Beacons of Hope: Wrath of the Righteous!

Game Master GM the Fifth

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Male Tiefling (Pitborn) Bard (Filidh) 7|HP: 88/88|AC: 15/10/15|Saves: +3 Fort, +5 Ref, +5 Will|Init: +0|Perc: +12

Arloric then casts the same spell on Darya that he cast on Uriel.

"Just in case you were worried I'm playing favorites!" he quips.

Heroism on Darya!


Male Angelkin Aasimar Paladin 6 Crimson Templar 1 Init +5; darkvision 60 ft.; Perception +9; HP: 87/87; AC 23, touch 12, flat-footed 24 (+7 armor, +2 Dex, +3 Shield, +1 Natural); F +15, R +10, W +10; +2 vs. evil, +2 vs Insanity or Confusion

Reflex: 1d20 + 12 + 2 ⇒ (11) + 12 + 2 = 25
Reflex: 1d20 + 12 + 2 ⇒ (17) + 12 + 2 = 31
After applying Fire Resistance 5, I take a total of 5 damage.

Impossibly fast, Uriel leaps forward and hacks at the rightward Brimorak with his blade!
Using one MP for Fleet Charge, move up to my speed and make an attack as a swift action. That single attack (not the full attack to come after) gains a bonus equal to my tier (+2) and bypasses DR)

Attack, Fleet Charge w/Power Attack: 1d20 + 15 + 2 ⇒ (20) + 15 + 2 = 37
Damage, Slashing, Cold Iron: 1d10 + 10 ⇒ (1) + 10 = 11
Crit?
Attack, Fleet Charge w/Power Attack: 1d20 + 15 + 2 ⇒ (5) + 15 + 2 = 22
Damage, Slashing, Cold Iron: 1d10 + 10 ⇒ (10) + 10 = 20

Attack, Fleet Charge w/Power Attack: 1d20 + 15 ⇒ (13) + 15 = 28
Damage, Slashing, Cold Iron: 1d10 + 10 ⇒ (1) + 10 = 11

Attack, Fleet Charge w/Power Attack: 1d20 + 15 ⇒ (1) + 15 = 16
Damage, Slashing, Cold Iron: 1d10 + 10 ⇒ (1) + 10 = 11

Attack, Fleet Charge w/Power Attack: 1d20 + 10 ⇒ (20) + 10 = 30
Damage, Slashing, Cold Iron: 1d10 + 10 ⇒ (1) + 10 = 11
Crit?
Attack, Fleet Charge w/Power Attack: 1d20 + 10 ⇒ (8) + 10 = 18
Damage, Slashing, Cold Iron: 1d10 + 10 ⇒ (2) + 10 = 12

I love this campaign so much.

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