Cavanacciuolo |
Hi guys! I'm doing my first oracle and I need some help! I need a time oracle that can also do melee, for an urban campaign. my idea is: Aasiamr Angel-Blooded(Angelkin)Alternate Racial Traits Immortal Spark. Curse: hunting. Feats: combat casting, battlecaster, toughness, extra revelation, power attack, cleave and some type of cleave... Thanks everyone!
Mathmuse |
I once played a time oracle, but she also had a level of fighter and used Dexterity-based attacks. Cavanacciuolo's oracle will be limited to simple weapon proficiency. As a caster, two-handed is much better than two-weapon or sword and shield, so that would be 1d8 damage with a spear or boarding pike. She will need strength.
On a 15-point build, with Angelkin Aasimir racial bonuses, that will be:
Str 18, Dex 8, Con 12, Int 10, Wis 10, Cha 16
At 4th level and every 4 levels after that, increase Charisma, because spellcasting is more important at higher levels.
Sean Fitzsimon's Channeling the Cosmos: A Guide to the Oracle lists time mystery as fine for a warrior role, but only two of its abilities aid attack rolls. Momentary Glimpse is useless since it costs a standard action, but Rewind Time is powerful.
The combat advantage of time mystery is getting to the right opponent: Temporal Celerity gives high initiative to run past flatfooted enemies, Time Hop runs past people any time, and Time Flicker gives a 20% miss chance for being in the thick of combat. At 11th level, Time Sight lets the oracle fight invisible opponents.
I am not familiar with the Hunting curse. Is it 3rd-party like the Battlecasting feat?
Power Attack and Extra Revelation are solid feats. My friends tell me that Cleave is very circumstantial, but Time Hop would help the oracle move to those circumstances when they occur. Ordinarily, Warrior Priest would be better than Combat Casting, but Combat Casting is a prerequisite to Battlecasting. Battlecasting gives the buff spell after the attack, but a time oracle moves fast and being able to buff while attacking will make her faster. Interesting combo. Furious Focus fits that combo well.
Spells known is sharply limited on an oracle. Cure Light Wounds is free. Divine Favor is the best starting combat spell. Ice Armor would be handy for a setting where wearing a breastplate would raise eyebrows. Bless helps the whole party, but can be traded out at 6th level when the oracle learns Prayer. For higher level spell suggestions, read Sean Fitzsimon's oracle guide.