|1 person marked this as FAQ candidate.|
How is CMD calculated for a flat-footed character?
Any penalties to a creature's AC also apply to its CMD. A flat-footed creature does not add its Dexterity bonus to its CMD.
Any situation that denies you your Dexterity bonus also denies you dodge bonuses.
When I pointed this out in a bug report to Hero Lab, they asked if I had a second source that verifies that the flat-footed state also modifies CMD. They prefer an answer from an official PF game designer, or a FAQ answer. Any idea for how to go about getting that, aside from clicking the FAQ button in a post? :)
Flat footed CMD should be normal CMD less Dex, Dodge, and any other modifiers that specifically aren't active while flat footed.
It doesn't seem like anything more than those two rules from the CRB should be needed.
Maybe I was over-hasty in calling it a bug, but instead should call it a QoL (quality of life) improvement for the first page of the character sheet. After all, AC gets the regular AC box, the touch AC box, and the flat-footed AC box. So why not a flat-footed CMD box?
(We don't use Hero Lab for in-game adjustments, only for character sheets and spell lists.)