Vanilla homebrew playtesting


Prerelease Discussion


Greetings.

I am new to the 2nd edition of Pathfinder and from what I've read in the Forums, there are a few things that are still unclear to me.

It is my intention to playtest Pathfinder 2e after its release but not in the world of Golarion but in a world of my own creation instead.

For the purpose of playtesting, I have opted for a 'vanilla homebrew' approach in which I shall refrain from tweaking any mechanics that bother me or I believe I could improve.

All custom content that I shall be using will only be lore-oriented and will not affect the mechanics of the game. Thus, in my opinion, testing Pathfinder 2e within the comfort of my own setting.

My question is: Will anyone at Paizo be interested in the feedback of me and my players? Should we even bother filling out surveys or will our experience be discarded because it is 'non-Golarion'?

I feel I should ask as it would greatly affect our approach to the Playtest and I could plan accordingly.

Thank you.


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Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

The surveys will only be relevant for you if you play the playtest adventure Doomsday Dawn. If you play something else you likely can provide feedback via the forum


Zaister wrote:
The surveys will only be relevant for you if you play the playtest adventure Doomsday Dawn. If you play something else you likely can provide feedback via the forum

Thank you very much for the clarification Zaister.


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I'd encourage you to try running the scenario. Ultimately, this is a playtest to get the core rules hammered out. Any deviation from their test case dilutes their data.

We all want this to be the best edition possible, so let's give Paizo the best data we can. Best in this context is relatable, consistent, and controlled within the constraints of the playtest.


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I imagine the Devs will start threads during the playtest asking for more general play-experience. Such as from your campaign. Even if they don't... post it anyway. The Devs are watching these boards and our feedback. The closer we hew to the Playtest Rulebook, Module, and Bestiary; the 'more relevent' our feedback. But nothing short of "we played PF1/D&D5e instead" could make your feedback irrelevent.


Saedar wrote:

I'd encourage you to try running the scenario. Ultimately, this is a playtest to get the core rules hammered out. Any deviation from their test case dilutes their data.

We all want this to be the best edition possible, so let's give Paizo the best data we can. Best in this context is relatable, consistent, and controlled within the constraints of the playtest.

I will be keeping my data as untarnished as possible but in the end I will not be able to partake in the official playtest.

I would happily play the scenario as a player but not as the GM, it goes against my style and nature to run pre-made scenarios and over the years I have become quite attached to my setting.


Cantriped wrote:
I imagine the Devs will start threads during the playtest asking for more general play-experience. Such as from your campaign. Even if they don't... post it anyway. The Devs are watching these boards and our feedback. The closer we hew to the Playtest Rulebook, Module, and Bestiary; the 'more relevent' our feedback. But nothing short of "we played PF1/D&D5e instead" could make your feedback irrelevent.

If the Devs do start something of the sort, I will be sure to partake in it and provide in whatever way I can for the playtest. If not, well then I suppose they will have to make due with my plethora of anecdotes from the game.


Ya, if you post here the designers will definitely take a look. You can do yourself a favor by being clear about what (if anything) you changed and giving lots of details about your game. The more they know about your game, the more useful your comments will be. That's why Doomsday Dawn will be the most useful adventure you can run (but as a non-professional play-tester, you are free to prioritize enjoyment over applicability!)

Designer

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Zaister wrote:
The surveys will only be relevant for you if you play the playtest adventure Doomsday Dawn. If you play something else you likely can provide feedback via the forum

There will also eventually be some general surveys that aren't adventure-related for anyone who tested out PF2 as presented, whether it be in one of the official adventures or homebrew. Those still wouldn't be the best vector for groups that altered the baseline rules, as even a small house rule can sometimes have a big impact.


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Mark Seifter wrote:
Zaister wrote:
The surveys will only be relevant for you if you play the playtest adventure Doomsday Dawn. If you play something else you likely can provide feedback via the forum
There will also eventually be some general surveys that aren't adventure-related for anyone who tested out PF2 as presented, whether it be in one of the official adventures or homebrew. Those still wouldn't be the best vector for groups that altered the baseline rules, as even a small house rule can sometimes have a big impact.

Noted, I will keep the system unchanged for the duration of the playtest. I am looking forward to seeing these surveys. Thank you.

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