quibblemuch |
Not that I'm aware of.
And if there were, then you'd be using one spell slot to determine what spells they had and another spell slot to summon monster. Which means you'd still be "wasting" a spell slot.
Also, dispel magic isn't the only way to get rid of summoned creatures.
What it comes down to is that sometimes in Pathfinder things don't go the way you want them to. And there is no way to avoid that.
Perhaps a different rule set, or game might work better, if the thought that you might cast a spell and it not have the desired effect is so annoying to you.
quibblemuch |
Maybe you could turn your thinking about this the other way round.
Instead of thinking "I wasted a spell slot!" you could think "I used a spell slot to force the enemy spellcaster to cast dispel magic and use up their standard action for the round. That's a dispel magic they won't cast on me or the rest of the party and a standard action they won't use to cast some other, possibly worse spell."
Or you could be annoyed. I don't want to dictate your fun.
Azothath |
it is a success if you cause a higher level spellcaster to waste his action readying and dispelling your spell. He could have cast something much worse (Summon Monster +1 spell level to what you cast, Acidic Spray, Cloudkill, Horrid Wilting).
The strategy of dispelling is a reactionary defence strategy and only a successful tactic if you have superior martial forces.
Summoning is only a marginally effective strategy in PFS or close to RAW games. Buffing your party is a more effective strategy especially if there are stacking bonuses (different types of bonuses).
Azothath |
the question is, we need to know what kind of spell the opponent have.
is there a spell to know what opponent spell might have ?
yes, two that I can think of offhand but probably not worth it.
Spying via clairvoyance/clairaudience is less successful than a moderately high (>20) stealth.
The easiest thing to do is change strategy. Run a hit and run foray to see what he casts. Don't try to win just see what spells he throws. Alternatively try to steal his spellbook. Then come back better prepared.
Silence can annoy spellcasters but it can be easily overcome. Dispel Magic can take down a defensive spell. As he has a high will save avoid those spells and focus on fort and rflx saves. Buff your party.
#1 is to get your martial characters adjacent to the caster. That will change his spellcasting tactics and probably drop him faster than your casting.