Easy way to "fix" Animal Companion and Riding


General Discussion


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Hello guys! How are you?

Everyone knows that the chapter on Animal Companions and Ride feat is pretty confusing. It is necessary to read several times before you can understand how it works. And after that all you understand that it does not work very well

So, based on that, I'd like to propose an easy way to sort out all this mess using the pathfinder 2ed trait system.

Basically it is to use the mechanics of BONDED ANIMAL, but increasing and expanding the system. Benefiting those who are the best in the area and resorting problems like riding in exploration mode will leave you fatigued unless you have the Rider feat

That's how it works

1) Make Command Animal a Free Action [[F]]
[[F]] Command an Animal
Trigger: You successfully used Handle Animal
You issue an order to an animal that's obeying you. Most animals know the Leap, Seek, Stand, Stride, and Strike basic actions. Most animals understand only the simple instructions, so they gain 1 action that they can use you on your turn.
You could be able to instruct your animal to move to a certain square but not dictate a specific path to get there, or command it to attack certain creature but not to make its attack nonlethal. The GM decides the specifics of the action your animal uses.

2) Create the BONDED trait
BONDED: This companion is a loyal comrade who can easily follow his master orders. Since this is based on trust, he can only have one master, chosen when the creature gains this trait. You don't need to make a Handle Animal check to gain the Command an Animal benefit, but you still need to spend the action.
-> Creating the bonded trait is better, since minion could be your undead ...

3) Druids, Ranger, Paladins, Cavalier fix
Or by magic, fate or skill your animal companion loves following you.
They earn BONDED trait from the moment you acquire them

4) Fixing Rider feat
Ride
You can easily command the creatures that you can ride.
If a Creature has the Mounted trait, you can spend 1 hour with it to also gains the benefit of BONDED trait for 24 hours

So with these adjustments any animal that is Bonded will win two actions. Maintaining the original action economy making easier to se who has 1 actio, 2 actions...


1 person marked this as a favorite.

Was thinking and maybe Ride feat is too strong

Edit: Ride
You can easily command the creatures that you can ride.
If a Creature has the Mounted trait, you can spend 1 hour with it in the end of this time make a Handle Animal check, the creature is bolstered. If you succeed the creature gains the benefit of BONDED trait for 24 hours


Edit 2 (Sry missed this in the text)

*BONDED creature gains 2 actions to act on your turn

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