Anniversary Edition Adventure Paths and 2nd Ed. Pathfinder


Prerelease Discussion

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Given the popularity of the Rise of the Runelords AP, will Paizo be adapting RotRL or another old AP to 2nd Edition Pathfinder?


I could see them eventually adopting RotRL but I see them adapting something like, legancy of fire or council of thieves. I figure you may want to give some love to some of the other old adventure paths

Liberty's Edge

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I'm in for Kingmaker =)


The policy likely won't change. That policy is, in a very summed up and simplified way, "it's popular and we're out of print." If anything were going to get the nod it'd be Kingmaker but that's getting a video game so I doubt it.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Kingmaker is both popular and desperately in need of tidying up. It has maps that don't line up and disconnected elements throughout, and you have to retrofit the kingdom building rules from Ultimate Campaign to sort-of fix it.

Whether they would actually fix anything a second time around is another question.

We're yet to see what their approach is going to be with rules subsystems like the kingdom building. Will they be included part of adventure paths, gathered in fat rulebooks, or both?


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Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

While I'd love move hardback compilations of APs, not at the expense of the new stories they have to tell.


I would totally be up for Kingmaker hardcover in PF2 rules.

Grand Lodge

What about PF2 Kingmaker... A kingdom building campaign with a new story. *-*

(Since Kingmaker is now part of Golarion's history.)


NielsenE wrote:
While I'd love move hardback compilations of APs, not at the expense of the new stories they have to tell.

What new stories were not told due to the RotRL and CotCT Hardbacks? Seems like the regular APs kept coming out on schedule.


I’d be all for it if they made some of them NOT be all the way to level twenty.

Silver Crusade

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Only Wrath of the Righteous and Return of the Runelords have officially gone to 20. Neither of the hardcovers have.

Liberty's Edge

Rysky wrote:
Only Wrath of the Righteous and Return of the Runelords have officially gone to 20. Neither of the hardcovers have.

But wasn't it mentioned somewhere that the goal is that all the 2E APs go to 20?


Paladinosaur wrote:
Rysky wrote:
Only Wrath of the Righteous and Return of the Runelords have officially gone to 20. Neither of the hardcovers have.
But wasn't it mentioned somewhere that the goal is that all the 2E APs go to 20?

Yes it was.


THey have reprinted RotRL and CotCT already. I would be utterly shocked if those ever get reprinted for 2E

Kingmaker now? that seems a possibility.


And they adapted them to Pathfinder from 3.5 D&D.

Now we have a whole new Pathfinder coming out. Thus my being curious if they might translate RotRL or another iconic campaign to Pathfinder 2.

Personally I'm not sure what the problem is in doing any old AP to level 20. They went to level 17 after all, which would allow Wizards and Clerics access to level 9 spells. It shouldn't be too difficult adjusting them with the new system to reach level 20... and some folk enjoy campaigns that reach the highest levels.

Though if I were to be honest, the APs I'd want for 2nd edition are not likely to be done - Reign of Winter or Hell's Rebels. But seeing I'm currently starting a new group through RotRL (and they're at level 1), I'd not mind seeing that one redone. ;) And it is a classic.


It looks like they're going to skip redoing the previous hardcovers and go straight to Kingmaker for second edition.


Tangent101 wrote:

And they adapted them to Pathfinder from 3.5 D&D.

Now we have a whole new Pathfinder coming out. Thus my being curious if they might translate RotRL or another iconic campaign to Pathfinder 2.

Personally I'm not sure what the problem is in doing any old AP to level 20. They went to level 17 after all, which would allow Wizards and Clerics access to level 9 spells. It shouldn't be too difficult adjusting them with the new system to reach level 20... and some folk enjoy campaigns that reach the highest levels.

Though if I were to be honest, the APs I'd want for 2nd edition are not likely to be done - Reign of Winter or Hell's Rebels. But seeing I'm currently starting a new group through RotRL (and they're at level 1), I'd not mind seeing that one redone. ;) And it is a classic.

Would another reprint of those sell though? Sure, you could update it to 2E, but both books also had other elements reworked in relation to plot, etc. Presumably they have worked out of their system all the improvements they could imagine for those APs.

Kingmaker is notoriously hard to get ahold completely in print, and hasn't had any sort of update. So going with it makes the most sense.

Also, my personal opinion is that while I would order Kingmaker, I wouldn't put down money for the other two, which I already own.


One thing I could see them trying, just to see how well it sold, would be an updated Beastiary/NPC codex specific to the AP. Update ALL the stat blocks to PF2, throw in a few random NPCs at various levels for flavor, and some campaign specific backgrounds/archetypes (for instance, a general Harrow inspired archetype for CotCT) to start the book off. With that, you could probably use the PF1 hardcovers to run the adventure path.


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RotRL has been done to death. /not signed


Furdinand wrote:
NielsenE wrote:
While I'd love move hardback compilations of APs, not at the expense of the new stories they have to tell.

What new stories were not told due to the RotRL and CotCT Hardbacks? Seems like the regular APs kept coming out on schedule.

The modules line is where stress like this generally shows up. That release schedule has petered out markedly over the years. If the company hadn’t been compiling old APs they could have devoted those resources to modules.

Silver Crusade Contributor

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In my opinion, Rise and Curse have both been adequately explored. And as someone with no use for Kingmaker, I have no interest in a revised hardcover.

At this point, as far as I'm concerned, Second Darkness is the only one I see any point in. I have everything I need for every other existing Adventure Path.

Silver Crusade

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Kalindlara wrote:

In my opinion, Rise and Curse have both been adequately explored. And as someone with no use for Kingmaker, I have no interest in a revised hardcover.

At this point, as far as I'm concerned, Second Darkness is the only one I see any point in. I have everything I need for every other existing Adventure Path.

I'd love Second Darkness or Legacy of Fire as a Hardcover.


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I disagree, Paizo should only listen to my personal needs!

Silver Crusade Contributor

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Never said they should listen only to me. You must be reading something that isn't there.


Announce a Hardcover 2nd Edition version of Return of the Runelords with 2nd edition rules once the playtest is out!

They’ll never see it coming . . .


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Since a partial equivalent of Mythic (flawed implementation in 1st Edition) is supposed to be baked into the 2nd Edition core system, they could take a second shot at Wrath of the Righteous (great idea but flawed implementation) once they have a couple of original 2nd Edition APs under their belt.

Liberty's Edge

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Given that every AP will now be from an outdated edition, they could reprint almost any series:

Ones with Out of Print volumes include:
* Legacy of Fire
* Council of Thieves
* Kingmaker
* Serpent's Skull
* Carrion Crown
* Jade Regent
* Skull & Shackles
* Shattered Star
* Reign of Winter

Unlikely options include
* Second Darkness ($5 volumes and they're still not sold out)
* Giant Slayer (cheap non-mint books... also not selling)

But once they start going down the update route, it will be hard to stop. It might become expected that they'll update all the favourites.

Instead, what they could do is revise the unique mechanics or the major APs and do a conversion document for each. Maybe some NPCs. Sell that as a PDF only product for $5.

For physical products, the only good choice might be Legacy of Fire, given it'll be two editions out of date.


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Keep in mind that the updated timeline (which incorporates the "results/consequences" of the previous APs) probably makes it less likely that they'll do a hardcover of one of the "old timeline" APs.


UnArcaneElection wrote:

Since a partial equivalent of Mythic (flawed implementation in 1st Edition) is supposed to be baked into the 2nd Edition core system, they could take a second shot at Wrath of the Righteous (great idea but flawed implementation) once they have a couple of original 2nd Edition APs under their belt.

[Emphasis mine]

I have not heard this. Do you have a link for a source?

Silver Crusade

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OCEANSHIELDWOLPF 2.0 wrote:
UnArcaneElection wrote:

Since a partial equivalent of Mythic (flawed implementation in 1st Edition) is supposed to be baked into the 2nd Edition core system, they could take a second shot at Wrath of the Righteous (great idea but flawed implementation) once they have a couple of original 2nd Edition APs under their belt.

[Emphasis mine]

I have not heard this. Do you have a link for a source?

Looking over what all the Legendary Rank stuff does it's pretty much Mythic/Epic.


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^That was what some of the early-mid blogs about Pathfinder 2nd Edition seemed to indicate, yes.


Rysky wrote:
OCEANSHIELDWOLPF 2.0 wrote:
UnArcaneElection wrote:

Since a partial equivalent of Mythic (flawed implementation in 1st Edition) is supposed to be baked into the 2nd Edition core system, they could take a second shot at Wrath of the Righteous (great idea but flawed implementation) once they have a couple of original 2nd Edition APs under their belt.

[Emphasis mine]

I have not heard this. Do you have a link for a source?

Looking over what all the Legendary Rank stuff does it's pretty much Mythic/Epic.

It's Mythic/Epic in the sense that "normal characters never could do this before without either spells or mythic abilities" but not in the "LOL check out the damage on this optimized Mythic Greater Vital Strike build who can one shot a CR30."


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Midnight Anarch wrote:
Paladinosaur wrote:
Rysky wrote:
Only Wrath of the Righteous and Return of the Runelords have officially gone to 20. Neither of the hardcovers have.
But wasn't it mentioned somewhere that the goal is that all the 2E APs go to 20?
Yes it was.

That will go over extremely well with my group, who have been bemoaning that almost no adventure paths go all the way for a decade now.


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Jester David wrote:
Instead, what they could do is revise the unique mechanics or the major APs and do a conversion document for each. Maybe some NPCs. Sell that as a PDF only product for $5.

I would buy those instantly. Since I expect that I will run every PF1e AP I still want to do with a PF2e conversion (except Return of the Runelords, which for me will be the big finale to this edition), it'd save me a ton of time doing the conversion myself. Especially since I also translate all the flavor text to German, which adds a good thirty hours to campaign prep alone.


magnuskn wrote:
Midnight Anarch wrote:
Paladinosaur wrote:
Rysky wrote:
Only Wrath of the Righteous and Return of the Runelords have officially gone to 20. Neither of the hardcovers have.
But wasn't it mentioned somewhere that the goal is that all the 2E APs go to 20?
Yes it was.
That will go over extremely well with my group, who have been bemoaning that almost no adventure paths go all the way for a decade now.

Meanwhile it is going to go badly for people who want complete adventure paths that aren’t all the way to twenty.


It's a goal for a "a few years" from now.


It shouldn’t be a goal at all. Ap’s should have a range of levels, from,only going 1-13 to all the way to tw3nty and between. Everything being twenty is shutting,one group out of the market just as much as nothing going to twenty.


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Out of curiosity, what is the issue with going to 20?

I was under the impression that one of the design goals for 2.0 was make it possible/enjoyable to play high level characters.


Some people just want shorter adventure paths. Some will still prefer the lower levels of play - I highly doubt high middle and low level play will have the exact same feel in the new system either. Some might want adventure path that can be complete with levels left over to do things in.

Silver Crusade Contributor

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If it helps, they're definitely watching Starfinder's experiment with three-part Adventure Paths. If that goes well, Pathfinder might see the same come to pass - those should be a good option for groups who don't want to go All The Way. ^_^


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Some of the modules go from 1 to 7, like Dragon's Demand.
Those may be able to help for those that don't want to go all the way.


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

And I will still unsuscribe from the AP line for the duration of any AP which only goes three modules. There is literally no interest in my group for those.


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Kalindlara wrote:
If it helps, they're definitely watching Starfinder's experiment with three-part Adventure Paths. If that goes well, Pathfinder might see the same come to pass - those should be a good option for groups who don't want to go All The Way. ^_^

And presuming they continue lining them up as potential sequels (the way SF is) they'll be usable by those groups who prefer longer APs too. I'm hoping they are popular - it seems like a decent compromise (from time to time, not continuously).


I’m not against having 1-20 aps at all. I just don’t want that to be the only ones available. I want some complete stories that aren’t 1-20.


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magnuskn wrote:
And I will still unsuscribe from the AP line for the duration of any AP which only goes three modules. There is literally no interest in my group for those.

In case it makes things more interesting for your group, it seems as if the plan for shorter Starfinder APs is for low level 3 book APs will be followed by a high level 3 block AP that while stand alone happens to start up at exactly the level the previous AP ended at. It makes the schedule work out (i.e. the combo fills in 6 months of the year, so the remaining 6 months can go to another full sized adventure path) and you can play both together if you want to.


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I would like some adventure paths that don't start at level 1. I cannot envision someone with 0 xp as anything other than a beginner, and sometimes I want to play people who have accomplished something before.


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
rooneg wrote:
magnuskn wrote:
And I will still unsuscribe from the AP line for the duration of any AP which only goes three modules. There is literally no interest in my group for those.
In case it makes things more interesting for your group, it seems as if the plan for shorter Starfinder APs is for low level 3 book APs will be followed by a high level 3 block AP that while stand alone happens to start up at exactly the level the previous AP ended at. It makes the schedule work out (i.e. the combo fills in 6 months of the year, so the remaining 6 months can go to another full sized adventure path) and you can play both together if you want to.

I actually have not heard a peep from the devs that they are actually planning 3 part AP's for Pathfinder 2nd Edition. As far as I am aware, this seems to be just a rumour started by players who would like to see it happen.


I'd like to see a Carrion Crown updated for 2e hardcover. It's a really good AP with some serious problems that one could fix with another editorial pass (like "haunts are unclear" and "the big bad is completely unknown to the PCs until the very end") and it's pretty timeless both in the sense of "classic horror" as a genre and also in that the plot is "save the world from an evil plot" which can be put anywhere in the timeline.

It's mostly sold out too.


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magnuskn wrote:
rooneg wrote:
magnuskn wrote:
And I will still unsuscribe from the AP line for the duration of any AP which only goes three modules. There is literally no interest in my group for those.
In case it makes things more interesting for your group, it seems as if the plan for shorter Starfinder APs is for low level 3 book APs will be followed by a high level 3 block AP that while stand alone happens to start up at exactly the level the previous AP ended at. It makes the schedule work out (i.e. the combo fills in 6 months of the year, so the remaining 6 months can go to another full sized adventure path) and you can play both together if you want to.
I actually have not heard a peep from the devs that they are actually planning 3 part AP's for Pathfinder 2nd Edition. As far as I am aware, this seems to be just a rumour started by players who would like to see it happen.

They said that breaking an AP in two from time to time is an option and that they’ll be watching the 3+3 Starfinder experiment carefully. (From memory, it was Adam Daigle who said that. I can’t be sure though).

EDIT: nope. Adam actually said that there were no current plans for a 3+3 AP in Pathfinder. He said they were watching the Starfinder experiment closely, but that Pathfinder APs are generally set for two years in advance (or so). So if they tinker with it at all, it’ll likely be after at least four complete, six-part APs are done.


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Thanks, Steve. That squares with what I remember reading in one of the dev comments from the last weeks.

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