Scribe Scroll feat. How to use it?


Skills, Feats, Equipment & Spells


Here is my doubt.

I'm playing Cleric and thought I'd take the Scribe Scroll feat.
In his description, he says that I use the Crafting activity, though, I did not quite understand that.
Assuming that I am a fourth-level character, only trained in Craft - that is, I produce 5sp/day - and that I want to write a parchment of first-level magic - which costs 3gp - so I would take how long to do it?

I read on another topic someone mention the following "You can actually craft batches of scrolls (4/day) without spending the spells" but I found no reference to this in the manual.

How to proceed? Otherwise, the feat does not seem so advantageous.


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First, you don't use the Craft skill to make the scroll. You use the rules as described under the Craft activity on page 148, but as a cleric with Divine spells, you actually use your Religion skill to make the scroll and your modifier on your d20 skill checks will be based on Religion.

I assume you're trained in Religion. If you're Expert, add +1 to your roll.

So your Religion skill is probably 8 (your level + your WIS modifier which I assume is +4). If your WIS is not 18, adjust that number. If you're an Expert in Religion, adjust that number.

The GM sets the DC for crafting your scroll. It has the consumable trait so you can make a batch of 4 if you want (page 148).

You pay half the price of the scroll (if you're making more than one, you add up the price of all of them and pay half of that amount).

If the scroll is level 1, it takes only 1 day, level 3 takes 3 days.

At the end of this time, you roll using your Religion skill as described above against your GM's DC. See page 148 for the possible results of this roll.

For your GM, Crafting is High difficulty so crafting a level 1 scroll is DC 14 and crafting a level 3 scroll is DC 17. (page 337).

Scroll prices are found on page 379.

So, creating a batch of four level 1 scrolls costs 4x3gp = 12gp. You pay 6gp up front. Your DC is 14. You spend 1 day and then roll 1d20+8. On a 1 you critical fail, 2-5 you fail, 6-16 you succeed, and 17-20 you critical succeed. Then you can spend additional days (for a normal success that means 5sp per day for 12 days to cover the remaining 6gp of the unpaid cost of the scrolls) or additional gold to finish making them faster as described on page 148.


Oh, so I got it all wrong.
Thank you, man, as you already pointed out, I just need to change the bonuses a bit because my WIS is not 18 and I'm only trained in Religion.


Just to be clear, my example assumed you were only trained in Religion so you probably only need to adjust for WIS.

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