Breath of Fire with GM Deadly Secret - Homebrew - Table 1 (Inactive)

Game Master Deadly secret


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Male Human Arcanist(Occultist) 2 HP 16/16 | AC 12 tch 12 FF 10 | CMD 13/FF 11 | F 3 R 3 W 5

I'm still around as well, was rather unwell the past couple days, and waiting for others to finish their scouting mission.


Male Wyveran Cleric 2 - HP 17/17 | AC18 tch11 FF17 | CMD15/FF14 | F4 R1 W5
Active Effects:
None.

I'm here too and still interested. This last month has been extremely busy. I'm sorry I haven't posted as much as normal.


Hello everyone, Today I am returning home after house sitting and will need to take the whole day to get situated and back home. Thanks for your patience. Once I get home we will be back on track with a faster pace from my part. Have a great day everyone!


Female Half-Elf Sorcerer 1| HP:11/15 | AC:16 | F+4; R+6; W+7 | Perc +5 | Deception +6, Diplomacy +6, Lore: Scribing +3, Medicine +5, Nature +5, Religion +5 | Str+0, Dex+3, Con+1, Int+0, Wis+2, Cha+3

Welcome back!


If I could get a head count on who's still with us on this one. I may need to recruit someone and this would be a good place to install them while in Nanai.


Male Human Arcanist(Occultist) 2 HP 16/16 | AC 12 tch 12 FF 10 | CMD 13/FF 11 | F 3 R 3 W 5

I’m here.


Male Wyveran Cleric 2 - HP 17/17 | AC18 tch11 FF17 | CMD15/FF14 | F4 R1 W5
Active Effects:
None.

Here.


Female Half-Elf Sorcerer 1| HP:11/15 | AC:16 | F+4; R+6; W+7 | Perc +5 | Deception +6, Diplomacy +6, Lore: Scribing +3, Medicine +5, Nature +5, Religion +5 | Str+0, Dex+3, Con+1, Int+0, Wis+2, Cha+3

Ditto.


ok cool, I'll consider adding another but not just yet.


OK NVM another is on their way!


Female Half-Elf Sorcerer 1| HP:11/15 | AC:16 | F+4; R+6; W+7 | Perc +5 | Deception +6, Diplomacy +6, Lore: Scribing +3, Medicine +5, Nature +5, Religion +5 | Str+0, Dex+3, Con+1, Int+0, Wis+2, Cha+3

Exciting!


Hello all! I am working out a build now and will post it shortly. Glad to be here!

Oh, and should I create at level 2 to match the party?


Yes, go ahead and take level 2 gold as well.


Sorry for hold up. Work stuff. :( I am working on a build for something I've never played before. I am thinking a staff magus, unless I hear a resounding chorus of boos. :D I will post here, soon.


Female Half-Elf Sorcerer 1| HP:11/15 | AC:16 | F+4; R+6; W+7 | Perc +5 | Deception +6, Diplomacy +6, Lore: Scribing +3, Medicine +5, Nature +5, Religion +5 | Str+0, Dex+3, Con+1, Int+0, Wis+2, Cha+3

Bring it on, I want to see a staff magus in action!


Female Half-Elf Sorcerer 1| HP:11/15 | AC:16 | F+4; R+6; W+7 | Perc +5 | Deception +6, Diplomacy +6, Lore: Scribing +3, Medicine +5, Nature +5, Religion +5 | Str+0, Dex+3, Con+1, Int+0, Wis+2, Cha+3

By the way, Oniwaban, you were accepted into GM Dak's War for the Crown. Look forward to seeing you there!


Woot! Thanks for the heads up!


Hadwyn Marlenn:

Male Half-elf Magus 2
CG medium humanoid
Init +2
Senses: Low-Light Vision Perception +3

DEFENSE:

AC 16, touch 12, flat-footed 14
hp 12
Fort 4 Reflex 2 Will 3
CMD 14

OFFENSE:

Speed 20 ft
Masterwork Quarterstaff +3 (1d6+1 x2)
CMB 2

STATISTICS:

STR 13 DEX 14 CON 13 INT 16 WIS 11 CHA 13

Feats:
Combat Expertise, Armor Proficiency, Light, Skill Focus (Knowledge (arcana))

Skills:
Acrobatics 1, Appraise 3, Bluff 1, Climb 4, Diplomacy 1, Disguise 1, Escape Artist 1, Fly 1, Heal 0, Intimidate 8, Knowledge (arcana) 11, Knowledge (planes) 7, Linguistics 8, Perception 3, Profession (Fisherman) 5, Ride 1, Sense Motive 0, Spellcraft 7, Stealth 1, Survival 0, Swim 4, Use Magic Device 5

Languages:
Elven, Common, Draconic, Goblin, Dwarven, Gnome, Grippli

Gear:

Masterwork Quarterstaff, Kit - Magus

Race:

Half-elf Traits (Core 24)

• Adaptability (Core 25): Half-elves receive Skill Focus as a

bonus feat at 1st level.*

• Elf Blood (Core 25): Half-elves count as both elves and humans

for any effect related to race.

• Elven Immunities (Core 25): Half-elves are immune to magic

sleep effects and get a +2 racial saving throw bonus against

enchantment spells and effects.

• Keen Senses (Core 25): Half-elves receive a +2 racial bonus on

Perception skill checks.*

• Multitalented (Core 25): Half-elves choose two favored classes

at first level and gain +1 hit point or +1 skill point

whenever they take a level in either one of those classes.

• Low-Light Vision (Core 25): You can see twice as far in

conditions of dim light.

Traits:

• Self-Taught Scholar (UCa 58): You gain a +1 trait bonus on

Linguistics checks to decipher unfamiliar languages, and

Linguistics is always a class skill* for you. You gain a +1

trait bonus on Spellcraft checks made to decipher the writing

on a scroll.

• Bruising Intellect (UCa 59): Intimidate is always a class

skill for you, and you may use your Intelligence modifier

when making Intimidate checks instead of your Charisma

modifier.*

Class Features:

• Archetypes: Staff Magus

• Armor Proficiency: You are proficient in Light Armor. *

• Weapon Proficiency: You are proficient with all Simple and

Martial Weapons.

• Arcane Pool (Su) (UM 9): You gain a reservoir of 4 points of

arcane energy. These points replenish once each day when you

prepare your spells. You can expend 1 point from this

reservoir to give a +1 enhancement bonus to one weapon you

are holding for 1 minute. This bonus stacks with existing

bonuses, to a maximum of +5.

• Spell Combat (Ex) (UM 10): If you have one hand free you can

attack and cast spells on the same round. As a full round

action, you can make all your attacks at a -2 and cast a

spell. You can add your intelligence bonus to your

concentration check to cast defensively if you take the same

penalty on all your attacks. You can use spell combat at any

time.

• Quarterstaff Master (Ex) (UM 49): You gain the Quarterstaff

Master feat as a bonus feat.*

• Spellstrike (Su) (UM 12): Whenever you cast a spell with a

range of touch from the magus spell list, you can deliver the

spell through any weapon you are wielding as part of a melee

attack. You can make a free melee attack with your weapon as

part of casting. If successful, the attack does normal weapon

damage as well as the spell effects. You use the weapon's

critical range, but the spell effect only deals x2 damage on

a critical hit.

Background:

Hadwyn has always been a smart kid, but jaded and a bit of a loner. It's not that he dislikes people. He just finds them to be a bit random, and prefers the orderly solitude of his studies. He's been taught by the sect, but uses most of the money he brings in from fishing to help further fund his book addiction and education. His magical ability is something he prides himself on. He assumes it comes from him part-elven heritage, but since his mother is human and doesn't speak much on "back then", he can't say for sure. Of late, he's been more and more restless, and longs for a chance to put the things he's learned to use, to test them in the real world and refine his knowledge based on the results. Recent events in the city may allow him to do just that...

Happy to change any of this around to fit things better!


I sent Oniwaban a PM, did you get it? It's your queue!


I did, sorry about that. Work stuff got crazy. I am creating my alias now and will post in just a few moments.


Female Half-Elf Sorcerer 1| HP:11/15 | AC:16 | F+4; R+6; W+7 | Perc +5 | Deception +6, Diplomacy +6, Lore: Scribing +3, Medicine +5, Nature +5, Religion +5 | Str+0, Dex+3, Con+1, Int+0, Wis+2, Cha+3

Hey all, I'm heading on vacation to South America starting Wednesday for a week and a half. I expect I can still post on occasion but it's at least possible I'll miss some time. Feel free to bot me as needed.


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Sorry about the delay's everyone. We are coming up on US Thanksgiving and is taking much of my time. I will do my best to get us updated this week but just wanted to let you know why so many delays! Happy holidays and happy gaming!


Female Half-Elf Sorcerer 1| HP:11/15 | AC:16 | F+4; R+6; W+7 | Perc +5 | Deception +6, Diplomacy +6, Lore: Scribing +3, Medicine +5, Nature +5, Religion +5 | Str+0, Dex+3, Con+1, Int+0, Wis+2, Cha+3

Fell ill during international travels, I'll be fine, but please bot me for now.


Hello, sorry about delay. I got your post set up for tomorrow. Still gotta piece together a few ideas.


I will have your post up tonight or tomorrow morning.


Male Human Arcanist(Occultist) 2 HP 16/16 | AC 12 tch 12 FF 10 | CMD 13/FF 11 | F 3 R 3 W 5

Just as a heads up, I will be travelling and unable to post on Saturday or Sunday.


Hello everyone, as expected the holidays are slowing the games down. I am enjoying my weekend and will have all of your posts done on Monday morning. Have a great weekend!!!


Male Human Arcanist(Occultist) 2 HP 16/16 | AC 12 tch 12 FF 10 | CMD 13/FF 11 | F 3 R 3 W 5

As a heads up, I will be traveling the next couple days and will be unable to post much.


Happy New Year!!! OK now that all that holiday stuff is over for me, I can get back to my usual pace.


Female Half-Elf Sorcerer 1| HP:11/15 | AC:16 | F+4; R+6; W+7 | Perc +5 | Deception +6, Diplomacy +6, Lore: Scribing +3, Medicine +5, Nature +5, Religion +5 | Str+0, Dex+3, Con+1, Int+0, Wis+2, Cha+3

Welcome back! I feel the same way.

Can we assume the party vanquishes the rats and press onward? Seems like there's more than enough firepower for that.


If it requires you to use resources, you need to spend the resource.


Hello everyone, I am really sorry to be doing this but I am finding it hard to manage all these games during these recent months as life has become more demanding. I am backing out of a number of games I am in as a player and I really didn't want to do this but this game is no where near getting to the ending and I'm afraid I'm going to have to halt this table. I am sorry again.

Thank you everyone and happy gaming!!


Female Half-Elf Sorcerer 1| HP:11/15 | AC:16 | F+4; R+6; W+7 | Perc +5 | Deception +6, Diplomacy +6, Lore: Scribing +3, Medicine +5, Nature +5, Religion +5 | Str+0, Dex+3, Con+1, Int+0, Wis+2, Cha+3

That's fine, totally understand. Thanks for running this game!


Male Wyveran Cleric 2 - HP 17/17 | AC18 tch11 FF17 | CMD15/FF14 | F4 R1 W5
Active Effects:
None.

I understand. Thank you for running it.


Male Human Arcanist(Occultist) 2 HP 16/16 | AC 12 tch 12 FF 10 | CMD 13/FF 11 | F 3 R 3 W 5

That's a shame, but understandable.

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