Regarding "Preparing the Game Box"


Pathfinder Adventure Card Society


This might be me, but I find the box "Preparing the Game Box" ambigue.

It some point the Rules tell this:

"To make things more interesting and to
help you remove the right cards faster, after completing
adventure 3, when you add a new Adventure Deck to your
game box, you may remove all cards that have the Basic
or Elite trait and an adventure deck number at least three
lower than the adventure deck you just added."

So, does this mean that, after completing Adventure 3, and thus adding the cards from Adventure 4 to the Game Box; I get to remove all the currect cards in the Game Box that have 1) the Basic trait, 2) the Elite trait and 3 all cards from Adventure B and 1?

Or does "at least three lower" mean only the B cards?

Lone Shark Games

You'd remove both
1) All B+1 Basics
2) All B+1 Elites


- Does that mean that when I add AD3 I may remove the B & C cards? (sorry, if it should seem obvious - this question might have been spared if we had some more 'intuitive' number indicator - like a 0 for B/C cards

- is there any particular reason this rule was NOT made part of the default (non-OP) rules?

Lone Shark Games

Yes, and technically yes (though obviously preferences will vary, but non-OP doesn't really have optional rules).

Do expect things to be more clean in the future at some point :)

Sovereign Court RPG Superstar 2011 Top 32

Here's why I think rule only exists in OP, not regular play:

In regular play, you're presumed to be running one campaign at a time. With the normal card removal rules written on the AP card, you'll slowly build up a pile of removed cards. Said pile will be pretty chaotic and unique to that particular game, and difficult to track/reproduce if for some reason you had to mix those cards back in.

Now envision OP happening at a store with one base box. One night they might run an AD5 scenario, the next an AD1. The box needs to be reconfigured between every game. Removing all Basic/Elite cards of a certain AD# is much easier than tracking a random list of stuff.

Btw, I highly recommend the optional OP version for OP, even if you're not switching the box around. It makes banes more challenging and increases your odds of getting worthwhile upgrades.

Paizo Employee Chief Technical Officer

Longshot11 wrote:
- Does that mean that when I add AD3 I may remove the B & C cards? (sorry, if it should seem obvious - this question might have been spared if we had some more 'intuitive' number indicator - like a 0 for B/C cards

That falls to the rule "If a card has a letter for the set indicator, treat its adventure deck number as 0."

Longshot11 wrote:
- is there any particular reason this rule was NOT made part of the default (non-OP) rules?

The standard game uses an "on the fly" card removal method because we wanted to reduce setup time as much as we reasonably could. Adopting this method for standard play would increase setup time by several minutes each time you start a new adventure.

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