Elemental Imbalance - level problems?


Rules Questions


So I am perusing through the Elemental Master's Handbook, and came upon this oracle curse. I immediately fell in love with the idea of building a 'burn it all down' gnome oracle.

Lava Gnome Oracle, with the Flame Mystery (of course)
Gnome Oracle FCB: +1/2 to curse level

This means she gets some of the Elemental Imbalace sourced bonus spells known at levels she cannot even cast the spell.

1st level (curse level 1.5) - Get's Burning Hands (all good, 3 base slots for it)
4th level (curse level 6.0) - Gets Scorching Ray (all good, 3 base slots for it)
7th level (curse level 10.5) - Gets Wall of Fire (oops, no 4th level spell slots until level 8)
10th level (curse level 15.0) - Gets Contagious Flame (no 6th level slots until level 12)

Probably an oversight, and not really intended. Not the end of the world, as it just means she could pick up a couple +1 hp or +1 skill FCB's at a couple levels, since she won't gain from the gnome oracle FCB.

But then I thought: If I really want to burn everything - I should mix in sorcerer levels, and go to theurge... this makes things REALLY weird, since each of the sorc levels would add some curse advancement (1/2 level), So I'm thinking that once she gets into the theurge levels, she'll be fine, as she's only going to be advancing the curse at 1/2 per level...

perfect... [fiery grin]...


i would houserule fireball at 7th and wall of fire at level 10 then contagious flame at level 13

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