Crafting in Doomsday Dawn


Running the Game


Question: Can players use crafting to reduce the price of objects during character creation in the playtest? What about if they have Alchemical or Magical Crafting?

If so, can they craft for their friends?


It's not explicitly covered in the text so it's up to the GM.

Having said that, I would never allow crafting feats to increase the amount of starting gear a character has during character creation. To do so would imbalance the game.

If you're planning on submitting feedback for your Doomsday Dawn experience, play it as written. Each character starts with 150 sp worth of goods.

The characters have seven days to complete the mission; if they exceed that because they want to spend it all crafting goods, they fail the mission.


They already completed chapter 1. This was in reference to chapter 2, where they are already 4th level characters who have supposed to have adventured together for a few levels.

This makes alchemists even further behind, as well, since they can't take advantage of non-resonance crafting.

Liberty's Edge

I don't see why they wouldn't be able to craft. It's a playtest; test the rules. Just make sure to include that information in your survey, I guess.

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