How to make a hard to kill alchemist?


Advice


How would you make a hard to kill alchemist? I was thinking maybe Doppleganger Simulacrum so when ever you go into a dungeon or something you use one of your spare bodies, So if you die you just return to your cart. But how else could you make yourself hard to kill as an Alchemist?

Grand Lodge

1 person marked this as a favorite.

High con, spontaneous healing + ablative barrier, mutagen, barkskin, resinous skin, wings, blur/invis/displacement, shield.

Preserve organs and mummification.


Thanks! ^_^


So the goal is to make a tanky alchemist? Well, you should cover up one of your main weaknesses- will saves.

I would also grab a half elf with the dual minded alt trait. That gives you a +4 against a lot of the important will saves (mind affecting effects). After that, just grab iron will at some point, and you will have fine will saves (watch out for curse stuff- that is the main form of non-mind will save)

Half elves also have a racial feat to allow rerolls on mind affecting stuff too. Combine with improved iron will, and you can have two rerolls a day on this kind of stuff. That is enough to make your GM avoid wasting turns on your entirely.


If you're serious about the doppleganger simulacrum trick there's a low level version. First, get a cracked pearly white spindle ioun stone (3400 gp). Do not attempt the next part without it or something like it. Then get the skinsend formula. Then creep the party out, as alchemists are so good at doing.


Get a figment tumor hedgehog familiar and the die for your master feat.

“It’s not a toomah!”


You see, I love alchemists but my last two died (Last one got one shotted by a Polar Ray or whate ver it was called from a ice oni thing..) So I thought, Why not figure out ways to make yourself realy hard to kill so the alchemist will survive for a while!


Dont forget false life and greater false life.


Take a dip into Fighter and clomp around in full plate armor.

Grand Lodge

If you are diping steal blooded Id rager gets you full plate, iron will, skill focus and rage (more hp). There are lots of dip options but they are not necessary.

Shadow Lodge

Pathfinder Card Game Subscriber

stay out of melee combat


Azothath wrote:
stay out of melee combat

Just open a small alchemy workshop and give up adventuring.

Anyone has a good set of rules for a business management tabletop?

Shadow Lodge

Pathfinder Card Game Subscriber
lemeres wrote:
Azothath wrote:
stay out of melee combat

Just open a small alchemy workshop and give up adventuring.

Anyone has a good set of rules for a business management tabletop?

Call of Cthulhu?


Azothath wrote:
lemeres wrote:
Azothath wrote:
stay out of melee combat

Just open a small alchemy workshop and give up adventuring.

Anyone has a good set of rules for a business management tabletop?

Call of Cthulhu?

Great. I am sure that absolutely nothing could go wrong. The alchemist will be able to live without worries then.


Reduce Person to get higher AC. It doesn't affect your bomb damage.

I've once made a halfling alchemist, with reduce person and wings he was like a fairy.

Community / Forums / Pathfinder / Pathfinder RPG / Advice / How to make a hard to kill alchemist? All Messageboards

Want to post a reply? Sign in.