Weapons and magic objects with their history


Kingmaker


Hi guys

I'm going to start a kingmaker campaign and I would like to put weapons and magic objects with my own stories on the map. But the problem is that I do not want to unbalance the treasure of the characters giving weapons too powerful.

I would like you to give me ideas for the stories of the weapons and also for the balance of treasure. I had thought if they were over-equipped to increase a bit the difficulty of the matches but I do not know how good that is.

If anyone has had a similar idea in your campaign I would love to know what you did.

Dark Archive

I'm using the alternate Wealth by Level system in Unchained. This gives me the flexibility to throw in magic items with simple enchantments like Flaming or Keen, but not be forced to throw the party a +3 or +4 equivalent weapon to keep treasure relevant. On the other hand, I'm not throwing absolutely useless +1 sell-this-for-gold weapons at the party either.

I was planning on having items from Inner Sea Gods being sprinkled into the treasure at various points, due to my party's increased interest in the gods of Golarion. The weapons, and other treasure from that book, have history since they are attached to the gods of the campaign. Other than that, I was planning on dropping items with significance to Brevoy's history with the Swordlords or from different failed explorations into the stolen lands.

Shadow Lodge

oooh I like this-

Dark Archive

Lord Foul II wrote:
oooh I like this-

Yeah, I have a mindless-ish job which affords me plenty of time to think of character-centric ideas for my campaign. I literally don't intend on coming up with anything. One minute I'm picking things up and putting them down, the next my brain goes, "Hey... what if the Warpriest of Gorum had to pull his special loot sword from a stone... because reasons." And before I can even start to feel clever, "Nah, scratch that. He has to insert HIS big-ass sword into the stone and it BECOMES the legendary Sword of Blah Blah McBlah-fin, Minor aspect."

It's a curse. Beautiful curse, but a curse nonetheless.

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