Undead and Constructs at 0 HP: Broken instead of Destroyed?


Running the Game


So the dying rules section talks about Undead and Construct creatures being destroyed at 0 hit points, but I wonder if broken would be more fun? PCs could always take an action and destroy them if they're worried about it, but they could also break a berserk construct and then try to fix it, or a necromancer might come along and patch together some broken zombies still twitching on the ground. They still would be out of the fight, it would just have less inherent finality to it.

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

It's interesting, though animated objects have construct armor so that damaging them causes dents that reduce their AC.

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