this desk while Mera relaxes and Richard plays the dutiful suitor. Tal smiles conspiratorially with Edric as he says so but inwardly Tal is ecstatic that hopefully Mera has someone else to dote upon.

Still planning that we can hit the DC break as mentioned above with Tal taking an enlarge potion spell.

Silver Crusade

HP: 212/212. 0/16 | AC:30 | F:+23+ R:+17 W+20 | Itm/Med/Perc/Surv +18, Acr/Lore +15, Ath +23 | +23, 3d12+7+8 | Active Conditions:
Mera Wist-Thrune wrote:

Mera sniffs the air as Edric's magic fills the room. She spins away from the dying animal to face the cleric. "Tell me. Is that lavender? I've never felt the warm embrace of a God to be accompanied by such a beautiful scent."

Mera spins around Edric, circling him slowly, smelling the air. "This is some form of trickery, is it not? This is not natural." she asks in the form of a statement.

Edric applauds politely as Mera turns her attention back to him, although his expression is slightly cautious. "Roses I believe, Lady Mera. As to whether it is trickery... my power is granted by the Everbloom, it is her magic and will not mine. So if you consider it trickery than perhaps you should take it up with her?" He says with gentle levity before turning his attention to Tal.

"Indeed Tal, let me see what I can do."


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

When Edric tells her it is roses, she snaps her fingers. "Roses, of course! How could I have missed that. I only ask because my curative magic does not smell of beautiful flowers, only dried blood."

Mera takes Tal's bait as she collapses into a nearby chair and turns to address Richard. Crossing her legs and raising an eyebrow she leans in and whispers conspiratorially to him "Is this true Richard? Do you wish to be my dutiful suitor?"


HP 97/97 | AC 20 T 13 FF 18 | Saves 8/10/7 | Init +3 | Perception +13 | Richard's familiar | Spells -/3/1/3 | Bardic Performance 25/29| 9 Human Bard (duettist) | Herosim, Tongues on Tal as he enters the camp

Richard absorbs the attention like a dry sponge. "There are many advantages to you, Mera. Your willpower is forceful. Your silver tongue has saved us from many altercations. And I am quite jealous at your ability to perform. Everyone- and I do mean everyone- has wondered how to get your attention. Maybe I'm the lucky winner."

Sense Motive DC 19:

Bluff: 1d20 + 13 ⇒ (6) + 13 = 19
Richard decides to play along for now and keep her occupied.
She's more of a healthy competitor when it comes to performance, though.


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

Sense Motive: 1d20 + 19 ⇒ (12) + 19 = 31

Mera clucks her tongue at Richards response, listening to his words and reading his body language at the same time. She tilts her head slightly to one side while he speaks, like an animal that hears a strange sound and doesn't know how to place it.

Hmmm." she mutters, thinking how to respond. She uncrosses her legs slowly and rises to her feet, straightening her clothes as she does so. She purrs "Those are some of the advantages to me, though there are many others."

She leans in to his ear and lowers her voice, whispering "Maybe you are the lucky winner then? Maybe you just need a partner to show you how it's done? Private lessons then?" Hmmm? Let's find an alley cat to keep your pesky feather friend busy and we can discuss performances at a greater length.

Standing back up straight, she looks over at Tal and Edric pushing the furniture around and pats Richard's rear end twice. When he turns to look at her, she is walking backwards to the others and winks at the duettist before turning around to rejoin Tal and Edric. "What say you boys? Done with the heavy lifting yet?"

Whether she was serious or playing Richard for the fool, it's difficult to tell with that silver tongue of hers. Either way, her words are convincing and leave a lasting impression that makes you wonder the possibilities.

Sense Motive DC32:
Able to read her intentions for what they are, Mera saw through Richard's ruse and understands he's not truly serious. Trying to flip the tables on him, she does the same in turn to keep him on his toes.

The look she shoots to Tal when she's done talking to Richard says it all: He's the one she wants.

Bluff: 1d20 + 19 ⇒ (13) + 19 = 32


HP 43/43 | AC 22 T 16 FF 18 (DR 5/evil) | Saves 4/10/9 | Init 8 | Perception 13 | Richard, her Boss

Sherix wishes she could facepalm right now. Richard is falling for Mera's plan like a ton of bricks.


NARRATOR GS Map / SS MAP/

After a few moments, the desk grudgingly moves to the side.

B22

This flight of stairs winds downward into a darkness that is periodically shattered by the erratic flashing of a bright but distant light.

COMPLETED
B1-Front Entryway
B2-Grand Vestibule
B3-The Library Of Inducted Experience
B4-The Foyer of Fellowship (Trapped) IGNORED
B5-The Foyer of Reflection (Trapped) IGNORED
B6-Hall of Armor
B7-Privies
B8-The Nautalica
B9-Kitchen
B9A-Pantry
B10-The Rostrum of Vanishment
B11-Council Chamber
B12-Guest Rooms
B13-Vanity
B14-Catwalk Bridge
B15-The Mariner's Display (Haunted)
B17-Delvehaven Tavern
B18-Private Lounge
B20-Arrival Bay
B21-Summoning Chamber

Delvehaven Ground Floor

Delvehaven Upper Level

Delvehaven Cellar Level


HP 97/97 | AC 20 T 13 FF 18 | Saves 8/10/7 | Init +3 | Perception +13 | Richard's familiar | Spells -/3/1/3 | Bardic Performance 25/29| 9 Human Bard (duettist) | Herosim, Tongues on Tal as he enters the camp

"Oh joy. Another level." Richard groans. "I'll cast a light upon my amulet, so we can see." He casts the magic spell.

"After you, Tal."


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

With the light spell active so he can see Tal moves on down the passageway wondering what else is in store for them.

Perception 1d20 + 10 ⇒ (6) + 10 = 16


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

Mera groans as well. ”This place seems full of surprises and an endless amount of rooms. Let’s hope that this is the last one, I’m ready for a nap.”

Silver Crusade

HP: 212/212. 0/16 | AC:30 | F:+23+ R:+17 W+20 | Itm/Med/Perc/Surv +18, Acr/Lore +15, Ath +23 | +23, 3d12+7+8 | Active Conditions:

Edric just smiles gently and follows Tal down the passage, his sharp eyes sweeping through the gloom.


NARRATOR GS Map / SS MAP/

B26

Three separate layers of huge vault doors of stone once barred the way down this massive dark hall. Each has been forced apart by what looks to be the pounding of a thousand blows—the doors now hang askew on their hinges. Just north of the door are large piles of rubble on which numerous mirrors have been affixed, their reflective surfaces aiming to the north end of the hall. As you reach the bottom of the four figures with fangs stand waiting for you.

Everyone give me a DC14 will save against dominate!

Initiative:

Edric: 1d20 + 1 ⇒ (11) + 1 = 12
Mera: 1d20 + 3 ⇒ (1) + 3 = 4
Richard/Sherix: 1d20 + 3 ⇒ (8) + 3 = 11
Stryx: 1d20 + 2 ⇒ (2) + 2 = 4
Tal: 1d20 + 3 ⇒ (5) + 3 = 8
Vampire Spawn 1: 1d20 - 1 ⇒ (9) - 1 = 8
Vampire Spawn 2: 1d20 - 1 ⇒ (11) - 1 = 10
Vampire Spawn 3: 1d20 - 1 ⇒ (3) - 1 = 2
Vampire Spawn 4: 1d20 - 1 ⇒ (18) - 1 = 17

Initiative Order/HP
Vampire Spawn 4 17 (30/30)
Edric 12 (50/50)
[ooc]Richard/Sherix 11 (60/60)(30/30)

Vampire Spawn 2 10 (30/30)
Tal 8 (62/62)
Vampire Spawn 1 8 (30/30)
Mera 4 (47/47)
Stryx 4 (30/30)
Vampire Spawn 3 2 (30/30)

Spawn 1 will wait to see the affects of the dominate spell before going.

Tactical Map has been updated.


HP 97/97 | AC 20 T 13 FF 18 | Saves 8/10/7 | Init +3 | Perception +13 | Richard's familiar | Spells -/3/1/3 | Bardic Performance 25/29| 9 Human Bard (duettist) | Herosim, Tongues on Tal as he enters the camp

Richard locks eyes with the fanged creatures.

Will Save: 1d20 + 5 ⇒ (14) + 5 = 19

He grits his teeth as he repels something trying to pierce his mind.
K Religion: 1d20 + 7 ⇒ (15) + 7 = 22

"Vampires. Weak vampires, but it's more than enough."

What are their weaknesses? Any Damage Resistance?

Silver Crusade

HP: 212/212. 0/16 | AC:30 | F:+23+ R:+17 W+20 | Itm/Med/Perc/Surv +18, Acr/Lore +15, Ath +23 | +23, 3d12+7+8 | Active Conditions:

Will: 1d20 + 10 ⇒ (5) + 10 = 15

Edric throws off the compulsion easily enough. "I deal with them!" He says firmly, welling up with holy light.


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

Staring at the vampires, Mera stutters a half step, unsure if she should proceed.
Knowledge Religion: 1d20 + 7 ⇒ (8) + 7 = 15

Will: 1d20 + 4 ⇒ (9) + 4 = 13

Unsure what these creatures are, she is not relieved when Richard calls out vampires. Glaive in hand, Mera's eyes twinkle as she fails to throw off the domination spell, stopping her advancement to the blood suckers.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

will save 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20 Whew

Tal feels the gaze placed upon him by the spawn. Thankfully he was too focused on eliminating any threat for them to affect him. As it was Tal just grinned and gripped his sword. Come on you blasted spawn. Lets get this over with. I have a date I need to get to.


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

I'm so glad we all made that save >.>


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Uh huh...here comes out the glaive again.


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

It’s not my fault that our GM wants to kill you through me!


HP 97/97 | AC 20 T 13 FF 18 | Saves 8/10/7 | Init +3 | Perception +13 | Richard's familiar | Spells -/3/1/3 | Bardic Performance 25/29| 9 Human Bard (duettist) | Herosim, Tongues on Tal as he enters the camp

"These vampires like to dominate your mind, your very thoughts. They will make you kill your friends and then not resist as they feed off of your blood. Hold strong, hold fast, friends!" Richard cheers, and is glad to see Edric and Tal taunt the undead.

He feels like he forgot someone, though...


NARRATOR GS Map / SS MAP/

Round 1

The spawn hisses when Tal taunts them and tries to dominate him.

DC14 Will save

@Richard:
DR: 5/silver Weaknesses: resurrection vulnerability, vampire weaknesses

Up Next: Edric & Richard

Yes I do like when Mera tries to kill the party in her boozy, flirtatious way! :D


HP 97/97 | AC 20 T 13 FF 18 | Saves 8/10/7 | Init +3 | Perception +13 | Richard's familiar | Spells -/3/1/3 | Bardic Performance 25/29| 9 Human Bard (duettist) | Herosim, Tongues on Tal as he enters the camp

"I don't suppose you can resurrect people, Edric?" Richard chuckles. "A Raise Dead spell would destroy these things instantly. Holy water and healing magicks will burn their undead flesh. And use a silver weapon if you have one."

He pulls out his Magic Circle against Evil . "Edric, you may find this scroll useful. It will take too long for me to activate it."

He points heroically at the undead and acts. "Die monsters! You don't belong in this world!"

Bardic Performance applies a +2 to attack and damage. Richard doesn't know about Mera and Tal, so they will take advantage of the song. This round, anyway.


HP 43/43 | AC 22 T 16 FF 18 (DR 5/evil) | Saves 4/10/9 | Init 8 | Perception 13 | Richard, her Boss

Sherix flies down and grabs one of the vials of holy water off his belt. "Undead vampires! Back to dust you go!"


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Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

Do you have a magic circle against charmed bards with big polearms?


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

will save 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26

Tal laughs again at the pathetic attempt to coerce him into sparing the creatures before him. Bah, who cares about raise dead spells or silver or holy water. Just let me get close enough and my sword will work just as well. Although, Tal thought introspectively, a silver longsword would do even better against these things. Then again I doubt I would be able to afford anything like that at the moment with Lily renovating the 'House'


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

Mera spit-shines her glaive, getting ready for bard-tar-tar. ”Richard dear, are you ready for some up close and personal attention?”

Silver Crusade

HP: 212/212. 0/16 | AC:30 | F:+23+ R:+17 W+20 | Itm/Med/Perc/Surv +18, Acr/Lore +15, Ath +23 | +23, 3d12+7+8 | Active Conditions:

Edric takes the scroll from Richard and reads aloud in a clear and booming voice. "Stay close to Richard." He concludes as the bard begins to shine. "The spell will protect you and I have focused it on him."

Magic Circle vs Evil centred on Richard, should affect all of us. Mera gets another will save against the domination effect...


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

1d20 + 4 ⇒ (6) + 4 = 10 Sorry Richard, the Gods want this to happen.

Throughout the conversation between the rest of her party, Mera remains silent as evil thoughts begin to fill her mind. Anvengen's Edge rejoices at the thought of slicing open her companions and spreading their blood across the walls.


NARRATOR GS Map / SS MAP/

Round 1 Con't

Edric casts a Magic Circle vs Evil, but Mera still has a murdourous look in her eyes and it is not at the vampires!

Richard begins a performance while Sherix grabs some holy water.

Next Up: Tal


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Needing to stay within the range of the spell Tal decides to take the opportunity to quaff a potion of enlarge and be ready for the attacks coming at him from the vampire spawn.

AOO if needed:

+1 keen longsword inspired heroism1d20 + 12 + 2 + 2 ⇒ (11) + 12 + 2 + 2 = 27 for 2d6 + 9 ⇒ (3, 1) + 9 = 13


NARRATOR GS Map / SS MAP/

Round 1 Con't

As Tal grows in size, the spawn do not like the sight! One will again try to dominate him.

DC14 Will Save

Up Next: Mera & Stryx

DM will grab some popcorn and enjoy the fight to come! :D


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

Stryx hasn't posted in six months, it might be time to take him out of the party. Maybe he got le tired and is sleeping upstairs on that bed that Mera wanted to rest on?

Mera silently hefts her glaive into her hand and tightens her grip, her mind currently not of her own control. She eyes her companions while the voice in her head tells her what she must do. Anvengen's Edge purrs Yessssssssss! I shall grant you my blessing, SLAY HIM! Divine Favor 2/3

Mera suddenly pivots and turns towards Edric, slams her vicious blade down into his back! As the weapon cuts through flesh, the glaive screams in Mera's head MORE! MORE! Make them all bleeeeeeeed!

Attack Edric, Divine Favor: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
Damage: 1d10 + 4 + 1 ⇒ (3) + 4 + 1 = 8

Mera stares at Edric with a blank expression, no fury or malice evident on her face.

Does Mera get the benefit of Richard's inspire courage?! I am supposing not, but maybe? If so add +2! :)


HP 97/97 | AC 20 T 13 FF 18 | Saves 8/10/7 | Init +3 | Perception +13 | Richard's familiar | Spells -/3/1/3 | Bardic Performance 25/29| 9 Human Bard (duettist) | Herosim, Tongues on Tal as he enters the camp

Damn, they can just spam dominate? Glad I brought this scroll. Remember you get a +2 bonus, Tal. Also, from the Protection from Evil description:

If successful, such effects are suppressed for the duration of this spell. The effects resume when the duration of this spell expires. While under the effects of this spell, the target is immune to any new attempts to possess or exercise mental control over the target.

"Everyone, stay close! We fight as one!"


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Will save 1d20 + 5 + 2 + 2 ⇒ (1) + 5 + 2 + 2 = 10

Tal feels the power of the vampires threaten to overwhelm him. However it seems that he retained his own mind as long as he stayed in the protective circle.

Silver Crusade

HP: 212/212. 0/16 | AC:30 | F:+23+ R:+17 W+20 | Itm/Med/Perc/Surv +18, Acr/Lore +15, Ath +23 | +23, 3d12+7+8 | Active Conditions:

With his attention on the vampire spawn Edric in uncomfortably surprised by a glaive to the back!

"Mera!" He yells, "Tal, help!"

Unfortunately he is not best equipped to deal with a glaive wielding maniac at close range and steps back past Richard, before giving the vampires something to think about.

Burst of Radiance: 5d4 ⇒ (1, 1, 4, 1, 1) = 8 All evil creatures take the damage and are blinded, unless they make a DC18 reflex save, in which case its only dazzled. Also terrible rolls on my last damaging spell... From now on it's going to be the cantrip 'Summon Tal'!


NARRATOR GS Map / SS MAP/

Round 1 Con't

Much to the spawns delight, Mera stabs Edric in he back. Edric casts a burst of radiance.

Reflex Save DC18 Spawn 1: 1d20 ⇒ 16
Reflex Save DC18 Spawn 2: 1d20 ⇒ 14
Reflex Save DC18 Spawn 3: 1d20 ⇒ 11
Reflex Save DC18 Spawn 4: 1d20 ⇒ 4

All of the spawn are blinded.

Round 2
Vampire Spawn 4 17 (22/30)WOUNDED,BLINDED
Edric 12 (42/50)WOUNDED
Richard/Sherix 11 (60/60)(22/30)WOUNDED,BLINDED
Vampire Spawn 2 10 (22/30)WOUNDED,BLINDED
Tal 8 (62/62)
Vampire Spawn 1 8 (22/30)WOUNDED,BLINDED
Mera 4 (47/47)DOMINATED
Stryx 4 (30/30)
Vampire Spawn 3 2 (22/30)WOUNDED,BLINDED

The vampire spawn will ready an action to attack anything that attacks him.

Up Next: Edric


HP 43/43 | AC 22 T 16 FF 18 (DR 5/evil) | Saves 4/10/9 | Init 8 | Perception 13 | Richard, her Boss

"I knew it! The devil is making Mera crazy!" Sherix screeches. "That thing can't be trusted! Richard, stop inspiring her!"


NARRATOR GS Map / SS MAP/

Round 2

Both vampire spawn (4 & 2) will ready actions to attack when attack.

Edric blinds the spawns.

Up Next: Richard & Tal.


HP 97/97 | AC 20 T 13 FF 18 | Saves 8/10/7 | Init +3 | Perception +13 | Richard's familiar | Spells -/3/1/3 | Bardic Performance 25/29| 9 Human Bard (duettist) | Herosim, Tongues on Tal as he enters the camp

"Yes, of course, of course." Richard stops inspiring Mera and tries to disarm her using his whip.

Richard takes a 5ft step to the right first, to avoid an AoO from Mera.

Disarm vs Mera's CMD: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11


HP 43/43 | AC 22 T 16 FF 18 (DR 5/evil) | Saves 4/10/9 | Init 8 | Perception 13 | Richard, her Boss

While Richard fumbles with the whip, Sherix flies above one of the vampire's heads (the upper left one) and drops the holy water on it.

Ranged Touch: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
Holy Water damage: 2d4 ⇒ (1, 1) = 2


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

I think this is right...if not see below for alternative action

Limited by the circle of protection spell range Tal has few options to getting to the vampires even using the long reach his increased size affords him. Tal therefore hopes to take the offensive by drawing his own potion of protection from evil and drinking it.

will save vs dominate 1d20 + 5 + 2 + 2 ⇒ (14) + 5 + 2 + 2 = 23

first option not correct:
Tal uses his long reach to disarm Mera and prevent her from attacking her previous allies.

CMB1d20 + 13 + 2 ⇒ (3) + 13 + 2 = 18


NARRATOR GS Map / SS MAP/

It looks right to me! Are you doing anything else this round besides drinking the potion?


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Move action to pull potion and standard to drink it.


NARRATOR GS Map / SS MAP/

Round 2 Con't

Richard tries to disarm Mera while Sherix takes the fight to the vampires!

Tal has his own protection from evil!

The vampires continue to wait until melee.

Up Next: Mera and Stryx


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

Mera REALLY wants to attack Richard, but the voice in her head instructs her to eliminate the holy one instead. Ignoring the attempts to disarm her, she grabs her glaive tightly and spins three hundred and sixty degrees to bury it into Edric's side.

Yesssssssss. Again! Again! Splatter his crimson coloring all over my blade!

Attack Edric: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
Damage: 1d10 + 4 + 1 ⇒ (6) + 4 + 1 = 11


NARRATOR GS Map / SS MAP/

Round 2 Con't

Mera takes her wrath out on Edric!

Round 3
Vampire Spawn 4 17 (20/30)WOUNDED,BLINDED
Edric 12 (31/50)WOUNDED
Richard/Sherix 11 (60/60)(22/30)WOUNDED,BLINDED
Vampire Spawn 2 10 (22/30)WOUNDED,BLINDED
Tal 8 (62/62)
Vampire Spawn 1 8 (22/30)WOUNDED,BLINDED
Mera 4 (47/47)DOMINATED
Stryx 4 (30/30)
Vampire Spawn 3 2 (22/30)WOUNDED,BLINDED

The vampire spawn will ready an action to attack anything that attacks him.

Up Next: Edric

How many rounds are the spawns blinded?

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