Azure Shin |
So I posted a while ago about 2 possible builds and I've decided to do an Aaesimar Swashbuckler/Paladin build and wanted some advice.
For starters here are my base stats, some race information, and my preferences.
13, 15, 15, 16, 16, 17 (got lucky what can I say)
Here is the build I'm considering
Str - 13
Dex - 17
Con - 16
Int - 15
Wis - 18 (16+2)
Cha - 20 (16+4)
Why 16+4 you may ask? Spell casting isn't my strong suit. Never been good at playing full on magic classes, I like rogues and combat characters. I decided to give up the Aaesimar spell like ability racial bonus and roll on the d% table and I got an additional +2 charisma (praise be to the celestial who is my characters ancestor).
Fun fact as well spiked shields work with the swashbuckler weapon choices for panache.
As I said before I prefer mostly combat classes and not into any overly magical ones. I liked this build because at level 2 I added +10 to all saves 3 times a day and +5 any other time. But also I felt that the Paladin offered a lot of what the Bard was going to offer me but also gave me a few simpler combat abilities and less magic focused.
It's been a while since I played pathfinder so I would appreciate the feed back and advice. Thanks
VoodistMonk |
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Kind of just broke my mind a little bit with the spiked shield swashbuckler. I love that even though I don't like swashies.
The panache stuff should be a fun addition to the Paladin's tankiness. And Swashbuckler adds much needed bonus feats to the Paladin chassis leaving your regular odd level feats open for something useful out of combat, being a charisma character and all.
SorrySleeping |
Divine Grace and Charmed Life are both untyped bonuses coming from the same source, so they wouldn't stack.
If you take Virtuous Bravo Paladin, you get most of the Swashbuckler goodies, losing out on some Paladin goodness but still keeping most of Smite Evil, Lay On Hands, and Divine Grace.
If you want, Scaled Fist Monk can give you Charisma to AC (extra useful because Virtuous Bravo gave up Smite Evil deflection bonus), Fast Movement, and a few other goodies along. Your Wisdom is good, so you could go with Sohei monk to flurry with your weapon and gain weapon training with it. (I believe these archetypes can stack, but they both modify your bonus feats).
MrCharisma |
One thing you could try here is one of the Paladin archetypes that don't get Divine Grace. I usually rule them out immediately because it's such a powerful ability, but since you're getting Charmed Life you have your (little) cake and eat it too.
(Chosen One, Empyreal Knight, Gray Paladin, Mind Sword, Oath Against Savagery, Oath of Chastity, Scion of Peace, Sword of Valor, Tortured Crusader)
Weirdo |
Chosen One doesn't lose Divine Grace, it just delays the ability until 4th level.
On the Swashbuckler Side, Noble Fencer also gives up Charmed Life, and Guiding Blade lets you use it on your allies instead of on yourself.
Azure Shin |
Guiding Blade Swashbuckler and Sword of Valor Paladin are 2 good options. Sword if valor would give me an additional +5 to initiative and I could always grab the improved initiative feat to add more. I do like the idea of using charmed life on allies too.
A lot of these have really helped. Thanks everyone :) also love I broke someone's mind with the whole spiked shield swashbuckler idea lol. The best thing about it is at level 5 the shield gets the improved critical feat for free.
Azure Shin |
Now what feats would work good with this character? Already thought about improved initiative. At level 3 that would put my initiative at +14 as a Sword if Valor Paladin. At least I hope it would. They add charisma to initiative. Level 3 swashbuckler adds +2 if you have any panache. Then improved initiative for another +4. Please tell me these stack.
Weirdo |
Lost track of this thread for a bit so sorry if the delay means this is no longer relevant.
I think SorrySleeping's idea was to do a Scaled Fist // Virtuous Bravo Paladin, which would give you swashbuckler finesse and deeds, plus Smite Evil, Lay on Hands, Divine Grace, and most paladin Auras (though not mercies, spells, or Aura of Justice). It would be less support than most paladins but more than a Swashbuckler//Scaled Fist Monk - and you get better AC and mobility than a Swashbuckler//Paladin. And there are a few Unchained Monk ki powers that you could take for extra support (eg Ki Guardian lets you roll saves for allies using your probably excellent bonus; Insightful Wisdom lets you grant your allies rerolls on attacks or saves).
The initiative bonuses stack, they're untyped.