A Very LGBT Crypt of the Everflame Campaign

Game Master Dragoncat

A campaign for the ladies, gentlemen & enby folk of Paizo's LGBT Gamer Community Thread!

Wealday, 17th of Neth, 4700 AR

Kassen Town Map

Map of Xin-Grafar
Remaining Maps


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Here's the discussion thread. This'll be where we sort out character backstories, stats, and ties to NPCs in town.

Happy to have you all here!


Female Halfling Phalanx Soldier (3)/Brawler (1) | HP 44/44 | AC 25, T 13, FF 23 | Fort +9, Ref +6, Will -1 | CMB +6, CMD 19 | Perc -2 | Init +4

Happy to be here! I'll be posting as the character moving forward in each thread of this campaign, just so that there's no confusion. (Not that there's much difference between the names, but...)


Male Human Bard (Detective) 3 | HP 22/22 | AC 16, T 12, FF 14 | Fort +2, Ref +5, Will +5 | CMB +1, CMD 13 | Perc +9 | Init +2

I've statted out my character in my profile; let me know if there's a more standardized format I should be using.


Skinwalker Kineticist 5 | HP 48/53 | AC 22, T 11, FF 21 | Fort +8, Ref +5, Will +2 | CMB +6, CMD 17 | Perc +13 | Init +1 | Burn 6/7 | DR 3 / Adamantium

Hurrah. I think my profile and stat bar are mostly ready, I just need to buy the extras...food, rope, tents, etc.


Okay I will Stat out the character tonight...question.

Can anybody give me a quick rundown on background skills?

I have the book...but being slightly lazy....


This page here has the essentials for Background Skills.

This optional rule splits the known skills into two separate categories: 'Adventuring Skills', which encompasses skills that have game-affecting use in adventuring (ex. Perception, Knowledge (Arcana) & Stealth) & 'Background Skills', which generally reflect what your character did for a living/what sort of education they received prior to becoming an adventurer.

Skills like Craft, Profession & Knowledge (specifically, ones that don't encompass the identification of monsters) are considered 'Background Skills', along with two new skills: Artistry (for creating works of art that aren't necessarily physical objects or performances) and Lore (which is a very specialized sort of Knowledge skill).


Female Sulis Inquisitor/5 HP:38/38 | AC:15, T:12, FF:13 | F:+5, R:+3, W:+7 | CMB:+6, CMD:18 | Perc:+10 | Init:+5

And this is my character...

Adriana is on paper...I will put it up on Sat...too tired must sleep...


Male!* Kobold
Info:
Cleric 4|HP: 23/23|AC: 22/13T/20FF|F:+7/R:+3/W:+7|Init:+4|BAB:+3|CMB:+2|CMD:14/12FF|Dip*+8|K:Rel/H eal/SM/Spcft/Cr(Blksmth):+7|K:Arc/Pl/Lng:+6|Appr/Art(Phil.)Hst/Nob:+5|Per:+ 4|Stlth/Srv:+3
Spells/Abilities:
1st: Mag. Wpn, Prot. Evil, Shld of Fth |2nd: Res En, Lsr Rest., Spr. Wpn. |Chan: 5/5 2d6 DC 14 Will|Ag.Ft 6/6|Ven. Stare 6/6 1d6+2nl

*waves to all the people, then gets on a barrel so people can see them waving!* ((Will place a spoilered stat bar later today))


Female Halfling Phalanx Soldier (3)/Brawler (1) | HP 44/44 | AC 25, T 13, FF 23 | Fort +9, Ref +6, Will -1 | CMB +6, CMD 19 | Perc -2 | Init +4

Got my stat bar put together :D


Female Halfling Phalanx Soldier (3)/Brawler (1) | HP 44/44 | AC 25, T 13, FF 23 | Fort +9, Ref +6, Will -1 | CMB +6, CMD 19 | Perc -2 | Init +4

So, a question:

What would be our characters' expectation of the next week, realistically? I know this can vary from character to character, but some campaigns have certain expectations (ie "the PCs have just joined an adventuring guild and can thus expect to be out in the wilds" vs. "the PCs are in the same town they live in and are not expecting big changes"). This is mostly so I can figure out what gear to buy (tents, field rations, etc.).


I'm planning on starting this campaign a few days before the 4th of Neth: that's the day the Everflame Festival begins.

I reckon your characters would expect the next week to be normal, save for the fact that you're hoping to be part of the journey to the Crypt.

Regarding ties to NPCs in town, there are a few characters that could serve as mentors/friends for your characters if you want--perhaps to give your characters more solid ties to Kassen, even if they're only recent arrivals (within the past few months or so).


Female Halfling Phalanx Soldier (3)/Brawler (1) | HP 44/44 | AC 25, T 13, FF 23 | Fort +9, Ref +6, Will -1 | CMB +6, CMD 19 | Perc -2 | Init +4

Excellent, thank you! Is the crypt event usually like an afternoon thing, or are we expected to spend the night?


It usually takes a day or two to get to the crypt and back again.


Female Halfling Phalanx Soldier (3)/Brawler (1) | HP 44/44 | AC 25, T 13, FF 23 | Fort +9, Ref +6, Will -1 | CMB +6, CMD 19 | Perc -2 | Init +4

Many thanks!


Male Human Bard (Detective) 3 | HP 22/22 | AC 16, T 12, FF 14 | Fort +2, Ref +5, Will +5 | CMB +1, CMD 13 | Perc +9 | Init +2

Bertrand would be familiar with members of the town guard as well as anyone who frequents the tavern where he performs.


Skinwalker Kineticist 5 | HP 48/53 | AC 22, T 11, FF 21 | Fort +8, Ref +5, Will +2 | CMB +6, CMD 17 | Perc +13 | Init +1 | Burn 6/7 | DR 3 / Adamantium

OK, Khalaban should be ready.


Female Halfling Phalanx Soldier (3)/Brawler (1) | HP 44/44 | AC 25, T 13, FF 23 | Fort +9, Ref +6, Will -1 | CMB +6, CMD 19 | Perc -2 | Init +4

Vixie bakes and has dreams of being a town guard (but is rejected for a variety of good reasons, but "lacking common sense" is chief among them). The bakery should make her at least a somewhat familiar face to its patrons.


Male!* Kobold
Info:
Cleric 4|HP: 23/23|AC: 22/13T/20FF|F:+7/R:+3/W:+7|Init:+4|BAB:+3|CMB:+2|CMD:14/12FF|Dip*+8|K:Rel/H eal/SM/Spcft/Cr(Blksmth):+7|K:Arc/Pl/Lng:+6|Appr/Art(Phil.)Hst/Nob:+5|Per:+ 4|Stlth/Srv:+3
Spells/Abilities:
1st: Mag. Wpn, Prot. Evil, Shld of Fth |2nd: Res En, Lsr Rest., Spr. Wpn. |Chan: 5/5 2d6 DC 14 Will|Ag.Ft 6/6|Ven. Stare 6/6 1d6+2nl

Maxilla is newer to town(in the past few months), I'm thinking, but their heart is in the right place and sometimes they will be at the bar engaging in deep philosophical discussions about what is really 'Good' and why.

They've made an art form of it, but not to the point of trolling or even preaching at her new-found home, ie, they've modeled their philosophy after Nirmathas' writings on the concept of freedom and goodness.

As far as work, they've been trying to help any moneychangers/merchants that need an eye for appraising -- though not REALLY good at it, they are willing to work hard.

...they were working with a couple of farmers -- or at least trying to -- but after getting stomped by horses and then cows that couldn't see her because of her small size it was decided to get her a job where her talents would be better shown.


Female Sulis Inquisitor/5 HP:38/38 | AC:15, T:12, FF:13 | F:+5, R:+3, W:+7 | CMB:+6, CMD:18 | Perc:+10 | Init:+5

Adriana would have arrived a week or two before the festival and stayed once she heard about it. She would spend most of her time in taverns drinking, dancing and flirting with men and women of most races (mostly women though) and probably sleeping around. She is friendly and outgoing and loves to tell stories about her (mis)adventures in Absalom...that are probably only slightly exaggerated.

She will also check on the local prostitutesearch to make sure they are okay and spread the word of Calistria to them.


Male Human Bard (Detective) 3 | HP 22/22 | AC 16, T 12, FF 14 | Fort +2, Ref +5, Will +5 | CMB +1, CMD 13 | Perc +9 | Init +2

Sounds like there's a good chance Bertrand and Adriana have met before and probably got along quite well.


Male!* Kobold
Info:
Cleric 4|HP: 23/23|AC: 22/13T/20FF|F:+7/R:+3/W:+7|Init:+4|BAB:+3|CMB:+2|CMD:14/12FF|Dip*+8|K:Rel/H eal/SM/Spcft/Cr(Blksmth):+7|K:Arc/Pl/Lng:+6|Appr/Art(Phil.)Hst/Nob:+5|Per:+ 4|Stlth/Srv:+3
Spells/Abilities:
1st: Mag. Wpn, Prot. Evil, Shld of Fth |2nd: Res En, Lsr Rest., Spr. Wpn. |Chan: 5/5 2d6 DC 14 Will|Ag.Ft 6/6|Ven. Stare 6/6 1d6+2nl

I suspect Maxilla would be confused by Adriana's antics but wouldn't be rude to a mammalian courtship effort (ie, 'flirting') and would probably share their own misadventures in the Verduran Forest and elsewhere.

They probably wouldn't be looking at exceptionally personal private times -- dragons and mammals just don't work the same way after all -- but would try to at least understand the meanings behind the attentions?

Likewise things in their past are either slightly exaggerated OR really downplayed.

They've probably been by the bakery once or twice to get food for their boss, and Bertrand has probably seen Maxilla at the bar every so often -- the stunted wings and being a kobold among mostly 'normalish' humans will probably make them stick out.


Female Sulis Inquisitor/5 HP:38/38 | AC:15, T:12, FF:13 | F:+5, R:+3, W:+7 | CMB:+6, CMD:18 | Perc:+10 | Init:+5

(I updated my profile with stats...and lost due something with my tablet...very frustrating. Will try it on my desktop tomorrow)

@ Bertrand Villor: They probably would get along. How would he react to the flirtatious?

@ Maxilla Dragonspite: She's does not push it if somebody does not show interest. She will happily talk about mammalian 'courtshp' and asks questions about kobold and draconic 'courtship'...and questions about half dragons...

She also tells stories of her life Abasalom...from her rescuing the Minotaur Ambassador from a assassin to her night with a Medusa prostitute.

@Vixie: Adriana stops by the bakery every morning...okay more like Noonish...and buys something for breakfast. She always seems a little tired...but still flirtatious and invites you come to the tavern that night for drinking, dancing, and...other 'night time activities'.


Female Halfling Phalanx Soldier (3)/Brawler (1) | HP 44/44 | AC 25, T 13, FF 23 | Fort +9, Ref +6, Will -1 | CMB +6, CMD 19 | Perc -2 | Init +4

@Adriana: For a Calistrian, morning starts around noon, so I got you the first time. :P Vixie most likely accepts the invitation occasionally. She won't stop chatting about "M-Miss Shyla," her alchemist catfolk wife who travels with a nomadic band of fellow felines. Having a wife doesn't seem to impede her "other night time activities," though.

Vixie tends to be shy around men, so she most likely doesn't have much of a rapport outside of a professional one for the rest-- especially Khalaban, who probably scares her a bit with his Big Loudness and general enthusiasm :P


Male!* Kobold
Info:
Cleric 4|HP: 23/23|AC: 22/13T/20FF|F:+7/R:+3/W:+7|Init:+4|BAB:+3|CMB:+2|CMD:14/12FF|Dip*+8|K:Rel/H eal/SM/Spcft/Cr(Blksmth):+7|K:Arc/Pl/Lng:+6|Appr/Art(Phil.)Hst/Nob:+5|Per:+ 4|Stlth/Srv:+3
Spells/Abilities:
1st: Mag. Wpn, Prot. Evil, Shld of Fth |2nd: Res En, Lsr Rest., Spr. Wpn. |Chan: 5/5 2d6 DC 14 Will|Ag.Ft 6/6|Ven. Stare 6/6 1d6+2nl

@Adriana: Maxilla's insight is rather interesting.

Kobolds tend to have a rather ad hoc mating system based on the needs of a given tangle and eggs are placed into a communal creche with the hatched young that survive placed with folks that can best teach them what they need to know.

They don't seem too impressed with it, though, for some reason. No sense of attatchment to one's hatchlings that way.

Like all good kobolds, though, they'll note that there are true dragons, of which they are one, proudly showing off their wings, and then there are true true dragons... the big ones that usually get big stories with them.

As far as 'half-dragons'?

Why would someone want to do that to a poor dragon, they'd only be half of themselves, right? Would they even live through hatching?

Y'know, until you posted your response above, I never gave much thought as to what kobolds would think of half-dragons...


Skinwalker Kineticist 5 | HP 48/53 | AC 22, T 11, FF 21 | Fort +8, Ref +5, Will +2 | CMB +6, CMD 17 | Perc +13 | Init +1 | Burn 6/7 | DR 3 / Adamantium

"MAXIMUN ENTHUSIASM!"

Sorry it took a while to respond. Yesterday was my Birthday...so of course someone else rings into work sick (read - hungover) and the guy whose on Holiday and has other plans gets summoned.

Khalaban will likely be in town purely for the festival because it's fun. He'll have been found anywhere it's likely fun is to be had, although only the drinking, dancing and laughing kind for the most part. He hasn't been in town long enough to get to anything more physical.

Even if people haven't actually met him, there's a very good chance they'll have seen him - or heard him - since he's not exactly subtle and tends to wander off when bored.


Male Human Bard (Detective) 3 | HP 22/22 | AC 16, T 12, FF 14 | Fort +2, Ref +5, Will +5 | CMB +1, CMD 13 | Perc +9 | Init +2

@Adriana: He's not interested in women but he would likely play along in a friendly, joking way.


Regarding PC-NPC relationships: I've got a few ideas for each PC here that I'd like to run by you:

Vixie:
Your aspirations of one day joining the town guard of Kassen caught the ear of one of the junior watch members: a man named Golfond Kir. He's a humble, pleasant man, and not very bright (admittedly, it's because a horse kicked him in the head when he was a child), but skilled enough in the ways of combat that he proved to be a capable teacher for you. He often stops by your parents' bakery to buy desserts and sweets for his elderly mother after his shifts in Kassen's watchtower.

Bertrand:
The half-elven bard, Jocyn Elmaran, served as an inspiration to you growing up. The man is a true virtuoso--experienced in many forms of performance art & music. He took you under his wing as a child, teaching you not only how to play an amazing keyboard solo, but also how to drop levity into even the most dire of situations. You picked up the finer points of interacting with others through him as well--watching him deftly butter up a patron for more coin with all the ease of breathing gave you a very good understanding of the power of words. He's been rather reluctant to talk about his past experiences--rather unusual, for a bard.

Khalaban:
Your arrival in town drew the eyes of many curious folk, but none more so than Olmira Treesong: a member of the druidic faith and a descendant of beings who called the Elemental Plane of Earth their home. The oread may not have understood the full extent of your powers, but she made an honest effort to help you refine your control over the earth nonetheless. She encouraged you to truly feel the earth as she did, seeing it not only as a substance to be manipulated, but as a living, breathing being in its own right, worthy of being treated as an equal. Whether or not the lessons she taught stuck is up to you.

Adriana:
There aren't many prostitutes in the township of Kassen--in fact, before your arrival, you're not even certain that there was a following of the Savoured Sting in town. The major faith of Kassen is that of Erastil, though there are shrines devoted to Shelyn, Gozreh, Gorum & Torag in the town's only temple. The town's priest, Father Rantal Prasst, is an open-minded, gaunt & sickly man (contrary to the stereotype of Erastil's faithful), but you've learned that he is dauntless in his defence of Kassen and its people when trouble rears its head. The two of you have butted heads a couple of times, but as long as your nightly activities don't cause too many broken hearts around town, he's content to let you practice your faith as you will.

Maxilla:
Kassen has proven to be surprisingly hospitable for a runaway kobold, even though your first appearance in town caused a bit of alarm. It's not every day someone sees a winged kobold--especially not one whose scales shone as brightly as yours do. Your command of magic got people talking, and soon you were approached by a young woman with flames for hair and dark red skin--her name was Hope Vargidan, a noble daughter of the town's oldest (and strangest) family. She had a command of magic, much like you did, and she offered to help you learn more about how you can properly wield your gifts. Hope's family is stranger than even your own was--an eccentric old man with white hair almost to his knees, almost a dozen children (each from a different wife of exotic origin) and a pair of lifelong servants, from what you can gather.


Skinwalker Kineticist 5 | HP 48/53 | AC 22, T 11, FF 21 | Fort +8, Ref +5, Will +2 | CMB +6, CMD 17 | Perc +13 | Init +1 | Burn 6/7 | DR 3 / Adamantium

I like that, it sounds good.


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Male!* Kobold
Info:
Cleric 4|HP: 23/23|AC: 22/13T/20FF|F:+7/R:+3/W:+7|Init:+4|BAB:+3|CMB:+2|CMD:14/12FF|Dip*+8|K:Rel/H eal/SM/Spcft/Cr(Blksmth):+7|K:Arc/Pl/Lng:+6|Appr/Art(Phil.)Hst/Nob:+5|Per:+ 4|Stlth/Srv:+3
Spells/Abilities:
1st: Mag. Wpn, Prot. Evil, Shld of Fth |2nd: Res En, Lsr Rest., Spr. Wpn. |Chan: 5/5 2d6 DC 14 Will|Ag.Ft 6/6|Ven. Stare 6/6 1d6+2nl

@CatOfKassenTownship: If anything, that varied family puts Maxilla more at ease, because of the very jumbled nature of it. It's very much in-line with how a kobold snarls work, and the diminutive dragon isn't afraid to help do dishes or whatnot (though they need a soapbox or higher to reach some places). Even with servants, their perspective is that as a community everyone needs to work together to do their fair share.

They will be very eager to share what they know with Hope in exchange for whatever Maxilla's been able to pick up along the way, and will be very protective of their 'adoptive snarl', even though the rest of them aren't true dragons.


Female Halfling Phalanx Soldier (3)/Brawler (1) | HP 44/44 | AC 25, T 13, FF 23 | Fort +9, Ref +6, Will -1 | CMB +6, CMD 19 | Perc -2 | Init +4

Sounds good to me!


Male Human Bard (Detective) 3 | HP 22/22 | AC 16, T 12, FF 14 | Fort +2, Ref +5, Will +5 | CMB +1, CMD 13 | Perc +9 | Init +2

Looks great!


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Female Sulis Inquisitor/5 HP:38/38 | AC:15, T:12, FF:13 | F:+5, R:+3, W:+7 | CMB:+6, CMD:18 | Perc:+10 | Init:+5

Finally got her stated out on the profile. Let me know if you have any questions.

@Cat...sounds about right...all though it could be interesting if he tried to curtail her behavior.

@Bertrand: She's keep flirting in a joking manner. She also tries to set you up with various men.

@Khalaban: I think our characters probably would have run across each other. I mean how many taverns can there Be? I think they definitely could be drinking buddies at the very least.


Adriana: The town has only one inn/tavern of note: the Seven Silvers Inn.

Anyway, the inaugural post of the gameplay thread is up!


Skinwalker Kineticist 5 | HP 48/53 | AC 22, T 11, FF 21 | Fort +8, Ref +5, Will +2 | CMB +6, CMD 17 | Perc +13 | Init +1 | Burn 6/7 | DR 3 / Adamantium

Yeah, it sounds like they'd at least have talked over a drink or two.


1 person marked this as a favorite.
Female Sulis Inquisitor/5 HP:38/38 | AC:15, T:12, FF:13 | F:+5, R:+3, W:+7 | CMB:+6, CMD:18 | Perc:+10 | Init:+5

Oh I should mention Adriana has the power to grants wishes... minor and only once a day...pretty much anything you can do with a cantrip.


Male!* Kobold
Info:
Cleric 4|HP: 23/23|AC: 22/13T/20FF|F:+7/R:+3/W:+7|Init:+4|BAB:+3|CMB:+2|CMD:14/12FF|Dip*+8|K:Rel/H eal/SM/Spcft/Cr(Blksmth):+7|K:Arc/Pl/Lng:+6|Appr/Art(Phil.)Hst/Nob:+5|Per:+ 4|Stlth/Srv:+3
Spells/Abilities:
1st: Mag. Wpn, Prot. Evil, Shld of Fth |2nd: Res En, Lsr Rest., Spr. Wpn. |Chan: 5/5 2d6 DC 14 Will|Ag.Ft 6/6|Ven. Stare 6/6 1d6+2nl

Regrets: I have none.


Male!* Kobold
Info:
Cleric 4|HP: 23/23|AC: 22/13T/20FF|F:+7/R:+3/W:+7|Init:+4|BAB:+3|CMB:+2|CMD:14/12FF|Dip*+8|K:Rel/H eal/SM/Spcft/Cr(Blksmth):+7|K:Arc/Pl/Lng:+6|Appr/Art(Phil.)Hst/Nob:+5|Per:+ 4|Stlth/Srv:+3
Spells/Abilities:
1st: Mag. Wpn, Prot. Evil, Shld of Fth |2nd: Res En, Lsr Rest., Spr. Wpn. |Chan: 5/5 2d6 DC 14 Will|Ag.Ft 6/6|Ven. Stare 6/6 1d6+2nl

...I was just looking at my character sheet and realized I hadn't bought a whole heckuvalot of gear. I'll try to correct that shortly!


Female Halfling Phalanx Soldier (3)/Brawler (1) | HP 44/44 | AC 25, T 13, FF 23 | Fort +9, Ref +6, Will -1 | CMB +6, CMD 19 | Perc -2 | Init +4
Maxilla Dragonspite wrote:


...I was just looking at my character sheet and realized I hadn't bought a whole heckuvalot of gear. I'll try to correct that shortly!

Might not be a bad idea to glance at other people’s sheets and see what we have covered. I’ve got rope and a grappling hook, of course. And don’t worry too much about weight limits—you’ll have a packhobbit that can carry plenty :P


Female Sulis Inquisitor/5 HP:38/38 | AC:15, T:12, FF:13 | F:+5, R:+3, W:+7 | CMB:+6, CMD:18 | Perc:+10 | Init:+5

I just realized I forgot to put my spells in the profile...


Skinwalker Kineticist 5 | HP 48/53 | AC 22, T 11, FF 21 | Fort +8, Ref +5, Will +2 | CMB +6, CMD 17 | Perc +13 | Init +1 | Burn 6/7 | DR 3 / Adamantium

I have all the things in my profile. It's actually character relevant - Khalaban requires a lot of food and drink, and is somewhat focused on being self-sufficient.


Male!* Kobold
Info:
Cleric 4|HP: 23/23|AC: 22/13T/20FF|F:+7/R:+3/W:+7|Init:+4|BAB:+3|CMB:+2|CMD:14/12FF|Dip*+8|K:Rel/H eal/SM/Spcft/Cr(Blksmth):+7|K:Arc/Pl/Lng:+6|Appr/Art(Phil.)Hst/Nob:+5|Per:+ 4|Stlth/Srv:+3
Spells/Abilities:
1st: Mag. Wpn, Prot. Evil, Shld of Fth |2nd: Res En, Lsr Rest., Spr. Wpn. |Chan: 5/5 2d6 DC 14 Will|Ag.Ft 6/6|Ven. Stare 6/6 1d6+2nl

Okay, think I got it, sorry for delay and confusion.


Male!* Kobold
Info:
Cleric 4|HP: 23/23|AC: 22/13T/20FF|F:+7/R:+3/W:+7|Init:+4|BAB:+3|CMB:+2|CMD:14/12FF|Dip*+8|K:Rel/H eal/SM/Spcft/Cr(Blksmth):+7|K:Arc/Pl/Lng:+6|Appr/Art(Phil.)Hst/Nob:+5|Per:+ 4|Stlth/Srv:+3
Spells/Abilities:
1st: Mag. Wpn, Prot. Evil, Shld of Fth |2nd: Res En, Lsr Rest., Spr. Wpn. |Chan: 5/5 2d6 DC 14 Will|Ag.Ft 6/6|Ven. Stare 6/6 1d6+2nl

I am still here, just not seeing a lot to latch onto.


Female Sulis Inquisitor/5 HP:38/38 | AC:15, T:12, FF:13 | F:+5, R:+3, W:+7 | CMB:+6, CMD:18 | Perc:+10 | Init:+5

How do you you roll dice I can not seem to be able to expand the 'How to Format Your Text' thing...


Male!* Kobold
Info:
Cleric 4|HP: 23/23|AC: 22/13T/20FF|F:+7/R:+3/W:+7|Init:+4|BAB:+3|CMB:+2|CMD:14/12FF|Dip*+8|K:Rel/H eal/SM/Spcft/Cr(Blksmth):+7|K:Arc/Pl/Lng:+6|Appr/Art(Phil.)Hst/Nob:+5|Per:+ 4|Stlth/Srv:+3
Spells/Abilities:
1st: Mag. Wpn, Prot. Evil, Shld of Fth |2nd: Res En, Lsr Rest., Spr. Wpn. |Chan: 5/5 2d6 DC 14 Will|Ag.Ft 6/6|Ven. Stare 6/6 1d6+2nl

You will type open bracket dice=Whatever you are rolling]dice and modifiers you are rolling[/dice] when you roll dice. If you do that(adding a bracket in front of the first dice, it should roll things.

Example

Whatever you are rolling: 2d3 ⇒ (2, 3) = 5


Female Halfling Phalanx Soldier (3)/Brawler (1) | HP 44/44 | AC 25, T 13, FF 23 | Fort +9, Ref +6, Will -1 | CMB +6, CMD 19 | Perc -2 | Init +4

Or, for another example:
[ dice = acrobatics ] 1d20 + 7 [ / dice]
acrobatics: 1d20 + 7 ⇒ (10) + 7 = 17
You just remove the spaces :P


Female Sulis Inquisitor/5 HP:38/38 | AC:15, T:12, FF:13 | F:+5, R:+3, W:+7 | CMB:+6, CMD:18 | Perc:+10 | Init:+5

Got it thanks....


Female Halfling Phalanx Soldier (3)/Brawler (1) | HP 44/44 | AC 25, T 13, FF 23 | Fort +9, Ref +6, Will -1 | CMB +6, CMD 19 | Perc -2 | Init +4

It’s Pi Day, so everyone should head down to The Nine-Tuilled Fox for some free pastries!

I just now came up with that as the name of the bakery, btw. Immensely proud of it.


Male!* Kobold
Info:
Cleric 4|HP: 23/23|AC: 22/13T/20FF|F:+7/R:+3/W:+7|Init:+4|BAB:+3|CMB:+2|CMD:14/12FF|Dip*+8|K:Rel/H eal/SM/Spcft/Cr(Blksmth):+7|K:Arc/Pl/Lng:+6|Appr/Art(Phil.)Hst/Nob:+5|Per:+ 4|Stlth/Srv:+3
Spells/Abilities:
1st: Mag. Wpn, Prot. Evil, Shld of Fth |2nd: Res En, Lsr Rest., Spr. Wpn. |Chan: 5/5 2d6 DC 14 Will|Ag.Ft 6/6|Ven. Stare 6/6 1d6+2nl

...ironically, I picked up a Banana Cream PiE at work today...


Skinwalker Kineticist 5 | HP 48/53 | AC 22, T 11, FF 21 | Fort +8, Ref +5, Will +2 | CMB +6, CMD 17 | Perc +13 | Init +1 | Burn 6/7 | DR 3 / Adamantium

Alas, our local shop lacked pie, so I had carrot cake muffins instead. Not even remotely the same, but delicious.


Female Sulis Inquisitor/5 HP:38/38 | AC:15, T:12, FF:13 | F:+5, R:+3, W:+7 | CMB:+6, CMD:18 | Perc:+10 | Init:+5

Added her spells to the profile...I can not believe I forgot that...

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