Grodar Half-Blood |
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Grodar continues his assault on the skeleton's legs.
Brawler's Flurry, Part 1: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Brawler's Flurry, Part 2: 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Zigil "Stardust" Aul |
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Zigil now realizes he totally misunderstood Giles' previous request. If he has time, he will make sure everyone is close enough and channel energy to heal the wounded. channel energy: 2d6 ⇒ (4, 3) = 7
If there is time to do a second one, he will. channel energy: 2d6 ⇒ (6, 5) = 11.
I assumed the skeleton was undead and not just animated. Should've asked.
The extra half damage comes from the Aasimar Favored class(cleric): Add +1/2 to damage when using positive energy against undead or using Alignment Channel to damage evil outsiders.
DM Rambler |
I think you have misunderstood that racial trait. Each time you take the favoured class bonus it adds 1/2 hit point to the damage you do. Check out the 4th paragraph here. After all, you can take your favoured class bonus at every level, and there is no way a stacking multiplier on channel is the same as a hp or skill rank. I had missed that you were doing that, because swarms take 1.5 x damage from area effects.
Feel free to change it if you wish.
Zigil "Stardust" Aul |
I didn't know about the 1 1/2 times damage from area effects, but that explains why my mistake didn't get flagged till the giant.
Thanks for letting me fix it. I want to think about whether I would take the skill rank or the extra 1/2 point of damage on channeling at each level. I'll fix my sheet tonight or tomorrow. I'll check Haer Kul's sheet too and make sure I didn't take a favored class bonus on top of the skill rank.
DM Rambler |
Yes, I assumed the pause was longer than 12 seconds ;)
The opening leads to an open, high-ceilinged, natural cavern with ledges and stairs carved into its walls. Embedded in a fifteen-foot-tall spire of centuries-old bones stands the skeleton of a massive armoured warrior. Though its flesh has long since rotted off its frame, the skeleton still stands proud and regal amid the trappings of battle and mounds of gleaming treasure. The skeleton’s battered halfplate and scarred helmet hint at its many battles, and the warlord’s hands are clenched around a massive stone hammer.
At the far end of the cavern, a pair of huge wolves guard the steps leading to a ledge where a tall, gangly, heavily-tattooed, blond half-orc stands with a flask in hand.
Giles Initiative: 1d20 + 3 ⇒ (14) + 3 = 17
Zigil Initiative: 1d20 ⇒ 8
Grodar Initiative: 1d20 + 1 ⇒ (7) + 1 = 8
Eldan Initiative: 1d20 + 4 ⇒ (11) + 4 = 15
Slei Initiative: 1d20 + 3 ⇒ (20) + 3 = 23
Half-Orc Initiative: 1d20 + 5 ⇒ (13) + 5 = 18
Dire Wolf A Initiative: 1d20 + 2 ⇒ (17) + 2 = 19
Dire Wolf B Initiative: 1d20 + 2 ⇒ (9) + 2 = 11
Slei
Dire Wolf A
Half-Orc
Giles & Garm
Eldan
Dire Wolf B
Grodar
Zigil
DM Rambler |
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The half-orc snarls, "You have meddled with me for the last time!"
He advances to the edge of the ledge and launches his flask towards Giles.
fwoosh!: 1d20 + 9 - 8 ⇒ (18) + 9 - 8 = 19
The missile arcs across the cavern and impacts on Giles, bursting into a ball of fire! The flames extend far enough to singe the rest of the party, except Eldan.
Fire Bad!: 2d6 + 3 ⇒ (6, 2) + 3 = 11 Fire damage to Giles
Slei, Grodar, Garm, and Zigil need to make Reflex Saves.
The alchemist then shouts in Orcish at the wolves, and one of them charges across the cavern.
Giles & Garm
Eldan
Dire Wolf B
Grodar
Zigil
Aegidius "Giles" de Hammo |
Garm reflex save Save: 1d20 + 3 ⇒ (20) + 3 = 23
"Get out of here Garm! Back down!"
Giles steps up and unloads his blunderbuss.
"Better fire this before it blows up!"
Touch Attack: 1d20 + 8 ⇒ (3) + 8 = 111d8 + 1 ⇒ (3) + 1 = 4
"Getting hot in here!"
DM Rambler |
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.. oh yeah, these dice are on fire ...
... and so is Giles
Slei takes 5 points of fire damage.
As the other wolf charges forward, Eldan summons pebbles from the ceiling to shower down upon the pair. They are badly bruised, but still oncoming.
Everything inside the pink lines is difficult terrain.
Grodar
Zigil
Slei
Half-Orc
Dire Wolf A
Giles & Garm
Eldan
Dire Wolf B
I didn't see any movement there, so you're all still in lovely bomb formation.
DM Rambler |
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The half-orc moves along the ridge to a better angle, and throws another bomb at Zigil.
ranged touch BOOM!: 1d20 + 9 - 8 ⇒ (14) + 9 - 8 = 15
putting out the fire, with gasoline!: 2d6 + 3 ⇒ (4, 4) + 3 = 11 Fire damage to Zigil, and she is lit on fire. Grodar needs another Reflex save.
The foremost wolf snaps at Grodar.
Chomp!: 1d20 + 7 ⇒ (8) + 7 = 151d8 + 6 ⇒ (1) + 6 = 71d20 + 9 ⇒ (13) + 9 = 22
The wolf's jaws clamp on Grodar's leg and pull the brawler to the ground.
The flames on Giles continue to burn.
1d6 ⇒ 2
Giles & Garm
Eldan
Dire Wolf B
Grodar
Zigil
Aegidius "Giles" de Hammo |
"Starting to get a bit singed, but the lad needs my help."
Giles drops his blunderbuss (and powder horn on his belt if a free action). He draws his sword as he moves forward to attack the wolf.
Power Attack!: 1d20 + 5 ⇒ (7) + 5 = 121d10 + 6 ⇒ (6) + 6 = 12
Zigil "Stardust" Aul |
Reflex save: 1d20 + 1 ⇒ (7) + 1 = 8
Zigil decides to hide behind the wolf to avoid being hit by more alchemist's fire. She steps to K54 (if she can, otherwise K55), and strike at the wolf with her longsword.
Swing: 1d20 + 4 - 2 ⇒ (16) + 4 - 2 = 18, damage: 1d8 + 2 - 2 ⇒ (7) + 2 - 2 = 7
Ongoing: 29 rounds of bull strength on Grodar
DM Rambler |
Please note that attempting to extinguish the fire is a full round action which gives another Reflex save. You can also try to extinguish the flame with water, or roll on the ground to give a bonus to the save.
Grodar struggles feebly in the wolf's jaws, while Zigil moves over and wounds the other wolf.
Slei
Half-Orc
Dire Wolf A
Giles & Garm
Eldan
Dire Wolf B
DM Rambler |
The half-orc now has a new target in range, and hurls another bomb towards Slei.
Fwoosh!!: 1d20 + 9 - 8 ⇒ (2) + 9 - 8 = 32d6 + 3 ⇒ (5, 5) + 3 = 13
deviation from the norm: 1d8 ⇒ 1
Unfortunately for his goals, he badly misjudges the arc and the bomb explodes behind his lupine friends.
Reflex A: 1d20 + 6 ⇒ (18) + 6 = 24 2 fire damage
Reflex B: 1d20 + 6 ⇒ (8) + 6 = 14 5 fire damage
Giles and Zigil continue to burn merrily.
Giles flambe: 1d6 ⇒ 2
Zigil flambe: 1d6 ⇒ 2
The first wolf continues snacking on Grodar, who is very badly hurt.
NOM!: 1d20 + 7 ⇒ (20) + 7 = 271d8 + 6 ⇒ (2) + 6 = 8
By my reckoning: Wolf A 16 damage, Wolf B 22 damage, Half-Orc 5 damage.
Giles & Garm
Eldan
Dire Wolf B
Grodar
Zigil
Aegidius "Giles" de Hammo |
Giles swings at the wolf next to him.
Power Attack: 1d20 + 5 ⇒ (6) + 5 = 111d10 + 6 ⇒ (6) + 6 = 12
"Dammit! Attack Garm, Attack!"
Garm moves into an available space and attacks.
Chomp: 1d20 + 2 ⇒ (11) + 2 = 131d4 + 1 ⇒ (4) + 1 = 5
Zigil "Stardust" Aul |