Council of Thieves - Westcrown Lives! (Inactive)

Game Master dickie

Making Westcrown great once more!
A CoT AP PbP Campaign.


201 to 250 of 273 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>

This is always tough. I'm pretty sure that picking up a new bard is a good idea with this AP and because it is Westcrown. There is a fair amount of magical power already in the group, so I'm almost leaning more toward the monk for both combat and more skills, but there is a part of me that wants to see what the rapier using bloodrager is about, plus the bloodrager angle would mean everyone has some magic, and that's just interesting. Any last thoughts?


Inactive

Well, we lost a bloodrager, ranger, and bard. Why not pick up all three? Ranger for monk but othwise it's almost a straight up trade. Besides, it gives us some padding in case someone else drops.


I was thinking along those lines too, and that's what I'm going to do.

Timeline for this week - I will be working up the new member's invitations, handling any downtime that anyone needs to accomplish, and prepping the next book's first section. NOTE: The first half is...unusual. It should begin no sooner than Wednesday, and no later than Friday.


Thanks for the selection!

I'll be working on the character in the coming days. Any more info or should I look to the initial recruitment post?

Also, please note I'll be away for Easter and likely unable to post much.

Looking forward to this!


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

MY THANKS MY NEW FRIENDS! I SHALL DEVELOP MY ABILITIES FOR OUR JOURNEY TOGETHER POST-HASTE!


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

Ready for approval


Bald male Half-Elf elder

Great! Thanks letting me be part of the group and the adventure!

I will have a look at the others backstories for opportunities to tie up, and try to read the gameplay during this downtime.

Looking to have a fun time together!


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Wednesday the 23rd to Sunday the 27th US time i'll have limited posting.. away on holiday.


Tanrov Shadow-Graxt wrote:


Wednesday the 23rd to Sunday the 27th US time i'll have limited posting.. away on holiday.

Hey Tanrov,

Will you keep the Precise Strike teamwork feat? Just looking at my options.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Yeah..I'm keeping it, I don't need anyone else to have it to get the benefit, but I do have it so you could get the benefit.


Ok, character pretty much ready for your scrutiny :)


Please note I'll be away for Eastern from Thursday to Monday, with little if no posting possible. Feel free to bot me as needed.


1 person marked this as a favorite.

Some folks with limited/no posting just means I can take more time for setting up the start of Book 2. I'll be verifying things and will have some fluff posts tonight or tomorrow. We'll need to do a little files and Roll20 cleanups, so stay tuned.


Just a quick update, I have been taking my time knowing that some folks were going to be away, then dealing with family/holiday stuff and school. I'm going to be writing up the new team mate's invitations from the leadership tonight so will have those out either later tonight or sometime tomorrow afternoon.


Bald male Half-Elf elder

Hi! Hope your Eastern holidays were good. I was able to relax around small towns in the center of Spain, with barely access to the Internet :)

I was just writing to ask if we should come up with some entry for our PCs or you were planning something special when I saw your update!


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

Waiting with vigor!


Inactive

Sounds good.


Male Human Cleric 10 | HP 73/73 | AC 25 T 12 FF 24 | Fort +10 Ref +5 Will +13 | Initiative +1 | Perception +7 | Channel 5/5 | Inspired 1/1 | Liberation 10/10 | Rebuke Death 8/8

Huzzah!


Delaying one more day on getting back into the swing of things due to migraine. If you haven't finished updating/leveling/creating alias, now is a perfect time to do so.


Inactive

Can we used the unchained crafting rules? Garidan would like to craft his own armor, but using the normal rules it would take several months.

Unchained Crafting Rules


Yeah, definitely. Looks far less cumbersome than the normal crafting rules. Getting ready to crash for the night. Lots of exposition coming tomorrow, and updating maps on Roll20 as well as some files.


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

Just imagine Beorn looking like this.


Inactive

3rd level

HP: 1d8 ⇒ 7
Warsighted Oracle of Battle 1
Curse: Legalistic
+2 Will save
Bonus Feat: Combat Expertise
+1 Diplomacy
+1 Perception
+1 Spellcraft
+1 Sense Motive
+1 Knowledge (planes)
+1 Knowledge (nature)
+2 Heal

Background Skills
+1 Craft (armor)
+1 Linguistics
Language - Goblin

Oracle Spells
1st - cure light wounds, divine favor, remove fear
Orisons - enhanced diplomacy, mending, read magic, stabilize


Inactive

Two Questions:

1.) Is retraining allowed?

2.) Do we have two weeks of downtime?


Yes to both. Three weeks, total since the attack on the Bastards.


Inactive

Garidan spends 6 days and 180 gps to retain 2 hit points.

He also spends 15 days and 202.5 gp to work on a dark leaf leather lamellar.

Craft (armor), crater's forture, mw tools vs. DC 20, Day 1: 1d20 + 10 + 5 + 2 ⇒ (18) + 10 + 5 + 2 = 35 Progress: 16/202.5
Craft (armor), crater's forture, mw tools vs. DC 20, Day 2: 1d20 + 10 + 5 + 2 ⇒ (18) + 10 + 5 + 2 = 35 Progress: 32/202.5
Craft (armor), crater's forture, mw tools vs. DC 20, Day 3: 1d20 + 10 + 5 + 2 ⇒ (19) + 10 + 5 + 2 = 36 Progress: 48/202.5
Craft (armor), crater's forture, mw tools vs. DC 20, Day 4: 1d20 + 10 + 5 + 2 ⇒ (9) + 10 + 5 + 2 = 26 Progress: 52/202.5
Craft (armor), crater's forture, mw tools vs. DC 20, Day 5: 1d20 + 10 + 5 + 2 ⇒ (14) + 10 + 5 + 2 = 31 Progress: 64/202.5
Craft (armor), crater's forture, mw tools vs. DC 20, Day 6: 1d20 + 10 + 5 + 2 ⇒ (11) + 10 + 5 + 2 = 28 Progress: 72/202.5
Craft (armor), crater's forture, mw tools vs. DC 20, Day 7: 1d20 + 10 + 5 + 2 ⇒ (6) + 10 + 5 + 2 = 23 Progress: 76/202.5
Craft (armor), crater's forture, mw tools vs. DC 20, Day 8: 1d20 + 10 + 5 + 2 ⇒ (16) + 10 + 5 + 2 = 33 Progress: 84/202.5
Craft (armor), crater's forture, mw tools vs. DC 20, Day 9: 1d20 + 10 + 5 + 2 ⇒ (14) + 10 + 5 + 2 = 31 Progress: 96/202.5
Craft (armor), crater's forture, mw tools vs. DC 20, Day 10: 1d20 + 10 + 5 + 2 ⇒ (10) + 10 + 5 + 2 = 27 Progress: 102/202.5
Craft (armor), crater's forture, mw tools vs. DC 20, Day 11: 1d20 + 10 + 5 + 2 ⇒ (8) + 10 + 5 + 2 = 25 Progress: 110/202.5
Craft (armor), crater's forture, mw tools vs. DC 20, Day 12: 1d20 + 10 + 5 + 2 ⇒ (1) + 10 + 5 + 2 = 18 Progress: 110/202.5 (no progress)
Craft (armor), crater's forture, mw tools vs. DC 20, Day 13: 1d20 + 10 + 5 + 2 ⇒ (15) + 10 + 5 + 2 = 32 Progress: 122/202.5
Craft (armor), crater's forture, mw tools vs. DC 20, Day 14: 1d20 + 10 + 5 + 2 ⇒ (16) + 10 + 5 + 2 = 33 Progress: 138/202.5
Craft (armor), crater's forture, mw tools vs. DC 20, Day 15: 1d20 + 10 + 5 + 2 ⇒ (19) + 10 + 5 + 2 = 36 Progress: 142/202.5

So after three weeks, Garidan gains 2 hit points and is about 75% done crafting his mw dark leaf leather lamellar.


Please note I'll be away from Friday to Wednesday, with little chances for posting. Bot me if needed.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

I think you need to read the crafting rules.. what your doing seems off.

http://www.d20pfsrd.com/skills/craft


1 person marked this as a favorite.
Inactive

We're using the unchained crafting rules. This is my first time crafting with the new rules though so I could have gotten something wrong. I'll double check.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Unchained.. well I have no idea about that.. the url I posted must be the old rules.


Yeah, they come from the same book as the background skills. Some of the material in that book are a little bit weird, the class updates are pretty neat but render some of the archetypes unusable.


So there is an interesting question about how we might want to run the play itself for PbP. It isn't exceptionally long (the first act probably has the most dialogue since it sets up the story), but it could be a bit unwieldy waiting for those with speaking roles to post their character delivering their lines, but continuity wise, it would make for a cool read that way. Anyone have any thoughts?

The play itself is pretty well-written, and worth the read, even if we do gloss over the dialogue some. This link will take you to a PDF copy of the script.


Bald male Half-Elf elder

We can give it a try. If we see it is cumbersome, we can always think on another idea, or just deliver long parts of the speech all together.

If it is very scripted encounter we can try to look for a moment we are all connected and deliver all the thing in just a short while :)


Male Human Cleric 10 | HP 73/73 | AC 25 T 12 FF 24 | Fort +10 Ref +5 Will +13 | Initiative +1 | Perception +7 | Channel 5/5 | Inspired 1/1 | Liberation 10/10 | Rebuke Death 8/8

I'm all for it! :D


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

I am up for posting our lines. It is best we keep everyone updated when it is there turn, by PM if need be.,


If anyone wants to do anything in particular over the next few days, feel free to post it up, if not, just let me know and I'll write up a quick practice/training montage and start the auditions.


Oh, and was everyone able to view the script, or do I need to fix the share settings? If it is working as is I'll add the link to the info page so it is easier to find.


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

I can see the script and will type up a little thing for the training.


Bald male Half-Elf elder

I am able to read it, and I do not feel still enough familiar with Westcrown and my character as to come with cool ideas of what to do, but I will try with some stuff around the task at hand.


Inactive

So let's do the play, but maybe we can try to spice it up and make it a little more interesting. Simply posting the pre-written lines may become tedious.


I was thinking about that. I think there is something interesting in the idea that some of the actors could ad lib the lines, and I was also considering the idea of an Intelligence check previewed before posting the lines to see how well they remember the lines...In any case, I'm in the process of prepping the next bits and should have some fresh posts later today.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Sorry busy hopefully post in 6 hours or so


Robhal is beginning to wonder if Beorn should be directing :P

Is Garridan just going to ignore the other roles?

Anyone want to vote on best insults? Many of the roles are pretty clear from what I've seen, that's the only one that doesn't have a real dice roll associated with it.


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

Can't vote for my own insults I am afraid.


1 person marked this as a favorite.

I vote for the Taldan nanny!


Inactive
DM Dickie wrote:

Robhal is beginning to wonder if Beorn should be directing :P

Is Garridan just going to ignore the other roles?

Anyone want to vote on best insults? Many of the roles are pretty clear from what I've seen, that's the only one that doesn't have a real dice roll associated with it.

Garidan would prefer not to be a performer on stage and rather work in the background.


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

WAKE UP! STOP LOLLYGAGGING!


1 person marked this as a favorite.

Lol.

Sorry for slow posting this weekend/so far this week. Semester is ending soon, so a lot of paper to write. I should have a substantive post Wednesday at the latest.


Bald male Half-Elf elder

Good luck with the writing Dickie!

In an attempt to help, it is fine for me if we go with more simpler approaches that discharge the GM workload :)


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

TOO MUCH SLACKING AND NOT ENOUGH SINGING!

201 to 250 of 273 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Council of Thieves - Westcrown Lives! Discussion All Messageboards

Want to post a reply? Sign in.