Does the Titan Fighter (fighter archetype) give any advantages?


Advice


Archetype for the fighter. Archetype trades 1st level bonus feat, weapon training, and armor trainging for the ability to wield one size larger Two-handed weapons which attack at -4 at first level, which is slowly lowered to 0.

A large greataxe or greatsword deals +1d6 damage over a medium version. Or rather, it increases the damage by about 3.5 per attack. So with 18 strength, should deal 3d6+6 damage or an average of 16 damage per attack.

But at -4 to hit, it can't really be combined with power attack at low levels (because you can't hit much). Power attack adds 3 damage per swing. It also loses Weapon Training which adds damage per swing. So as far as I see, it doesn't really increase damage per swing.

So at first level, a S18 large greatsword wielding titan fighter is hiting on +1 and dealing about 16 damage per swing.

At the same First level, a S18 medium greatsword wielding fight with power attack is hitting on +4 and dealing about 16 per swing....

As levels progress, the Titan Fighter may be able to take Power Attack, but while they do that, the regular fighter gains Weapon Training.

As I see it, the only real advantages are in merely being able to wield larger weapons, and in that larger weapons have more HP than smaller weapons for sunder purposes.

So is there any real advantage to the Titan Fighter class?


vital strike.
a large greatsword with lead blade/impact and enlarge person is 6d6 instead of the 4d6 that a medium greatsword would have.

You are correct that in almost all instances this will decrease your damage done, but vital strike.


Vital Strike is not available until you have a BAB +6. So this is used for color purposes on a character. Like the pregen Amiri, with her Large shortsword.

How does this compare to the Barbarian archtype Titan Mauler? It seems to me that the Titan Mauler is only -2, but that disadvantage doesn't change?


I never said it was good at the start, just what it does better.

the barb archetype gets a -6 when wielding oversized two handed weapons vs the fighter's 4. though both decrease that penalty as they level. Barbs also get rage to help offset that penalty a little.


I'd probably go for a dwarven longhammer - more AOO thanks to reach means more chances to deal the increased weapon damage. Since your attack bonus is lousy first, Deceitful Incompetence could be interesting: Get a cumulative +2 on attack rolls with AOO, as long as you are missing with AOO during the round.

Maybe you want to skip Power Attack anyway, that frees up feats...[/heresy]


Pathfinder Roleplaying Game Superscriber

The fighter in our Giantslayer group tried both the titan mauler (barbarian) and titan fighter archetypes. They suck, generally speaking, and I let him retrain to weapon master (fighter).


Pathfinder Rulebook Subscriber
Sir Belmont the Valiant wrote:


How does this compare to the Barbarian archtype Titan Mauler? It seems to me that the Titan Mauler is only -2, but that disadvantage doesn't change?

I'd say the Barb archetype is quite a bit better, if only because it doesn't give up nearly as much. Losing Weapon and Armor training is a really big deal, whereas fast movement, uncanny dodge and trap sense are much more ancillary features

Chess Pwn wrote:


the barb archetype gets a -6 when wielding oversized two handed weapons vs the fighter's 4.

Well, the Barb archetype technically starts at -6, but you get your first point of reduction at level 3 too, so in practice you're starting at -5.


Sir Belmont the Valiant wrote:

Vital Strike is not available until you have a BAB +6. So this is used for color purposes on a character. Like the pregen Amiri, with her Large shortsword.

How does this compare to the Barbarian archtype Titan Mauler? It seems to me that the Titan Mauler is only -2, but that disadvantage doesn't change?

The Titan Mauler two handed weapons sized for them in one hand. It also reduces oversized weapon penalties. HOWEVER, the Titan Mauler can't wield oversized two handed weapons at all, since no one can (except the Titan Fighter).

For example, medium Titan Mauler (Barbarian) can wield Medium Greataxe in one hand. They also reduce the penalties for wielding a Large Longsword or Bastard Sword in two hands. They can't, however, wield a Large Great Axe, because the rules for weapon sizes don't allow one step larger two handed weapons to be wielded at all. The Bastard Sword is technically a one-handed weapon.

Further example, a Titan Fighter (Fighter) could Wield a Large Greataxe in two Hands. They cannot, however, wield a Medium Greataxe in one hand. They also reduce penalties for wielding a Large Longsword or Bastard Sword in two hands.

And for the record, the two classes are incompatible for the most part.


Chess Pwn wrote:

vital strike.

a large greatsword with lead blade/impact and enlarge person is 6d6 instead of the 4d6 that a medium greatsword would have.

You are correct that in almost all instances this will decrease your damage done, but vital strike.

Hmmm...Thank you.

As I read it, the main advantage is more environment based. If your party/setting is mostly a size above your fighter, this would allow a smaller fighter to be able to wield any weapon that her party/setting had.

In example, a halfling PC would be able to borrow the Dwarf's longhammer. Or a Human Fighter that was stealing weapons from Ogres would be able to use their Longspears.

And then of course it is also a good option for the GM if they are looking to make their NPCs more sunder resistant (large weapons have double the HP of smaller weapons, so a Large Greatsword would have 30 HP base).

Could also be useful if the GM was trying to find a way to have Small or Tiny enemies be able to drop useable weapons.


1 person marked this as a favorite.

Titan fighter with butchering axe had a base damage of 4d6, 6d6 with the impact enchantment, and 8d6 with impact while enlarged.

Combined with vital strike, a nice 16d6.

Grand Lodge

Pax Miles wrote:
HOWEVER, the Titan Mauler can't wield oversized two handed weapons at all, since no one can (except the Titan Fighter).

This is false. Titan Mauler gains the ability to use 2 handed weapons one size larger than then at level 3.

Titan Mauler wrote:

Massive Weapons (Ex)

At 3rd level, a titan mauler becomes skilled in the use of massive weapons looted from her titanic foes.

She can use two-handed weapons meant for creatures one size category larger, but the penalty for doing so is increased by 4. However, the attack roll penalty for using weapons too large for her size is reduced by 1, and this reduction increases by 1 for every three levels beyond 3rd (to a minimum of 0).

This ability replaces trap sense.


Pax Miles wrote:

The Titan Mauler two handed weapons sized for them in one hand. It also reduces oversized weapon penalties. HOWEVER, the Titan Mauler can't wield oversized two handed weapons at all, since no one can (except the Titan Fighter).

For example, medium Titan Mauler (Barbarian) can wield Medium Greataxe in one hand. They also reduce the penalties for wielding a Large Longsword or Bastard Sword in two hands. They can't, however, wield a Large Great Axe, because the rules for weapon sizes don't allow one step larger two handed weapons to be wielded at all. The Bastard Sword is technically a one-handed weapon.

You're incorrect. Titam mauler's can wield large greatswords at lv3.

"She can use two-handed weapons meant for creatures one size category larger, but the penalty for doing so is increased by 4."


Hmmm...re-reading. Looks like I'm wrong there.

Dark Archive

I used to like titan mauler 3/ 2 handed fighter 3/ living monolith

But now I'd just use titan fighter 1/warpriest the rest


Name Violation wrote:

I used to like titan mauler 3/ 2 handed fighter 3/ living monolith

But now I'd just use titan fighter 1/warpriest the rest

I don't know a lot about warpriests, but you'd losing out on sacred weapon damage but still taking the penalty for using a big honking weapon. Why bother taking the level of titan fighter at all?

Dark Archive

blahpers wrote:
Name Violation wrote:

I used to like titan mauler 3/ 2 handed fighter 3/ living monolith

But now I'd just use titan fighter 1/warpriest the rest

I don't know a lot about warpriests, but you'd losing out on sacred weapon damage but still taking the penalty for using a big honking weapon. Why bother taking the level of titan fighter at all?

Only taking titan fighter to use oversized butchers axe.

I'd take vital strike for the rounds i have to move into position, otherwise full round with impacting axe, divine power and righteous might.

8d6 a swing, or 16, 24, or 32 d6 if using vital strike chain


blahpers wrote:
Name Violation wrote:

I used to like titan mauler 3/ 2 handed fighter 3/ living monolith

But now I'd just use titan fighter 1/warpriest the rest

I don't know a lot about warpriests, but you'd losing out on sacred weapon damage but still taking the penalty for using a big honking weapon. Why bother taking the level of titan fighter at all?

Well the "best" warpriest is the arsenal chaplain which does work well with this build.

warpriest (arsenal chaplain that is) get one of the highest attacks from their class, which pairs well with the large attack penalty you're getting. Also they have one of the best vital strike builds with how their feats work.


If multi-classing, there are many rather mechanically abusive builds with the titan fighter archetype. That said, that's not really the direction I want to be going with my character.

Was just realizing that a Titan Fighter by itself wasn't really very impressive over a normal power attacking Fighter. And that frees my character up for another archetype, should I decide I need one.


1 person marked this as a favorite.

Mechanically abusive is a bit of a stretch.


Pax Miles wrote:
Was just realizing that a Titan Fighter by itself wasn't really very impressive over a normal power attacking Fighter.

You might be better off with two-handed fighter.

Titan fighter is not the carefree package to wield big weapons you'd expect from the name and short description. I think it's totally possible to make something good out of it, but for this you have to adapt your playstyle to the archetype:

1) Start with a Medium sized two-handed weapon as normal. At level 1, the penalties for big weapons are simply too high to make it worth it.
2) At level 3, the penalty to Large one-handed weapons improves to -1. Picking up a Large bastardsword (or something similar) is now reasonable though not great: -1 AB for +2 damage in average.
3) At level 7 or 11, switching to a Large two-handed weapon becomes a solid option, since the penalty is down to -2 or -1.
4) Enlarge person, lead blades, an impact weapon etc. net you more since the upgrades for each category becomes bigger and bigger.
5) Try to make use of the combat maneuver bonuses you get at level 5, 9 etc..

Given the slow progress, the titan fighter as is might have been better as a prestige class...

Dark Archive

Chess Pwn wrote:
blahpers wrote:
Name Violation wrote:

I used to like titan mauler 3/ 2 handed fighter 3/ living monolith

But now I'd just use titan fighter 1/warpriest the rest

I don't know a lot about warpriests, but you'd losing out on sacred weapon damage but still taking the penalty for using a big honking weapon. Why bother taking the level of titan fighter at all?

Well the "best" warpriest is the arsenal chaplain which does work well with this build.

warpriest (arsenal chaplain that is) get one of the highest attacks from their class, which pairs well with the large attack penalty you're getting. Also they have one of the best vital strike builds with how their feats work.

Yeah. But they don't have a built in way to use an oversized 2 hander.


Name Violation wrote:
Chess Pwn wrote:
blahpers wrote:
Name Violation wrote:

I used to like titan mauler 3/ 2 handed fighter 3/ living monolith

But now I'd just use titan fighter 1/warpriest the rest

I don't know a lot about warpriests, but you'd losing out on sacred weapon damage but still taking the penalty for using a big honking weapon. Why bother taking the level of titan fighter at all?

Well the "best" warpriest is the arsenal chaplain which does work well with this build.

warpriest (arsenal chaplain that is) get one of the highest attacks from their class, which pairs well with the large attack penalty you're getting. Also they have one of the best vital strike builds with how their feats work.
Yeah. But they don't have a built in way to use an oversized 2 hander.

Yes, that's why the proposed build was titan fighter 1 warpriest X.

Then someone asked why WP X as they thought it was a bad fit with the titan fighter.
Then I explained why it was a good fit.
Now you're saying that only WP builds can't use oversized weapons, which no one was talking about so I'm not sure why you brought it up.


I see! That does seem like a good fit if you're specifically going for oversized butchering axe and can mitigate the attack penalties from weapon size and the axe itself (which isn't hard to do).

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Does the Titan Fighter (fighter archetype) give any advantages? All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice