Balodek's Ironfang Invasion

Game Master Balodek

Ironfang Invasion GM'd by Balodek

Treasure Sheet

Refugee Camp Spreadsheet

Nesmian Plains

Chernasardo

Caves

Ruins

Current Battle


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Dark Archive

Male Human 17 | HP 182/182 | AC 34;TCH 14; FF 33 | F +13; R +6; W+17 | CMB +14; CMD 28 | Init +1; Perc +22; SM +7

Bor punches out at the Rocriders as he tries to maintain his own hover in the air. "I'm... I'm trying" He says as he dips in the air.

+1 cestus: 1d20 + 8 ⇒ (2) + 8 = 10
Damage: 1d4 + 3 ⇒ (4) + 3 = 7

Fly Hover DC 15: 1d20 - 4 ⇒ (12) - 4 = 8


Human | AC 17(22) FF 14(18) T 17(21)| HP 40/194 | F +11 R +11 W +14 | Initiative +7 | Perc. +23 | Sense Motive +1

”Your other left!” Krowe calls to Bazsil.

He casts another scorching ray at any bat that isn’t in melee.

Casting Scorching Ray.
Scorching Ray 1: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 4d6 ⇒ (1, 3, 5, 3) = 12
Scorching Ray 2: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 4d6 ⇒ (2, 4, 3, 2) = 11

His dire bat continues attacking, flanking with Faolan.

Bite+Flanking: 1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10
Damage: 1d8 + 7 ⇒ (6) + 7 = 13

AC 14
HP 30

Shadow Lodge

The bat and Bor continue to miss. Faolan dishes out punishment with his shield and Bazsil nearly shoots the left bird. The right bird falls to Krowe, leaving only one roc flying.

5d6 ⇒ (4, 6, 2, 5, 1) = 18

Rider 1@Bazsil: 1d20 + 6 ⇒ (7) + 6 = 131d8 + 3 ⇒ (4) + 3 = 7
Rider 2@Faolan: 1d20 + 7 ⇒ (8) + 7 = 151d8 + 4 ⇒ (7) + 4 = 11
Roc 2@Faolan: 1d20 + 8 ⇒ (17) + 8 = 251d6 + 1 ⇒ (5) + 1 = 6

Turn Order Round 8
Faolan
Krowe
Bor
Bazsil
Roc Riders

Party is up.

Roc riders:

13/41 41/41 23/41
13/27

Dark Archive

Male Human 17 | HP 182/182 | AC 34;TCH 14; FF 33 | F +13; R +6; W+17 | CMB +14; CMD 28 | Init +1; Perc +22; SM +7

Having fallen some distance Bor struggles to get back to the Roc Riders. As he does he grunts as he swings one more time before regaining his balance.

+1 cestus: 1d20 + 8 ⇒ (5) + 8 = 13
Damage: 1d4 + 3 ⇒ (4) + 3 = 7

Fly Hover DC 15: 1d20 - 4 ⇒ (19) - 4 = 15


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

Round 8

Free:
Move:
Stnd: Shoot something on the left.

Magic longbow.
1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20 to hit;
1d8 + 5 ⇒ (7) + 5 = 12 piercing damage.

Stats of the Grim Grimalkin:

[ dice]1d20+11+1+2[/dice] to hit; (song,+flank)
[ dice]1d10+7+1[/dice] slashing damage.

Magic longbow.
[ dice]1d20+9[/dice] to hit;
[ dice]1d8+5[/dice] piercing damage.

HP: 51/51
AC: 20 (7 armor, 3 dex) +2 AC vs. gobbos. = 20/22 vs. gobs.

L1: 1/5 used (CLW*0, Ident*0, Vanish*2, LibCom*0)
L2: 3/4 used (Invis*0, Heroism*2, Blister*1, BDash*0)
Kenning: 0/1 used
Words: 4/15 used
Ironfangedness: 0/1 used
Extend Lesser: 2/3 used
Dbane Arrows: 1/10 used

Smite: not used
Grit: not used
Panache: are you kidding me?
Ki: not used
Rage: maybe later

[spoiler=Bazsil's Deep Song of Wrath] Bazsil has activated his bard like song. You can opt in or opt out. Your choice...but you get all or none of the below. Bazsil will be opting in because that's what he does. You get:
1) +2 morale bonus to Strength and Constitution
2) +2 morale bonus on Will saving throws
3) +1 to dodge AC
4) You cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or use any ability that requires concentration.
5) +1 insight AC vs Outsiders and Aberrations [ /spoiler]


AC 36 Flat 20 Touch 20 | CMD 44 | HP 188/192 | F+18 R +18 W +17 | Init +3 | Perc +30 | Sense Motive +25

Round: 8

Status:
HP: 69/73 | AC: 23 (f16/t14) (not included: +2 dodge vs goblinoids, +1 song) | CMD 24
Fort +8, Reflex +8, Will +7
Front Row
Opponent: None
- - -
Conditions: Heroism (15/120m), Resist Acid (20, 15/70m), Resist Fire (20, 7/70m), Flexibility (Deflect Arrows 5/10r), Song (+2 Str/Con, +2 Will, +1 AC (dodge), +1 AC (insight vs outsiders & aberrations), skill limits), Fly (1/5m)
Equipped: Magic Shield
Silver Blanch, Cold Iron Bolts: 20/20
Shield Melee: Attack: BAB 7/2, Str +5, Focus +1, MW +1, (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Shield Ranged: Attack: BAB 7/2, Dex +2, Focus +1, MW +1 (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Martial Flexibility (swift): 2/6
Knockout (DC 18, 1d6r): 0/1
Shield Bearer (free, adjacent ally +2 AC (trait)): 0/1
Ironfang Survivor (free, roll twice vs goblinoid (intimidate, sense motive, stealth): 1/1
Jingasa (negate crit or sneak): 1/1

Faolan savagely attacks first bird, then rider if it should fall and if he’s lucky enough to fly well.

Shield Bash (magic)*: 1d20 + 12 + 3 ⇒ (7) + 12 + 3 = 22 (hero, song) damage: 1d6 + 8 + 1 ⇒ (3) + 8 + 1 = 12 (song)

Fly to hover: 1d20 + 2 + 2 ⇒ (4) + 2 + 2 = 8 (heroism) vs DC 15

"Damnation!" he cries as he drifts down and away from the bird and hobgoblin (both of which get AoO's from my movement I think). (I can't wait until I can throw some points at this.)

(* Targets hit by my shield take -2 to their AC until the end of my next turn.)


Human | AC 17(22) FF 14(18) T 17(21)| HP 40/194 | F +11 R +11 W +14 | Initiative +7 | Perc. +23 | Sense Motive +1

”Rocs fall, everything dies. Heh.”

Krowe ignores the joke and casts another spell, this time sending magic missiles streaking towards a grounded hobgoblin.

Magic Missile: 4d4 + 4 ⇒ (4, 2, 2, 2) + 4 = 14

His dire bat stays airborne, fighting the last roc with Faolan and Bor.

Bite + Flanking: 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15
Damage: 1d8 + 7 ⇒ (7) + 7 = 14

Shadow Lodge

The last bird falls along with the first hobgoblin. The last two hobgoblins fight fiercely, albeit briefly, then join their fellows in the dirt. No other foes present themselves to you and the building stops burning once the wood rafters are gone.


AC 36 Flat 20 Touch 20 | CMD 44 | HP 188/192 | F+18 R +18 W +17 | Init +3 | Perc +30 | Sense Motive +25

"Well, I think that ruckus should have warned anyone else that might be about. No one seems to be coming at us. Let's see if there are any left to scatter, shall we?"

If the others agree, and while he's still flying, Faolan does a sweep of the keep, looking for hostiles and being a target hoping to find someone still around. When the fly expires, or if a fly by reveals nothing, he goes back to the ground game and searches the remaining buildings.


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

Bazsil sweeps the bodies for interesting loot while Faolan scans from the air. He hits the Hobgob Captain’s pockets and weaponry first.

”Now that was a good scrap. Very pleasing,” Bazsil mutters to Bor and Krowe. ”There is that one sleeping hobgob in that other room too. If he’s still asleep, I doubt it.”

Dark Archive

Male Human 17 | HP 182/182 | AC 34;TCH 14; FF 33 | F +13; R +6; W+17 | CMB +14; CMD 28 | Init +1; Perc +22; SM +7

Bor quickly gets his feet back on solid ground, afraid he is going to plummet back down at any moment. "I hate flying..." He says as his legs seem increasingly shaky. "I'll go check on the sleeping one." Bor heads off to the room to check in on him and help 'tuck' the hobgoblin in goodnight.

Shadow Lodge

Before I resolve loot and air patrol, is Bor going into the room with the goblin or just looking in the window? I assume the former.

Dark Archive

Male Human 17 | HP 182/182 | AC 34;TCH 14; FF 33 | F +13; R +6; W+17 | CMB +14; CMD 28 | Init +1; Perc +22; SM +7

Bor was going to open the door, to check on the sleeping goblin and put him back to be. i.e. coupe de grace.

Shadow Lodge

Loot for when you get it:

+1 chain shirt x3
cloak of resistance +1 x13
potion of cure moderate wounds x9
oils of magic weapon x4
potions of bear’s endurance
potions of bull’s strength
potion of invisibility
+1 breastplate
feather token (whip)
+1 scale mail

mwk buckler
mwk light flail
mwk javelins x5
mwk two-bladed sword
composite longbow (+3 Str) x3
mwk breastplate x9
mwk light steel shield x9
composite longbow (+2 Str) x9
235 arrows
mwk light pick x3
mwk longsword x3
glaive x9
mwk battleaxe x9
backpack x12
belt pouch x3
bedroll x9
blanket x3
flint and steel x3
holly and mistletoe x3
mess kit x3
spell component pouch x3
trail rations x15
waterskin x12
signal whistle x9
fervor juice x3
smokesticks x6
thunderstones x6
tindertwigs x15
alchemist’s fire x9
bandolier

bottle of whiskey (20 gp)
silver unholy symbol of Hadregash (worth 25 gp)
adamantine chain necklace (worth 100 gp)
keyring
key
33 gp

Faolan sees no immediate threat while flying, though he does not fully explore the gorge nor the water below. He also notes that you did not finish exploring the dragon tower.

Bor opens the door and prepares to cestus the goblin to death. He is not surprised to see the goblin awake after the loud combat and multiple fireballs outside. He is slightly more surprised to see the barding in the corner rustling and the goblin smiling at him while it transforms. "'ello then, come to play?" The creature staring at him now resembles nothing more than a wolf with humanlike front legs and a bat face.

K. Planes DC 19:

This is in fact a barghest.

Dark Archive

Male Human 17 | HP 182/182 | AC 34;TCH 14; FF 33 | F +13; R +6; W+17 | CMB +14; CMD 28 | Init +1; Perc +22; SM +7

"Guess so. Little payback for what you bastards did to Phaendar." Bor utters a quick prayer. "And so far luck has been on our side."

Cast Shield of Faith.

Status:

Effects: Resist Acid/Fire 20 (70 min); Magic Circle of PaE
HP 73/73
AC 31 (Magic Circle PaE; SoF) (33 vs Goblinoids)
Spells Used:
(1st) Shield of Faith x3
(2nd) Resist Energy x2; Silence; Mirror Image x2;
(3rd) Magic Circle of PaE; Daylight
(4th) Blessing of Fervor; Debilitating Portent; Confusion
Vision of Madness 7/8
Sudden Shift 8/8
CPE 0/2
Ironfang Survivor (free, roll twice vs goblinoid (intimidate, sense motive, stealth): 1/1


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

Are we aware of this? Bor, are you saying anything?

Bazsil continues to sort through the wreckage of the battle.

Shadow Lodge

Initiative:

Bazsil: 1d20 + 2 ⇒ (13) + 2 = 15
Faolan: 1d20 + 2 ⇒ (10) + 2 = 12
Bor: 1d20 + 1 ⇒ (16) + 1 = 17
Krowe: 1d20 + 6 ⇒ (1) + 6 = 7
Goblin: 1d20 + 6 ⇒ (12) + 6 = 18

Turn Tracker Round 1
"Goblin"
Party

Bor shields himself just before the goblin attacks.

Bite@Bor: 1d20 + 12 ⇒ (8) + 12 = 201d6 + 4 ⇒ (1) + 4 = 5

Bor and co. are up, the armor continues to rustle.

Goblin:

AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
hp 45 (6d10+12)
Fort +6, Ref +7, Will +7
DR 5/magic

45/45


Human | AC 17(22) FF 14(18) T 17(21)| HP 40/194 | F +11 R +11 W +14 | Initiative +7 | Perc. +23 | Sense Motive +1

Looking over the loot with Bazsil, Krowe glances in Bor’s direction. ”Think he can handle one on his own?” He asks Bazsil. ”I suppose he will call for help if he needs it.”


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

Bazsil shrugs and debates whether he wants to bury or just toss the bodies off the ledges of the fort.

It’s a lot of work to drag them to the edge.

Dark Archive

Male Human 17 | HP 182/182 | AC 34;TCH 14; FF 33 | F +13; R +6; W+17 | CMB +14; CMD 28 | Init +1; Perc +22; SM +7

Bor calls back out the door. "Looks like it was awake still."

+1 Cestus: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d4 + 3 ⇒ (4) + 3 = 7

Status:

Effects: Resist Acid/Fire 20 (70 min); Magic Circle of PaE
HP 73/73
AC 31 (Magic Circle PaE; SoF) (33 vs Goblinoids)
Spells Used:
(1st) Shield of Faith x3
(2nd) Resist Energy x2; Silence; Mirror Image x2;
(3rd) Magic Circle of PaE; Daylight
(4th) Blessing of Fervor; Debilitating Portent; Confusion
Vision of Madness 7/8
Sudden Shift 8/8
CPE 0/2
Ironfang Survivor (free, roll twice vs goblinoid (intimidate, sense motive, stealth): 1/1


AC 36 Flat 20 Touch 20 | CMD 44 | HP 188/192 | F+18 R +18 W +17 | Init +3 | Perc +30 | Sense Motive +25

Round: 1

Status:
HP: 69/73 | AC: 23 (f16/t14) (not included: +2 dodge vs goblinoids) | CMD 24
Fort +8, Reflex +8, Will +7
Front Row
Opponent: None
- - -
Conditions: Heroism (19/120m), Resist Acid (20, 19/70m), Resist Fire (20, 11/70m), Fly (4/5m)
Equipped: Magic Shield
Silver Blanch, Cold Iron Bolts: 20/20
Shield Melee: Attack: BAB 7/2, Str +5, Focus +1, MW +1, (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Shield Ranged: Attack: BAB 7/2, Dex +2, Focus +1, MW +1 (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Martial Flexibility (swift): 2/6
Knockout (DC 18, 1d6r): 0/1
Shield Bearer (free, adjacent ally +2 AC (trait)): 0/1
Ironfang Survivor (free, roll twice vs goblinoid (intimidate, sense motive, stealth): 1/1
Jingasa (negate crit or sneak): 1/1

Faolan flies around like a butterfly, flitting this way and that, looking into windows and around the backside of the towers. When Bor calls out, he returns the shout, ”Are you down there having combat without me?! Damnation! I’m missing it!”

He flies at top speed to the battle (double move - 120’ total). Does that put him in the fight, or still a ways off?


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

Round 1

"Just a single goblin, Faolan. I think he has it," Bazsil says, continuing to search through the battlefield.

Shadow Lodge

1d100 ⇒ 83

Bor is pleasantly surprised to learn his cestus is not ornamental as it connects with the goblin. Less welcoming is the large lizard that just forced its way out of the armor pile.

K. Arcana DC 15:

Basilisk.

Turn Tracker Round 2
"Goblin" & "Lizard"
Party

The goblin attacks again.

Bite@Bor: 1d20 + 12 ⇒ (1) + 12 = 131d6 + 4 ⇒ (3) + 4 = 7
Claw@Bor: 1d20 + 12 ⇒ (18) + 12 = 301d4 + 4 ⇒ (2) + 4 = 6
Claw@Bor: 1d20 + 12 ⇒ (12) + 12 = 241d4 + 4 ⇒ (1) + 4 = 5

Bor and co. are up.

Goblin:

AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
Fort +6, Ref +7, Will +7
DR 5/magic
55/55

Lizard:

AC 17, touch 9, flat-footed 17 (–1 Dex, +8 natural)
Fort +9, Ref +4, Will +5
52/52


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Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

"He's fine. He's totally fine," Bazsil looks at a hobgob helmet, dumping out the blood and bits to watch it splatter to the ground. "Just a goblin." He dances back to avoid the splatter.


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AC 36 Flat 20 Touch 20 | CMD 44 | HP 188/192 | F+18 R +18 W +17 | Init +3 | Perc +30 | Sense Motive +25

Round: 2

Status:
HP: 69/73 | AC: 23 (f16/t14) (not included: +2 dodge vs goblinoids) | CMD 24
Fort +8, Reflex +8, Will +7
Front Row
Opponent: None
- - -
Conditions: Heroism (19/120m), Resist Acid (20, 19/70m), Resist Fire (20, 11/70m), Fly (4/5m)
Equipped: Magic Shield
Silver Blanch, Cold Iron Bolts: 20/20
Shield Melee: Attack: BAB 7/2, Str +5, Focus +1, MW +1, (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Shield Ranged: Attack: BAB 7/2, Dex +2, Focus +1, MW +1 (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Martial Flexibility (swift): 2/6
Knockout (DC 18, 1d6r): 0/1
Shield Bearer (free, adjacent ally +2 AC (trait)): 0/1
Ironfang Survivor (free, roll twice vs goblinoid (intimidate, sense motive, stealth): 1/1
Jingasa (negate crit or sneak): 1/1

Bazsil Grimalkin wrote:
"He's fine. He's totally fine," Bazsil looks at a hobgob helmet, dumping out the blood and bits to watch it splatter to the ground. "Just a goblin." He dances back to avoid the splatter.

”Oh.”

Faolan looks dejected. He looks around a little to make sure it’s not a ruse to distract them. His adrenaline is flowing, and he’s looking for something to unleash it on.

Perception: 1d20 + 12 ⇒ (16) + 12 = 28


Human | AC 17(22) FF 14(18) T 17(21)| HP 40/194 | F +11 R +11 W +14 | Initiative +7 | Perc. +23 | Sense Motive +1

”Careful..” Krowe says too late as Bazsil makes a mess. Looking down he notices goblin brains on his tunic. ”Uggh.”

Using prestidigitation, be begins cleaning off the gore.

Dark Archive

Male Human 17 | HP 182/182 | AC 34;TCH 14; FF 33 | F +13; R +6; W+17 | CMB +14; CMD 28 | Init +1; Perc +22; SM +7

Bor blocks the beast that emerges from the pile. "Got a beastie as well!"

He continues to swing at the goblin.

+1 Cestus: 1d20 + 8 ⇒ (2) + 8 = 10
Damage: 1d4 + 3 ⇒ (3) + 3 = 6

And misses as both press their attacks against him.

Status:

Effects: Resist Acid/Fire 20 (70 min); Magic Circle of PaE
HP 73/73
AC 31 (Magic Circle PaE; SoF) (33 vs Goblinoids)
Spells Used:
(1st) Shield of Faith x3
(2nd) Resist Energy x2; Silence; Mirror Image x2;
(3rd) Magic Circle of PaE; Daylight
(4th) Blessing of Fervor; Debilitating Portent; Confusion
Vision of Madness 7/8
Sudden Shift 8/8
CPE 0/2
Ironfang Survivor (free, roll twice vs goblinoid (intimidate, sense motive, stealth): 1/1


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

"So?" Bazsil asks, sorting through more gear. "What is it, one of them goblin dogs or something? Or a frog on a stick? I hear them goblins like frogs or fire or something."

Baszil continues not to worry as Bor hasn't indicated anything is amiss.

Shadow Lodge

The goblin is definitely confused by what's going on, but she presses the attack.

Bite@Bor: 1d20 + 12 ⇒ (11) + 12 = 231d6 + 4 ⇒ (2) + 4 = 6
Claw@Bor: 1d20 + 12 ⇒ (18) + 12 = 301d4 + 4 ⇒ (1) + 4 = 5
Claw@Bor: 1d20 + 12 ⇒ (16) + 12 = 281d4 + 4 ⇒ (4) + 4 = 8

After this the lizard turns it's eyes on Bor.

DC 15 Fort Save from Bor, failure means you are turned to stone.

Turn Tracker Round 4
"Goblin" & "Lizard"
Bor

Bor is up if he makes the save.

Goblin:

AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
Fort +6, Ref +7, Will +7
DR 5/magic
55/55

Lizard:

AC 17, touch 9, flat-footed 17 (–1 Dex, +8 natural)
Fort +9, Ref +4, Will +5
52/52


AC 36 Flat 20 Touch 20 | CMD 44 | HP 188/192 | F+18 R +18 W +17 | Init +3 | Perc +30 | Sense Motive +25

Waiting to see if Bor suddenly stops talking...

Dark Archive

Male Human 17 | HP 182/182 | AC 34;TCH 14; FF 33 | F +13; R +6; W+17 | CMB +14; CMD 28 | Init +1; Perc +22; SM +7

Fort Save DC 15: 1d20 + 8 ⇒ (9) + 8 = 17

Bor feels his muscles begin to tighten up. Shaking them loose he looks back. "No dog...looking at it makes me feel funny."

+1 Cestus: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 1d4 + 3 ⇒ (4) + 3 = 7

Bor bops the goblin on its head as he slowly backs out of the building into the open ground where everyone can see them. Provoke AoO

Shadow Lodge

Bite@Bor: 1d20 + 12 ⇒ (7) + 12 = 191d6 + 4 ⇒ (3) + 4 = 7

Pausing here to see if the rest of the party wants to get involved before I attack again.


AC 36 Flat 20 Touch 20 | CMD 44 | HP 188/192 | F+18 R +18 W +17 | Init +3 | Perc +30 | Sense Motive +25

Round: 3

Status:
HP: 69/73 | AC: 23 (f16/t14) (not included: +2 dodge vs goblinoids) | CMD 24
Fort +8, Reflex +8, Will +7
Front Row
Opponent: None
- - -
Conditions: Heroism (19/120m), Resist Acid (20, 19/70m), Resist Fire (20, 11/70m), Fly (4/5m)
Equipped: Magic Shield
Silver Blanch, Cold Iron Bolts: 20/20
Shield Melee: Attack: BAB 7/2, Str +5, Focus +1, MW +1, (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Shield Ranged: Attack: BAB 7/2, Dex +2, Focus +1, MW +1 (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Martial Flexibility (swift): 2/6
Knockout (DC 18, 1d6r): 0/1
Shield Bearer (free, adjacent ally +2 AC (trait)): 0/1
Ironfang Survivor (free, roll twice vs goblinoid (intimidate, sense motive, stealth): 1/1
Jingasa (negate crit or sneak): 1/1

Faolan looks down from his aerial perch and sees lizard-tail steaks in his future. ”Hey, c’mon Bor, quit messing around!”

He flies down (60’ move) and swats half-heartedly at the lizard.
Shield Bash (magic)*: 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22 (hero) damage: 1d6 + 8 ⇒ (5) + 8 = 13


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

Round 3

Realizing that there might be an actual threat, and giving Bor a why-the-piddlespot-didn't-you-say-anything look, Bazsil moves toward the beasts and begins a song.

1d20 + 4 ⇒ (10) + 4 = 14 Know (Planes)
1d20 + 4 ⇒ (4) + 4 = 8 Know (Arcana)

He begins a song, intending to charge next round into the fight.

Note the +1 extra AC vs. outsiders.

Bazsil's Deep Song of Wrath:
Bazsil has activated his bard like song. You can opt in or opt out. Your choice...but you get all or none of the below. Bazsil will be opting in because that's what he does. You get:
1) +2 morale bonus to Strength and Constitution
2) +2 morale bonus on Will saving throws
3) +1 to dodge AC
4) You cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or use any ability that requires concentration.
5) +1 insight AC vs Outsiders and Aberrations


Human | AC 17(22) FF 14(18) T 17(21)| HP 40/194 | F +11 R +11 W +14 | Initiative +7 | Perc. +23 | Sense Motive +1

Krowe follows after Bazsil...

Knowledge Planes: 1d20 + 9 ⇒ (1) + 9 = 10
Knowledge Arcana: 1d20 + 12 ⇒ (16) + 12 = 28

The wolf-thing is a mystery, but he recognizes the lizard immediately.

”That’s a basilisk!” He warns, turning about and closing his eyes to insure he won’t fall victim to it’s gaze. ”Don’t look at it! It’s eyes can turn you to stone!”

Thinking quickly, he summons something he hopes is immune to such an effect.

”Tassalt!”

A medium earth elemental rises from the ground and Krowe orders it in the terran language to “kill the lizard.”

It slides across the ground towards the combat.

Movement speed 20, assuming it will take at least a round to close distance. Also, not entirely sure the terran language has an accurate word for lizard, but Krowe is not looking at a basilisk.

Shadow Lodge

1d100 ⇒ 24

The goblin seems to blink out of existence just as Bor's fist would connect, causing the blow to miss.

The goblin and basilisk turn their attention to Faolan.

Bite@Faolan: 1d20 + 12 ⇒ (4) + 12 = 161d6 + 4 ⇒ (4) + 4 = 8
Claw@Faolan: 1d20 + 12 ⇒ (1) + 12 = 131d4 + 4 ⇒ (3) + 4 = 7
Claw@Faolan: 1d20 + 12 ⇒ (14) + 12 = 261d4 + 4 ⇒ (3) + 4 = 7

DC 15 Fort Save from Faolan, failure means you are turned to stone.

Turn Tracker Round 5
"Goblin" & "Lizard"
Party, hurray!

Party is up!

Goblin:

AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
Fort +6, Ref +7, Will +7
DR 5/magic
55/55

Lizard:

AC 17, touch 9, flat-footed 17 (–1 Dex, +8 natural)
Fort +9, Ref +4, Will +5
39/52


AC 36 Flat 20 Touch 20 | CMD 44 | HP 188/192 | F+18 R +18 W +17 | Init +3 | Perc +30 | Sense Motive +25

Round: 4

Status:
HP: 62/73 | AC: 23 (f16/t14) (not included: +2 dodge vs goblinoids) | CMD 24
Fort +8, Reflex +8, Will +7
Front Row
Opponent: None
- - -
Conditions: Heroism (19/120m), Resist Acid (20, 19/70m), Resist Fire (20, 11/70m), Fly (4/5m), Blind Fighting (1/10r), Song (+2 Str/Con, +2 Will, +1 AC (dodge), +1 AC (insight vs outsiders & aberrations), skill limits)
Equipped: Magic Shield
Silver Blanch, Cold Iron Bolts: 20/20
Shield Melee: Attack: BAB 7/2, Str +5, Focus +1, MW +1, (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Shield Ranged: Attack: BAB 7/2, Dex +2, Focus +1, MW +1 (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Martial Flexibility (swift): 1/6
Knockout (DC 18, 1d6r): 0/1
Shield Bearer (free, adjacent ally +2 AC (trait)): 0/1
Ironfang Survivor (free, roll twice vs goblinoid (intimidate, sense motive, stealth): 1/1
Jingasa (negate crit or sneak): 1/1

Fort: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24 (heroism) vs DC 15 or turned to stone!

Faolan quickly closes his eyes at Krowe’s information, pops a Blindfighting feat with martial flexibility (swift) and hauls off on the creature, relying on his keenly honed senses to help him connect.

Shield Bash (magic)*: 1d20 + 12 + 3 ⇒ (19) + 12 + 3 = 34 (hero, song) damage: 1d6 + 8 + 1 ⇒ (5) + 8 + 1 = 14 (song) Miss, low is bad for me: 2d100 ⇒ (82, 18) = 100
Shield Bash (magic)*: 1d20 + 12 + 3 ⇒ (13) + 12 + 3 = 28 (hero, song) damage: 1d6 + 8 + 1 ⇒ (6) + 8 + 1 = 15 (song) Miss, low is bad for me: 2d100 ⇒ (12, 17) = 29
Shield Bash (magic)*: 1d20 + 7 + 3 ⇒ (16) + 7 + 3 = 26 (hero, song) damage: 1d6 + 8 + 1 ⇒ (5) + 8 + 1 = 14 (song) Miss, low is bad for me: 2d100 ⇒ (49, 33) = 82

Sadly, only his first blow connects, as his senses are not all they're cracked up to be!

Dark Archive

Male Human 17 | HP 182/182 | AC 34;TCH 14; FF 33 | F +13; R +6; W+17 | CMB +14; CMD 28 | Init +1; Perc +22; SM +7

Thanks, that's why Bor started moving it outside. He doesn't hit very hard. Death by a thousand small cuts.

"Turn you to stone?" Bor's heart skips a beat as he begins to panic. "Is that what I felt?" He changes his momentum and moves in to attack the basilisk.

+1 Cestus: 1d20 + 8 ⇒ (6) + 8 = 14
1d4 + 3 ⇒ (2) + 3 = 5

Status:

Effects: Resist Acid/Fire 20 (70 min); Magic Circle of PaE
HP 73/73
AC 31 (Magic Circle PaE; SoF) (33 vs Goblinoids)
Spells Used:
(1st) Shield of Faith x3
(2nd) Resist Energy x2; Silence; Mirror Image x2;
(3rd) Magic Circle of PaE; Daylight
(4th) Blessing of Fervor; Debilitating Portent; Confusion
Vision of Madness 7/8
Sudden Shift 8/8
CPE 0/2
Ironfang Survivor (free, roll twice vs goblinoid (intimidate, sense motive, stealth): 1/1


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

Round X

Free:
Move: Charge.
Stnd: Strike blindly at lizard.

Taking Krowe's warning to heart, Bazsil closes his eyes but keeps his combative words coming.

[i]"Bor opened the door, warnings unspoken,
Found a goblin, just awoken,
A lizard sets upon him from rest,
Close your eyes and hope for the best,
Krowe says to avoid the eyes,
Faolan's shield avoids our enem-eyes."

1d20 + 11 + 1 + 2 ⇒ (14) + 11 + 1 + 2 = 28 to hit; (song,+flank)
1d10 + 7 + 1 ⇒ (1) + 7 + 1 = 9 slashing damage.

Stats of the Grim Grimalkin:

[ dice]1d20+11+1+2[/dice] to hit; (song,+flank)
[ dice]1d10+7+1[/dice] slashing damage.

Magic longbow.
[ dice]1d20+9[/dice] to hit;
[ dice]1d8+5[/dice] piercing damage.

HP: 51/51
AC: 20 (7 armor, 3 dex) +2 AC vs. gobbos.  = 20/22 vs. gobs.

L1: 1/5 used (CLW*0, Ident*0, Vanish*2, LibCom*0)
L2: 3/4 used (Invis*0, Heroism*2, Blister*1, BDash*0)
Kenning: 0/1 used
Words: 6/15 used
Ironfangedness: 0/1 used
Extend Lesser: 2/3 used
Dbane Arrows: 1/10 used

Smite: not used
Grit: not used
Panache: are you kidding me?
Ki: not used
Rage: maybe later

[spoiler=Bazsil's Deep Song of Wrath] Bazsil has activated his bard like song. You can opt in or opt out. Your choice...but you get all or none of the below. Bazsil will be opting in because that's what he does. You get:
1) +2 morale bonus to Strength and Constitution
2) +2 morale bonus on Will saving throws
3) +1 to dodge AC
4) You cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or use any ability that requires concentration.
5) +1 insight AC vs Outsiders and Aberrations [ /spoiler]


Human | AC 17(22) FF 14(18) T 17(21)| HP 40/194 | F +11 R +11 W +14 | Initiative +7 | Perc. +23 | Sense Motive +1

”Is everyone still ok?”

Krowe keeps his eyes shut and hopes that his elemental can handle the basilisk.

Elemental Slam PA/Earth Mastery: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d8 + 16 ⇒ (1) + 16 = 17
Crit Confirmation: 1d20 + 10 ⇒ (1) + 10 = 11 nope!
AC 18
HP 34


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

Oops, missed miss chance: high is good: 1d100 ⇒ 1

Bazsil is flummoxed after he charges, undershooting his target.

Shadow Lodge

The goblin and basilisk attempt to savage Faolan.

"Kill him Marrowcrack!"

Bite@Faolan: 1d20 + 12 ⇒ (11) + 12 = 231d6 + 4 ⇒ (3) + 4 = 7
Claw@Faolan: 1d20 + 12 ⇒ (7) + 12 = 191d4 + 4 ⇒ (3) + 4 = 7
Claw@Faolan: 1d20 + 12 ⇒ (12) + 12 = 241d4 + 4 ⇒ (4) + 4 = 8

Bite@Faolan: 1d20 + 10 ⇒ (9) + 10 = 191d8 + 4 ⇒ (6) + 4 = 10

Turn Tracker Round 7
"Goblin" & Basilisk
Party

Party is up!

Goblin:

AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
Fort +6, Ref +7, Will +7
DR 5/magic
55/55

Basilisk:

AC 17, touch 9, flat-footed 17 (–1 Dex, +8 natural)
Fort +9, Ref +4, Will +5
8/52


AC 36 Flat 20 Touch 20 | CMD 44 | HP 188/192 | F+18 R +18 W +17 | Init +3 | Perc +30 | Sense Motive +25

Round: 5

Status:
HP: 47/73 | AC: 23 (f16/t14) (not included: +2 dodge vs goblinoids, +1 or 2 from song) | CMD 24
Fort +8, Reflex +8, Will +7
Front Row
Opponent: None
- - -
Conditions: Heroism (19/120m), Resist Acid (20, 19/70m), Resist Fire (20, 11/70m), Fly (4/5m), Blind Fighting (1/10r), Song (+2 Str/Con, +2 Will, +1 AC (dodge), +1 AC (insight vs outsiders & aberrations), skill limits)
Equipped: Magic Shield
Silver Blanch, Cold Iron Bolts: 20/20
Shield Melee: Attack: BAB 7/2, Str +5, Focus +1, MW +1, (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Shield Ranged: Attack: BAB 7/2, Dex +2, Focus +1, MW +1 (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Martial Flexibility (swift): 1/6
Knockout (DC 18, 1d6r): 0/1
Shield Bearer (free, adjacent ally +2 AC (trait)): 0/1
Ironfang Survivor (free, roll twice vs goblinoid (intimidate, sense motive, stealth): 1/1
Jingasa (negate crit or sneak): 1/1

Blinded, half the strikes hit Faolan thanks to Bazsil's song (or they'd all have hit!). He reels a bit from the pain, but refuses to open his eyes, striking blindly at the creature that assails him.

”All right!” he yells spitting out a tooth. ”That’s what I’m talking about. Nice varmint!”

He heaves to with his shield.
Shield Bash (magic)*: 1d20 + 12 + 3 ⇒ (19) + 12 + 3 = 34 (hero, song) damage: 1d6 + 8 + 1 ⇒ (1) + 8 + 1 = 10 (song) Miss, low is bad for me: 2d100 ⇒ (85, 96) = 181
Shield Bash (magic)*: 1d20 + 12 + 3 ⇒ (17) + 12 + 3 = 32 (hero, song) damage: 1d6 + 8 + 1 ⇒ (4) + 8 + 1 = 13 (song) Miss, low is bad for me: 2d100 ⇒ (25, 61) = 86
Shield Bash (magic)*: 1d20 + 7 + 3 ⇒ (16) + 7 + 3 = 26 (hero, song) damage: 1d6 + 8 + 1 ⇒ (1) + 8 + 1 = 10 (song) Miss, low is bad for me: 2d100 ⇒ (83, 82) = 165

If it drops, and he has attacks remaining, he'll 5' step and continue his assault on the goblin, or move if possible.


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

Round X+1

Free:
Move:
Stnd: Strike blindly at lizard.

Taking Krowe's warning to heart, Bazsil closes his eyes but keeps his combative words coming.

1d20 + 11 + 1 + 2 ⇒ (4) + 11 + 1 + 2 = 18 to hit; (song,+flank)
1d10 + 7 + 1 ⇒ (10) + 7 + 1 = 18 slashing damage.
high is good: 1d100 ⇒ 11

Stats of the Grim Grimalkin:

[ dice]1d20+11+1+2[/dice] to hit; (song,+flank)
[ dice]1d10+7+1[/dice] slashing damage.

Magic longbow.
[ dice]1d20+9[/dice] to hit;
[ dice]1d8+5[/dice] piercing damage.

HP: 51/51
AC: 20 (7 armor, 3 dex) +2 AC vs. gobbos.  = 20/22 vs. gobs.

L1: 1/5 used (CLW*0, Ident*0, Vanish*2, LibCom*0)
L2: 3/4 used (Invis*0, Heroism*2, Blister*1, BDash*0)
Kenning: 0/1 used
Words: 6/15 used
Ironfangedness: 0/1 used
Extend Lesser: 2/3 used
Dbane Arrows: 1/10 used

Smite: not used
Grit: not used
Panache: are you kidding me?
Ki: not used
Rage: maybe later

[spoiler=Bazsil's Deep Song of Wrath] Bazsil has activated his bard like song. You can opt in or opt out. Your choice...but you get all or none of the below. Bazsil will be opting in because that's what he does. You get:
1) +2 morale bonus to Strength and Constitution
2) +2 morale bonus on Will saving throws
3) +1 to dodge AC
4) You cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or use any ability that requires concentration.
5) +1 insight AC vs Outsiders and Aberrations [ /spoiler]

Dark Archive

Male Human 17 | HP 182/182 | AC 34;TCH 14; FF 33 | F +13; R +6; W+17 | CMB +14; CMD 28 | Init +1; Perc +22; SM +7

Bor continues to boop the basilisk on it's snout. "Marrowcrack? You named it Marrowcrack? No wonder it is pissed."

+1 Cestus: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d4 + 3 ⇒ (1) + 3 = 4

Status:

Effects: Resist Acid/Fire 20 (70 min); Magic Circle of PaE
HP 73/73
AC 31 (Magic Circle PaE; SoF) (33 vs Goblinoids)
Spells Used:
(1st) Shield of Faith x3
(2nd) Resist Energy x2; Silence; Mirror Image x2;
(3rd) Magic Circle of PaE; Daylight
(4th) Blessing of Fervor; Debilitating Portent; Confusion
Vision of Madness 7/8
Sudden Shift 8/8
CPE 0/2
Ironfang Survivor (free, roll twice vs goblinoid (intimidate, sense motive, stealth): 1/1


Human | AC 17(22) FF 14(18) T 17(21)| HP 40/194 | F +11 R +11 W +14 | Initiative +7 | Perc. +23 | Sense Motive +1

As his elemental pounds away at the enemy, Krowe calls to it in terran.

"Inform me when the lizard is dead!"

Elemental Slam PA/Earth Mastery: 1d20 + 10 ⇒ (6) + 10 = 16
Damage: 1d8 + 16 ⇒ (1) + 16 = 17

Shadow Lodge

The basilisk dies to Faolan's blow while the goblin continues to avoid all damage. The elemental tells Krowe in Terran that the lizard has fallen.

The goblin hisses. "That was Manwatcher, I am Marrowcrack, and that one is mine! Drop your shield and kneel!"

Faolan, DC 16 Will Save to avoid the instructions. You will receive a +5 to the roll because she has been attacking you.

Turn Tracker Round 8
"Goblin"
Party

Goblin:

AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
Fort +6, Ref +7, Will +7
DR 5/magic
55/55


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AC 36 Flat 20 Touch 20 | CMD 44 | HP 188/192 | F+18 R +18 W +17 | Init +3 | Perc +30 | Sense Motive +25

Round: 8

Status:
HP: 47/73 | AC: 23 (f16/t14) (not included: +2 dodge vs goblinoids, +1 or 2 from song) | CMD 24
Fort +8, Reflex +8, Will +7
Front Row
Opponent: None
- - -
Conditions: Heroism (19/120m), Resist Acid (20, 19/70m), Resist Fire (20, 11/70m), Fly (4/5m), Blind Fighting (4/10r), Song (+2 Str/Con, +2 Will, +1 AC (dodge), +1 AC (insight vs outsiders & aberrations), skill limits)
Equipped: Magic Shield
Silver Blanch, Cold Iron Bolts: 20/20
Shield Melee: Attack: BAB 7/2, Str +5, Focus +1, MW +1, (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Shield Ranged: Attack: BAB 7/2, Dex +2, Focus +1, MW +1 (flurry -2) Damage: Str +5, Bash +1, Specialization +2 (crit: 20)
Martial Flexibility (swift): 1/6
Knockout (DC 18, 1d6r): 0/1
Shield Bearer (free, adjacent ally +2 AC (trait)): 0/1
Ironfang Survivor (free, roll twice vs goblinoid (intimidate, sense motive, stealth): 1/1
Jingasa (negate crit or sneak): 1/1

Will: 1d20 + 7 + 7 ⇒ (12) + 7 + 7 = 26 (heroism, hostile) vs DC 16 or kneel

”Manwatcher? Like in the shower? Your lizard watches you in the shower? That doesn’t seem right!” Faolan resists the lure and instead closes on the goblin, and attacks!

(If he can, he 5’ steps. If he can’t, first attack only, but at a +2, as he moves into position.)

Shield Bash (magic)*: 1d20 + 12 + 3 ⇒ (8) + 12 + 3 = 23 (hero, song) damage: 1d6 + 8 + 1 ⇒ (1) + 8 + 1 = 10 (song)
Shield Bash (magic)*: 1d20 + 12 + 3 ⇒ (1) + 12 + 3 = 16 (hero, song) damage: 1d6 + 8 + 1 ⇒ (1) + 8 + 1 = 10 (song)
Shield Bash (magic)*: 1d20 + 7 + 3 ⇒ (7) + 7 + 3 = 17 (hero, song) damage: 1d6 + 8 + 1 ⇒ (2) + 8 + 1 = 11 (song)

(Now there's a sad bunch of rolls!)

(* Targets hit by my shield take -2 to their AC until the end of my next turn.)


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

Round X+2

Free:
Move:
Stnd: Strike from flank at goblin.

First cracking open one eye, then another, Bazsil confirms the lizard is dead and then goes to help Faolan. The song on his lips changes with the change in the tide of battle.

”Bor’s Goblin likes to watch men,
Not unlike eggs guardt by a hen,
Henlike, Bor’s blade pecks and pecks,
Faolan’s shield wrecks and wrecks.”

1d20 + 11 + 1 + 2 ⇒ (3) + 11 + 1 + 2 = 17 to hit; (song,+flank)
1d10 + 7 + 1 ⇒ (3) + 7 + 1 = 11 slashing damage.

Stats of the Grim Grimalkin:

[ dice]1d20+11+1+2[/dice] to hit; (song,+flank)
[ dice]1d10+7+1[/dice] slashing damage.

Magic longbow.
[ dice]1d20+9[/dice] to hit;
[ dice]1d8+5[/dice] piercing damage.

HP: 51/51
AC: 20 (7 armor, 3 dex) +2 AC vs. gobbos. = 20/22 vs. gobs.

L1: 1/5 used (CLW*0, Ident*0, Vanish*2, LibCom*0)
L2: 3/4 used (Invis*0, Heroism*2, Blister*1, BDash*0)
Kenning: 0/1 used
Words: 7/15 used
Ironfangedness: 0/1 used
Extend Lesser: 2/3 used
Dbane Arrows: 1/10 used

Smite: not used
Grit: not used
Panache: are you kidding me?
Ki: not used
Rage: maybe later

[spoiler=Bazsil's Deep Song of Wrath] Bazsil has activated his bard like song. You can opt in or opt out. Your choice...but you get all or none of the below. Bazsil will be opting in because that's what he does. You get:
1) +2 morale bonus to Strength and Constitution
2) +2 morale bonus on Will saving throws
3) +1 to dodge AC
4) You cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or use any ability that requires concentration.
5) +1 insight AC vs Outsiders and Aberrations [ /spoiler]

Dark Archive

Male Human 17 | HP 182/182 | AC 34;TCH 14; FF 33 | F +13; R +6; W+17 | CMB +14; CMD 28 | Init +1; Perc +22; SM +7

Great lyrics :P

With the lizard down Bor turns his attention to the hobgoblin. "Won't be any kneeling until you are all killed"

+1 Cestus; Song; Flank: 1d20 + 8 + 1 + 2 ⇒ (3) + 8 + 1 + 2 = 14
Damage: 1d4 + 3 + 1 ⇒ (3) + 3 + 1 = 7

Status:

Effects: Resist Acid/Fire 20 (70 min); Magic Circle of PaE
HP 73/73
AC 31 (Magic Circle PaE; SoF) (33 vs Goblinoids)
Spells Used:
(1st) Shield of Faith x3
(2nd) Resist Energy x2; Silence; Mirror Image x2;
(3rd) Magic Circle of PaE; Daylight
(4th) Blessing of Fervor; Debilitating Portent; Confusion
Vision of Madness 7/8
Sudden Shift 8/8
CPE 0/2
Ironfang Survivor (free, roll twice vs goblinoid (intimidate, sense motive, stealth): 1/1

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