ArchAnjel |
It's not explicitly covered in the text so it's up to the GM.
Having said that, I would never allow crafting feats to increase the amount of starting gear a character has during character creation. To do so would imbalance the game.
If you're planning on submitting feedback for your Doomsday Dawn experience, play it as written. Each character starts with 150 sp worth of goods.
The characters have seven days to complete the mission; if they exceed that because they want to spend it all crafting goods, they fail the mission.