Baldwin the Merciful's - CoT Campaign
(Inactive)
Game Master
baldwin the merciful
This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.
Evil GM
John Deos wrote: Did i not grab a silver weapon?
John will strike back again.
[dice=Attack1 with PA]1d20+8
[dice=Damage]1d10+12
[dice=attack2 with no PA]1d20+5
You sure did grab a silver weapon but that is not what he gets through his DR.
One of you attacks hits but it doesn't have the bite you would think it would. Its hurts him and he sneers at you.
Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5
Orsin will inspect the various curios in the dusk market as the group covertly makes its search for a working Wayfinder.
Any exotic items worth noting?
Evil GM
Orsino 'Orsin' Bessatte wrote: Orsin will inspect the various curios in the dusk market as the group covertly makes its search for a working Wayfinder.
Any exotic items worth noting?
After about 40 minutes of lookign around and inquiring you do manage to find a wayfinder for the bargain price of 900 gold pieces. Ailyn cringes at the cost.
Diplo roll to haggle the price.
Orsin there are tons of interesting items to pick up. What are you looking for?
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Diplomacy 1d20 + 1 ⇒ (16) + 1 = 17
Evil GM
Rd 10:
John you know you time for the summoned creature has to be getting close to an end.
Att 1: 1d20 + 12 ⇒ (15) + 12 = 27;damage: 2d4 + 6 ⇒ (1, 1) + 6 = 8
The weapon pierces the warriors armor under the sternum.
Att 2: 1d20 + 7 ⇒ (1) + 7 = 8;damage: 2d4 + 6 ⇒ (3, 2) + 6 = 11
Evil GM
The shady looking character smiles at Lucrecia, "Y'ight be a guud tumble but a wink t'aint gettin' it cheaper.
Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12
Attack1 with PA: 1d20 + 8 ⇒ (1) + 8 = 9
Dex: 1d20 + 1 ⇒ (10) + 1 = 11
Attack2 with no pa: 1d20 + 5 ⇒ (15) + 5 = 20
Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5
Diplomacy: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19
"The lady's beauty aside, perhaps you could offer us a more reasonable price?"
Argh, just under a twenty.
As for items, I'm not really sure. I just figured since we're in the shady black market, there might be some things that are especially unusual or off the beaten path that could be useful later. I'll give some thought to something I might want.
Evil GM
Lucrecia, Orsin, and Faelyn you do see an assortment of oils, potions, magical wands, trinkets, a few poisons and other items.
I'll be rolling off of some magical and other tables if you want. Depends what you are looking for though.
Evil GM
He responds, "Y'look familiar...seen y'bout sumwher'" his brow scrunches a bit, "yer not that act'r from me fav'te play, now would ye be?'
You can add your fame to your next diplo roll.
Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5
It might be useful to get a scroll of bestow curse or something equally nasty. The game's taking a turn for the dark. We would do well to keep up. ;)
Evil GM
RD 11:
John's attack misses and the devil counters with two quick jabs.
Att 1: 1d20 + 12 ⇒ (12) + 12 = 24;damage: 2d4 + 6 ⇒ (4, 1) + 6 = 11
Att 2: 1d20 + 7 ⇒ (10) + 7 = 17;damage: 2d4 + 6 ⇒ (4, 3) + 6 = 13
The two attacks miss.
Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5
Orsin does his best to protect Lucrezia's anonymity. He's used to being a celebrity so he'll interject before she can expose herself.
"I most certainly am! The Bastard Lazarod, Survivor of the Six Trials at your service. Now, about this curious trinket. What say you to the price of 500 gold?"
Diplomacy: 1d20 + 10 + 2 + 7 ⇒ (19) + 10 + 2 + 7 = 38
Ah, the benefits of fame.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Oils of Bless weapon and Silversheen would also be good investments.
Evil GM
20% chance that scroll can be found: 1d100 ⇒ 78
The first vendor you inquire with does not have that particular scroll. You can roll a diplo to see if he knows someone, if its the same merchant you are currently dealing with add your fame score.
Can't rightf'lly do 500 'undred", he grimaces a bit doing numbers in his head, "dum authorities come done hard on dis type of guuds, but I'd do 700."
Andrea no helping, you are not there. :-)
Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12
John's ac is only 21 since he had to drop his shield to use the weapon he has.
Attack1 with PA: 1d20 + 8 ⇒ (2) + 8 = 10
Attack2 no pa: 1d20 + 5 ⇒ (5) + 5 = 10
Evil GM
Ouch John, I hope you connect well twice!
RD 12:
Att 1: 1d20 + 12 ⇒ (3) + 12 = 15;damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9
Att 2: 1d20 + 7 ⇒ (7) + 7 = 14;damage: 2d4 + 6 ⇒ (3, 4) + 6 = 13
missing twice.
Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12
Attack1 with PA: 1d20 + 8 ⇒ (17) + 8 = 25
Dmamage: 1d10 + 11 ⇒ (3) + 11 = 14
Attack2 with no pa: 1d20 + 5 ⇒ (3) + 5 = 8
Evil GM
Lucrezia, Faelyn and Ailyn notice several nearby people nodding when orsin make the proclamation. There an flamboyantly dressed merchant, swordsman nearby with a 4 to 5 inch long beard, and fine looking red hat almost reminding you of pirate, who steps two feet closer to get a better view and to listen.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Evil GM
John your first attack hits its target but it doesn't quite do the damage you would think. knowledge planes or religion.
RD 13
Att 1: 1d20 + 12 ⇒ (7) + 12 = 19;damage: 2d4 + 6 ⇒ (1, 4) + 6 = 11
Att 2: 1d20 + 7 ⇒ (6) + 7 = 13;damage: 2d4 + 6 ⇒ (3, 2) + 6 = 11
Two more misses. Won't be long before I connect boy and then you die and I keep your soul. The devil growls.
Evil GM
Andrea1 wrote: I have one of These That is too funny.
Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12
Knowledge planes: 1d20 + 14 ⇒ (18) + 14 = 32
Attack1 with PA: 1d20 + 8 ⇒ (4) + 8 = 12
attack2 no PA: 1d20 + 5 ⇒ (3) + 5 = 8
Evil GM
The hellknights around you share no emotion nor do they make sound as the battle goes on.
Evil GM
John you realize this devil has a damage reduction that requires a good alignment to really its mark.
Your two attacks miss.
RD 14: You can sense his summoning is fast approaching.
Att 1: 1d20 + 12 ⇒ (7) + 12 = 19;damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9
Att 2: 1d20 + 7 ⇒ (2) + 7 = 9;damage: 2d4 + 6 ⇒ (3, 2) + 6 = 11
Two more misses wide as the warrior become tired and sloppy wiht their attacks.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Fully willing to believe that the authorities do indeed ' come done hard on dis type of guuds', Lucrezia nods at the price of 700. "I think that we can do 700. May I ask what other types of interesting items you may have for sale?"
Evil GM
Purty one what's ye interest, Slavin may 'ave it or knows where t'get it."
The flamboyant sell-sword inches closer in a non-threatening manner.
There will be quite a bit available at 5000 and below, then some hit or miss item above that. Regardless if you can afford it this is information for the future.
Tell me a category type (potions/ois, weapons, wands, rods, wonderous items and so forth or price range and I'll roll up a few items if you want.
Evil GM
for instance, you asked for a 3rd level divine scroll, I will make 4 available. 1d100 ⇒ 58poison;1d100 ⇒ 7call lightning;1d100 ⇒ 88 Summon Monster III;1d100 ⇒ 41magic cir against evil
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
"Hmmm...What sort of potions and oils do you have for under 1,000?"
Evil GM
Any 1sdt or 2nd level potion and oil. and 5-3rd level. 1d100 ⇒ 79Remove blindness;1d100 ⇒ 14Displacement;1d100 ⇒ 63Prot energy -cold;1d100 ⇒ 71Prot energy-sonic;1d100 ⇒ 30 Haste. Plus he has two unusual ones: 1d100 ⇒ 93Nondetection;1d100 ⇒ 13Countless eyes
"I've lots of guudies swwwwettie." He enumerates what he has in stock.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Lucrezia looks over to Orsin and Faelyn. "Do any of those sound useful for us?"
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Duncan, when would you like to talk to Gerald about getting our rescued guest back to her father?
It has been practically a year hasn't it? I should buy a little aniversery ring for Fiosa.
Evil GM
"Got me acoupleof purty rings and necklaces that would flow wit yer curves, " the merchant mentions to Lucrezia.
Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5
"How much for the potion of haste?" Orsin inquires.
Evil GM
"Cuz ye be famous 785 gold fer the haste potion," he responds.
It's the black market so its gotta be a bit higher.
Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5
"I think we'll just stick with the Wayfinder, thank you." Orsin replies in hushed tones.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
The individual that has been inching forward step up, "good mrechan it is I, Rance Lucca, give the MAN the potion, charge to my account. his hand slipping on your shoulder Orsin.
"My compliments to Lazarod, I profited handsomely from your performance."
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Lucrezia eyes the man talking to Orsin, trying to figure out if she's ever heard of the name he gave before.
know local 1d20 + 11 ⇒ (1) + 11 = 12
"How exactly did you profit from it? Did you bet on him surviving it and win?"
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Flex time event An event that can comfortably fit in between major scenes.
Andrea shops for a small ring. Something that caters to halfings. She isn't looking for something very fancy since a halfing with a nice ring in Cheliax is asking for trouble
"Of course, I bet heavy on the you." his soothing demeanor relays.
You have not heard of him but the others with you may have they can make either a know local or diplo roll.
Evil GM
Andrea1 wrote: Flex time event An event that can comfortably fit in between major scenes.
Andrea shops for a small ring. Something that caters to halfings. She isn't looking for something very fancy since a halfing with a nice ring in Cheliax is asking for trouble
What are you looking for? A simple silver or gold ring? Gruum would expect this type of work from you and give it at a discount. A small minor magical item, perhaps?
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
"So what was your favorite scene?" I wonder what sort of pervert this one is? No *normal* people went to that play...
'I am am an entrepreneur milady, my favorite scene is the one that got me paid." he grins at the the lady, Sir, do you have anything so lovely as Lucrezia Villanova that can dangle from her delicate neck?
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
baldwin the merciful wrote: Andrea1 wrote: Flex time event An event that can comfortably fit in between major scenes.
Andrea shops for a small ring. Something that caters to halfings. She isn't looking for something very fancy since a halfing with a nice ring in Cheliax is asking for trouble What are you looking for? A simple silver or gold ring? Gruum would expect this type of work from you and give it at a discount. A small minor magical item, perhaps? Gold sounds nice, with a small jewel. Andrea can trade a MW Longsword, a Wand of Rusting Grasp(5 charges) plus can make herself available for healing any burns at the smithy or casting any spells he needs for making magical items. A small enchantment would be nice(Fire resistance would be nice ;p
Evil GM
The man stumbles a bit then recovers, "Not nearly but I've got this beautiful necklace or this lovely brooch. Both equally enduring for the lovely lady.
neclace of fireballs type I (2d6 fireballs remaining) or brooch of shielding which as 21 HP remaining.
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Knowledge Local: 1d20 + 11 ⇒ (7) + 11 = 18

M Dwarf, HP 87 NPC, fighter3/Expert5/wiz5
Andrea1 wrote: baldwin the merciful wrote: Andrea1 wrote: Flex time event An event that can comfortably fit in between major scenes.
Andrea shops for a small ring. Something that caters to halfings. She isn't looking for something very fancy since a halfing with a nice ring in Cheliax is asking for trouble What are you looking for? A simple silver or gold ring? Gruum would expect this type of work from you and give it at a discount. A small minor magical item, perhaps? Gold sounds nice, with a small jewel. Andrea can trade a MW Longsword, a Wand of Rusting Grasp(5 charges) plus can make herself available for healing any burns at the smithy or casting any spells he needs for making magical items. A small enchantment would be nice(Fire resistance would be nice ;p I'm assuming you are talking to Gruum, he gets weepy eyed and put Errmols to the task. "keep ye stuff girl, give to the needy like ye been doin'. Bring me more helpers," he chuckles when he sees a couple happy orphans that you dropped off. "Dis one's on me." its a masterwork quality ring, gold when you want to cast magic into it. You also finally realize how nice Ermolos is with the forge. He beams with pride thinking he ring is going to Foisa.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Andrea smiles and kisses the top of Grumm's bald head. Thank you very much. Andrea puts the ring in a little box. I'll make a donation for you to the shrines of Shelyn.I think they are allowed in Westcrown as per the Player's Guide. Andrea also squeezes Ermolos' arm in a flirty manner in thanks for his help.
Andrea then heads back out to meet Duncan and the others, dropping off 10 gp to a shrine and then 10 gp to Alistar's donation dish as an equal observance to Fiosa's and her own goddesses.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
"The necklace is rather lovely, though I do wonder why you are being so generous with us?"
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