Adding Duergar in Starfinder (PC race)


Homebrew


I'm extremely inexperienced at homebrew and legacy conversion, but one of my players is interested in bringing a duergar. Thus, I must enlist your aid in proofreading my attempt at the Duergar Race option.

Racial Traits Duergar
Ability Adjustments: +2 Con, +2 Wis, -4 Chr
Hit Points: 6
Size and Type: Duergar are Medium humanoids with the dwarf subtype.
Darkvision: Duergar gain darkvision out to 60 feet.
Slow but Steady: Duergar have a land speed of 20 feet, which is never modified when they are encumbered or wearing heavy armor. They also gain a +2 racial bonus to saving throws against spells, and spell-like abilities, and when standing on the ground they gain a +4 Racial Bonus to their KAC against bull rush and trip combat maneuvers.
Duergar Immunity: Duergar are immune to Poison Afflictions and the Paralyzed Condition
Duergar Invisibility: Once per day, Duergar can use the spell-like ability to cast Invisibility on themselves. The duration of this ability is equal to your character level in minutes.
Duergar Enlarge: Once per day, they can, as their standard action, temporarily increase their size to Large with a space and reach of 10 feet. When enlarged, they gain a +2 size bonus to Strength, a -2 size penalty to Dexterity, a -1 penalty to attack rolls, a -1 penalty to KAC. Melee weapons deal 1.5x their weapon die, rounded up (eg. 3d6 becomes 5d6). The duration of this ability is equal to your character level in minutes.
Light Sensitivity: Duergar are Dazzled in areas of bright light.

Particularly, I want to see your opinions on the ability adjustments, darkvision changes, and enlarge.

Community / Forums / Starfinder / Homebrew / Adding Duergar in Starfinder (PC race) All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew