DM B's "Black Waters" PFS PbP (Inactive)

Game Master Beckett

Began on 30Nov2013 - 02Jan2014 (1-2)
MAP

INIT:

[dice=Bicor]1d20+3[/dice
[dice=Corina]1d20+4[/dice
[dice=Daveak]1d20+4[/dice
[dice=Elsabeth]1d20+3[/dice
[dice=]1d20+[/dice
[dice=]1d20+[/dice

DM Stuff:

Ghast
CE Medium undead
Init +4; Senses darkvision 60 ft.; Perception +9
DEFENSE
AC 18, touch 14, flat-footed 14 (+4 Dex, +4 natural)
hp 17 (2d8+4)
Fort +4, Ref +4, Will +7

Defensive Abilities channel resistance +2
OFFENSE
Speed 30 ft.
Melee bite +5 (1d6+3 plus disease and paralysis) and 2 claws +5
(1d6+3 plus paralysis)
Special Attacks paralysis (1d4+1 rounds, DC 17, elves are
immune to this effect)
STATISTICS
Str 17, Dex 19, Con —, Int 17, Wis 18, Cha 18
Base Atk +3; CMB +4; CMD 16
Feats Weapon Finesse
Skills Acrobatics +4, Climb +6, Perception +7, Stealth +7, Swim +3
Languages Common
SPECIAL ABILITIES
Disease (Su) Ghoul Fever: Bite—injury; save Fort DC 17; onset
1 day; frequency 1/day; effect 1d3 Con and 1d3 Dex damage;
cure 2 consecutive saves. The save DC is Charisma-based.
A humanoid who dies of ghoul fever rises as a ghoul at the
next midnight.


Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I'm opening this for a placeholder for now, so that people can show and discuss their characters. I have invited a few extra players, (not sure all will be interested). The scenario so far is Severing Ties, and the focus will be for Level 1 Playtest classes. It is not mandatory to play a new class, but I do want to keep it low level for this one.

Because the playtesting feedback is due by December 17th, 2013, I would like to try to rush through this a bit, and really hope to have active posting and players. I do not mean powering through it, just a bit more proactive play than normal and if able 1+ posts a day, and near the end, for everyone to post their thoughts, both on their character as well as the others.

Silver Crusade

female; HP 13/13; AC 16/T 12/F 14; Fort +4, Ref +2, Will +0; Resist acid 5, cold 5, electricity 5; Init +4; Per +4 Angelkin Aasimar Bloodrager 1

Introducing Corina Corai, a 1st level Aasimar (Angelkin) Bloodrager (Celestial bloodline). Bloodrager is a mix of barbarian and sorcer. At first level, bloodrager can be easily be mistaken for a standard barbarian. The bloodrager also includes a bloodline - Corina's is a Celestial bloodline. But for a bloodrager bloodline powers only manifest during a bloodrage, so they're not as pervasive as a sorcerer's powers. Also, for Corina at low levels, her bloodline powers focus on evil outsiders. So if we run into any demons or devils, please clear the way and let the Angelkin berserker do her thing.. :)

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I have put out a total of 6 (sort of 7) invites for this. Most where from the Glass River Rescue game, with 2 other special invites, and a last one asked to get in (but I was confussed about the game they meant, so might try this one or might try the original game they had been in for).

A few people have commented that Severing Ties is not good for them, bringing us back to the old issue about what scenario works for everyone.

I know Daveak has played a lot of them, so I'm going to try to track down his list from another thread, and. I'll also open up a Recruitment thread attached to this one so we can discuss that there, and characters here.


M Draco Electricus author 2, herper 4, canine exerciser 9,

Dotting for now, but I would like to build an arcanist (wizard sorcerer). A core race so I can be familiar with the race/class differences for the purposes of playtesting.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Also, quick link to the Recruitment thread -->> HERE.
I don't want to attach them until we find an adventure for sure.

Silver Crusade

female; HP 13/13; AC 16/T 12/F 14; Fort +4, Ref +2, Will +0; Resist acid 5, cold 5, electricity 5; Init +4; Per +4 Angelkin Aasimar Bloodrager 1

Wait! quick inspiration. I've got a couple of 1st levels with 1-2 XPs. Under PFS it's legal to declare this playtest build as a 'rebuild' for any of them, apply the chronicles, then have an entire rebuild prior to playing any scenario or adventure as a 2nd or higher level character, right? I just need to ensure that the PFS-numbers line up, and the chronicles are applied in correct order.

For example... Ronwn (58034-4) is a 1st level life witch. I played one scenario with her, for her first XP. I just played another scenario with a pre-gen, for her second XP. If I 'rebuild' her into Corina, and run this, it's valid to apply the credit - let's assume we play a module for 3 XPs and a total of 5 XP. If I then apply a GM credit for a total of 6. Next time I wanted to play her in a scenario, good old 58034-4 would be a available as a 3rd level character, subject to build 'from scratch' since she had never been played as anything other than a 1st level character. Once she participated in any scenario, however she was built at that time would be her 'permanent' build.

Did I get that right?

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Yes. You can rebuild your level 1 characters freely any time before playing them as level 2. So even if this scenario does cause you to level, you may still rebuild them back before you play them again afterwards.

The Exchange

Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3

Introducing Abraham Crowe a Human Swashbuckler. Swashbuckler is a mix of Fighter and Gunslinger. The focus is a mobile, lightly armored front line fighter that can parry and riposte attacks using attacks of opportunity.

Grand Lodge

Male 17/17 HP, AC: 16, T: 12, FF: 14, CMD: 13, F: +1 , R: +2, W: +3, Init +4, Pereption +0, Male Half-Orc Master Summoner, : +1( 1d8, x3)

So i guess since i have posted to many times it wont let me change Daveaks name... idk... this is Ikkaku Ishida. He is a human Slayer who is primarily ranged with the ability to get close using reach. He will use is longbow unless it is ineffective or situation wont allow it, in which case he will use his naginata with reach. when using naginata he will try and flank. when using bow he will try and go first to get the first sneak attack then just stay ranged.

Silver Crusade

female; HP 13/13; AC 16/T 12/F 14; Fort +4, Ref +2, Will +0; Resist acid 5, cold 5, electricity 5; Init +4; Per +4 Angelkin Aasimar Bloodrager 1

@Ikkaku - boy that sounds complicated. You must be very clever to keep track of all of that.

Dark Archive

what seems complicated about him

Silver Crusade

female; HP 13/13; AC 16/T 12/F 14; Fort +4, Ref +2, Will +0; Resist acid 5, cold 5, electricity 5; Init +4; Per +4 Angelkin Aasimar Bloodrager 1

Corina finds many things in life complicated... An 80 IQ doesn't actually qualify as 'simple', but it definitely walks the boundary.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Need some insight into scenario in that thread I mentioned above.

Liberty's Edge

M Half Elf (HP 20/20 AC 17/ T 13/ FF 14, Init +3, Perc 6, F +6/ R +4/ W -1, CMB +5, CMD 18, Speed 20ft, Rage 5/5 rounds/day Fighter 1 Archetype Two Weapon Warrior / Barbarian 1

I'll be putting together a Skald (probably half-orc or human). I will be focused on using raging song to buff myself and allies into rage while being able to cast some bard spells and swing mightily up in the front lines.

Liberty's Edge

M Half Elf (HP 20/20 AC 17/ T 13/ FF 14, Init +3, Perc 6, F +6/ R +4/ W -1, CMB +5, CMD 18, Speed 20ft, Rage 5/5 rounds/day Fighter 1 Archetype Two Weapon Warrior / Barbarian 1

And just like that I'm going to have to bow out of this one DM B. I just don't have the time!


revised arcanist is up.

The Exchange

Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3

When are we planning to start the new scenario?

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

As soon as I get word from everyone on Black Waters. Is that good?

I would also say that we should go with the classes as is (including official updates), and revise them as we go. I doubt anhthing will change from now until at least Dec 02.

Grand Lodge

Male 17/17 HP, AC: 16, T: 12, FF: 14, CMD: 13, F: +1 , R: +2, W: +3, Init +4, Pereption +0, Male Half-Orc Master Summoner, : +1( 1d8, x3)

Sounds fine... i havent been able to get on a whole lot so if you need to play me joe you can

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

ok, I have went ahead and set up the gameplay thread, and attached all the threads to one game. Feel free to jump in when you are ready.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I have been having severe dental pain the last few days, and have gone to the dentist 4 times without relief. I'm trying to keep up, but am having a lot of issue concentrating. Hopefully that should be over soon and I can back in some more.

I've also just gotten word that I am deploying shortly after Christmas, and that shouldn't affect this game, but it's possible. So just a Head's up.

Dark Archive

you better not be dude i am just getting back now i have to go even longer with no game time lol....

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I know. But now I may not be going. I don't know anymore.

Dark Archive

welcome to the army lol


M elf Monk 1, AC: 18, tch: 18, ff: 10 CMD: 16 F +4, R +6, W +4

Aye, d6 + 1 (fcb)
10 con (12-2 racial)
Also as a first time character, I don't have any healing yet :(

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Ok, I was going off of the stats you have listed on your avatar, r I probably would not have had the zombie attack you in the first place. At a glance, it seems that no one really has any means of healing, which might be an issue.

Dark Archive

I have a wand as long as some one can use it

-Posted with Wayfinder


M elf Monk 1, AC: 18, tch: 18, ff: 10 CMD: 16 F +4, R +6, W +4

no worries,
I never updated from Bicor... I will do so...

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

That looks like this issue. I don't think anyone can use it, which leaves Bicor at -1 and bleeding. So a small retcon, (basically stopping right after the zombie fight and not moving on), I see three possible ways to go. A.) fall back upstairs and drag Bicor around to some temple and see if a priest would use the wand for you, B.) see if the madman that you have seen use some sort of innate magic can help, or C.) proceed onwards without Bicor or any means of healing. (I really do not like leaving players out)


M elf Monk 1, AC: 18, tch: 18, ff: 10 CMD: 16 F +4, R +6, W +4

I am ok with C, I will follow along in any case. This was a test drive of the arcanist for me & not even for credit. That said everyone else could be in trouble with no healing. I did build use magic device into the arcanist. If we get Bicor to positives, I should be able to use the wand. Since we ae in Absolom, finding healing should be easy.

Iassume there is no penalty for leaving & returning?

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I am not sure that the other three would survive this next encounter, and oddly, the scenario does make it possible for Deris to tag along as an NPC. But lets get some group consensus on this one.

Silver Crusade

female; HP 13/13; AC 16/T 12/F 14; Fort +4, Ref +2, Will +0; Resist acid 5, cold 5, electricity 5; Init +4; Per +4 Angelkin Aasimar Bloodrager 1

Um. I was kinda hoping Celestial bloodline would put some CLW (or something) on my spell list, or class features somewhere, but no joy. There's a cool investigator talent for UMD, but no investigators (that's Frozen Fingers..), and that doesn't come until 3rd level. Looks like we should boogy bag, get Bicor patched, and come back - maybe with potions if we can manage it. If Deris has some capacity to heal or use a wand, Corina at least would be happy - amused, bemused - but happy to have him along. Failing those alternatives... we may have to look at each other and say, "doh! who forgot the healbot?"

Grand Lodge

Male 17/17 HP, AC: 16, T: 12, FF: 14, CMD: 13, F: +1 , R: +2, W: +3, Init +4, Pereption +0, Male Half-Orc Master Summoner, : +1( 1d8, x3)

I agree I say we get the healer healed

-Posted with Wayfinder

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Just wanted to wish everyone a happy Christmas (Christian or religious or not), and hope everyone gets a nice holiday break and some awesome loot.

Silver Crusade

female; HP 13/13; AC 16/T 12/F 14; Fort +4, Ref +2, Will +0; Resist acid 5, cold 5, electricity 5; Init +4; Per +4 Angelkin Aasimar Bloodrager 1

Merry Christmas to all, and a Joyous Yule!


M elf Monk 1, AC: 18, tch: 18, ff: 10 CMD: 16 F +4, R +6, W +4

Happy Holidays everyone!

I think this is correct...

Ghoul 2
Daveak: kills ghoul 1
Corina: swings at next ghoul
->Deris is this where we are?
->Ghoul 1 <can't advance yet> (is now dead?)
Elsabeth
Ghoul 3 <can't advance yet>
Bicor <Readied to attack>

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Sorry everyone. Between Christmas travelling, and I had another oral surgery today, I've been a bit out of it. I'll jump back in tomorrow though and get things rerolling.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Can I get PFS numbers, Day Job rolls, and anything else needed for a Chronicle Sheet please.

Silver Crusade

female; HP 13/13; AC 16/T 12/F 14; Fort +4, Ref +2, Will +0; Resist acid 5, cold 5, electricity 5; Init +4; Per +4 Angelkin Aasimar Bloodrager 1

PFS #:58034-8
Day Job: none

Grand Lodge

Male 17/17 HP, AC: 16, T: 12, FF: 14, CMD: 13, F: +1 , R: +2, W: +3, Init +4, Pereption +0, Male Half-Orc Master Summoner, : +1( 1d8, x3)

22306-9

-Posted with Wayfinder

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Just out of curiosity, and I realize that there was not too much actual play wth them, but how do you all feel about the Bloodrager, Slayer, and Arcanist?

Silver Crusade

female; HP 13/13; AC 16/T 12/F 14; Fort +4, Ref +2, Will +0; Resist acid 5, cold 5, electricity 5; Init +4; Per +4 Angelkin Aasimar Bloodrager 1

Bloodrager - short form, at early levels - much like a standard barbarian, though the easement on alignment is interesting/useful. I was reaching for that 'righteous wraith' thing, though I think I ended up with too large a dose of 'valley girl petulance' stirred in. I think a tiny 1st level bloodline power, and maybe a 1-2 per day 0-level spell might add a lot of spice and differentiation to the class.


M Draco Electricus author 2, herper 4, canine exerciser 9,

Thanks again Beckett.
The arcanist used all its arcane pool on the first encounter, all its hit points on the second encounter and all its spells in the last two. Bloodline power and school power would be 3+X modifier so I would go that route in most cases. If you like the variety of spell use, go wizard. If you like certain spells go sorcerer. If you want one of those unique-to-arcanist exploits (dispel magic, or consume item) go arcanist. Any exploit that mimics either parent class might as well go with that class, the spell changes are not enough to warrant the change.

This might be a limit of first level. I dinnae get a chance to play a higher level version, but the math with arcane pool appears better there.
25879.

The Exchange

Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3

19327-16

Grand Lodge

Male 17/17 HP, AC: 16, T: 12, FF: 14, CMD: 13, F: +1 , R: +2, W: +3, Init +4, Pereption +0, Male Half-Orc Master Summoner, : +1( 1d8, x3)

I love the slayer....spend a move action to have something that is better than favored enemy and weapon specialization... gets sneak attack...they fixed skills so nice amount of skills...and only ability mod really needed is Int. Which only gives him more skills

-Posted with Wayfinder

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