Arcanium ~ A New World

Game Master BloodWolven

Present Quick fight!

Fight Map!!!

You have died and the gods have decided for one reason or another to give you another chance. This chance is to start anew as you are with a special ability in a mystical world of monsters and adventure.

It is an Isekai game, a reference to a situation in which characters find themselves transported to an alternate dimension or universe.


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Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12

YES!! Good to know! Thank you! And it's cool to have found a fellow Godling fan. [HIGH FIVES THRU THE INTERNET]

Silver Crusade

Male HP 56/54 | AC: 27 /T: 21 /FF: 16 | Perc. +6 | F: +9 / R: +3 /W: +5 | CMB +14 | CMD 35 | Speed 30ft (40ft and scent), Fly 60ft(80ft) Average | Init. +8|

Yep I like it a lot. Also very interested in making this a HQ.

So on looking for things should we roll like Jellena did? For instance since Joe found the gestalt book if I want to gestalt into mighty godling to become like Thor does the 3% chance increase each our if that's all we are looking for or does it remain a flat 3%?


Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12
Frank Steel wrote:

Yep I like it a lot. Also very interested in making this a HQ.

So on looking for things should we roll like Jellena did? For instance since Joe found the gestalt book if I want to gestalt into mighty godling to become like Thor does the 3% chance increase each our if that's all we are looking for or does it remain a flat 3%?

Now that this place has the Greatest Library in Creation, Joe agrees with Frank's assessment for headquarters.

I'm hoping, like the gestalt book, if one of us finds a godling codex, if you will, others can also benefit. Hmm. Maybe with two researchers looking for the same thing, we could get better results?

Silver Crusade

Male HP 56/54 | AC: 27 /T: 21 /FF: 16 | Perc. +6 | F: +9 / R: +3 /W: +5 | CMB +14 | CMD 35 | Speed 30ft (40ft and scent), Fly 60ft(80ft) Average | Init. +8|

Yeah I'm glad Wolf is open to cool games and concepts. I run a gestalt ranger/inquisitor in his kingmaker game.

Given enough time here statistically we will find anything we want. We should probably figure food and stuff out. :)


Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12

Wolf is the best on these boards. For sure.


I am very open to cool game concepts, also this game is all about what 'you' make it!

Yes: "Given enough time here statistically we will find anything we want."

Thanks Joe! I like to have lots of fun and try different things.

The odds are always the same you just have to choose if you research, search, or what not for time.


Male Human | HP: 21/21 | AC: 19 (13 Tch, 16 FF) | CMB: +1, CMD: 12 | F: +5, R: +6, W: +1 | Init: +5 | Perc: +6, SM: +2 Gun Chemist/3rd | Speed 30ft (30) | Active Conditions: None

I'm not sure what I want Artemis to look for in the library, any suggestions?


Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12

Some suggestions for Artemis:
* Manual for crafting mundane/magical firearms and ammo.
* Because Artemis is a huge history buff, a comprehensive history of Arcanium, possibly giving the gunslinger an inherent bonus to Knowledge (history) checks.
* Tomes that teach you how to perform Overpowered Feats.
* Manuals that teach you a mythic progression.


Male Human | HP: 21/21 | AC: 19 (13 Tch, 16 FF) | CMB: +1, CMD: 12 | F: +5, R: +6, W: +1 | Init: +5 | Perc: +6, SM: +2 Gun Chemist/3rd | Speed 30ft (30) | Active Conditions: None

I'll probably go with the first one for now, if only for the fact that Artemis kinda running out of ammunition.

Wolf, what would be the chances of finding such a book here?

Silver Crusade

Male HP 56/54 | AC: 27 /T: 21 /FF: 16 | Perc. +6 | F: +9 / R: +3 /W: +5 | CMB +14 | CMD 35 | Speed 30ft (40ft and scent), Fly 60ft(80ft) Average | Init. +8|

ok great. So I believe Frank had 12 hours similar to Jellena for the first go about of searching so.

12d100 ⇒ (57, 20, 16, 82, 29, 87, 37, 38, 45, 80, 53, 83) = 627

No luck on finding out about Godling. Will search more when we decide how much longer we will be staying for now.


Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12

Delman, look at this archetype. It looks like it would fit with your ranged abilities. Divine Hunter.


See the odds above. 22% chance to find mundane information and 3% chance to find a magical book to obtain it much faster. The chances are likely to change the further down the rabbit hole you go.

Yes Frank 12 hours. Though with Delman's statement he will be working another 8 hours, so you could roll those. Once everyone is caught up to him we can decide in gameplay how long you want to 'research'. Frank with your rolls anything above 75 shows you information on it at least. So 4 'books' which tell you about Godling but not really how to attain it. So if you take some time to research I can give you that information.

Those are some massively overpowered feats... You are allowed 1 at the most.

Silver Crusade

HP: 21/19_ AC: 22 _ T: 22 _FF: 14_ Perception +1_Sense Motive +1[/ooc]_Init: +4_Fort: +3_Ref: +4_Will: +1_CMB: +0_CMD: 14_Speed: 30
Skills:
Acrobatics +8_Bluff +0 _ Climb -1 _ Diplomacy +0 _ Escape Artist +4 _ Heal +1 _ Intimidate +0 _ Sense Motive +1 _ Stealth +8 _ Survival +1 _ Swim -1 _

Thanks Joe, that helps a lot! Divine Hunter is the way to go!


Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12

How long has Joe been awake now? With Ryada's breakdown, Joe might be feeling about sleeping himself. If he not tired, he'll try to do more research on godlings.


Joe is likely a little tired but could research for 4 hours before needing to sleep. Joe has been down here for 4 hours. Then to add the 8 hours of Delman's research it would become 12 hours. 4 hours has been accounted for, so another 4 hours of research or searching then get some rest.


Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12

Sometimes this campaign is the funniest $#|+ I've seen on the forums. Damn, we like to have fun!


YUP!!! I have had a few good laughs in the last few hours. I can't wait to see Frank's response.

Joe quick! Take a selfie with your new book!


Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12

Holy $#|+, guys! What an emotional roller coaster this day has been in the campaign. Wow! Some amazing RP moments! What a campaign! Damn!


Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12

I apologize to the all players if my recent postings is distracting the fun away from the campaign. I just saw the unintended twist Jellena gave the party and went with it. This will be temporary. Thank you for understanding.


*Nudge* Frank :)


Apparently my post was eaten... let alone Halloween and children on sugar.

Silver Crusade

Male HP 56/54 | AC: 27 /T: 21 /FF: 16 | Perc. +6 | F: +9 / R: +3 /W: +5 | CMB +14 | CMD 35 | Speed 30ft (40ft and scent), Fly 60ft(80ft) Average | Init. +8|

No worries enjoy the weekend.


You all get to level up. Before you can level up you will need to be trained, only every other level.

Jellena roll again.

Shadow Lodge

HP: 23/23_ AC: 20_ T: 16 _FF: 14_ Perception +8, Sense Motive +8_Init: +3_Fort: +6_Ref: +10_Will: +9_CMB: +2_CMD: 16_Speed: 30 Active Conditions:
Skills:
Acrobatics +9_Bluff +7_Climb +5_Diplomacy +14_DD +9 _ Escape Artist +7 _Heal +9_ Intimidate +7 _ K Rel/Nob/His/Pla/Loc +8/+6/+5/+5+5 _ Ling +5 _ SoH +7 _ Spellcraft +7_ Stealth +9 _Survival +3 _ Swim +5 _ UMD +8

HP: 1d8 ⇒ 2

Wow 3 '2's in a row. Massively low hp. I really need that DR!

HP: 2d8 ⇒ (1, 6) = 7


Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12

HP: 1d10: 1d10 ⇒ 4 Ehh.


Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12

Other leveling data:
+1 BAB +1 Reflex

Skills
+1 Knowledge (nobility) [background]
+1 Linguistics (Elven) [background]
+1 Diplomacy
+1 Sense Motive
+1 Knowledge (religion)
+1 Spellcraft
+1 Heal

+1 to dmg. in Smite Evil

Aura of Courage (Su)
At 3rd level, a paladin is immune to fear (magical or otherwise). Each ally within 10 feet of her gains a +4 morale bonus on saving throws against fear effects. This ability functions only while the paladin is conscious, not if she is unconscious or dead.
Divine Health (Ex)
At 3rd level, a paladin is immune to all diseases, including supernatural and magical diseases, including mummy rot.
Mercy (Su)
At 3rd level, and every three levels thereafter, a paladin can select one mercy. Each mercy adds an effect to the paladin’s lay on hands ability. Whenever the paladin uses lay on hands to heal damage to one target, the target also receives the additional effects from all of the mercies possessed by the paladin. A mercy can remove a condition caused by a curse, disease, or poison without curing the affliction. Such conditions return after 1 hour unless the mercy actually removes the affliction that causes the condition.
Sickened: The target is no longer sickened.

QUESTION Does Brandon level as a wizard's familiar or stay the same?


Brandon may level as a wizards familiar


Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12
GM Wolf wrote:

Brandon may level as a wizards familiar

Cool. Thanks.


Artemis:
I know you said you wanted to be a tiefling but we could amp it up. A half fiend or even make a type of Hellboy.


Male Human | HP: 21/21 | AC: 19 (13 Tch, 16 FF) | CMB: +1, CMD: 12 | F: +5, R: +6, W: +1 | Init: +5 | Perc: +6, SM: +2 Gun Chemist/3rd | Speed 30ft (30) | Active Conditions: None

Wolf:
I am down for something along those lines, but I think we would probably have to do a few mechanical changes considering Artemis is CN and not Evil.'

HP: 1d8 ⇒ 3


Artemis:
Is Hellboy evil? No!
It merely changes your outward appearance.
I have a way I am going to change you and very soon! I need your new physical appearance ASAP!
If you want horns, what kind will they be and color?
Hooves, tail, skin color, teeth into fangs, wings: bat like or feathers, etc. Also like hellboy I would like to give you a magical manifestation of your calling, hellboy had the flaming halo crown.
Also if you choose to make the alternative hellboy version I will need something on you that will act as a 'key'.


Male Human | HP: 21/21 | AC: 19 (13 Tch, 16 FF) | CMB: +1, CMD: 12 | F: +5, R: +6, W: +1 | Init: +5 | Perc: +6, SM: +2 Gun Chemist/3rd | Speed 30ft (30) | Active Conditions: None

Wolf:
I was referring to the half-fiend with regards to their mechanics. As for physical appearance... I'd say the new look would be: dark blue skin, bat-like wings, hooves, with black horns that curve around his ears. As for the magical manifestation of Artemis' calling, I'd say his eyes would glow and produce small blue flames around the edges.


Artemis:
Well we can change it to the chaotic form since you are CN. So instead of Smite Good you gain Smite Lawful. So are you going with just half fiend or Hellboy ish?

Frank when you get the time go ahead and roll for hp. Any questions about leveling up?


Male Human | HP: 21/21 | AC: 19 (13 Tch, 16 FF) | CMB: +1, CMD: 12 | F: +5, R: +6, W: +1 | Init: +5 | Perc: +6, SM: +2 Gun Chemist/3rd | Speed 30ft (30) | Active Conditions: None

Wolf:
That works, and what would be the differences between a half-fiend and something that is Hellboy ish? I'm not sure what the mechanical differences are.


Artemis:
Well basically it is the difference from a Holy Avenger to the sword Excaliber. If you don't want extra plot lines and just the basic bonus then go with half fiend. If you go with Hellboyish, I need something on you that can be used as a 'key'. Hellboy had one hand large and made of stone. You are also more likely to gain other little bonuses with the Hellboyish choice.


Male Human | HP: 21/21 | AC: 19 (13 Tch, 16 FF) | CMB: +1, CMD: 12 | F: +5, R: +6, W: +1 | Init: +5 | Perc: +6, SM: +2 Gun Chemist/3rd | Speed 30ft (30) | Active Conditions: None

Wolf:
Lets say the horns serve as the key... if only because I'm feeling under the weather and can't think of anything else...

Silver Crusade

Male HP 56/54 | AC: 27 /T: 21 /FF: 16 | Perc. +6 | F: +9 / R: +3 /W: +5 | CMB +14 | CMD 35 | Speed 30ft (40ft and scent), Fly 60ft(80ft) Average | Init. +8|

Back. Sorry we were traveling for the long weekend. Took Friday off and we got Monday off for veterans day. Back and will catch up shortly.

Silver Crusade

Male HP 56/54 | AC: 27 /T: 21 /FF: 16 | Perc. +6 | F: +9 / R: +3 /W: +5 | CMB +14 | CMD 35 | Speed 30ft (40ft and scent), Fly 60ft(80ft) Average | Init. +8|

Are we going to Gestalt this level? I just thought I would start working on the sheet to be ready for when we do. As I want to turn Frank into a Thor knock off I would like to blend in Half Celestial. Before gestalt and godling I was thinking Half Dragon but I like the Thor idea so Half Celestial will give me the flying. We just won't have wings but can play it as natural flight still if your cool with it.

HP: 1d10 ⇒ 7

Gestalt Sheet:

Extra Readied Maneuver and 3rd level feat will be retrained/selected emergent divinity.

Godling HP: 2d12 ⇒ (8, 12) = 20


Well at this point in time going half celestial is going to run you about 15,000 gp. I have not done the exact calculations but using a CR +1 race is costing 2,000 gp. So CR +2 would be about 6,000 gp. Thus the 15,000 for CR +3.

Gestalt will be available once you have the right 'mixture' and finding the three sites of power. I know you found all these awesome books that tell you about what you can become, but it will cost you one way or another. You can directly make it a golden mixture using gold equal to your level, thus 3,000 gp each for 3rd level. Though you will need to do the previous levels as well, so totaling 6,000 gp for levels 1 to 3. You can try to find special ingredients which can confer another minor bonus or make the total cost less.

Silver Crusade

Male HP 56/54 | AC: 27 /T: 21 /FF: 16 | Perc. +6 | F: +9 / R: +3 /W: +5 | CMB +14 | CMD 35 | Speed 30ft (40ft and scent), Fly 60ft(80ft) Average | Init. +8|

Thanks for the info Wolf. I will be able to fly at 5th level with Godling for a bit a day so I may keep it simple and just do "Advanced" template. I will finish leveling up today.

Silver Crusade

Male HP 56/54 | AC: 27 /T: 21 /FF: 16 | Perc. +6 | F: +9 / R: +3 /W: +5 | CMB +14 | CMD 35 | Speed 30ft (40ft and scent), Fly 60ft(80ft) Average | Init. +8|

Level 3 Warlord

HP: 7 + 3 con +10

+1 BAB, CMB, CMD: +1 Reflex, +1 Will

Skills:
+1 to Perception, Sense Motive, Diplomacy, Acrobatics, Survival, Perform Dance, Craft Armor.

Feats: Improved Initiative, Shake It Off (Team Work)

Campaign Special Ability gained: Mighty Godling Divine Portfolio I: Nature Mystery: (Use Str instead of Dex to AC and CMD)

War Leader 4/Day with 6 Round Duration: Share Teamwork Feat with all allies within 30ft.

Force of Personality: Gain Cha and Wis to Saves.


Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12

I just noticed when I leveled I forgot my second feat. I took Quick Draw. During his morning exercises with Excalibur, Joe's been working on drawing the magical weapon quickly and smoothly.


Well Artemis has not 'stepped' through the doorway yet. So until he says he does it you have a chance to respond to him... until then.


Male Human | HP: 21/21 | AC: 19 (13 Tch, 16 FF) | CMB: +1, CMD: 12 | F: +5, R: +6, W: +1 | Init: +5 | Perc: +6, SM: +2 Gun Chemist/3rd | Speed 30ft (30) | Active Conditions: None

Oh, the doorway is open? One second.


LOL! Yes, thank you Artemis!

Edit* Artemis:
You better act quickly otherwise they might attack you.

Now is the race to act first! Go get it boys!


Male Human | HP: 21/21 | AC: 19 (13 Tch, 16 FF) | CMB: +1, CMD: 12 | F: +5, R: +6, W: +1 | Init: +5 | Perc: +6, SM: +2 Gun Chemist/3rd | Speed 30ft (30) | Active Conditions: None

Wolf:
Does Artemis know what has happened yet or is he unaware of the changes? Also, how much taller/heavier has Artemis grown as a result of the change?


Artemis:
You would have felt the changes, likely rather painful. Though we could say you were soothed by the Mistress.

I will leave it up to you how much taller or heavier you have become.


Male Human |HP: 39/39 | DR 5/cold iron |AC: 20 (10 Tch, 20 Fl) (AC: 24, w/shield)| CMB: +5, CMD: 21 |F: +9, R: +9, W: +9| Init: +2 Paladin/Godling (clever)/3rd | Speed 30ft (30ft) | Active conditions: None.|Lay on Hands 4/4x a day|Perc: +12, SM: +8, Diplo +10, Heal + 12

Artemis, are you gonna change your profile pic to match your new form?


Male Human | HP: 21/21 | AC: 19 (13 Tch, 16 FF) | CMB: +1, CMD: 12 | F: +5, R: +6, W: +1 | Init: +5 | Perc: +6, SM: +2 Gun Chemist/3rd | Speed 30ft (30) | Active Conditions: None

Yeah, I'll take a look at the options tonight... I may have forgotten that Paizo allowed you to change your avatar.


I think we are waiting on Joe and Frank. Maybe the others should prompt them.

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