| Lynn Warhaven |
"Chr rrr - what?" Lynn snaps out of her dream - of dancing in her new dress over meadows full of beautiful flowers - and sits straight in her sleeping place.
She sorts through her thoughts what was dream and what was reality background noise with the important information in it for a few moments. Then she replies "Maybe there would be something to cure your eyes. Because that is really the first thing you should look into."
| Lynn Warhaven |
"I prefer to have my own magic available. But bottled magic will do." Lynn replies. "It's just over the street you say?"
Lynn gets up and puts her breast plate back on. "You look unharmed. Wanna take the lead?" she asks Don.
I'm at 26/33 HP. Iko is probably at 15/30 once he leveled. Anyone else hurt?
| DM Raltus |
Bernerd goes to the door and gets ready to open it for you, "Just the shop across the street, Albertos, is the owner if he is still alive bring him here please."
Don peaks out the door, seeing nothing in the street he makes a quick run across to the other door. The building looks intact.
The Door is locked as Don tries to turn the knob.
you could smash out the window to unlock the door but it would be noisy. Disable Device DC 15
| Lynn Warhaven |
As no one reacts to the knocking Lynn walks around the house to check for a second entrance. "Hey Don. I found where that giant demon went through. I'll remove the cover and you hit it on the head when it comes out - okay?"
"On three. One, two, three..."
Strength: 1d20 + 3 ⇒ (14) + 3 = 17
With a hard push she removes the cover from the hole in the wall.
| DM Raltus |
As Lynn pushes the heavy shelving unit aside, nothing comes rushing out to attack the pair. The interior of the building has some shadow in it from the mid afternoon sun beginning to set over the World Wound. The interior of the building is fairly destroyed like the Tailor shop across the road, there is the stench of decay as well inside the building.
Once inside I am going to move Tink as well with you guys you can see the body of what was probably once a man. The body is mutilated with claw and bite marks, most likely the same Demon that was killed across the road.
The wares on the wall are all but destroyed and a search of the back room reveals a chest tucked away but is locked DC 25.
Tink goes about the shop in his regular manor of looking for magical trinkets, he finds a set of paint brushes that give off a magical aura, other things do as well but they are dried stains on the floor form broken vials and potions.
| DM Raltus |
Lynn unlocks the box, inside is a note. Under the note is a wand and a few potions that are all tucked away inside of molding to keep them safe even if they are dropped.
I must restock this, it is missing a potion of invisibility and the wand is almost out of magic. That Crusader Vhane keeps showing up beaten and bruised, no one has been going into the World Wound and fighting Demons lately I wonder what happened to him. I must also remember to add my paint brushes to this box, I don't want to loose those."
Wand of CMW with 10 charges left
3 Potions of CLW
1 potion of Shield
These Paint Brushes when the command word is uttered can be directed to colour a 4'x6' Canvas, the colours can be changed a different command word. Once the brushes have finished the Canvas the magic must recharge for 24 hours
| Lynn Warhaven |
"I wonder why no one ever cares to label these things." Lynn comments.
Spellcraft Wand: 1d20 + 5 ⇒ (17) + 5 = 22
Spellcraft Potion: 1d20 + 5 ⇒ (15) + 5 = 20
Spellcraft Potion: 1d20 + 5 ⇒ (6) + 5 = 11
Spellcraft Brushes: 1d20 + 5 ⇒ (19) + 5 = 24
"Yay. Healing! I just can't tell what this one is. Tink - want to take a look?"
| Lynn Warhaven |
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
30/33HP
Lynn imbibes a potion. "We'll have to fix Iko before we move on. Tink, what about you? Or your metal companion? Can it be healed or has it to be repaired?"
She takes the small chest with her as it is a sturdy container for the breakable content. Back in the clothes shop she puts all the stuff on the table together with the three potions of CLW and the potion on CMW she has in her pack. "I suggest healing now on potions. Maybe save the stronger healing potion for emergencies when no one is around who can use the wand."
"But for in combat the wand is better as I don't risk getting hit when using it." Lynn suggests.
5 potions of CLW now, one CMW on the table. Wand with Lynn.
| Iko_ |
Iko nods his thanks and swings some of the healing elixirs.
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
"Thank you. This will do." Iko stands and downs low before gathering his things and making ready.
| DM Raltus |
The group sets out with the 3 others in tow, Aniva and Aravashnial riding in the back of the cart. The group makes it's way slight NE towards where Horgus' house is. After about 20 minutes they arrive at a deep rend in the ground.
The Wagon will be unable to continue this way unless you want to drag it and risk destroying it. The group and Survivors can make it to the other side but it will take a lot of work and be dangerous for those who are severely hurt.
To the North a mans voice can he heard, Aniva says that BlackWing Ruins is that way. Once she mentions that Aravashnial makes a plea to head there first since this way will be difficult for him.
| DM Raltus |
As the group gets the Cart to float over the rend in the ground, the wagon does rock a bit as people shift on comfortably in the wagon.
As the wagon is pulled to the other side by Don, there are no mishaps. On the far side you can see you have reached the richer potion of the city, the houses are less but beautiful with manicured lawns and elaborate gardens.
Most of the house have large holes in the them, the lawns are torn up and the gardens have been burned to ash. A loud noise can be heard from further up in the area, it sounds like fighting and people shouting.
| DM Raltus |
The group moves from house to house, attempting to keep in some cover as you never know what is flying in the smoke filled skies.
After about the third house, the voices get louder, you can hear wavering in the voices that are shouting and some other squeaky voices.
"We... don't want to ... kill each other..." A female voice cries.
"You Will For Our Enjoyment!!!" A squeaky and evil voice sounds out.
More crying can be heard as well as weapons clashing