Unchained Rogue Archetypes


Advice


I was looking at what archetype I'd take for an unchained rogue - and possibly 2 archetypes at once. I've narrowed it down to the following archetypes.

Knife Master: Increase my sneak attack dmg dice to D8's. Can combo with Scout.

Scout: Great to be able to dish out sneak attack dmg anytime you decide to charge into battle. Could also combo this with knifemaster.

Vexing Dodger: Great vs creatures larger then myself. Good if you are making a lot of dirty tricks or climbing on enemies.

Shadow Walker: Gotta really be in tune with party cause of all the light manipulation I'll be doing.

Thug:Using frightened and sickened status ailments instead of intimidate

Any recommendations from seasoned Rogues? I'm leaning towards comboing knife master and scout - very straightforward.

Thanks for any help!


Halfling Level 1 Swashbuckler(Mouser Archetype)/ Level X URogue(Vexing Dodger Archetype). This one has awesome synergy.


I can't give much in the way of advice with the archetypes, but if you take 2 levels of hunter, it will give you Martial Weapon Proficiency, divine spells, an animal companion, and the Outflank feat that you share with said companion.


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I hardly make any TWF Rogue without dipping two levels into Snakebite Striker Brawler.

You get Brawler's Flurry, which is like getting TWF and Double Slice, combined with the fact that you can flurry with a single weapon. This means that you won't need to waste gold on two weapons, negating one of the biggest penalties for TWF.

Only works with weapons from the Close group, though. But you can flurry with a Knife if you use a versatile weapon modification (not legal for PFS).

You'll also get the Unarmed Strike class feature, one bonus Combat Feat, and the ability to skip the Int prerequiste for Combat Expertise, and you keep your normal Sneak Attack progression.

Dark Archive

I dip 1 level of thug rogue on any cavalier that uses order of the cockatrice. Standard action to make all enemy's within 30 ft run away? Yes please

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