Bloodrager questions


Rules Questions


Hey dudes,

I'm playing a Tiefling Bloodrager with the crossrager type for Infernal and Draconic (yes, I know), and have a couple of questions, if it pleases you.

First up: the question of "The increase to Constitution grants the bloodrager 2 hit points per Hit Die" during rage. As you have d10 worth of hit points per level, plus CON, does that mean 2 extra HP in rage per level? As in if I'm 2nd level, I get 2 x 2 HP?

And also, hitting 6th level, the Base Attack Bonus goes from +5 to +6/+1. What the math does the /+1 mean?

Cheers and many thanks in advance


Shibaten wrote:

Hey dudes,

I'm playing a Tiefling Bloodrager with the crossrager type for Infernal and Draconic (yes, I know), and have a couple of questions, if it pleases you.
First up: the question of "The increase to Constitution grants the bloodrager 2 hit points per Hit Die" during rage. As you have d10 worth of hit points per level, plus CON, does that mean 2 extra HP in rage per level? As in if I'm 2nd level, I get 2 x 2 HP?

Yup. If you took 1 level of bloodrager and then 10 levels of wizard, you'd still get +22hp from bloodrage (+2 per hit die, doesn't matter what class).

Shibaten wrote:

And also, hitting 6th level, the Base Attack Bonus goes from +5 to +6/+1. What the math does the /+1 mean?

Cheers and many thanks in advance

+6/+1 means you get to make 2 attacks. The first is with a +6 bonus (+6BAB, +STR, +Enhancement-bonus etc), the second attack is at +1 (+1BAB, +STR. +Enhancement-bonus etc). As you level up you'll get more attacks, but each new attack comes at a -5 compared to the last attack.

In each round a character gets one of the following options:
1. 1 Swift action, 1 Move action, 1 Standard action and *some* Free actions (the number of Free actions is GM discretion)
OR
2. 1 Swift action, 1 Full-Round action and *some* Free actions (the number of Free actions is GM discretion)

In order to make more than one attack in a round you have to take a full-round action, so you can't move and then make 2 attacks. You CAN take a 5-foot step at any time during a round action, provided you don't make any other movement during the round. This means you could step 5 feet then attack twice, or you could attack twice then step 5 feet. You could even attack once, step 5 feet then attack again. You also can't make a 5 foot step if you're in difficult terrain (you'd have to use your move action to step 5 feet).

Finally, Natural Attacks work a bit differently. They still use the same rules for your action economy (you still need to take a full round action if you want to make 2 claw attacks), but they don't get bonus iterative attacks (they don't get the extra attack at -5 when your BAB becomes +6/+1). If you take the claws from Draconic bloodline and your BAB is +6/+1 then you can make 2 claw attacks as a Full-Round action (the attacks will be at +6/+6), but if you use a move action you only get to attack with 1 claw.

If you were to take a level of Dragon Disciple at level 6 then you would only have a BAB of +5, but Dragon Disciple would give you a bite attack along with your claws. This would mean that when you make a full-attack action your attacks are +5/+5/+5 (claw/claw/bite) even though your BAB isn't high enough to get a second attack yet.

Let us know if you have any questions (there's a lot there I know)


Thank you, Mr Charisma for your charismatic response.

The bonus on HP will be a massive help, and the extra attacks makes for more fun.

Cheers!

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