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Jedi in Starfinder


Advice


How might I build a jedi-esqe character in Starfinder system?


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Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Solarian.


I'm using a mystic and asking my DM to change out the Healing touch ability to give Plasma sword proficiency at 1st level (which would give weapon specialization at 3rd) and access to a plasma sword at 3rd level.
I chose Overlord as the connection but any of them would work depending on what type of Jedi you envision.
Everything else can be done with spell and feat selection.


I was thinking more mystic than solarion as well.


The mystic has more "force" power type abilities, which I have always preferred to the lightsaber,.


You could look into Spheres of Power. I have made a Jedi type character using that system. It is built for traditional Pathfinder but it probably wouldn't be too difficult to convert to starfinder.

Paizo Employee Customer Service Manager

1 person marked this as a favorite.

This thread keeps getting flagged for being in the wrong forum. Can you let me know where you feel it belongs?


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Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber; Starfinder Charter Superscriber
Sara Marie wrote:
This thread keeps getting flagged for being in the wrong forum. Can you let me know where you feel it belongs?

Probably Starfinder / Advice.

Paizo Employee Customer Service Manager

Did not even realize it was in Pathfinder not Starfinder, thanks! Moved.


Mystic for a more force focused character. Phrenic Adept Soldier for a more combat focused Jedi. Consular vs. Guardian, per the old star wars RPG rules


Problem is that jedi are skilled swordsmen, whereas mystics have zero abilities that enhance their melee fighting prowess (or ranged combat prowess for that matter), as well as 3/4 BAB.


Sara Marie wrote:
Did not even realize it was in Pathfinder not Starfinder, thanks! Moved.

I make that mistake and get confused sometimes as well.


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

All these powers seem to be pretty good Jedi powers to me:
Gravity boost
Gravity hold
Choke
Astrologic sense
Defy gravity
Glow of life
Gravity surge
Hypnotic glow
Reflection
Only thing I'm not seeing if force lighting which could be homebrewed.

Silver Crusade

I've always thought that the Solarian was SO close to obviously being a Jedi that I was a little surprised that Paizo was sure it could get away with it without being sued.

They even have the Light side and the Dark side :-)

melee based fighter with a force sword and all sorts of tricks. What more could you possibly want?


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Forgot to mention Solarian crystals are Jedi crystals essentially.


Paul, to be sued they'd have to do something *far* closer to what a jedi is, given how they can't even sue over a lightsaber unless its specifically called a lightsaber (Anyone can put a blade of light at the end of a hilt in their material, even one that looks largely identical to a lightsaber from star wars. If not, series like Gundam would've gotten hit with a lawsuit ages ago, and games like terraria and no more heroes would've also been quite suspect)

Given how the solarion's philosophy is entirely different from a jedi's (neither focus is inherently good or evil), they tend to wear armor, their weapon is made out of energy they themselves produce in whatever shape they want... 's ultimately no-where near sueably close.

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