All over a bit of Drift Rock (Inactive)

Game Master Azih

Current Track:

A farwell, an ending, a beginning

Map:
Empire of Bones Maps

Picture:
The Group all pictures including final


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I'll allow it.

Astrianna barely gets out of the way as Vek charges through the door, the flaming Vesk banging down the weakened door with a stunning burst of velocity.

What lies beyond is, to put it simply, a mess. Cracks are starting to appear on large sections of the groaning and trembling floor. The closest door to the south seems to have disappeared due to the same collapsed the blocked the corridor.

Access to C6 and C3 is opened. Entirety of C3 is difficult terrain. Drew in a bit more of the impassable damage. Everyone other than Vek up for Round 2.


Status:
Monster ID Modifiers:
Culture +32, Engineering +33, Life Science +32, Mysticism +29, Physical Science +33. Include Alien Archive bonus! +2 vs Items
| Sp 117/117 Hp 80/80 | Rp 10/11 | EAC 26 KAC 27 | Fort +10; Ref +16; Will +12; +4 vs Fear, +2 vs Emotion | Evasion, Uncanny Agility | Init +8 | Per +23; Trap Spotter |

"Cool!" Leila exclaims as her comrades burst down the door - some with more flair (flame?) then others. She hurries after as soon as she can fit through the door. With sure steps she dashes over the broken ground of C3 (sure footed ignores difficult terrain!) pausing only to encourage her friends to hurry up. And bounce some ideas to improve their odds.

"Do you think it might be faster to just blow up the wall to the north? We might accelerate the collapse though ..."


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Round 2

Astrianna's surprise at a flaming Vek running by her is quickly replaced by a determination to make it out alive. She is immediately through the door, but Leila somehow outpaces her despite the halfling's small legs. "Neat idea Leila, but I forgot my grenade launcher in my other pants. What are you blowing it up with?!" She calls out over the comms while trying to leap between patches of collapse ceiling.

acrobatics: 2d10 + 10 ⇒ (6, 8) + 10 = 24

Astrianna will use both her actions to move as far as possible in C3, following Leila. Not sure if the acrobatics helps with difficult terrain , I couldn't find anything that says it does.


Status:
Monster ID Modifiers:
Culture +32, Engineering +33, Life Science +32, Mysticism +29, Physical Science +33. Include Alien Archive bonus! +2 vs Items
| Sp 117/117 Hp 80/80 | Rp 10/11 | EAC 26 KAC 27 | Fort +10; Ref +16; Will +12; +4 vs Fear, +2 vs Emotion | Evasion, Uncanny Agility | Init +8 | Per +23; Trap Spotter |

"Good question!" the halflings gaze bounced quickly between their heavy weapons bot and flaming lizard. If anything were to explode things right about now it was probably one of them. Or maybe Cueta had something squirreled away?

It's not the size of the legs that count - but how used you are at running out of crumbling buildings. Leila was a station mechanic soooo ... :p


N Android Mechanic 11 | HP:82/82 SP: 117/117 | RP: 10/10 | EAC 31, KAC 35| F: +12, R: +17, W: +9 (+2 vs disease, mind-affecting effects, poison, and sleep) | Init: +11 | Perc: +19, darkvision 12 mt. | Speed 50ft | Force Field 5/20, Charges 18/20 | Current battery laser: 16/40, street: 30/40 Active conditions:

Prospero-4 follows the halfling, only to find a new barrier.

"The inventory I am carrying will not sufficient to demolish walls. But I will make a note of the need for future resupply."

Was there some unhealthy gleam in the androids eyes?

"Vek seems to have capabilities on structural destruction, so perhaps he can do what you suggest. Or - we can call Pumpkin to fly the Sunrise Maiden here, and blast the structures with its flak cannon."

"Meanwhile, we should use the time finding our way around the blockade."


N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision

"Oi! Letsgoletsgoletsgo!" Cueta yells, already moving as quickly as the terrain will allow down the hallway. "There's a door down here, yeah?"

Stumbling a bit, the pilot swears as their mechanic scoots by, bounding over the rubble as if she were on a Sunday stroll through an Absalom Station corridor-park.

Must be the low center of gravity.

Double moving into C3 and trying to get through the doorway.


The northern corridor is the only route in and everyone runs past Vek and heads down it, stumbling as the building continues to shake itself apart. Astrianna is almost able to keep up with Leila but not quite.

DC 25 Acrobatics check, meeting it gets you an extra metron of movement. Currently Leila is in the lead, then Astiranna, Prospero, Cueta, and Vek is at the doorway. If you're able to continue at the same pace then Leila will be able to turn the corner off the northern corridor next round will everyone else will need more than one turn of movement.Round 3 everyone up.


Status:
Monster ID Modifiers:
Culture +32, Engineering +33, Life Science +32, Mysticism +29, Physical Science +33. Include Alien Archive bonus! +2 vs Items
| Sp 117/117 Hp 80/80 | Rp 10/11 | EAC 26 KAC 27 | Fort +10; Ref +16; Will +12; +4 vs Fear, +2 vs Emotion | Evasion, Uncanny Agility | Init +8 | Per +23; Trap Spotter |

"Okay okay let's stick to running!" Leila continued to hurry along in good spirit despite her dream of crashing through a wall like some sort of sentient drink container being crushed. For now. One day though!

Acrobatics: 2d10 + 20 ⇒ (8, 8) + 20 = 36


N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision

Huffing, puffing, scrambling, Cueta slips and stumbles over the rocks, a stream of curses flowing from her mouth, much smoother than her uneven gait.

acrobatics: 2d10 + 13 ⇒ (4, 10) + 13 = 27


N Android Mechanic 11 | HP:82/82 SP: 117/117 | RP: 10/10 | EAC 31, KAC 35| F: +12, R: +17, W: +9 (+2 vs disease, mind-affecting effects, poison, and sleep) | Init: +11 | Perc: +19, darkvision 12 mt. | Speed 50ft | Force Field 5/20, Charges 18/20 | Current battery laser: 16/40, street: 30/40 Active conditions:

Prospero-4 follows Leila and Cueta through the rubble. Were he not an emotionless synthetic life-form, he might have uttered curses during the cumbersome wading in the rubble-filled room.

acrobatics: 2d10 + 13 ⇒ (9, 10) + 13 = 32


Every 5 you beat the dc by gets you another metron of movement, up to your speed.

Leila practically bounces off the walls, dodging cracks and falling debris like a little pinball. She gets very close to the thankfully open door. It's more than half caved in though. Anybody Medium sized will have to spend a move action to squeeze through.

Filled in more of the map. Astrainna, and Vek to go.


Male NG Vesk Soldier 1 / Solarian 12 | Stamina 130/130 HP 95/95 | EAC 28 KAC 31 | CMB +19, CMD 39 | F: +11, R: +8, W: +8 (+2 vs fear, +2 vs spells, SLA) | Init: +7 | Perc: +16, SM: +4 (+1d6), Low-Light Vision | Speed 30ft | Unattuned 0/3 | Resolve 12/12 | Force Field: HP 20/20 Charges 20/20 | Haste 10/10 | Active conditions: None

”Do you need a lift, Captain?” The hum of Vek’s jump jets can be heard faintly through his transmission before the noise-cancellation algorithm removes it.

Vek’s not going to make that Acrobatics check, but if it’s just the ground being difficult terrain he’d like to use his jetpack to “avoid” the reduction in movement. Potentially he could carry Astrianna as well, though this would likely slow both of them.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Round 3

Astrianna shrugs off Vek's offer for help, though she does briefly stop and throw up her hands as a piece of rubble nearly falls on top of her. "I'm fine, just go!" SHe replies before attempting to hop along the same path Leila used.

acrobatics: 2d10 + 10 ⇒ (8, 10) + 10 = 28

Breathing heavily over their private comms, she calls out to their nimble halfling. "Tell me the door is still there!"


I'll allow Vek to move at jetpack speed in a straight line, which this area pretty much is, 90 degree turns and the like will require a DC 17 Acrobatics check though.

Leila is far in the lead and can see the state of the door that hopefully leads out. Back in the northern corridor Vek activates his jetpack and zooms past everybody else to get to the turn and he sees the state of the door as well. To reiterate Medium sized creatues will need to spend a move action to squeeze through. Won't be able to jetpack squeeze through sorry.

Behind him, Prospero displays some very nimble dodging maneuvers to get past Astrianna. She's doing well though to keep up and Cueta keeps pace as well.

The shaking of the room intensifies, it's hard to say how long the building can keep standing but it doesn't feel like it's very much time at all!

Leila is 1 metron from the door, Vek is at the turn south 4 metrons away. Right behind him is Prospero at 5, then Astiranna at 6, then Cueta at 7.Round 4 party up.


Status:
Monster ID Modifiers:
Culture +32, Engineering +33, Life Science +32, Mysticism +29, Physical Science +33. Include Alien Archive bonus! +2 vs Items
| Sp 117/117 Hp 80/80 | Rp 10/11 | EAC 26 KAC 27 | Fort +10; Ref +16; Will +12; +4 vs Fear, +2 vs Emotion | Evasion, Uncanny Agility | Init +8 | Per +23; Trap Spotter |

"Mostly!" Leila called back and slipped through the door. She took a quick second look and turned back, waiting just on the other side of the door. Sticking her head back into the room she added. "You guys are so hmhmm big though - might be trouble!"

Then she looked around, tempted to just run along, and waited. "The way to the entrance looks completely blocked from from here - we might just have to get to a window and smash it. Hurry!"

Move to move to other side of door. If possible she'd like to ready and action to help drag the last person to arrive at the cramped door through. Hopefully it helps!


N Android Mechanic 11 | HP:82/82 SP: 117/117 | RP: 10/10 | EAC 31, KAC 35| F: +12, R: +17, W: +9 (+2 vs disease, mind-affecting effects, poison, and sleep) | Init: +11 | Perc: +19, darkvision 12 mt. | Speed 50ft | Force Field 5/20, Charges 18/20 | Current battery laser: 16/40, street: 30/40 Active conditions:

P-4 is one metron further away from the door, I forgot ACP from the last roll

So close and yet so far. Prospero-4 keeps slogging through the rubble, trying to reach the door.
acrobatics: 2d10 + 13 - 4 ⇒ (2, 10) + 13 - 4 = 21

Whatever acrobat's spirit possessed him a moment ago, is now gone, and he stomps heavily through the room. At least he makes it to the door.

double move should make it


You'd have to roll pretty highly on Athletics to drag anybody across Leila.

On the other side of the door Leila sees a corridor that is almost completely caved in. There's no way to get through the hall they came in. There's only one door to the south that is still accessible. It's still open from the time they explored it on the way to the server room. How long before the roof caves it in is anybody's guess!


Status:
Monster ID Modifiers:
Culture +32, Engineering +33, Life Science +32, Mysticism +29, Physical Science +33. Include Alien Archive bonus! +2 vs Items
| Sp 117/117 Hp 80/80 | Rp 10/11 | EAC 26 KAC 27 | Fort +10; Ref +16; Will +12; +4 vs Fear, +2 vs Emotion | Evasion, Uncanny Agility | Init +8 | Per +23; Trap Spotter |

Well might try anyhow. Leila and I would feel pretty bad if the building did fall down on someone!

Athletics!: 2d10 + 13 ⇒ (7, 5) + 13 = 25

"Hurry hurry!" The energetic halfling hops up and down waiting for her team to drag their big buts through the rubble and then the wall. While she waited she tried to find the best spot to brace against so she might have a chance to help them be a little faster. Maybe!


Okay similar to before, DC25 Athletics as a standard action will get the pulled person through. So Prospero is now on the other side. A metron is a pretty wide square so there's no problem with people ending up in the same square after a movement. Astrianna, Cueta, and Vek to go.


Male NG Vesk Soldier 1 / Solarian 12 | Stamina 130/130 HP 95/95 | EAC 28 KAC 31 | CMB +19, CMD 39 | F: +11, R: +8, W: +8 (+2 vs fear, +2 vs spells, SLA) | Init: +7 | Perc: +16, SM: +4 (+1d6), Low-Light Vision | Speed 30ft | Unattuned 0/3 | Resolve 12/12 | Force Field: HP 20/20 Charges 20/20 | Haste 10/10 | Active conditions: None

Not wanting to damage the building’s structural integrity any further unless necessary, Vek lands next to the door and tries to help open the hole a little wider for the others with his hands. ”Hurry!”

Athletics: 2d10 + 10 ⇒ (3, 10) + 10 = 23


Status:
Monster ID Modifiers:
Culture +32, Engineering +33, Life Science +32, Mysticism +29, Physical Science +33. Include Alien Archive bonus! +2 vs Items
| Sp 117/117 Hp 80/80 | Rp 10/11 | EAC 26 KAC 27 | Fort +10; Ref +16; Will +12; +4 vs Fear, +2 vs Emotion | Evasion, Uncanny Agility | Init +8 | Per +23; Trap Spotter |

As Prospero arrives by the door Leila grabs his arms, places her legs on either side of the door/hole, and dragged for all that she was worth. "Come on! Aaaaaaaaahhhhh! *Pew* It's like you're made of lead or something!"


Will bot Astrianna and Cueta tomorrow to keep things moving!


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Astrianna was in every famous vlogger for themselves mode, and quickly tries to leap through the hole in the wall Vek was holding open. She had to make it out- the whole galaxy would be in mourning if she died! The suicide rate would skyrocket! She had to live, for the sake of her fans!

And so she tried to squeeze through the hole, failing her arms and trying to grab onto anything that can be used as leverage...

Will a double move make it to the door? Or just one move? If she's next to the door after one move, she'll use the other to squeeze through.


Double move to get to the door.


GM Screen:
2d10 + 13 ⇒ (6, 6) + 13 = 25
1d2 ⇒ 2
4d6 ⇒ (2, 2, 6, 3) = 13
2d10 ⇒ (1, 6) = 7
2d10 ⇒ (2, 5) = 7

Leila moves into the corridor and hauls Prospero through the gap as he stumbles up. Vek is next and tries to make the hole a little wider but it's tough going admist the increasing amount of falling ceiling.

Cueta and Astrianna both make it to the door as well. it's getting very crowded on both sides of the door.

A large chunk of metal and plastic falls on Leila and Prospero, they're able to dodge out of the way of the worst of it but still, there doesn't seem to be much time before the building is nothing more than rubble.

7 damage on Leila and Prospero, unless you have some sort of evasion feature. Both just made Reflex saves to avoid full damage.

Vek,Astrianna, and Cueta bunched up on the north side of the door A move action squeeze away from getting through. Prospero and Leila bunched up on the south. Those on the south are 3 metrons away from the other available door.Anyone pulled across has two move actions. Round 5 party up.


N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision

"Oh! OW! Fookin old buildings, yeah!" A large chunk of masonry slips off of Cueta's shoulder, and the pilot silently thanks Desna that it didn't land on her head. "Through the door then!"

Squeezing through the door, Cueta shoves the halfing forward. "What're you doing? Don't be a hero, gogogogo!"

Sorry, getting creamed at work. Move action through the door and then keeping moving.


Status:
Monster ID Modifiers:
Culture +32, Engineering +33, Life Science +32, Mysticism +29, Physical Science +33. Include Alien Archive bonus! +2 vs Items
| Sp 117/117 Hp 80/80 | Rp 10/11 | EAC 26 KAC 27 | Fort +10; Ref +16; Will +12; +4 vs Fear, +2 vs Emotion | Evasion, Uncanny Agility | Init +8 | Per +23; Trap Spotter |

"Woah! That was close!!" Leila evades the falling rocks with Evasion! She has a brief chance to watch some of the debris rain on her android friend before Cueta bumps her forward. "Hey! I can't leave you all can I?!"

But seeing how many people were crowded in such a small spot she realized the pilot had a point. And, since the pilot was about to leave, she wouldn't be stranded alone if everything went horribly wrong - so she might as well start heading out!

"All right let's hope we can crack that window or something!" she nodded at Prospero and hurried toward the room that would hopefully let them out.

Double move to move!


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Astrianna bends down and jumps into the hole, making it about halfway through. She claws her way through the other half and ungracefully rolls onto the floor on the other side. Now covered in splotches of white dust all over her exo suit (masonry or mold? The viewers at home would have to decide), the half-elf breaks into a full-run after Leila without a glance backward.

One move action to squeeze through the hole, another move action to follow Leila.


Stumbling through the collapsing corridor the two larger women get close to the only available door while Leila disappears down it.

Prospero and Vek to go. Prospero can move with both actions into the door, Vek will need to squeeze through and move like Astrianna and Cueta

Leila:
Half of the former conference room has turned into impassable rubble. Thankfully straight south she sees the outside of the little floating island. All that stands between her and the suddenly attractive giant outdoor sky is a window.


Male NG Vesk Soldier 1 / Solarian 12 | Stamina 130/130 HP 95/95 | EAC 28 KAC 31 | CMB +19, CMD 39 | F: +11, R: +8, W: +8 (+2 vs fear, +2 vs spells, SLA) | Init: +7 | Perc: +16, SM: +4 (+1d6), Low-Light Vision | Speed 30ft | Unattuned 0/3 | Resolve 12/12 | Force Field: HP 20/20 Charges 20/20 | Haste 10/10 | Active conditions: None

Vek squeezes through the collapsed door, then tries again to hold it open for Prospero. ”You got this - no need to leave someone behind today,” he barks through the intercom to the android.

Athletics: 2d10 + 10 ⇒ (2, 5) + 10 = 17


Will bot Prosper by end of day or tomorrow


N Android Mechanic 11 | HP:82/82 SP: 117/117 | RP: 10/10 | EAC 31, KAC 35| F: +12, R: +17, W: +9 (+2 vs disease, mind-affecting effects, poison, and sleep) | Init: +11 | Perc: +19, darkvision 12 mt. | Speed 50ft | Force Field 5/20, Charges 18/20 | Current battery laser: 16/40, street: 30/40 Active conditions:

"Keep moving, the building's structural integrity is failing fast."

Keeping his calm manner, Prospero-4 moves towards the southern door.

double move


GM Screen:
1d4 ⇒ 1
4d6 ⇒ (2, 5, 3, 2) = 12
2d10 ⇒ (2, 5) = 7
2d10 ⇒ (10, 5) = 15

Prospero and Leila see the former anceitn conference room has turned into impassable rubble. Thankfully straight south they sees the outside of the little floating island. All that stands between them and the suddenly attractive giant outdoor sky is a window.

Astrianna and Cueta are neck and neck in the corridor when another large chunk of ceiling lands around them. Cueta is able to dodge out of the way while Astrianna takes the impact right on her skull. Thankfully it seemed to have been a chunk of particularly solid plaster rather than anything like a rebar.

Astrianna takes 12 damage, Cueta takes 6

Prospero and Leila are in the room a move away from the window. Leila and Cueta are two move actions away in the corridor, Vek is four move actions away in the corridor.


Status:
Monster ID Modifiers:
Culture +32, Engineering +33, Life Science +32, Mysticism +29, Physical Science +33. Include Alien Archive bonus! +2 vs Items
| Sp 117/117 Hp 80/80 | Rp 10/11 | EAC 26 KAC 27 | Fort +10; Ref +16; Will +12; +4 vs Fear, +2 vs Emotion | Evasion, Uncanny Agility | Init +8 | Per +23; Trap Spotter |

Poor Astri! You forgot her. I'm not sure if she'll recover from that :P

"Do you think these windows are bulletproof?" Leila asks no-one in particular over the comms and draws her thunderstrike pistol. Still dashing she aims at the windows, hopefully where they are weak, and shoots!

Trick Attacking the window! Mostly so she can walk and shoot. Might as well use the class features : )

Trick?? (Computer to figure out weak spots??): 2d10 + 18 + 4 ⇒ (1, 1) + 18 + 4 = 24

Attack?: 2d10 + 10 ⇒ (3, 3) + 10 = 16

Damage? Sonic: 1d8 + 3 ⇒ (5) + 3 = 8

Trick Damage, if it works: 4d8 ⇒ (8, 4, 7, 7) = 26

Edit: Well hopefully the window can't dodge anyhow ...


The sonic blast buckles the window, already weakened by the stress of the collapsing frame. Fractal patterns of spiderweb like cracks appear all over it.

Good hit, seems like it did a lot of damage


Status:
Monster ID Modifiers:
Culture +32, Engineering +33, Life Science +32, Mysticism +29, Physical Science +33. Include Alien Archive bonus! +2 vs Items
| Sp 117/117 Hp 80/80 | Rp 10/11 | EAC 26 KAC 27 | Fort +10; Ref +16; Will +12; +4 vs Fear, +2 vs Emotion | Evasion, Uncanny Agility | Init +8 | Per +23; Trap Spotter |

"Only bullet resistant!" Leila cried out in triumph.


N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision

GM, is there ground on the other side of the window? Or does that side of the building hang off the side of the floating island?


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

:( GM plz.

"I hated this place before, I hate it even more now!" Astrinna says as she fills their comms with unhelpful chatter, but little did her compatriates know she was not only complaining, but filling any dead air in order to keep future veiwers engaged in the action!

There was an additional bout of cursing over their comms as she gets hit by plaster, but it doesn't slow the half-elf down. She keeps running down the hallway towards the window Leila was shooting open with little hought of what was on the other side.

Double Move to get to Leila.


N Android Mechanic 11 | HP:82/82 SP: 117/117 | RP: 10/10 | EAC 31, KAC 35| F: +12, R: +17, W: +9 (+2 vs disease, mind-affecting effects, poison, and sleep) | Init: +11 | Perc: +19, darkvision 12 mt. | Speed 50ft | Force Field 5/20, Charges 18/20 | Current battery laser: 16/40, street: 30/40 Active conditions:

Seeing the halfling's shot make a small impact on the window, Prospero-4 hustles across the room, and smashes his fist through the glass. Firearms are good, but a powered exoskeleton brings a bit more kinetic energy to the play.

melee: 2d10 + 11 ⇒ (4, 3) + 11 = 18
damage: 1d10 + 7 + 4 ⇒ (9) + 7 + 4 = 20


Male NG Vesk Soldier 1 / Solarian 12 | Stamina 130/130 HP 95/95 | EAC 28 KAC 31 | CMB +19, CMD 39 | F: +11, R: +8, W: +8 (+2 vs fear, +2 vs spells, SLA) | Init: +7 | Perc: +16, SM: +4 (+1d6), Low-Light Vision | Speed 30ft | Unattuned 0/3 | Resolve 12/12 | Force Field: HP 20/20 Charges 20/20 | Haste 10/10 | Active conditions: None

Vek readies his jetpack and follows the other Starfinders.

Double move as well.


N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision

Cueta draws her doshko as she runs, following close behind Astriana. If there was solid ground on the other side of the window, Cueta was determined to run right through it...

Will move action through the window if possible.


GM screen:
2d10 ⇒ (5, 9) = 14
5d6 ⇒ (5, 5, 2, 3, 5) = 20

There's ground on the other side Cueta.
Assuming Cueta double moved as well

Prospero's punch causes the heavily damaged window to buckle and shatter just as Cueta and Astrianna stumble through the room.

The building continues to shake and shudder, maybe the window was load bearing through some feat of alien engineering? Whatever the case it's pretty obvious that the structure is not going to last very long at all.

Case in point is a pretty large chunk of material that hits Vek in the head just as he turns the corner to see the broken window everyone else is gathered around.

20 points of damage to Vek

Move Action to clamber over the window sill and outside. Everyone but Vek is right next to the window while Vek is two move actions away at the entrance to the room. Round 6.


Status:
Monster ID Modifiers:
Culture +32, Engineering +33, Life Science +32, Mysticism +29, Physical Science +33. Include Alien Archive bonus! +2 vs Items
| Sp 117/117 Hp 80/80 | Rp 10/11 | EAC 26 KAC 27 | Fort +10; Ref +16; Will +12; +4 vs Fear, +2 vs Emotion | Evasion, Uncanny Agility | Init +8 | Per +23; Trap Spotter |

"Nice punch!!" Leila cheers and flings herself over the window sill as fast as she can. Hopefully the ground on the other side would be solid and safe - but if not it was probably good that one of the team with a jetpack tried first! Plus - no more roof falling on her. Business *and* pleasure! "Weeeeeeeeh!"


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Astrianna pushes her way to the front of the pile up at the window, leaping through head-first with little regard for the state of solid ground outside. She'd rather take her chances of falling into a gas giant rather than stay in the collapsing building.

Move action to get out through the window, and any further move action to get away from the building.


Male NG Vesk Soldier 1 / Solarian 12 | Stamina 130/130 HP 95/95 | EAC 28 KAC 31 | CMB +19, CMD 39 | F: +11, R: +8, W: +8 (+2 vs fear, +2 vs spells, SLA) | Init: +7 | Perc: +16, SM: +4 (+1d6), Low-Light Vision | Speed 30ft | Unattuned 0/3 | Resolve 12/12 | Force Field: HP 20/20 Charges 20/20 | Haste 10/10 | Active conditions: None

Vek waits for the rest of the Starfinders to exit before rushing after them to the window.

Double move.


BTW those 20 points of damage on Vek did not take into account DR or forcefield.


N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision

Cueta pushes herself through the window, slide to the side as a bit of rebar just brushes past her belly. Hopefully the locals don't pitch a fit about what we're doing to their territory...

Keepin on keepin on, through the window.


The group clambers over the broken window onto the patchy grass of the floating island beyond, Vek only moments behind the others. They scramble away and it can't be more than half a minute later that the entire structure crumbles into itself sending a cloud of grey dust billowing over the whole group, and indeed coating the entirety of the tiny island.

It takes what seems like forever to clear but it's really only five minutes later that the swirl of dust settles. Once it does it seems like the collapsed remains of the building might have been that way for millenia, rather than moments.

Out of encounter mode.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Astrianna tumbles into the grass , rolling a few extra times on purpose for good measure. She then scramles to her feet and gets as far away from the building as possible, both for her own safety and to capture as wide of footage of the collapsing structure as possible.

"I made it! We made it out!" She proclaims happily even as the strcuture collapses into a pile of dust and debris that is easily handled by her suit's air filters. "I was going to have us come back and blast that building with our ship's turret, I guess we saved a trip!"

With the danger passed, the vlogger takes a sit in the grass and feeds a packet of berry-flavored mineral water into her helmets Liquids port. "Well, what did we get out of the servers? It better have been worht all that mess." She sucks the water out of a tube that deployed near her mouth, both refreshing herself and getting rid of the vomit taste on her tongue.

Astri is going to spend an RP and take a 10 minute rest.


N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision

"Wait, what? Why would you blast the building? What if we needed to come back, yeah?"

The point was mute (as they say on the 9), so Cueta didn't really need an answer, what with the building being rubble anyways, but she was curious...

Wiping some plaster dust from her hair, Cueta sits next to the vlogger and sighs - looks like they had some time for some well-needed rest.

Also spending a RP!

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