Curse of the Crimson Throne (Inactive)

Game Master StephNyan

Map of Korvosa
Map of the Dead Warrens (Secret Lair)


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(HP 83/83 | AC:21 | T:12 | FF:19 | DR5/magic | Fire resistance 10 | Electricity/Cold/Acid resistance 5 | CMB:5 | CMD:17 | Fort:+5 | Ref:+7 | Will:+15 | Init:+8 | Perc:+25 | Speed 20)
spells:
PoP level 1: 2/2 | Battle spirit: 6/6 rounds | Channels 4/4 | Flight 9/9 min | Beastshape 9/9 min

Life link is always on so the party should heal up slowly :)


LN Ifrit Fire Sorcerer 10
Vitals:
HP:50/50| AC: 17 (T:17|FF:14)|Saves (F+4|R+6|W+4)|Perc +12|Initiative: +7|Fire Resist 20
Resources:
Fire Ray 10/day 1d6+5 fire| Lv 1 spells: 8/8|Lv2 Spells: 8/8|Lv3 spells: 7/7|Lv4 6/6|Lv5 4/4| Spell-Like: Burninghands 1/day 5d4+10|

Seeing an opportunity as Baer shifted to fight on another front,
Imoya wasted no time in casting an empowered fireball between Red, Blue and Green just enough to avoid harming his companions.
Fireball: 7d6 + 14 ⇒ (6, 1, 5, 4, 4, 1, 3) + 14 = 38 +50%(19) TOTAL DMG= 57 vs Ref:24


@Tural: Thanks for reminding me!

Retroactive bit:
The wounds Denario and Mavor suffered slowly heal, while Tural takes damage for them.

Present time:
Baer hits the red skeleton against its skull, putting a minor crack into it. She attacks a second time, but the other attack's deflected.

Denario moves away from the blue skeleton, deftly avoiding more attacks with a show of acrobatics. He comes to a stop and directly sends two scorching rays at the skeleton. Both rays hits the skeleton full-on, but most of the fire damage is resisted.

Fort, Denario: 1d20 + 6 ⇒ (14) + 6 = 20

Standing in the middle of the spore cloud still doesn't bother Denario one bit.

Ref, Blue: 1d20 + 7 ⇒ (14) + 7 = 21
Ref, Green: 1d20 + 7 ⇒ (13) + 7 = 20
Ref, Red: 1d20 + 7 ⇒ (17) + 7 = 24

Imoya shoots a tiny bead of fire that explodes into a fireball in the middle of the air between the three skeletons, catching all three of them in the explosion without hurting an ally. The red skeleton's the only one able to dodge some of the fire damage, but the damage it takes is still enough to cause it to collapse into a heap of bones. The other two skeletons take the full hit from Imoya's fireball, although they do resist som of the fire damage.

Ref, Blue: 1d20 + 7 ⇒ (11) + 7 = 18

The blue skeleton's able to hold onto its scimitar. It opens its mouth and, like the other skeletons did before it, breathes out a cloud of spores. The cloud covers the westernmost bridge, and thus Mavor, Quorthos, and Baer end up in it.

Fort, Baer: 1d20 + 8 ⇒ (11) + 8 = 19
Fort, Mavor (+2 vs poison): 1d20 + 8 + 2 ⇒ (18) + 8 + 2 = 28
Fort, Quorthos (-1 from con damage): 1d20 + 4 - 1 ⇒ (18) + 4 - 1 = 21

None of the trio's really bothered by the new cloud of spores.

Scimitar: 1d20 + 13 ⇒ (20) + 13 = 33 Damage: 1d8 + 6 ⇒ (5) + 6 = 11
Confirm Crit: 1d20 + 13 ⇒ (17) + 13 = 30 Damage: 1d8 + 6 ⇒ (6) + 6 = 12
Light Spiked Shield: 1d20 + 12 ⇒ (8) + 12 = 20 Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Scimitar: 1d20 + 8 ⇒ (6) + 8 = 14 Damage: 1d8 + 6 ⇒ (8) + 6 = 14

The green skeleton suddenly ascends from the bridge and 5-foot flies up to Baer, who it attacks with both its scimitar and shield. The frenzy of attacks shatters all layers of the battle ward Tural had placed on Baer, but only the first attack the skeleton makes with its scimitar actually hits Baer.

--- Round 3 ---

The wounds Baer, Denario, and Mavor suffered slowly heal, while Tural takes damage for them.

Round 3:
Tural 27/52HP
Mavor 22/58
Quorthos -2 Con (Fatigued)
Majenko -1 Con (Fatigued)
Baer 39/57HP
Denario 41/58
Imoya -2 Con (Fatigued)

Undead #2 [Blue] -58HP (Greased scimitar)
Undead #2 [Green] -57HP


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

Mavor drops his greataxe, then moves up to the skeleton to the south of him drawing his greatclub along the walk.

He moves into a defensive position for Denario.
"You're not getting to him that easily!"

Attack Greatclub, Power Attack, Combat Expertise: 1d20 + 11 - 2 - 2 ⇒ (16) + 11 - 2 - 2 = 231d10 + 7 + 6 ⇒ (1) + 7 + 6 = 14

Mavor's AC goes up to 21


LN Ifrit Fire Sorcerer 10
Vitals:
HP:50/50| AC: 17 (T:17|FF:14)|Saves (F+4|R+6|W+4)|Perc +12|Initiative: +7|Fire Resist 20
Resources:
Fire Ray 10/day 1d6+5 fire| Lv 1 spells: 8/8|Lv2 Spells: 8/8|Lv3 spells: 7/7|Lv4 6/6|Lv5 4/4| Spell-Like: Burninghands 1/day 5d4+10|

Imoya takes a deep breath, realizing he held back...only slightly...
forgot that its +1cl for that spell...oh well :P
Watching Mavor make his way to [blue], The ifrit turns his attention to [Green].
With an exhale, he flings four bolts of red force at the undead[green].
MM: 4d4 + 4 ⇒ (3, 2, 2, 2) + 4 = 13


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

Round 3

Baer attacks twice with her staff, then 5' flaps out of the fog/smog/blarg. She winces at the pain from the attacks.

1d20 + 8 ⇒ (10) + 8 = 18 to hit; (flank)
1d6 + 4 ⇒ (5) + 4 = 9 blunt damage

1d20 + 8 ⇒ (12) + 8 = 20 to hit; (flank)
1d6 + 4 ⇒ (1) + 4 = 5 blunt damage

Baer Combat Stats:

AC 21 (10+5armor+3dex+1NA)

[ooc]HP 39/57
Action Power Activate! 0/7 used
Staff 10/10 available.
Ferocious today? No.
Fly: 1/7 used.
PearloPower1: 0/3 used

Base without magic/PA:
[ dice]1d20+10[/dice] to hit;
[ dice]1d6+6[/dice] damage.

or

[ dice]1d20+8[/dice] to hit;
[ dice]1d6+4[/dice] damage.

[ dice]1d20+8[/dice] to hit;
[ dice]1d6+4[/dice] damage.

PearloPower1: 0/3 used
3: FB, Displ
2: AltS, BlDa, FoCl,Glit
1: InfHe, LongArm, Shield, ShockGr, Vanish


(HP 83/83 | AC:21 | T:12 | FF:19 | DR5/magic | Fire resistance 10 | Electricity/Cold/Acid resistance 5 | CMB:5 | CMD:17 | Fort:+5 | Ref:+7 | Will:+15 | Init:+8 | Perc:+25 | Speed 20)
spells:
PoP level 1: 2/2 | Battle spirit: 6/6 rounds | Channels 4/4 | Flight 9/9 min | Beastshape 9/9 min

Tural casts cure critical wounds on himself and stays in the air, not wanting to get any closer to the fighting.

CCW: 4d8 + 7 ⇒ (6, 2, 4, 3) + 7 = 22


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

Denario starts casting.

Stay close Mavor, i'm going to give you a boost."

Casting enlarge person on Mavor next round.


Male Hellspawn Avenger 10 (HP 73/73 | AC:21 | T:14 | FF:18 | CMB: +7 | CMD:21 | Fort:+6| Ref:+9 | Will:+7 | Init:+3| Perc: +13 | Speed: 40 ft.)

Quorthos calls upon the void and summons 1d3 ⇒ 2 small air elementals, who appear and beginning to pummel the green skeleton.

yellow air elemental slam, flank: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27damage: 1d4 + 1 ⇒ (1) + 1 = 2
purple air elemental slam, flank: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11damage: 1d4 + 1 ⇒ (4) + 1 = 5


Fort, Mavor: 1d20 + 8 ⇒ (2) + 8 = 10
Con Damage: 1d2 ⇒ 2
AoO; Scimitar: 1d20 + 13 ⇒ (13) + 13 = 26 Damage: 1d8 + 6 ⇒ (5) + 6 = 11

Mavor drops his greataxe, then draws his greatclub as he moves to stand in front of Denario and readies an attack versus the blue skeleton. Moving into the spore cloud does however have a damaging effect on Mavor's health, leaving him both fatigued and drained of constitution. even worse, Mavor provokes an attack while moving into the blue skeleton's large threat range. He's unable to dodge the skeleton's scimitar and receives a painful gash across his upper leg.

Imoya shoots four magic missiles at the green skeleton, dealing more damage to the heavily wounded undead.

Baer attacks twice with her staff. The first attack misses, but the second hits.

Tural stays in the same safe corner of the battlefield as Majenko and Imoya, and heals himself.

Fort, Denario: 1d20 + 6 ⇒ (4) + 6 = 10
Con Damage: 1d2 ⇒ 1

Denario stays inside the spore cloud and also ends up fatigued and drained of constitution. He starts casting a spell that will enlarge Mavor.

Quorthos summons two small air elementals that instantly begin to pummel the green skeleton.

Ref, Blue: 1d20 + 7 ⇒ (8) + 7 = 15
Scimitar: 1d20 + 13 ⇒ (4) + 13 = 17 Damage: 1d8 + 6 ⇒ (7) + 6 = 13
Light Spiked Shield: 1d20 + 12 ⇒ (2) + 12 = 14 Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Scimitar: 1d20 + 8 ⇒ (18) + 8 = 26 Damage: 1d8 + 6 ⇒ (6) + 6 = 12
Confirm Crit: 1d20 + 8 ⇒ (19) + 8 = 27 Damage: 1d8 + 6 ⇒ (3) + 6 = 9 S$!$... sorry :(

The blue skeleton stays where it is, and manages to hold onto its greased scimitar. It then uses its reach to attack Mavor without stepping into Mavor's readied attack. Mavor's able to dodge the skeleton's first and second attacks, but not the third. With a mighty swing of its scimitar the skeleton lops Mavor's head clean off.

Scimitar: 1d20 + 13 ⇒ (6) + 13 = 19 Damage: 1d8 + 6 ⇒ (3) + 6 = 9
Light Spiked Shield: 1d20 + 12 ⇒ (4) + 12 = 16 Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Scimitar: 1d20 + 8 ⇒ (2) + 8 = 10 Damage: 1d8 + 6 ⇒ (5) + 6 = 11

The green skeleton swings its scimitar and spiked shield at Baer, but she's able to dodge all of its attacks.

--- Round 4 ---

The wounds Baer and Denario suffered slowly heal, while Tural takes damage for them.

Round 4:
Tural 39/52HP

Mavor -17/51 -2 Con (Fatigued) --> DEAD
Quorthos -2 Con (Fatigued)
Majenko -1 Con (Fatigued)
Baer 44/57HP
Denario 46/58 -1 Con (Fatigued)
Imoya -2 Con (Fatigued)

Undead #2 [Blue] -58HP (Greased scimitar)
Undead #2 [Green] -77HP


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

"F@ck...", comes from Denario, as the skeleton decapitates Mavor.

With the spell's charge needing a target, Denario places his hand on his own chest.

He casts again, this time 1d4 + 2 ⇒ (3) + 2 = 5 extra Denarios are where he is at.

"Quorthos, can you give me some backup as well. Bonehead here killed Mavor."


LN Ifrit Fire Sorcerer 10
Vitals:
HP:50/50| AC: 17 (T:17|FF:14)|Saves (F+4|R+6|W+4)|Perc +12|Initiative: +7|Fire Resist 20
Resources:
Fire Ray 10/day 1d6+5 fire| Lv 1 spells: 8/8|Lv2 Spells: 8/8|Lv3 spells: 7/7|Lv4 6/6|Lv5 4/4| Spell-Like: Burninghands 1/day 5d4+10|

"Keep back a moment! Imoya cries out in an effort to avoid his ally's from getting caught in the blast.
A small, unstable bead of energy darts behind the blue skeleton, just enough to include the green one as well.
Empowered Fireball: 8d6 + 16 ⇒ (2, 6, 1, 2, 3, 6, 6, 1) + 16 = 43+50%=64 fire dmg
"Become dust!" He shouts into the explosion.


Retroactive bit (Round 3):
After being hit by the attack he provoked from the skeleton, Mavor hits the skeleton with a powerful blow from his greatclub.

I apparently forgot Quorthos's new Fort roll. He's also in the spore cloud.
Fort, Quorthos: 1d20 + 6 ⇒ (4) + 6 = 10
Con Damage: 1d2 ⇒ 1

Present time (Round 4):

Imoya shoots another bead that explodes behind the skeletons, catching both of them inside a massive fireball. The skeletons try to dodge, but it does not matter; there's simply too much fire for them to stand a chance to survive.

Combat's over!

I used Imoya's post first, because that saves Denario a spell if we void his last post. I don't think he'll mind that? :)

Denario and Quorthos will still have to make Fort rolls for starting round 4 in the spore clouds.
Fort, Denario: 1d20 + 6 ⇒ (1) + 6 = 7
Con Damage: 1d2 ⇒ 2

The spore cloud continues to drain Denario's constitution, making him feel rather unhealthy and exhausted. With Mavor gone Denario decides to enlarge himself, after which he quickly double moves out of the spore cloud.

Fort, Quorthos: 1d20 + 6 ⇒ (14) + 6 = 20

Quorthos doesn't take any more damage from the spores in the cloud, and also gets the hell out of the spore cloud.

Tural 39/52HP
Mavor -17/51 -2 Con (Fatigued) --> DEAD
Quorthos -3 Con (Exhausted)
Majenko -1 Con (Fatigued)
Baer 44/57HP
Denario 39/51 -3 Con (Exhausted)
Imoya -2 Con (Fatigued)

In the next couple of seconds the wounds Baer and Denario suffered slowly heal, while Tural takes damage for them.

Tural 19/52HP
Mavor -17/51 -2 Con (Fatigued) --> DEAD
Quorthos -3 Con (Exhausted)
Majenko -1 Con (Fatigued)
Baer 54/57HP
Denario 49/51 -3 Con (Exhausted)
Imoya -2 Con (Fatigued)

Some time later the spore clouds disappear, as do Quorthos's air elementals.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

With the fighting over, Denario heads over to Mavor's corpse.

"Damn, those things were ruthless."

Looking for some piece of cloth or fabric on Mavor, Denario would tie Mavor's head in it and to Mavor's outfit, gruesome as the job may be.

"What say we head for a friendly temple before going further?"


LN Ifrit Fire Sorcerer 10
Vitals:
HP:50/50| AC: 17 (T:17|FF:14)|Saves (F+4|R+6|W+4)|Perc +12|Initiative: +7|Fire Resist 20
Resources:
Fire Ray 10/day 1d6+5 fire| Lv 1 spells: 8/8|Lv2 Spells: 8/8|Lv3 spells: 7/7|Lv4 6/6|Lv5 4/4| Spell-Like: Burninghands 1/day 5d4+10|

"Can we just leave a trial at a death's convenience?" Imoya looks around.
"Not to mention the other two we came in here to get..." The ifrit offered a shrug.


Fort, Denario (Con penalty): 1d20 + 6 - 1 ⇒ (2) + 6 - 1 = 7
Con Damage: 1d2 ⇒ 1
Fort, Imoya (Con penalty): 1d20 + 3 - 1 ⇒ (15) + 3 - 1 = 17
Con Damage: 1d2 ⇒ 2
Fort, Majenko: 1d20 + 4 ⇒ (9) + 4 = 13
Con Damage: 1d2 ⇒ 2

Denario, Imoya and Majenko suddenly feel their heads spin as their constitution drains even further. Imoya and Majenko stay fatigued instead of becoming as exhausted as Denario, which may have to do with them no longer standing inside the spore cloud.

Quorthos, who also suffered constitution loss before, doesn't suffer any more negative effects. His exhaustion even turns back into regular fatigue. (He made his previous save.)

Tural 19/52HP
Mavor -17/51 -2 Con (Dead)
Quorthos 45/45 -3 Con (Fatigued)
Majenko 13/13 -3 Con (Fatigued)
Baer 54/57HP
Denario 42/44 -4 Con (Exhausted)
Imoya 23/23 -4 Con (Fatigued)


M Pseudodragon (HP 15/15 | AC:16 | T:14 | FF:14 | CMB:+2 | CMD:10 [14 vs. trip] | Fort:+4 | Ref:+5 | Will:+4 | Init:+2 | Perc:+6 | Speed: 15 ft., fly 60 ft. [good])

Majenko lands next to Mavor and looks at him with sad eyes. "Poor Mavor..."

When his constitution drain further Majenko cast an alarmed look at the others. "I'm not feeling too well..."


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

Baer moves over to Mavor, looking down upon the fallen warrior. She gently taps him with his foot, as if thinking he will rise again. When he does not rise and smile and be Mavor again, she lowers to a knee, resting most of her weight on her staff as she bows her head.

"Those piddlespotters," Baer's hands turn white on her staff, her rage becoming unfocused. "He shouldn't be dead here...or anywhere. But the Arkonas, and the Queen...and all the rest will pay for this. And remind me to stick my foot in Blackjack's ass when I see him, too. We're out here chasing his ass."

Baer sobs and sits and stews, her anger building and subsiding as she kneels near Mavor's body.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

"Rrrrr...errrrm, errrm."

Denario clears his throat.
"That cloud was unhealthy."

He looks at Imoya with some displeased surprise.
"You're being rather casual about this. Baer, me and Mavor were at the very beginning of this train of chaos, that is the chain of events so far. Some of us are looking a shade more pale, and he's lost his head."

"I'll remind you of shoving the boot up his poop-shoot, Baer.
For what it's worth, i'm in favor of getting Mavor revived, before we go after Blackjack, but i will go with group consencus."


LN Ifrit Fire Sorcerer 10
Vitals:
HP:50/50| AC: 17 (T:17|FF:14)|Saves (F+4|R+6|W+4)|Perc +12|Initiative: +7|Fire Resist 20
Resources:
Fire Ray 10/day 1d6+5 fire| Lv 1 spells: 8/8|Lv2 Spells: 8/8|Lv3 spells: 7/7|Lv4 6/6|Lv5 4/4| Spell-Like: Burninghands 1/day 5d4+10|

"I see." Only nodded.
He looked to the exit.
"Better now then later..."

Only a took a breath and exhaled carefully. "Should fine means to handle these molds and poisons..."


I'll remind you that you're all still in Old Korvosa, and would have to smuggle Mavor's body past the gray maidens and off the island to get to the part of the city where you'll find the Bank of Abadar.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

Darn....so we're practically having him sit this one out.
Well, nothing ventured nothing gained.
Should we work on backup PCs? :P


I sure hope that won't be necessary!


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

Baer eventually regains her feet, her face a mask of anger. She carefully gathers Mavor's possessions and stows them away, then picks up the body and slings it over her shoulder (unless someone has a better idea?).

"Let's go. The sooner we find that bastard Blackjack, the sooner we can get out of here," Baer grunts, hefting the very heavy half orc.

Baer will go further down the paths.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

Denario nods, and walks right behind her.


LN Ifrit Fire Sorcerer 10
Vitals:
HP:50/50| AC: 17 (T:17|FF:14)|Saves (F+4|R+6|W+4)|Perc +12|Initiative: +7|Fire Resist 20
Resources:
Fire Ray 10/day 1d6+5 fire| Lv 1 spells: 8/8|Lv2 Spells: 8/8|Lv3 spells: 7/7|Lv4 6/6|Lv5 4/4| Spell-Like: Burninghands 1/day 5d4+10|

Imoya follows silently.


The three rope ladders descend deeper into the cave, connecting three progressively lower ledges on the wall until finally reaching a stony protrusion at ground level. This protrusion rises from a rocky beach overlooking the sloshing waters of a sea cave.

At the bottom of the vast cavern, a single wooden pier extends out into a gently sloshing pool of sea water. A shallow-draft barge is docked at the pier, a single unlit lantern hanging from its bow. Supporting timbers and brickwork line parts of the lower edge of the cave to the west and south, showing where the original sea cave has been artificially expanded. To the north, a twenty-five-foot-wide waterway provides an aquatic exit from the cave—the distant, muted sounds of the surf echo down from that direction.

I moved your tokens to the lower caverns.

Fort, Denario (Con penalty): 1d20 + 6 - 2 ⇒ (18) + 6 - 2 = 22
Fort, Imoya (Con penalty): 1d20 + 3 - 2 ⇒ (15) + 3 - 2 = 16
Con Damage: 1d2 ⇒ 1
Fort, Majenko (Con penalty): 1d20 + 4 - 1 ⇒ (7) + 4 - 1 = 10
Con Damage: 1d2 ⇒ 1

Quorthos doesn't feel fatigued anymore, and Denario feels his exhaustion lessen into fatigue. Imoya and Majenko not only continue to feel fatigued, but also feel their health continues to drain.

Baer 54/57HP
Denario 42/44 -4 Con (Fatigued)
Imoya 23/23 -5 Con (Fatigued)
Majenko 11/11 -4 Con (Fatigued)
Mavor -17/51 -2 Con (Dead)
Quorthos 45/45 -3 Con
Tural 19/52HP

@Denario: You're still large, by the way. 2 minutes have passed since you finished your spell.


LN Ifrit Fire Sorcerer 10
Vitals:
HP:50/50| AC: 17 (T:17|FF:14)|Saves (F+4|R+6|W+4)|Perc +12|Initiative: +7|Fire Resist 20
Resources:
Fire Ray 10/day 1d6+5 fire| Lv 1 spells: 8/8|Lv2 Spells: 8/8|Lv3 spells: 7/7|Lv4 6/6|Lv5 4/4| Spell-Like: Burninghands 1/day 5d4+10|

"Don't suppose we have some kind of restorative abilities, per chance?" Imoya leans against a wall, trailing behind the best he can.


Feel free to check out Tural's character sheet and bot him. He won't be available to post for an undetermined amount of time.


(HP 83/83 | AC:21 | T:12 | FF:19 | DR5/magic | Fire resistance 10 | Electricity/Cold/Acid resistance 5 | CMB:5 | CMD:17 | Fort:+5 | Ref:+7 | Will:+15 | Init:+8 | Perc:+25 | Speed 20)
spells:
PoP level 1: 2/2 | Battle spirit: 6/6 rounds | Channels 4/4 | Flight 9/9 min | Beastshape 9/9 min

Tural grabs a wand and heals himself back to full before moving over to Imoya with his lesser restoration wand. He tries the wand to see if the ability damage he has taken goes away.

Once he is finished with his healing job he moves over to Mavor. He closes his eyes once he really is sure the burly warrior is dead.
"Let's get him to someplace somewhat safe. Could someone help me?"
The tree-man says as he tries to lift Mavor but isn't able to.
"Let's at least get his body in a secluded corner, so no one can take him before we return."

Healing:

CLW: 1d8 + 5 ⇒ (3) + 5 = 8
CLW: 1d8 + 5 ⇒ (6) + 5 = 11
CLW: 1d8 + 5 ⇒ (3) + 5 = 8
CLW: 1d8 + 5 ⇒ (5) + 5 = 10

Back to full again

Lesser restoration: 1d4 ⇒ 2 imoya
If it works...
Lesser restoration: 1d4 ⇒ 4 imoya
Lesser restoration: 1d4 ⇒ 1 Den
Lesser restoration: 1d4 ⇒ 3 Den
Lesser restoration: 1d4 ⇒ 4 Maj
Lesser restoration: 1d4 ⇒ 4 Maj
Lesser restoration: 1d4 ⇒ 1 Quor
Lesser restoration: 1d4 ⇒ 4 Quor


LN Ifrit Fire Sorcerer 10
Vitals:
HP:50/50| AC: 17 (T:17|FF:14)|Saves (F+4|R+6|W+4)|Perc +12|Initiative: +7|Fire Resist 20
Resources:
Fire Ray 10/day 1d6+5 fire| Lv 1 spells: 8/8|Lv2 Spells: 8/8|Lv3 spells: 7/7|Lv4 6/6|Lv5 4/4| Spell-Like: Burninghands 1/day 5d4+10|

"Perhaps a back of holding? Imoya suggested. "I don't have one myself."
He places a light hand onto Tural's shoulder, "Thank you." He takes a deep breath feeling his vitality restored. Assuming it worked


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

Baer continues to bring Major with her, carrying him on her shoulder.

"Let's move on." Baer walks to the aquatic exit.

I think we're going to miss Mavor's pushing the most.


LN Ifrit Fire Sorcerer 10
Vitals:
HP:50/50| AC: 17 (T:17|FF:14)|Saves (F+4|R+6|W+4)|Perc +12|Initiative: +7|Fire Resist 20
Resources:
Fire Ray 10/day 1d6+5 fire| Lv 1 spells: 8/8|Lv2 Spells: 8/8|Lv3 spells: 7/7|Lv4 6/6|Lv5 4/4| Spell-Like: Burninghands 1/day 5d4+10|

The ifrit follows.


During the healing process, which will take some time:

Tural heals himself back to full health, after which he cures Imoya of his constitution damage. By the time Tural's done curing Imoya's constitution damage, whatever is affecting Imoya and Majenko causes their heads to spin again.

Fort, Imoya: 1d20 + 3 ⇒ (10) + 3 = 13
Con Damage: 1d2 ⇒ 1
Fort, Majenko (Con penalty): 1d20 + 4 - 2 ⇒ (5) + 4 - 2 = 7
Con Damage: 1d2 ⇒ 1

Denario's fatigue disappears, while Imoya and Majenko both get another drop in their constitution.

Baer 54/57HP
Denario 42/44 -4 Con
Imoya 37/37 -1 Con (Fatigued)
Majenko 11/11 -5 Con (Fatigued)
Mavor -17/51 -2 Con (Dead)
Quorthos 45/45 -3 Con
Tural 52/52HP

------------------------------------------

Tural continues to heal the others, first healing Denario of his constitution damage and then Majenko. Before he can fully finish curing Majenko, Imoya and Majenko feel their heads spin again.

Fort, Imoya: 1d20 + 3 ⇒ (16) + 3 = 19
Fort, Majenko (Con penalty): 1d20 + 4 - 2 ⇒ (9) + 4 - 2 = 11
Con Damage: 1d2 ⇒ 2

Imoya finally feels his fatigue disappear, but Majenko takes another hit to his constitution.

Baer 54/57HP
Denario 42/44
Imoya 37/37 -1 Con
Majenko 11/11 -2 Con (Fatigued)
Mavor -17/51 -2 Con (Dead)
Quorthos 45/45 -3 Con
Tural 52/52HP

------------------------------------------

Tural gives Majenko another tap with the wand of lesser restoration, curing him of all his constitution damage. With two taps on Quorthos, Tural also takes Quorthos's constitution damage away.

Fort, Majenko: 1d20 + 4 ⇒ (9) + 4 = 13
Con Damage: 1d2 ⇒ 1

Baer 54/57HP
Denario 42/44
Imoya 37/37 -1 Con
Majenko 11/11 -1 Con (Fatigued)
Mavor -17/51 -2 Con (Dead)
Quorthos 45/45
Tural 52/52HP

------------------------------------------

Fort, Majenko: 1d20 + 4 ⇒ (16) + 4 = 20

One minute later Majenko finally also feels fine again, safe for some minor constitution damage that'll disappear with a good night's sleep.

Baer 54/57HP
Denario 56/58
Imoya 37/37 -1 Con
Majenko 15/15 -1 Con
Mavor -17/51 -2 Con (Dead)
Quorthos 52/52
Tural 52/52HP


While Tural heals the others Baer makes use of the duration of her fly spell and scouts the aquatic exit. She discovers the waterway's connected to the sea east of Korvosa.

There's a door up north, and a set of double doors down south. I by the way advice you make a perception check while in the area you're currently in.


LN Ifrit Fire Sorcerer 10
Vitals:
HP:50/50| AC: 17 (T:17|FF:14)|Saves (F+4|R+6|W+4)|Perc +12|Initiative: +7|Fire Resist 20
Resources:
Fire Ray 10/day 1d6+5 fire| Lv 1 spells: 8/8|Lv2 Spells: 8/8|Lv3 spells: 7/7|Lv4 6/6|Lv5 4/4| Spell-Like: Burninghands 1/day 5d4+10|

Perception: 1d20 + 9 ⇒ (8) + 9 = 17
Imoya scans his surrounds, sensing an otherworldly desire to do so.


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

Baer looks around, as much to find a place to rest as to spot danger.

1d20 + 16 ⇒ (13) + 16 = 29 Perception

"I feel tired and wiped out though we have barely done anything. Mavor's loss was so senseless. So unnecessary."


Baer discovers a secret door in one of the walls. It opens into a long, winding tunnel that leads southeast.

3 ways to go: 2 doors, 1 tunnel. Where do you go?


LN Ifrit Fire Sorcerer 10
Vitals:
HP:50/50| AC: 17 (T:17|FF:14)|Saves (F+4|R+6|W+4)|Perc +12|Initiative: +7|Fire Resist 20
Resources:
Fire Ray 10/day 1d6+5 fire| Lv 1 spells: 8/8|Lv2 Spells: 8/8|Lv3 spells: 7/7|Lv4 6/6|Lv5 4/4| Spell-Like: Burninghands 1/day 5d4+10|

Imoya Points to the northern door after walking along the bridge. Using a small energy ray to see if either are brittle and flammable. "We'll see if they've been maintained or left to rot away." He says.
Fire ray use. dmg: 1d6 + 3 ⇒ (2) + 3 = 5

Realizing he's in a very off position, he cast's mage armor and shield on himself. Assuming he has the time


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

I'm taking a break until Tural, Quorthos, & Denario are all ready to go and post and push.

Baer stiffens, waiting for something that she can't define. She will point out the secret door.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

Denario sees Baer activate a secret door.

"You've a nose for this?"
If Baer looks at him funny for it, he shrugs.

"Before we go down the mystery path, i propose we take a look at the northern door first.
Double doors usually lead to more important places, so a room and then the tunnel before the double one, yes?"

Perception @ door: 1d20 + 2 ⇒ (6) + 2 = 8


Imoya scorches the door, and Denario's able to perceive a scorched door. Imoya proceeds to open the door, and a simple chamber is revealed. It contains a single bed, and a number of shelves have been carved into the stone walls. All manner of animal figurines, some crude and carved of wood, others exquisite and sculpted from stone or even metal, decorate these shelves. A heap of raw materials for crafting more of the animals lies against the western wall. You notice several of the sculptures are skillfully made. The most valuable are a 1-foot-long blue-coral gecko you expect to be worth 300 gp, an exquisitely crafted firepelt cougar carved from redwood probably worth give-or-take 200 gp, and a gold flame drake with tiny pearls for eyes probably worth roughly 1,200 gp.


LN Ifrit Fire Sorcerer 10
Vitals:
HP:50/50| AC: 17 (T:17|FF:14)|Saves (F+4|R+6|W+4)|Perc +12|Initiative: +7|Fire Resist 20
Resources:
Fire Ray 10/day 1d6+5 fire| Lv 1 spells: 8/8|Lv2 Spells: 8/8|Lv3 spells: 7/7|Lv4 6/6|Lv5 4/4| Spell-Like: Burninghands 1/day 5d4+10|

Imoya raised a brow to the flame drake for kinship related reasons but aside from that, simply allows the others to do with it as they will.
"I'm not sure of details but I'm sure these can be used to aid in the resurrection of your fallen comrade." He says, awaiting the others.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

"Well now, we've found someone's secret stash."

He tries to make an estimate worth of the non priced items.
Profession inspector (sort of appraising): 1d20 + 6 ⇒ (11) + 6 = 17


Denario's able to determine the value of the sculptures and bags them, figuring you can use them to fund Mavor's return ticket to this world.

Nothing else to be found in that room. Next... double doors or tunnel?


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

I'm voting for the tunnel now.


(HP 83/83 | AC:21 | T:12 | FF:19 | DR5/magic | Fire resistance 10 | Electricity/Cold/Acid resistance 5 | CMB:5 | CMD:17 | Fort:+5 | Ref:+7 | Will:+15 | Init:+8 | Perc:+25 | Speed 20)
spells:
PoP level 1: 2/2 | Battle spirit: 6/6 rounds | Channels 4/4 | Flight 9/9 min | Beastshape 9/9 min

Tural follows the others into the tunnel, staying in the middle of the group. He keeps his eyes peeled for more skeletal surprises and traps.

Perception: 1d20 + 20 ⇒ (1) + 20 = 21


Male Hellspawn Avenger 10 (HP 73/73 | AC:21 | T:14 | FF:18 | CMB: +7 | CMD:21 | Fort:+6| Ref:+9 | Will:+7 | Init:+3| Perc: +13 | Speed: 40 ft.)

Quorthos freezes as he sees Mavor fall. While he recognized that they were doing dangerous work, his young mind had never really considered the idea that one of his friends - his family - might be killed. He renews his attacks with ferocity, until Imoya's fire destroys the skeletons.

For a moment, he just stands motionless, in shock, until the tears fall. He doesn't even hear the discussion of what to do, or notice Tural's healing efforts. Only once the group begins to move does he shake himself out of his state of shock.

"We can't really go back to revive Mavor, but we can avenge his death. The Arkonas will pay for this, playing games with other peoples' lives!" His voice rises in anger. "Blackjack isn't why we are here - and damn him, I say! He went off alone, and we have no reason to find or rescue him! If he had been with us, maybe Mavor wouldn't have fallen."

At Denario's prompting, Quorthos finally stops talking and acts. "Yes, Den... let's check out this tunnel to make sure we aren't ambushed by something behind us. Although, I think it would extend beyond the Akona's estate... it may be an escape tunnel. Either way, it is good to know. Once we find the Seneschal, we can go that way, and come back to deal with the Arkonas once we have Mavor back."

Quorthos heads down the tunnel, keeping his eyes open for any signs of its purpose.

Perception: 1d20 + 10 ⇒ (18) + 10 = 28


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

Oh good. Welcome back, Quorthos, Tural. Let's do this.

Baer grunts, following the group down the tunnel. She still carries Mavor, not knowing what else to do.


LN Ifrit Fire Sorcerer 10
Vitals:
HP:50/50| AC: 17 (T:17|FF:14)|Saves (F+4|R+6|W+4)|Perc +12|Initiative: +7|Fire Resist 20
Resources:
Fire Ray 10/day 1d6+5 fire| Lv 1 spells: 8/8|Lv2 Spells: 8/8|Lv3 spells: 7/7|Lv4 6/6|Lv5 4/4| Spell-Like: Burninghands 1/day 5d4+10|

Imoya follows from behind.
"How'd you like to deal, Quorthos, when we're done here?" He asked, referring to Arkonas

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