| TwiceBorn |
I've noticed that I tend to post direct responses to Laithe, Keildrithe and Alton more quickly then Jirkin and Yruch.
Please don't think I'm favouring some players over others, it's just that the former three seem to be online and posting at the same times I am able to.
Having said that, please let me know if anyone is feeling left out of the game or anything, or has any suggestions on this matter.
For example, I could just post once or twice a day and leave it at that, but I think the game moves more quickly and (I hope) is better for everyone when I am able to respond quickly to posts.
What do you guys think?
I'm happy with your posting rate, and understand that synchronization in responses is largely a matter of luck and timing. I prefer that you post whenever convenient (and keep the game moving), rather than limiting yourself to particular times of day... just my two bits worth... thanks for asking.
| Ash Walker |
I'm happy with your posting rate, and understand that synchronization in responses is largely a matter of luck and timing. I prefer that you post whenever convenient (and keep the game moving), rather than limiting yourself to particular times of day... just my two bits worth... thanks for asking.
Likewise for me, although obviously being in the same time zone means I'm more likely to benefit from...
| Jirkin Faluen the Tenth |
I've noticed that I tend to post direct responses to Laithe, Keildrithe and Alton more quickly then Jirkin and Yruch.
Please don't think I'm favouring some players over others, it's just that the former three seem to be online and posting at the same times I am able to.
Having said that, please let me know if anyone is feeling left out of the game or anything, or has any suggestions on this matter.
For example, I could just post once or twice a day and leave it at that, but I think the game moves more quickly and (I hope) is better for everyone when I am able to respond quickly to posts.
What do you guys think?
it is ok with me, i am not left out, you are doing good Mothman, i may not be on alot because exams just started today so sorry if i don't post alot.
| Dirk Gently |
Thanks guys ...
Hey Dirk, are you still going to be around for the next week or two? Ie, when are you going away to the camp? There's potentially some stuff coming up in the game that I'd prefer Yruch not to miss.
I'm here until the 24th. I hope I don't miss anything! This is probalby the only pbp I play (besides the one I dm) that I'm following closely, or trying to. (in the other two, the dm is on vacacion and the other is MIA apparently)
| TwiceBorn |
It's looking quite likely that I'll be unable to post this Friday and Saturday. Mothman, feel free to NPC Keildrithe to keep things moving...
At the time of writing, Laithe had just opened the secret door in the stone structure. Like Laithe, Keildrithe has little affinity for enclosed, underground spaces, so he would rather let others lead... I think this had already been alluded to in a previous in-game post.
Mothman
|
It's looking quite likely that I'll be unable to post this Friday and Saturday. Mothman, feel free to NPC Keildrithe to keep things moving...
Well, within an hour I'll be going into my usual weekend silence chances are, so shouldn't be an issue (it's already late Friday afternoon here).
| Arctaris |
It is about midday and the sky is finally clearing to reaveal weak sunlight. The manor is about a quarter of a mile away, about twenty minutes easy walk from you're present location. There are no dangers or obstructions visible on the wide plain until the foot of the massive range of mountains in the distance. Behind you the forest looms in a menacing fashion and a chilling wind begins to blow across the plains.
I'm presuming that you all decide to continue on you're present course. If not please let me know.
The closer you get to the Manor the swampier the bround becomes. Small gnats torment you for the entire walk, leaving you covered in many small, itching welts. Soon you come to within about a hundred feet of the ancient Manor. Up close you can see that time has taken its toll on the massive building. The walls are broken and cracked in many places and are covered in a dark green moss and strange creeping vines. The stone of the Manor seems worn and is covered in an oily sheen from the recent rain. The Manor itself shows hints of architectuarl genius, possessing graceful lines reminiscent of Elven buildings. The tower juts up from the opposite side of the Manor, marring what beuaty the Manor has left.
From what direction did you approach the Manor? Did you bring Segwin?
| AWED |
It is about midday and the sky is finally clearing to reaveal weak sunlight. The manor is about a quarter of a mile away, about twenty minutes easy walk from you're present location. There are no dangers or obstructions visible on the wide plain until the foot of the massive range of mountains in the distance. Behind you the forest looms in a menacing fashion and a chilling wind begins to blow across the plains.
I'm presuming that you all decide to continue on you're present course. If not please let me know.
The closer you get to the Manor the swampier the bround becomes. Small gnats torment you for the entire walk, leaving you covered in many small, itching welts. Soon you come to within about a hundred feet of the ancient Manor. Up close you can see that time has taken its toll on the massive building. The walls are broken and cracked in many places and are covered in a dark green moss and strange creeping vines. The stone of the Manor seems worn and is covered in an oily sheen from the recent rain. The Manor itself shows hints of architectuarl genius, possessing graceful lines reminiscent of Elven buildings. The tower juts up from the opposite side of the Manor, marring what beuaty the Manor has left.
From what direction did you approach the Manor? Did you bring Segwin?
lol , I guess Arctaris is trying to take over the dissusion board just kidding hahaha.
| Yruch Melkvor II |
DM Mothman wrote:Ahead of Jirkin lies only a vast oblivion; a grey sea of nothingness. He fails to notice it...Jirkin Faluen the Tenth wrote:Jirkin fails also to notice that nothing is ahead.Heh. That's funny!
Well, he is easily distracted. Just don't contemplate the vast oblivion, the speaking of your talk is bad enough without breaking your brain.
Mothman
|
Guys, inevitably things slow down a little when there’s a call for initiative … hope that’s ok. I thought about rolling initiative on behalf of everyone, but I think it’s more fun when you roll yourselves, so unless you guys think otherwise we’ll continue doing it that way.
The situation: Yruch is standing at the entrance to a chamber about 15 feet wide and 20 feet long, and has just encountered something (or more than one something) which seems to be attacking him.
Laithe, Jirkin, Keildrithe and Alton are behind him (in that order), in a narrow, three foot wide passage. Given the narrow confines it would be a move equivalent action to squeeze past someone else in the passage.
Yruch and the creature(s) are acting in the surprise round.
| AWED |
Laithe Greycoat wrote:Well, he is easily distracted. Just don't contemplate the vast oblivion, the speaking of your talk is bad enough without breaking your brain.DM Mothman wrote:Ahead of Jirkin lies only a vast oblivion; a grey sea of nothingness. He fails to notice it...Jirkin Faluen the Tenth wrote:Jirkin fails also to notice that nothing is ahead.Heh. That's funny!
sorry about that
| TwiceBorn |
Hey Mothman... you should be pretty proud of your game! I looked at the number of threads posted for each game in the PbP section, and Age of Darkness is leading by a substantial margin over other games that started around the same time as yours (in terms of number of posts). Good job keeping us going at a full head of steam!
| Ash Walker |
Yeah, I remember you saying that on another thread somewhere. It was a tough choice whether to creep you out with some centipedes, or Ash Walker with some spiders. Sorry man, you got it this time (I’m saving the spider for later….)
You can safely assume that I will not be playing the "we must preserve nature" druid role if we come up against spiders. There will be much fearful whimpering followed by crazed stomping and crushing.
| Dirk Gently |
Dirk, I’m hoping you’ll be able to post again before you’re off to camp.
Anyway, have fun, and we’ll see you in about three or four weeks – what date are you due back again? I’ll NPC Yruch until then.
I'm due back the 13th. I may be able to post until Sunday morning, but the best I think we can hope for is tomorrow. At least I got to squish buggies before I leave.
I, for one, have nightmares about being covered in bugs. Spiders don't bother me as much though, I just hate insects.
| TwiceBorn |
Where would I find stats to the Leafling? I might have a use for it in an upcoming campaign.
I'm guessing in Dungeon #87, which is the issue in which the adventure we currently are playing was published. I dare not crack open that issue, though, since I don't want to ruin any upcoming surprises... But then again, maybe Mothman simply renamed a creature that appears under a different name in one of the Monster Manuals?
Mothman
|
Arctaris wrote:Where would I find stats to the Leafling? I might have a use for it in an upcoming campaign.I'm guessing in Dungeon #87, which is the issue in which the adventure we currently are playing was published. I dare not crack open that issue, though, since I don't want to ruin any upcoming surprises... But then again, maybe Mothman simply renamed a creature that appears under a different name in one of the Monster Manuals?
Actually, I'm deviating a bit from the Valley of the Snails adventure as published in Dungeon 87. No Leafling in that one! No, the Leafling is an original creation (well, partially original, it started off modelled pretty closely off a creature in the Monster Manual, but has changed quite a bit since that original inception).
When do you need the stats Arctaris? I'm happy to pass them on, but maybe not until this adventure arc is over, in case you encounter it again.
Mothman
|
Actually, this discussion leads on to something else I was thinking about. I’d judge we’re anywhere from a third to half way through this story arc now, after two months of playing. By the look of things you guys will almost certainly all reach level 2 by the end (if not well before).
First question: I’m not looking for a hard and fast commitment at this stage, but is everyone generally interested in continuing the campaign beyond the first story arc?
Second question: In planning what’s to come (assuming we continue) I’m thinking of changing my tack a little in terms of an upcoming adventure, but I just want to check – how familiar is everyone, if at all, with a Dungeon adventure called The Devil Box, by Richard Pett?
| Arctaris |
Whenever is convienent for you is fine, as I won't be in a situation in which that a leafling would be appropriate for several sessions. Please send the stats to me at, well, you have my email already.
I'm a very interested in continuing this game, as long as you are willing to DM it and there are other players. You can garuntee that I won't be familiar with a pre-published adventure, especially not from Dungeon since I'm relatively new to the hobby and have only recently started using prepublished adventures (Forge of Fury).
| AWED |
Actually, this discussion leads on to something else I was thinking about. I’d judge we’re anywhere from a third to half way through this story arc now, after two months of playing. By the look of things you guys will almost certainly all reach level 2 by the end (if not well before).
First question: I’m not looking for a hard and fast commitment at this stage, but is everyone generally interested in continuing the campaign beyond the first story arc?
Second question: In planning what’s to come (assuming we continue) I’m thinking of changing my tack a little in terms of an upcoming adventure, but I just want to check – how familiar is everyone, if at all, with a Dungeon adventure called The Devil Box, by Richard Pett?
This campaign is going good, i think it should go on. sorry if i haven't been able to reply alot, everyday is busy for me. i have never heard if "The Devil Box."
| TwiceBorn |
Actually, this discussion leads on to something else I was thinking about. I’d judge we’re anywhere from a third to half way through this story arc now, after two months of playing. By the look of things you guys will almost certainly all reach level 2 by the end (if not well before).
First question: I’m not looking for a hard and fast commitment at this stage, but is everyone generally interested in continuing the campaign beyond the first story arc?
Second question: In planning what’s to come (assuming we continue) I’m thinking of changing my tack a little in terms of an upcoming adventure, but I just want to check – how familiar is everyone, if at all, with a Dungeon adventure called The Devil Box, by Richard Pett?
Funny, I was wondering to myself recently how far you were planning on taking this campaign. I'm in as long as everyone else is in -- I love the group, my character, your DMing style, and the present story arc.
As for the "Devil Box"... as a Dungeon subscriber, I have it, skimmed it when I first received it in my mailbox (a year or two ago?), and then shelved it. I do remember the creature that first approaches the PC's for aid, but don't recall any of the other encounters/creatures/plot. So I think it should be fairly safe for you to run.
Mothman
|
I do remember the creature that first approaches the PC's for aid, but don't recall any of the other encounters/creatures/plot. So I think it should be fairly safe for you to run.
Heheh, yeah, that's kind of memorable. Cool then, I've been looking for an opportunity to run that adventure, I think I will do so! Changing a few things here and there of course...