Baldwin the Merciful's - CoT Campaign (Inactive)

Game Master baldwin the merciful

This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.


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Evil GM

No Euphemia yet for her post? Perhaps by the morning, if not, I'll DMPC.


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

Does the creature have reach?
If so, she's going to have to... cast defensively, but she'll be summoning a 1d3 Bralani azatas with her highest summoning.
Sorry, bedtime.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Crap. I didn't know about Gerard's +4AC either. We could have been in much better shape.

Any chance of calling Eccardian's shots on Gerard below 30 a miss? Not sure how much difference it would make as I haven't checked what numbers he was hit on


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

I just checked.
Most of Eccardian's hits have been touch attacks.

With Gerard's 30AC vs Rapier, the only one that would have missed would be the AOO hit that Daniel used a spell to take for Gerard.

If we call that a miss then Gerard's current total is as Baldwin said and Daniel is 100% healthy.
Will wait for DM call.

Gerard is beat up so should step behind Daniel after Eccardian's next Attack. Then Daniel could either go toe to toe with Eccardian or he could carry Gerard back to Andrea/Em. We don't know they are in trouble, we do know they are not with us.
Daniel would be loathe to withdraw but he cares more about his allies.
plus POWERFUL JUSTICE has no duration. It will last for Gerard and Daniel until EEccardian is dead.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Euphemia di Nereis wrote:

Does the creature have reach?

If so, she's going to have to... cast defensively, but she'll be summoning a 1d3 Bralani azatas with her highest summoning.
Sorry, bedtime.

Medium crestures so 5' reach


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Daniel Arrisen wrote:

I just checked.

Most of Eccardian's hits have been touch attacks.

With Gerard's 30AC vs Rapier, the only one that would have missed would be the AOO hit that Daniel used a spell to take for Gerard.

If we call that a miss then Gerard's current total is as Baldwin said and Daniel is 100% healthy.
Will wait for DM call.

Gerard is beat up so should step behind Daniel after Eccardian's next Attack. Then Daniel could either go toe to toe with Eccardian or he could carry Gerard back to Andrea/Em. We don't know they are in trouble, we do know they are not with us.
Daniel would be loathe to withdraw but he cares more about his allies.
plus POWERFUL JUSTICE has no duration. It will last for Gerard and Daniel until EEccardian is dead.

I believe Eccardian has a special rapier that allows him to do that. How many times I don't know


Evil GM
Euphemia di Nereis wrote:

Does the creature have reach?

If so, she's going to have to... cast defensively, but she'll be summoning a 1d3 Bralani azatas with her highest summoning.
Sorry, bedtime.

No reach for the creature. He is medium in size.


Evil GM
Daniel Arrisen wrote:

I just checked.

Most of Eccardian's hits have been touch attacks.

With Gerard's 30AC vs Rapier, the only one that would have missed would be the AOO hit that Daniel used a spell to take for Gerard.

If we call that a miss then Gerard's current total is as Baldwin said and Daniel is 100% healthy.
Will wait for DM call.

Gerard is beat up so should step behind Daniel after Eccardian's next Attack. Then Daniel could either go toe to toe with Eccardian or he could carry Gerard back to Andrea/Em. We don't know they are in trouble, we do know they are not with us.
Daniel would be loathe to withdraw but he cares more about his allies.
plus POWERFUL JUSTICE has no duration. It will last for Gerard and Daniel until EEccardian is dead.

I'm fine with giving him the +4 AC on light blades. I did not know he had that ability. I'm not trying to kill folks although death is always a possibility. :-)

The rapier Eccardian is using has a touch attack feature he has used 2 of the 3 daily uses. Both of those times were on Gerard. As Daniel mentioned only would have missed which is the one that Daniel soaked up.

I have Gerard currently at 46 HP and 1 bleed from the weapon. Daniel should be at 100% healthy.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

I knew I guessed right when Baldwin said there were still two original players in the game. :)


Evil GM
Lucrezia Villanova wrote:
I knew I guessed right when Baldwin said there were still two original players in the game. :)

Andrea and STR Ranger are still with the game. STR has had three separate characters but the player is the same. It's good to see you're posting again.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Aww. I miss Lucrezia


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Hey Lucrezia! Good to see you again.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Good to see you guys again too. :)

I certainly plan on submitting a character for Baldwin's Razor Coast game. It will be great to play with you guys again if you are apping as well. :)


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13

Stealth edits, always fun.


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Hey boss... Vital Strike w/AoO is rough. Did anyone look that up?

:) just trying to survive.

Also, his CMD is greater/equal 32?


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

He is a duelist. I am fully expecting that he will parry at least one attack.


Evil GM
Gerard Nisroc wrote:

Hey boss... Vital Strike w/AoO is rough. Did anyone look that up?

:) just trying to survive.

Also, his CMD is greater/equal 32?

I precoded his dice roll for a single attack that contains the vital strike. I forgot to modify the damage for an AOO. Take off the last two dice in the grouping.

Yes his CMD is higher than 32 :-)


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

I don't wish to ask for trouble, but I don't think he can... Based on the Parry class ability description.


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Thanks boss, makes it a bit better.


Evil GM
Gerard Nisroc wrote:
I don't wish to ask for trouble, but I don't think he can... Based on the Parry class ability description.

He hasn't been taking full attack actions so he can't parry. He has being using his MA for feint, which can be a wicked attack.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Got my Hard Cider for the 4th! yum yum


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

How bad does Daniel look?


Evil GM
Gerard Nisroc wrote:
How bad does Daniel look?

The con damage hurts because that adds 26 HP of damage. He took 60 HP of damage and he will add 5 more (bleed) on his turn if he does not heal it. So it looks like he is at 23 Hp before taking the bleed damage.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

So perhaps a Swift Lay on Hands

Did Eccardian's uses of the touch attacks get reset? I thought he used them all already stabbing Gerard and Daniel before


Evil GM

I don't believe he stabbed Daniel with a touch attack. I think that was the one action we recon. Daniel isn't that correct? If I'm wrong then he doesn't take the ability damage this round.


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Gerard was by your count at 46hp.

Recover Improved Vital damage from 2 AoO, +18 = 64

Bleed -5 = 59hp. Right?


Evil GM

Correct Gerard.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

I guess I got confused with all the immeditate actions and use of Daniel's Paladin's Sacrifice ability


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

Sorry I've been gone. My fiance and I are helping with a wedding.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Hey! That is good news! Hope your own goes well.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Eccardian must be dead or near death.
I did 81 damage last round and 67 this round 147hp total (unless he has DR I don't know about)


Evil GM

You have to admit that was one bad arse battle that had uncertain ebbs and flows. That was memorable!


Male Human Ranger 1

So stoked! Now we need to regroup.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Just imagine if they were boosted. We would have definatly lost someone, maybe even had some heads lopped off.


Evil GM
Andrea1 wrote:
Just imagine if they were boosted. We would have definatly lost someone, maybe even had some heads lopped off.

If they were boosted I would have had the battle outside how the AP was written. The spiked stone would have been less useful with the PCs flying around.

AP as written:

When Ecarrdian makes his decision, his expression hardens and his shoulders set. He takes a full-round action to empty the barrels of oil, and then either he or Melavengian lights the fire, giving the signal for his armies to attack. While the devils can teleport into place and the majority of the thieves are already hidden in surrounding
city blocks, it’ll still take some time for these forces to arrive.

Ecarrdian moves outside so that he can be more visible to command his armies when they arrive, and this could give you a chance to stage the final battle against him as he and the PCs are clambering about on the statue of Aroden itself. Melavengian joins Ecarrdian in this battle,
but Chammady is likely to join the PCs’ side—even if she doesn’t believe their claims about the contract, the fact that her brother would rather sacrifice her than abandon their plan is enough to force her to fratricide.

In any event, the PCs should have several rounds until the first of the devils and thieves appear to aid Ecarrdian—crucial rounds where they can, perhaps, avoid a huge confrontation by defeating the son of Mammon in combat.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

I was constantly afraid for Andrea's innards even in a standard fight. I imagined her with a giant spike through her guts after that attack.


Evil GM
Andrea1 wrote:
I was constantly afraid for Andrea's innards even in a standard fight. I imagined her with a giant spike through her guts after that attack.

I'll take that a compliment than that I ran the fight well. It's so easy to get complaisant in how battles are fought, mixing it up a bit adds depth.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

AANNND that last round just highlights why pally's are so badass.
I love fighters and barbarians but a Smiting Pally makes evil outsiders/undead/dragons cry.

Actually the first battle probably would have gone alot easier if Daniel had gone after Mel and Aurelio went after Eccardian. ..


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13

I had that thought as well!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

If things go bad, I'm sure we can take on Vourne. After what we have been through, a bunch of human soldiers should be cake!


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13

It's not him I'm worried about, it's the kingdom behind him!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Via La Resistance!


Evil GM
Aurelio Grulios wrote:
It's not him I'm worried about, it's the kingdom behind him!

The fact that he came with a Navy and support troops to quell the uprising is the real concern.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Andrea will just summon a bunch of These guys to take care of them.

We can turn it into a Battle of the Bees


Evil GM

It was treacherous logging on today, the website was down for hours.


Evil GM

I'm going to hold off moving the story forward till early evening, I want Gerard to have a chance to post a response. If he doesn't post by then I will to the warship. I'll like to do this around 7 or 8 pm eastern time tonight, if possible.


Male Human Ranger 1

Dmpc as necessary. I start work in 1 hour


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

PM sent to Gerard. :)


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Was the site down? Was trying last night and this AM EST.


Evil GM

The site was down all morning. And it has been needing some reboots throughout the day.

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