Curse of the Crimson Throne

Game Master stormcrow27

Go kill the evil queen of Korvosa and get fat lootz or get dead. test


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Male Human Vigilante(Wildsoul/Gunmaster) 4 | Init +8 | Perc +7 | AC 18 T 14 FF 14 CMB +2 CMD 16 | HP 26/33 | F +3 R +9 W+4 | Mwk Pistol +9 (1d8 x4 20ft Misfire: 1) Ammo 16 pepperbox 6/6 | Harrow Points 4 | Harrow Card The Dance

Good Grief, them's some low rolls.


HP 40/49, Rage 11/11, Init +4, Per +10, AC 19/15/15 (U-D, +1 dodge with 2 adj. allies, +1 danger sense), Fort +6, Ref +5 (+1 w/ 2 adj. allies), Will +5, 3 Harrow Points (Peacock/Rabbit Prince)

Yanis, in Pathfinder world, you would be a fool to trust goblins with your gold.


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Female Elf Magus (hexcrafter) 3 / Wizard (Primalist, transmuter) 1| AC 18 T 14 FF 14 | HP 28/28 | F +4 R +5 W +6 | Init +8| Perc +3

On the other hand, as the dwarves say, "Gold doesn't burn." (Actually, that's a really weird thing to remember from an issue of Dragon from embarrassingly long ago.) Then again, it does melt easily into awkward blobby lumps, and I'm sure if anyone would figure out a way to set gold on fire, it would be a goblin. :)

Also, on a side note from the gameplay thread:

stormcrow27 wrote:
This is an untyped bonus, so if you have things that boost your base speed (longstrider, boots of speed, rocket boots, fear of spiders, anime leap, etc) this will stack.

As much as rocket boots sound awesome, I may have to learn jump just to approximate an anime leap.


Harrow points 4 HP 26 l AC 16 (T 12, FF 14) l F +5 R +3 W +7 l Ini +2 Perc +14 PP 17/17 l HP 26/26 (15 NL) l Transfer Wound 7/7 l Steal Health (7 dmg/Healing)

I know I just thought it was kinda funny


HP 40/48, Martial Flexibility 5/5, Init +7, Per +9, AC 21/14/17, Fort +7, Ref +9, Will +6, 3 Harrow Points Avalanche, Demon's Lantern harrow draws

"Fear of spiders," though. Can I get a mechanical bonus from arachnophobia? Because I would be good with that.

Also, I think this is the only campaign where I'm rolling consistently high.


Male Human Vigilante(Wildsoul/Gunmaster) 2 | Init +5 | Perc +5 | AC 18 T 14 FF 14 CMB +1 CMD 15 | HP 16/16 | F +2 R +7 W+3 | Mwk Pistol +6 (1d8 x4 20ft Misfire: 1) Ammo 30 pepperbox 6/6 | Harrow Points 4 | Harrow Card The Dance

I was doing really well dice-wise until it came time to harrow.


Harrow: Crow, Locksmith; Vigilante 4 - HP 35/35,- AC 18/T:15/FF: 13 - Perception +7 - F: +2/ R: +9/ W: +5 - CMB: +5 - CMD: 20, Speed: 30, Init. +9
Machaera Selanna wrote:

On the other hand, as the dwarves say, "Gold doesn't burn." (Actually, that's a really weird thing to remember from an issue of Dragon from embarrassingly long ago.) Then again, it does melt easily into awkward blobby lumps, and I'm sure if anyone would figure out a way to set gold on fire, it would be a goblin. :)

Also, on a side note from the gameplay thread:

stormcrow27 wrote:
This is an untyped bonus, so if you have things that boost your base speed (longstrider, boots of speed, rocket boots, fear of spiders, anime leap, etc) this will stack.
As much as rocket boots sound awesome, I may have to learn jump just to approximate an anime leap.

Rocket Boots: Take 1d6 damage and deal 1 point of splash damage to those around you in a 5' radius. Add +10 to an acrobatic maneuver that includes jumping.

Funny that you mention that - I was also pondering taking things like a ring of jumping or boots of striding and springing for the same reason.


Harrow: Crow, Locksmith; Vigilante 4 - HP 35/35,- AC 18/T:15/FF: 13 - Perception +7 - F: +2/ R: +9/ W: +5 - CMB: +5 - CMD: 20, Speed: 30, Init. +9
Kilo Kuthaunn wrote:
I was doing really well dice-wise until it came time to harrow.

Perhaps that's an ill-omen?


Male Human Vigilante(Wildsoul/Gunmaster) 2 | Init +5 | Perc +5 | AC 18 T 14 FF 14 CMB +1 CMD 15 | HP 16/16 | F +2 R +7 W+3 | Mwk Pistol +6 (1d8 x4 20ft Misfire: 1) Ammo 30 pepperbox 6/6 | Harrow Points 4 | Harrow Card The Dance

Just means it's time to get ill.


HP 40/48, Martial Flexibility 5/5, Init +7, Per +9, AC 21/14/17, Fort +7, Ref +9, Will +6, 3 Harrow Points Avalanche, Demon's Lantern harrow draws

Any word on getting a speed boost from arachnophobia?


HP 40/48, Martial Flexibility 5/5, Init +7, Per +9, AC 21/14/17, Fort +7, Ref +9, Will +6, 3 Harrow Points Avalanche, Demon's Lantern harrow draws

Starbucks queue, though. Oh, that got me good.
Also, I guess this is a really evil time for Io.
Updating profile with card draws. How many points did we get? Was that our first roll? i.e. the 1d10-1?


Harrow: Crow, Locksmith; Vigilante 4 - HP 35/35,- AC 18/T:15/FF: 13 - Perception +7 - F: +2/ R: +9/ W: +5 - CMB: +5 - CMD: 20, Speed: 30, Init. +9

Just curious, but is there an equivalent to a powered grappling hook in the magic item category?


HP 40/48, Martial Flexibility 5/5, Init +7, Per +9, AC 21/14/17, Fort +7, Ref +9, Will +6, 3 Harrow Points Avalanche, Demon's Lantern harrow draws

Oh, oh! I know this! Let me think for a second.... I know I saw it somewhere....
Ah! Here we go. The Cornerstone Crossbow, from Heroes of the Streets. It's a bit pricey, but it should be affordable in a few levels.


Female Elf Magus (hexcrafter) 3 / Wizard (Primalist, transmuter) 1| AC 18 T 14 FF 14 | HP 28/28 | F +4 R +5 W +6 | Init +8| Perc +3

Not a grappling hook, and even more ludicrously expensive, but there's the rod of lordly might, depending on if you can hold onto the ladder form while it retracts. Also with other fun features, like a fancy portable ram, besides various sharp pointy bits.

Corvus Cator wrote:
Kilo Kuthaunn wrote:
I was doing really well dice-wise until it came time to harrow.
Perhaps that's an ill-omen?

Also, I just have to say, I don't even know that spell yet, so it's not my doing![/harmless hexcrafter] :)


Harrow: Crow, Locksmith; Vigilante 4 - HP 35/35,- AC 18/T:15/FF: 13 - Perception +7 - F: +2/ R: +9/ W: +5 - CMB: +5 - CMD: 20, Speed: 30, Init. +9
Io Dorean wrote:

Oh, oh! I know this! Let me think for a second.... I know I saw it somewhere....

Ah! Here we go. The Cornerstone Crossbow, from Heroes of the Streets. It's a bit pricey, but it should be affordable in a few levels.

Thanks, that's a great find. Do we get a bulk discount if we order 3 or more? Or do we want a full set of 6?


HP 40/48, Martial Flexibility 5/5, Init +7, Per +9, AC 21/14/17, Fort +7, Ref +9, Will +6, 3 Harrow Points Avalanche, Demon's Lantern harrow draws

Personally, I'd be happy with an item that boosted jump ability and perhaps granted a urban grace effect. But the effect of all six of us swinging through the rooftops it a pretty great image.


Corvus Cator wrote:
Io Dorean wrote:

Oh, oh! I know this! Let me think for a second.... I know I saw it somewhere....

Ah! Here we go. The Cornerstone Crossbow, from Heroes of the Streets. It's a bit pricey, but it should be affordable in a few levels.
Thanks, that's a great find. Do we get a bulk discount if we order 3 or more? Or do we want a full set of 6?

That all depends on who and how you negotiate with. Force Hook charge wands are also a good investment, or adamantine biters.


HP 40/48, Martial Flexibility 5/5, Init +7, Per +9, AC 21/14/17, Fort +7, Ref +9, Will +6, 3 Harrow Points Avalanche, Demon's Lantern harrow draws

Hmm... I wonder if Gringotts gives loans....
In my opinion, Hobgoblins are the ones to talk to about safeguarding your money.


Sorry for not getting all mystical on the first Harrowing, but I figure I would get it out of the way so you can all deal some pain out to Lamm.


Harrow: Crow, Locksmith; Vigilante 4 - HP 35/35,- AC 18/T:15/FF: 13 - Perception +7 - F: +2/ R: +9/ W: +5 - CMB: +5 - CMD: 20, Speed: 30, Init. +9

I'm assuming everyone wants to bum rush this then?


I would be remiss in my GM duties if I did not point out that you know nothing about Lamm's current status or hideout, but we all know what happens to bold soldiers...


Harrow points 4 HP 26 l AC 16 (T 12, FF 14) l F +5 R +3 W +7 l Ini +2 Perc +14 PP 17/17 l HP 26/26 (15 NL) l Transfer Wound 7/7 l Steal Health (7 dmg/Healing)

I still think letting Yanis go to Lamms place of business is a good idea, he has been there before to complain and would likely go again. This is good cover and it isn't a lie


HP 40/48, Martial Flexibility 5/5, Init +7, Per +9, AC 21/14/17, Fort +7, Ref +9, Will +6, 3 Harrow Points Avalanche, Demon's Lantern harrow draws

I think the idea is that tonight there's reconnaissance, with Io and Merlin(?) covering Yanis as he goes in to scope out the hideout, then we attack tomorrow when there are groups of children and guards away, weakening defenses and lowering the number of potential hostages.

Is that correct, by the way? Io would be familiar if some of the guards left in the day to watch the pickpocket crew.


HP 40/49, Rage 11/11, Init +4, Per +10, AC 19/15/15 (U-D, +1 dodge with 2 adj. allies, +1 danger sense), Fort +6, Ref +5 (+1 w/ 2 adj. allies), Will +5, 3 Harrow Points (Peacock/Rabbit Prince)

As would Headsman.

That is the idea as I understand it too.


Harrow points 4 HP 26 l AC 16 (T 12, FF 14) l F +5 R +3 W +7 l Ini +2 Perc +14 PP 17/17 l HP 26/26 (15 NL) l Transfer Wound 7/7 l Steal Health (7 dmg/Healing)

I like that idea.


Male Human Vigilante(Wildsoul/Gunmaster) 4 | Init +8 | Perc +7 | AC 18 T 14 FF 14 CMB +2 CMD 16 | HP 26/33 | F +3 R +9 W+4 | Mwk Pistol +9 (1d8 x4 20ft Misfire: 1) Ammo 16 pepperbox 6/6 | Harrow Points 4 | Harrow Card The Dance

Works for me.


Female Elf Magus (hexcrafter) 3 / Wizard (Primalist, transmuter) 1| AC 18 T 14 FF 14 | HP 28/28 | F +4 R +5 W +6 | Init +8| Perc +3

Sounds like a plan. The acrobatic types do their thing, and the medic and the heavies specialists hang out in reserve drinking bad stake-out coffee in case things go pear-shaped?


Harrow: Crow, Locksmith; Vigilante 4 - HP 35/35,- AC 18/T:15/FF: 13 - Perception +7 - F: +2/ R: +9/ W: +5 - CMB: +5 - CMD: 20, Speed: 30, Init. +9

I'm not sure a "protector of the city" would allow Yanis to go inside and perform recon on his own, but since it appears to be in play already, I think it'll be easier story-wise if the Albatross just takes to the roof to shadow them as backup... more because he expects them to get into trouble then anything else.


Harrow: Crow, Locksmith; Vigilante 4 - HP 35/35,- AC 18/T:15/FF: 13 - Perception +7 - F: +2/ R: +9/ W: +5 - CMB: +5 - CMD: 20, Speed: 30, Init. +9

acrobatics: 1d20 + 8 ⇒ (5) + 8 = 13 + ki pool, if relevant.


Harrow points 4 HP 26 l AC 16 (T 12, FF 14) l F +5 R +3 W +7 l Ini +2 Perc +14 PP 17/17 l HP 26/26 (15 NL) l Transfer Wound 7/7 l Steal Health (7 dmg/Healing)

I wasn't going inside, I am going to the door, to distract and talk.


HP 40/48, Martial Flexibility 5/5, Init +7, Per +9, AC 21/14/17, Fort +7, Ref +9, Will +6, 3 Harrow Points Avalanche, Demon's Lantern harrow draws

Oh, okay. Do we want somebody to sneak in and scope the place out for any potential surprises? Who's the sneakiest of us?


Harrow: Crow, Locksmith; Vigilante 4 - HP 35/35,- AC 18/T:15/FF: 13 - Perception +7 - F: +2/ R: +9/ W: +5 - CMB: +5 - CMD: 20, Speed: 30, Init. +9

Stealth +9 here...

Once we get there, we can see if there's any skylights or something to peer in from the roof.


Male Human Vigilante(Wildsoul/Gunmaster) 4 | Init +8 | Perc +7 | AC 18 T 14 FF 14 CMB +2 CMD 16 | HP 26/33 | F +3 R +9 W+4 | Mwk Pistol +9 (1d8 x4 20ft Misfire: 1) Ammo 16 pepperbox 6/6 | Harrow Points 4 | Harrow Card The Dance

+8 here, +9 if I take my armor off. But... no.


My stealth varies on the day.


HP 40/48, Martial Flexibility 5/5, Init +7, Per +9, AC 21/14/17, Fort +7, Ref +9, Will +6, 3 Harrow Points Avalanche, Demon's Lantern harrow draws

GM- Is our assumption (that there will be fewer guards and children during the day) correct? Or would we not know IC (even though some of us have been keeping watch over Gaedren for quite a while, and two of us even lived there)?


Less children, yes. Less guards, that is unknown. Lamm's Lambs are pretty well beaten down or hooked on drugs/abused so they won't run and come back, because like a lot of poor lost kids, they have no hope or means of resistance. You do know that at a certain point in age for the kids, they NEVER come back at all...


Harrow: Crow, Locksmith; Vigilante 4 - HP 35/35,- AC 18/T:15/FF: 13 - Perception +7 - F: +2/ R: +9/ W: +5 - CMB: +5 - CMD: 20, Speed: 30, Init. +9

Do we just want to go in now or let someone snoop around inside first? We could sent people through the front door and the side, swat style...


HP 40/48, Martial Flexibility 5/5, Init +7, Per +9, AC 21/14/17, Fort +7, Ref +9, Will +6, 3 Harrow Points Avalanche, Demon's Lantern harrow draws

Perhaps send in a pair tonight, when it's dark, and they can get into position to strike tomorrow. Maybe Albatross and Merlin, who have the best stealth? Then we could have someone- let's say Yanis- come and get them to open the door, and attack the door guards from both sides. Alternatively, if everyone feels confident in their ability to make stealth kills, we could try to do a stealth takedown tonight. All Io cares about is that Gaedren is awake when we kill him. The rest are fair game.


Female Elf Magus (hexcrafter) 3 / Wizard (Primalist, transmuter) 1| AC 18 T 14 FF 14 | HP 28/28 | F +4 R +5 W +6 | Init +8| Perc +3

I think it depends on what happens when Yanis knocks tonight. If someone tries to shiv the good doctor or one of Headsman's kids answers the door, I imagine things are going to get real. On the other hand, if they're just on lockdown, unless our scouts get spotted, if we're worried about more Lambs possibly getting hurt, we could just wait until the morning, when we know there are fewer kids around.


HP 40/49, Rage 11/11, Init +4, Per +10, AC 19/15/15 (U-D, +1 dodge with 2 adj. allies, +1 danger sense), Fort +6, Ref +5 (+1 w/ 2 adj. allies), Will +5, 3 Harrow Points (Peacock/Rabbit Prince)

Seems about right, Machaera. I think waiting for the kids to be out tomorrow would be for the best.


Harrow points 4 HP 26 l AC 16 (T 12, FF 14) l F +5 R +3 W +7 l Ini +2 Perc +14 PP 17/17 l HP 26/26 (15 NL) l Transfer Wound 7/7 l Steal Health (7 dmg/Healing)

Well I would assume as Yanis that the "3 foot" entrance is for the children. We could get Merlin and Albatross into position to strike and IC an knock and go from there.


Male Human Vigilante(Wildsoul/Gunmaster) 4 | Init +8 | Perc +7 | AC 18 T 14 FF 14 CMB +2 CMD 16 | HP 26/33 | F +3 R +9 W+4 | Mwk Pistol +9 (1d8 x4 20ft Misfire: 1) Ammo 16 pepperbox 6/6 | Harrow Points 4 | Harrow Card The Dance

what kind of traffic are we seeing moving back and forth between the ship and the fishery?


Io Dorean wrote:
Any word on getting a speed boost from arachnophobia?

You can find a spider and see if you do...


Not very much from the rooftops, but you would have to get far closer to see if there is any real traffic due to the fact that it's night and only three of you have any real super vision (low-light or darkvision)...


Female Elf Magus (hexcrafter) 3 / Wizard (Primalist, transmuter) 1| AC 18 T 14 FF 14 | HP 28/28 | F +4 R +5 W +6 | Init +8| Perc +3
Yanis Boulin wrote:

Yanis will approach the upper door to the fishery, knocking loudly. Once someone approaches.

"Good day ser, I would like to speak with Lamm again regarding his current practice of drugging the pregnant women. The babes being born are addicted as well and they are not surviving long after birth. I need to know what drugs he is using."

Yanis will give his best smile.

"I will not be reporting this to the authorities because we both know the last time I did they didn't do anything thing anyway."

*Winces.* Jeez, doc, we gotta work on your bedside manner. :)

I don't suppose we know if Lamm is a user as well as a dealer? It's one thing to try to reassure addicts, but the people peddling the stuff... Well, if anyone opens the door, I guess we might find our way inside sooner rather than later.


Male Human Vigilante(Wildsoul/Gunmaster) 4 | Init +8 | Perc +7 | AC 18 T 14 FF 14 CMB +2 CMD 16 | HP 26/33 | F +3 R +9 W+4 | Mwk Pistol +9 (1d8 x4 20ft Misfire: 1) Ammo 16 pepperbox 6/6 | Harrow Points 4 | Harrow Card The Dance

Worse comes to worse I can fire a few shots into the boat to draw them to the back of the building and slip into the night.


HP 40/48, Martial Flexibility 5/5, Init +7, Per +9, AC 21/14/17, Fort +7, Ref +9, Will +6, 3 Harrow Points Avalanche, Demon's Lantern harrow draws

Hah. That's not worst comes to worst. Worst comes to worst will be when Headsman and I break a hole in the wall to get inside after Yanis is abducted inside and they barricade the door to prevent pursuit.

You just need to think more pessimistically.


Male Human Vigilante(Wildsoul/Gunmaster) 4 | Init +8 | Perc +7 | AC 18 T 14 FF 14 CMB +2 CMD 16 | HP 26/33 | F +3 R +9 W+4 | Mwk Pistol +9 (1d8 x4 20ft Misfire: 1) Ammo 16 pepperbox 6/6 | Harrow Points 4 | Harrow Card The Dance

Worst case, I slink into the night alone because it's already too late.


HP 40/48, Martial Flexibility 5/5, Init +7, Per +9, AC 21/14/17, Fort +7, Ref +9, Will +6, 3 Harrow Points Avalanche, Demon's Lantern harrow draws

Nah. Even then, worst case is we're all lying on the bottom of the river with our legs chewed off.


Male Human Vigilante(Wildsoul/Gunmaster) 4 | Init +8 | Perc +7 | AC 18 T 14 FF 14 CMB +2 CMD 16 | HP 26/33 | F +3 R +9 W+4 | Mwk Pistol +9 (1d8 x4 20ft Misfire: 1) Ammo 16 pepperbox 6/6 | Harrow Points 4 | Harrow Card The Dance

Just our legs? Seems pretty cushy to me.

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