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"Oh my," Marak says upon seeing what is in the room, attempting to move in such a way as to block Ali's view. He's pragmatic enough to recognize that this will probably do nothing more than arouse her curiousity...
He mutters another invocation to Nethys to open his eyes, and scans the room quickly for any item blessed with the touch of magic.
detect magic
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Wanted to clarify Marak as your last post confused me a bit. You were worried about Ali seeing the Armory? Or did I miss something?
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Alisebett wrote:
Wanted to clarify Marak as your last post confused me a bit. You were worried about Ali seeing the Armory? Or did I miss something?
The bedroom. He was worried about you seeing the bed with the naughty carvings.
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Reply in the OOC
Ali's curiosity is indeed aroused and, easily slipping by the protective Cleric, she enters the room. Although the small wolf growls at the hides on the floor, it is no worse than what she has already seen and she simply avoids them.
Then, noticing Kallie's reaction, Ali-wolf looks around for whatever could have made her friend react like that. Noticing the Sorceress's gaze riveted to the head-board, Ali flows to Gnome form and takes a closer look. She clearly sees the interesting pictures of various creatures mating, but is still confused about what could possibly be disturbing her friend so much. She then notices that most of her other friends also seem to be reacting to the headboard strangely, either by avoiding it with their eyes completely or staring at it avidly.
Giving up on the matter and shaking her head, Ali says "You two-legs be funny strange, yes yes."
She then flows back to wolf form, sniffing and poking around the room to she if she finds anything of interest. Perception: 1d20 + 6 ⇒ (3) + 6 = 9 +2 to smell and touch.
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"I think we can move on from here."
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Muchorak nods at Inikai, "Please, let us move on." His tone more somber, evident that the depictions bother even him in a way.
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Romon looks over the room. A bedroom. Probably the cheif's. He is pleased. People keep valuables in their bedroom.
He looks at the bed. Nice piece of work that. Reminds me of the one mother had at Madame Tassard's. He pauses nostagically for a breath.
"Wait half a moment, please. This must be the cheif's bed chamber. He may have hidden something important here." ALthough he holds out the most hope for gold under the bed, Romon goes to the desk first and begins his search there.
2 perception rolls. The first for traps, the second for things hidden. Moving quickly because he doesn't want to keep everyone waiting.
1d20 + 7 ⇒ (10) + 7 = 17
1d20 + 7 ⇒ (5) + 7 = 12
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I cast "Bump" on this thread.
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Romon searches the room helped by the rest of you...you find a key wedged down the side of the chair,,it seems to be for a chest.
in addition you find a holy symbol of Lamashtu hidden under the pillow..its fine work in the likeness of a three eyed fanged jackal
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Romon takes special note of the new key and slips it onto the chief's keyring. He looks curiously at Lamashtu's symbol. Tricky swag, religious items. Too often they come with unpleasant extras. Without touching it he asks Marak or Kallie, "Is it clean? Any curses?"
Appraise the symbol. What's it made of? 1d20 + 7 ⇒ (1) + 7 = 8
That's like my third nat 1 in three days. It's too discouraging.
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detect magic
Gripping his own holy symbol, Marak gazes at the Lamashtan relic.
"If nothing else, it is probably indifferently clean. Lamashtan rites tend to be... visceral."
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"Dosen't it suggest that Nualia uses this room? Or do you tink the chief is a devout follower of Lamashtu as well?"
"Could you place a harmful spell on it and leave it for someone as a trap?"
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"It certainly does suggest that someone more refined than a goblin chieftan lives here. Perhaps the 'white witch' that was mentioned earlier? But I have no magic suited for leaving behind as a trap. The inscription of such runes is beyond my ability."
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"Perhaps we should just destroy the symbol."
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Romon would point out that, unless its Magical, then the gems and silver are just that, gems and silver..easily disposed off with a little work without losing too much of the pieces value
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That's right he would. Did Marak detect magic on it?
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Muchorak looks at Romon, "Then either take the symbol for its value or leave it." Muchorak looks around the room, "Either way we must move on."
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There is no indication of any magic on the symbol...as such it is nerely a piece of jewellry unless a Lamashtan cleric uses it as their spell focus.
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IF MARAK pronounces the jewelry free of magic:
IF MARAK doesn't:
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"The symbol bears no magic, it is but a tool." Marak says, already turning away from this room.
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You have now exhausted all the door leading from the Throneroom..what room do you return to?
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Let's leave in the direction of C15 and go clockwise around the other rooms in the fort.
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Romon nods at Marak's words and slips the silver symbol into his beltpouch. Maybe we will clear a profit here.
"C'mon. We'll circle back through the guard tower, then try what's on the left side of the their great hall."
He trots out of the bedrooom, across the throneroom, and into the hall heading toward the guard tower.
I agree with Bill. That will leave half the fort secure behind us when we move into the other side.
MAP
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Muchorak nods and follows Romon.
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you move swiftly back past the 'meat smell' room and into the tower then head west stopping outside the door in the corridor leading to the trophy room Romon listens intently
"Goblins in here.." he hisses "and in numbers..We can hold them at the door I think, they won't be able to attack us en masse then."
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