
Kiesman |
What do you think is the better purchase between these two for a natural attacker using claws (Bloodrager)?
The character will likely not be doing much dex-based hand-requiring actions. The gauntlets have a nice steady damage increase, the gloves allow a much higher potential.
P.S. this is a PFS character

Scott Wilhelm |
The real answer is finding something that will add extra natural attacks for you.
I don't know the names off-hand but I know ways exist to get as many as 5 natural attacks at low levels, but it involves specific race selections, which are probably not available in PFS.
Tengu: Bite Attack, PFS legal last I checked.
Althernative Racial Trait, ClawsHelm of the Mammoth Lord: Gore Attack
Animal Mask: Gore Attack, (or Bite, but you already have a Bite.)
Take a level in White Haired Witch, and you have a Hair Attack
Alchemist Discovery, Tentacle: Doesn't grant extra attacks: you'd use your regular weapon attack slots for that, but you weren't using that attack slots anyway because combining manufactured weapon attacks with Natural Weapon Attacks imposes severe penalties on your Natural Weapons. But since the Tentacle is a Natural Weapon, it won't.
So that's 6 Attacks/round.
The Fleshwarped Whip which you can graft to yourself and get a Tail Attack, but I'm not sure it's PFS Legal.
There are Barbarian Rage Powers that give you Claws, Bites, and Gores, but you can't get all 4 with just BRPs.
The Alchemist Discovery Feral Mutagen gives you 2 Claws and a Bite.
Druid Wildshape, of course: Claws, Bite, Tentacles, Talons, Slams...

Grumbaki |

Annis Hag Changeling (1d4 claws) +1 damage melee
Draconic Primalist Rageshaper Bloodrager (+1 damage die for claws and gore when raging)
Lvl 1 Feat-Mother’s Gift (+1 Hit and Damage claws)
Lvl 3 Feat-Mothers Gift (+1 natural AC, now is+2)
Lvl 5 Feat-Mothers Gift (spell Resistance)
Lvl 7 Feat-Power Attack
Lvl4: Lesser Fiend Totem (gore attack) Lesser Elemental Rage
Lvls 5-8: Go dragon disciple for +2 str and bite attack
Wear rending claws
Assuming Str22 rage and +1 amulet of mighty blows
Claws Hit: +13/+13
Damage: 2d6+16
Gore Hit: +12
Damage: 2d8+13
Bite Hit: +12
Damage: 1d6+13
Once per rage swift action for +1d6 elemental damage of choice to all attacks
That’s 4 primary natural attacks, 3 hitting harder than greatswords
Rending Claws helps cut through DR better

graystone |

quibblemuch wrote:The description says the Gauntlets of Rending are Large. And since they're weapons, they don't resize, right? Doesn't that mean you can't use them as a Medium/Small creature?You know, I missed that entirely. I guess I'd be using the gloves then.
Medium can use large weapons at a -2. Add to that you AREN'T using them to attack with and there isn't an issue. And lastly, there is a rumoured FAQ coming that gauntlets aren't actually weapons so they MAY end up changing size.

quibblemuch |

Kiesman wrote:Medium can use large weapons at a -2. Add to that you AREN'T using them to attack with and there isn't an issue. And lastly, there is a rumoured FAQ coming that gauntlets aren't actually weapons so they MAY end up changing size.quibblemuch wrote:The description says the Gauntlets of Rending are Large. And since they're weapons, they don't resize, right? Doesn't that mean you can't use them as a Medium/Small creature?You know, I missed that entirely. I guess I'd be using the gloves then.
Except that the weapons up-level in handedness. A Large longsword is a two-handed weapon. So a Large set of gauntlets would be... you could shove both hands into one?
I'm unclear on the consequences.

Kiesman |
Kiesman wrote:Medium can use large weapons at a -2. Add to that you AREN'T using them to attack with and there isn't an issue. And lastly, there is a rumoured FAQ coming that gauntlets aren't actually weapons so they MAY end up changing size.quibblemuch wrote:The description says the Gauntlets of Rending are Large. And since they're weapons, they don't resize, right? Doesn't that mean you can't use them as a Medium/Small creature?You know, I missed that entirely. I guess I'd be using the gloves then.
I really hope that faq keeps the "spiked gauntlet" as a weapon, because otherwise my spiked-gauntlet parrying Swashbuckler 1/Gulch Gunner X Ratfolk is gonna be a little screwed.

graystone |

Except that the weapons up-level in handedness.
Where in your natural weapon attack are you attacking with the gauntlets? If you aren't, then handedness doesn't matter does it?
A Large longsword is a two-handed weapon. So a Large set of gauntlets would be... you could shove both hands into one?
You can hold a large longsword in one hand, you just can't attack with it... And you aren't attacking with those gauntlets are you?
I'm unclear on the consequences.
Oh, they are quite clear: there is NO listed penalty for off-size equipment. if you are truly worried about the size for some reason, use Iron Lord's Transforming Slivers: 1000 gp and now it's medium.

Rajnish Umbra, Shadow Caller |

That Gauntlet FAQ has been upcomming for a very, very long time.
Also, there are already published gauntlets with weapon enchantments.
Then there's Shield Gauntlet Style with its prerequisite "Weapon Focus (gauntlet or spiked gauntlet)"...
So yeah, they said there'd be a FAQ, but there's a lot of stuff that'd need to be cleared up...

Rycaut |
For a bloodrager you should also look at Arcane Strike and Blooded Arcane Strike as potential feats (blooded arcane strike. Arcane strike makes all of your weapons treated as magic for purpose of DR and gives ALL of your attacks a boost to damage (+1 with a further +1 for every 5 caster levels you have). Blooded Arcane Strike means this applies automatically when you enter bloodrage without spending a swift action...
with a natural attack build gaining a boost to damage for EVERY attack is very strong - well worth two feats - however it is strongest if you are a single class not multiclassing. Many of the Bloodrager bloodlines (and spells available) could give you options for future forms that have multiple attacks - look at the shapechanger bloodline (though Arcane's free spells while bloodraging is pretty spectacular - at high levels it can be three free spell/effects plus a spell you cast all applied at the same time prior to potentially a full attack!)