Black Tom's Serpent Skull

Game Master Black Tom


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male half-elf ranger (guide) 2 / rogue 3

Torch waits to see if Aerys plans to take her usual move into position for a flank before he attacks.


Male Human (Mwangi) Druid (Jungle Druid) 4 AC 20/12/18 / HP 29/29 / F +5 R +3 W +9 (+4 vs animals and disease) / Init. +2 (+2 in Jungle's) / Perc. +12 (+2 in Jungles))

Flame wreathing his hands, from the inborn power of nature, Kamal launches another bolt of flame towards the unnatural creatures in the hopes of felling one.

___________________________
SA: Fire Bolt (2/7 remaining)
Ranged Touch Attack: 1d20 + 4 - 4 ⇒ (20) + 4 - 4 = 20
Damage: 1d6 + 2 ⇒ (3) + 2 = 5
Possible Crit: 1d20 + 4 - 4 ⇒ (9) + 4 - 4 = 9
If Crit, extra damage: 1d6 + 2 ⇒ (4) + 2 = 6


Male Human (mostly) Ex-cleric and Grumpy Cat

Kamal's bolt lays one of the creatures low, giving Aerys and Torch the opportunity to flank the remaining one.


male half-elf ranger (guide) 2 / rogue 3

Torch takes advantage of that opportunity, taking a step to the side and readying a swing for when Aerys does the same opposite.

Scimitar with flank: 1d20 + 9 ⇒ (15) + 9 = 24, damage 1d6 + 5 ⇒ (6) + 5 = 11 plus 1d6 ⇒ 4 sneak.


male human oracle 5 (lore mystery, stargazer archetype, words of power)

Ralf heals Torch a bit.

1d6 + 4 ⇒ (1) + 4 = 5


Female Human Fighter (Mobile) 5 HP:43/54 AC19/T13/FF16 (AC23vsAoO) Condition:

Aerys stands opposite Torch, the wight sandwiched between them, She distracts the creature as she flourishes her sword. Aiming to strike the head from its shoulders.

Longsword power attack 1d20 + 7 - 2 + 2 ⇒ (4) + 7 - 2 + 2 = 11 flanking
Longsword power damage 1d8 + 3 + 4 ⇒ (1) + 3 + 4 = 8


Male gnome Sorcerer 5 (maestro bloodline) HP: 32/38 AC: 13/13/11 F+3 R+3 W+4

I hope nobody is waiting for me to act. Gelik is just gonna watch this one.


Male Human (mostly) Ex-cleric and Grumpy Cat

Torch cuts into the undead menace, that retaliates with a hefty swing that almost brings him off balance. But only almost.

You are up again.


Female Human Fighter (Mobile) 5 HP:43/54 AC19/T13/FF16 (AC23vsAoO) Condition:

Shocked that she missed the evil undead creature, Aerys redoubles her efforts to try and smash the creature to bits once more. She watches the damage done, trying to see if she is really hurting and injuring the thing the way she thinks she should, for the strength she is using to hurt it.

Longsword power attack 1d20 + 7 - 2 + 2 ⇒ (8) + 7 - 2 + 2 = 15 flanking
Longsword power damage 1d8 + 3 + 4 ⇒ (1) + 3 + 4 = 8


Male Human (mostly) Ex-cleric and Grumpy Cat

Eventually you bring the undead menace down. You get 240 xp each for the fight.

The leather satchel that is stuck under the contraption contains five small diamonds worth 400 gp each but not the locket you are looking for.


male half-elf ranger (guide) 2 / rogue 3

Now I assume we can say for certain whether this tunnel continues onward?


Male Human (mostly) Ex-cleric and Grumpy Cat

Yeah, sorry. It does not.


male half-elf ranger (guide) 2 / rogue 3

Torch leads the way back to the place where the tunnels split, and looks down the other passage. "The invisibility spell was a nice backup," he tells Gelik. "Got another one?"


Female Human Fighter (Mobile) 5 HP:43/54 AC19/T13/FF16 (AC23vsAoO) Condition:

"If he hasn't, I've still got my sword." smiles Aerys. "Yep lets go, after you Torch. Just keep the light on so I can see where i'm going."

Aerys:

XP: 13042, HPs: 6, Next Level: 15000


Male gnome Sorcerer 5 (maestro bloodline) HP: 32/38 AC: 13/13/11 F+3 R+3 W+4

Well, this is more like it. More loot, less undead horrors, that's what this place needs.

Gelik slings the satchel over his shoulder. I'll start a loot count in the discussion section.

He turns to Torch, looking up at the much taller man. I don't just hand out my powerful magics like so many jellybeans! Timing is everything, you see. Allow me to choose when your vanishing will have the most impact, like when we know there are more soul-sucking monsters around.

Gelik moves into position behind Torch, ready to cast should the need arise. Although I probably should have come up with a plan that didn't involve staring at your stinky arse the whole time.


Female Human Fighter (Mobile) 5 HP:43/54 AC19/T13/FF16 (AC23vsAoO) Condition:

Aerys looks at Gelik after his words, she quietly whispers into Torch's ear, "Glad I didn't ask for Gelik's magics, I wouldn't want him following around my ar..... , my behind."


Male Human (mostly) Ex-cleric and Grumpy Cat

A short bit further along the wider passage small island rises out of the shallow water in the center of the drift. Part of a large, translucent blue orb protrudes from the surrounding earth, pulsing with a pale blue glow. The globe is cracked in several places and shards of the strange, glass-like substance lie scattered across the islet’s surface. A sizable hole is smashed into one side, revealing a hollow interior.


male human oracle 5 (lore mystery, stargazer archetype, words of power)

Ralf goes off into a daze, trying to figure out what the globe might be.

Focused trance, Ralf takes 10 on his Knowledge check for a result of 31 + appropriate skill rank


Male gnome Sorcerer 5 (maestro bloodline) HP: 32/38 AC: 13/13/11 F+3 R+3 W+4

So, I'm getting a bad vibe from the pulsing blue globe. I think we should either try to fix it, or finish breaking it.

He watches it pulse for a bit, then decides, Break it, for sure. Since I don't think we have any way to fix it, I say we break it. Whose got a hammer?


Male Human (mostly) Ex-cleric and Grumpy Cat

Ralf:
The globe is the repository of an entity called the Blue Warrior, a being of negative energy. As the globe is breached it is leaking negative energy and may be the source of the trouble here.


Female Human Fighter (Mobile) 5 HP:43/54 AC19/T13/FF16 (AC23vsAoO) Condition:

"Blue's not my favorite color underground, unless its an opening to the sky, and this definitely isn't. You stay here Gelik, we'll wait for Ralf to finish his communing, you know how he knows lots of 'interesting' stuff." Aerys looks down on Gelik sternly but with warmth. However she does seem edgy in the presence of some unknown power, as her hands fidget between her bow and sword.


male human oracle 5 (lore mystery, stargazer archetype, words of power)

"Well, here's your problem!" Ralf points at the globe. "I remember hearing a story once about a thingamajig made out of negative energy called the Blue Warrior that was shut up in a big egg like this. I bet this is it! Looks like something cracked it and now all kinds o' undead energy is leaking out. Anyone got some glue or a hammer or something to fix it up? Or maybe we can put the kibosh on the Blue Warrior instead, or even talk him into moving away." He scratches his chin thoughtfully.


male half-elf ranger (guide) 2 / rogue 3

Do we have any way to fix it, or would destroying it help at all?


Male Human (mostly) Ex-cleric and Grumpy Cat

You can't fix it, but destroying it might help.


Female Human Fighter (Mobile) 5 HP:43/54 AC19/T13/FF16 (AC23vsAoO) Condition:

"I could write an epic poem about us defeating the Blue Warrior and his giant orb. I doubt it would be as good if we just fixed it." mused Aerys. "And what good ever came from negative energy, if it can make the dead rise. I say we destroy it, unless Ralf has a better idea?"


Male gnome Sorcerer 5 (maestro bloodline) HP: 32/38 AC: 13/13/11 F+3 R+3 W+4

Gelik folds his arms defensively. When I said 'we', I didn't mean 'me'. I'm really not equipped to break things. Not my style. I can stand guard while someone else does the breaking.

Whoever moves forward to break the globe, Gelik will stay behind them, within 20-30', ready to blast any negative energy boogeymen that spring up. If anyone wants to be vanished, he can do that, too.


male half-elf ranger (guide) 2 / rogue 3

Torch shrugs, exchanges a look with Aerys, then steps up, his scimitar in hand, and brings it down as hard as he can on the glowing orb.

Damage: 1d6 + 5 ⇒ (5) + 5 = 10


Male Human (mostly) Ex-cleric and Grumpy Cat

As Torch moves up to the globe a sickly blue arm reaches out of it, followed by the rest of the man. He's wearing miner's clothes and wielding a pick. With him is a blue woman, also dead.

Roll for initiative, and I'll get the map sorted.


male half-elf ranger (guide) 2 / rogue 3

Init: 1d20 + 6 ⇒ (19) + 6 = 25


Male gnome Sorcerer 5 (maestro bloodline) HP: 32/38 AC: 13/13/11 F+3 R+3 W+4

init 1d20 + 2 ⇒ (1) + 2 = 3


male human oracle 5 (lore mystery, stargazer archetype, words of power)

1d20 - 6 ⇒ (8) - 6 = 2


Female Human Fighter (Mobile) 5 HP:43/54 AC19/T13/FF16 (AC23vsAoO) Condition:

Init 1d20 + 2 ⇒ (7) + 2 = 9


Male Human (mostly) Ex-cleric and Grumpy Cat

Map updated.

As Torch tries to smash the blue globe, two figures emerge, one man armed with a miner's pick and one unarmed woman, both blue-skinned and desiccated just like the wights you've fought until now.

Knowledge (religion)15:
The man is more powerful, though, what you'd call a cairn wight, with the ability to drain life energy through his weapon.

Torch is up, then the wights.


male human oracle 5 (lore mystery, stargazer archetype, words of power)

Religion 1d20 + 5 ⇒ (1) + 5 = 6

"Look out! He's some kind of monster!" Ralf observes.


male half-elf ranger (guide) 2 / rogue 3

Guessing the man with the pick to be the Blue Warrior, Torch decides to focus all his attention on him.

5 ft step to L23, then swift action for ranger's focus on the guy with the pick and two-weapon full attack.
Scimitar with ranger's focus: 1d20 + 9 ⇒ (7) + 9 = 16, damage 1d6 + 6 ⇒ (2) + 6 = 8 plus 1d6 ⇒ 4 sneak attack.
Cestus with ranger's focus: 1d20 + 9 ⇒ (9) + 9 = 18, damage 1d4 + 5 ⇒ (4) + 5 = 9 plus 1d6 ⇒ 1 sneak attack.

Ouch. Here's hoping his flat-footed AC ain't that great.


Male Human (mostly) Ex-cleric and Grumpy Cat

Torch manages to catch the Blue Warrior off-guard and both his blows connect, sending the undead menace reeling. But then he retaliates, moving out to let his wife (or whatever she is, but they to work well together) at him. The Blue Warrior hits hard and almost finds a deadly chink in Torch's armor, and his wife packs a punch too. He rolled a nat 20 but failed to confirm. Torch is hit for 14 points of damage, a negative level and a Fort 15 save.

Then you are all up.


male human oracle 5 (lore mystery, stargazer archetype, words of power)

Ralf protects Torch with a Alignment Shield vs. Evil charm.

like Protection from Evil, sort of, but you can terminate the effect in order to reroll a save


Male gnome Sorcerer 5 (maestro bloodline) HP: 32/38 AC: 13/13/11 F+3 R+3 W+4

These things look like they need to be set on fire.

Gelik casts a spell, attempting to do just that.

Spontaneous Immolation on the injured one 3d6 ⇒ (2, 4, 3) = 9

Spontaneous Immolation (100 ft. + 10 ft./level, one creature, Fortitude half and Reflex) You point your finger at a creature, causing it to spontaneously burst into flame. The target takes 3d6 points of fire damage and catches on fire. A successful Fortitude save reduces this damage by half and prevents the target from catching on fire. Each round on your turn, a burning target can attempt a new save to extinguish the flames (DC equal to the DC of the spell); otherwise it takes another 1d6 fire damage.


Female Human Fighter (Mobile) 5 HP:43/54 AC19/T13/FF16 (AC23vsAoO) Condition:

Aerys moves forward gingerly to towards the blue man and his wife, she swings at them, not sure which to hit.

Longsword power attack 1d20 + 7 - 2 ⇒ (3) + 7 - 2 = 8


Male Human (mostly) Ex-cleric and Grumpy Cat

The Blue warrior bursts into flame.


male half-elf ranger (guide) 2 / rogue 3

Fort save, including the neg level penalty: 1d20 + 3 ⇒ (3) + 3 = 6

Incidentally, Torch is down to 13 hit points.

Torch is hammered by the unearthly claws and weapons of the two wights - one even draining the very essence of his being with its deadly potency. He falls back, bleeding and pale, feeling something settle into his flesh and bones with the chill of death.

Lacking any better options at this point, Torch is going to full attack again. No sneak this time.
Scimitar attack: 1d20 + 9 ⇒ (8) + 9 = 17, damage 1d6 + 6 ⇒ (2) + 6 = 8
Cestus attack: 1d20 + 9 ⇒ (7) + 9 = 16, damage 1d4 + 5 ⇒ (2) + 5 = 7


Female Human Fighter (Mobile) 5 HP:43/54 AC19/T13/FF16 (AC23vsAoO) Condition:

Torch, you are under Ralf's spell...not sure if you can or want to take a 2nd save against drain ... just in case you missed it.


male half-elf ranger (guide) 2 / rogue 3

I wasn't at the time I had to make the first save. If there's a second save I can use it then, maybe.


Male Human (mostly) Ex-cleric and Grumpy Cat

Torch takes 1 point of Con damage from the woman's touch.

The blue warrior takes another swing at Torch but fails to connect. The fires enveloping him go out. The woman hits for 3 points of damage and another Fort save.

Then you are up again.


male human oracle 5 (lore mystery, stargazer archetype, words of power)

Ralf gives Torch some healing.

boosted minor cure: 1d8 + 4 ⇒ (8) + 4 = 12


male half-elf ranger (guide) 2 / rogue 3

Fort save: 1d20 + 5 ⇒ (6) + 5 = 11. Ending alignment shield to reroll the save: 1d20 + 5 ⇒ (8) + 5 = 13

Bloody hells. If Aerys would step to J25 please? Assuming she does...

Torch feels more weakness tear through him at the wight-woman's touch, but maintains his focus on the Blue Warrior, hoping to end the thing's unlife before he is dragged down to the same state.

Scimitar attack, with negative level, flank and ranger's focus: 1d20 + 10 ⇒ (2) + 10 = 12, damage 1d6 + 6 ⇒ (5) + 6 = 11 plus 1d6 ⇒ 2 sneak.
Cestus attack, with negative level, flank and ranger's focus: 1d20 + 10 ⇒ (7) + 10 = 17, damage 1d4 + 5 ⇒ (3) + 5 = 8 plus 1d6 ⇒ 1 sneak.

...

Just for the record, that is 9 rolls in a row that have not broken 10 on the die.


Male gnome Sorcerer 5 (maestro bloodline) HP: 32/38 AC: 13/13/11 F+3 R+3 W+4

I feel for you. That's why I usually play spellcasters. You don't want to depend on me rolling to hit.

Gelik casts with a flourish, pointing again at the recently extinguished wight. Unless it's down, in which case he'll hit the other one.

[ooc]Firing off my last spontaneous immolation. 3d6 ⇒ (1, 1, 3) = 5 If that doesn't do it, we're in big trouble.

Right. More crap rolls.


Male Human (mostly) Ex-cleric and Grumpy Cat

Torch takes 1 more Con damage from the desiccating touch of the woman. The blue warrior burns a little more but then the flames go out.

Aerys and Kamal still to go.


Female Human Fighter (Mobile) 5 HP:43/54 AC19/T13/FF16 (AC23vsAoO) Condition:

Aerys steps round to aid Torch in his fight, and strikes at the Blue Warrior, if he still lives.

Longsword power attack 1d20 + 7 - 2 + 2 ⇒ (3) + 7 - 2 + 2 = 10 flanking
Longsword power damage 1d8 + 3 + 4 ⇒ (5) + 3 + 4 = 12

She's bought her rubber sword again....


Male Human (mostly) Ex-cleric and Grumpy Cat

The blue warrior still clings to unlife and turns around to face his new foe, striking her for 5 points of damage and inflicting a negative level. His wife hits Torch for 3 points and another Fort save or take 3 Con damage. Kamal delays.

Then you are up again.

I feel for you, but it would help if Kamal would post too.

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