Do I have to use clustered shots if I am not trying to kill something?


Rules Questions


Clustered shots says

Quote:
When you use a full-attack action to make multiple ranged weapon attacks against the same opponent, total the damage from all hits before applying that opponent’s damage reduction.

and it does not have the "you may choose" line like power attack.

Currently my animal companion is possessed by a shadow demon, and I made my animal companion an AC tank by using the Beast rider feat, Charger archetype, and a lot of money to buy him +1 full plate. If our cleric and Bard can't force the demon out, I will have to force my animal companion into unconsciousness with damage, and to do enough and get enough to hit to go through his AC, I have to full attack.

I'd like to avoid causing my animal companion massive damage saves if I can.


You always introduce Scruffy 2, Scruffy's twin brother. Luckily for you, Clustered Shots has nothing to do with AC. Unless Scruffy has DR, Clustered Shots won't really do anything. As for being possessed, have you guys tried grappling it and tying it up?


Non-lethal may be the way to go here


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I'm of the opinion that by default, feats are, well, feats--as in, exceptional things that you can do--not straitjackets. Taking the Clustered Shots feat means you have the ability to hit the same spot with quick, repeated attacks. It doesn't mean you lose the ability to attack the way a regular archer/slinger/whatever would.

There are a few feats whose descriptions heavily imply a quality that cannot be cast aside--if you have Racial Heritage (elf), you're treated as an elf, for better and for worse. But they're far less common and far more obvious in their implications.

I agree that grappling or nonlethal damage is a better means of doing what you're wanting to do, and Clustered Shots normally has nothing to do with AC. Are you running the armor as damage reduction variant rules?


blahpers wrote:

I'm of the opinion that by default, feats are, well, feats--as in, exceptional things that you can do--not straitjackets. Taking the Clustered Shots feat means you have the ability to hit the same spot with quick, repeated attacks. It doesn't mean you lose the ability to attack the way a regular archer/slinger/whatever would.

There are a few feats whose descriptions heavily imply a quality that cannot be cast aside--if you have Racial Heritage (elf), you're treated as an elf, for better and for worse. But they're far less common and far more obvious in their implications.

I agree that grappling or nonlethal damage is a better means of doing what you're wanting to do, and Clustered Shots normally has nothing to do with AC. Are you running the armor as damage reduction variant rules?

This is how I run it too FWIW.

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